Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Bomber moved from Tokyo to 95 Sea Zone
            1 ArmoredCar moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Chubu
            1 Infantry moved from Tokyo to Chubu
            1 Tank moved from Tokyo to Chubu
            1 Infantry and 1 Marine moved from West Borneo to East And South Borneo
            8 Infantrys moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Banjarmasin to East And South Borneo
            1 Fighter moved from 84 Sea Zone to East And South Borneo
            1 B.Carrier, 1 B.Transport, 1 Cruiser and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
            1 Tank moved from Panay to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
            1 Fighter moved from 93 Sea Zone to Manila
            1 Fighter moved from 93 Sea Zone to Manila
            1 Infantry moved from Hupeh to Shensi
            1 Infantry moved from Hupeh to Shensi
            1 Infantry moved from Hupeh to Szechwan
            1 Infantry moved from Hupeh to Szechwan
            1 Artillery moved from Hupeh to Shensi
            1 Artillery moved from Hupeh to Szechwan
            1 ArmoredCar moved from Kwangsi to Hupeh
            2 Infantrys moved from Kwangsi to Hunan
            1 Infantry moved from Yap to Ulithi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Bunkers, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 95 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 95 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 B.Transport
            Battle in East And South Borneo
                Yamamoto attack with 3 Fighters, 9 Infantrys and 1 Marine
                Anzac defend with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
                    Yamamoto roll dice for 3 Fighters, 9 Infantrys and 1 Marine in East And South Borneo, round 2 : 3/0 hits, 3.00 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 3/1 hits, 3.17 expected hits
                    3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo
                    Yamamoto roll dice for 3 Fighters, 6 Infantrys and 1 Marine in East And South Borneo, round 3 : 2/1 hits, 2.50 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in East And South Borneo, round 3 : 3/1 hits, 2.17 expected hits
                    1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo
                    Yamamoto roll dice for 3 Fighters, 3 Infantrys and 1 Marine in East And South Borneo, round 4 : 2/0 hits, 2.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Marine and 1 Tank in East And South Borneo, round 4 : 1/1 hits, 1.50 expected hits
                    2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in East And South Borneo
                    Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Marine in East And South Borneo, round 5 : 2/1 hits, 1.83 expected hits
                    Dutch roll dice for 1 Marine and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits
                    1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 3 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 8 Infantrys
                Casualties for Anzac: 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
            Battle in Shensi
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shensi
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chubu
                Yamamoto attack with 2 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Tohoku
                Yamamoto attack with 1 ArmoredCar and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Tohoku
                    Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tohoku, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tohoku
                Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank
                Americans defend with 3 Adv.Fighters and 1 Factory
                    Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 1.83 expected hits
                    Americans roll dice for 2 Adv.Fighters in Manila, round 2 : 1/1 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Manila, round 3 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 Adv.Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 24
                Casualties for Americans: 3 Adv.Fighters
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Manila to 93 Sea Zone
            1 Fighter moved from Manila to 93 Sea Zone
            1 Fighter moved from East And South Borneo to 93 Sea Zone
            1 Fighter moved from East And South Borneo to Banjarmasin
            1 Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank placed in Tokyo
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker and 4 Infantrys placed in Banjarmasin
            1 Fighter placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -3.17
    Americans : 0.33
    Chinese : 1.00
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry moved from Shansi to Chahar
                  Chinese take Chahar from Hisaichi
            1 Infantry moved from Shansi to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Infantry moved from Kweichow to Yunnan
                  Chinese take Yunnan from Thai
            4 Infantrys moved from Ningsia to Shensi
            1 Elite moved from Lanchow to Shensi
            1 ArmoredCar, 9 Infantrys and 1 Tank moved from Lanchow to Szechwan
            1 ArmoredCar and 1 Tank moved from Ningsia to Shansi
            2 Infantrys and 1 Marine moved from Suiyuan to Shansi
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            1 Tank moved from Hsining to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
            1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 Elite and 4 Infantrys
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Elite and 4 Infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Shensi
                Chinese win, taking Shensi from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Szechwan
                Chinese attack with 1 ArmoredCar, 9 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Szechwan, round 2 : 2/1 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Szechwan, round 3 : 2/1 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.67
    Chinese : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 ArmoredCar moved from Hunan to Yunnan
                  Hisaichi take Kweichow from Chinese
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            3 ArmoredCars moved from Shantung to Hulunbuir
            1 Infantry moved from Shantung to Chahar
            1 Artillery moved from Shantung to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Adv.Fighter moved from Shantung to 92 Sea Zone
            1 Fighter moved from Hong Kong to 92 Sea Zone
            1 Adv.Fighter moved from Changchun to 92 Sea Zone
            2 Fighters moved from Heilungchiang to Ayan
            1 ArmoredCar moved from Khabarovsk to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            3 Tanks moved from Shantung to Hulunbuir
            3 Infantrys moved from Shantung to Peking
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            1 Infantry moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 92 Sea Zone
                Hisaichi attack with 2 Adv.Fighters and 1 Fighter
                Dutch defend with 1 Cruiser
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Dutch roll dice for 1 Cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Dutch and 1 Fighter owned by the Hisaichi lost in 92 Sea Zone
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Fighter
                Casualties for Dutch: 1 Cruiser
            Battle in Ayan
                Hisaichi attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys
                Russians defend with 3 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 1 ArmoredCar
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Yunnan
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Hulunbuir
                Hisaichi attack with 3 ArmoredCars and 3 Tanks
                Russians defend with 4 Infantrys
                    Hisaichi roll dice for 3 ArmoredCars and 3 Tanks in Hulunbuir, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir
                    Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Hulunbuir, round 3 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Kiangsi to Hong Kong
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Adv.Fighter moved from 92 Sea Zone to Hong Kong
            1 Adv.Fighter moved from 92 Sea Zone to Changchun
            2 Fighters moved from Ayan to Heilungchiang
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Heilungchiang
            2 ArmoredCars, 1 Bunker, 1 Fighter and 5 Infantrys placed in Changchun
            3 Infantrys placed in Shantung
            2 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.00
    Chinese : -0.33
    Russians : 0.00
    Dutch : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Artillery, 1 Bomber and 1 Infantry moved from Dover to Manchester
            3 Adv.Fighters moved from 21 Sea Zone to Manchester
            1 Fighter moved from 21 Sea Zone to Manchester
            2 Infantrys moved from Assam to Burma
            1 Tank moved from Assam to Kweichow
                  Chinese take Kweichow from Hisaichi
            1 Artillery and 1 Elite moved from N.Thailand to N.French Indochina
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Artillery moved from N.Thailand to S.French Indochina
            3 Infantrys moved from Assam to Burma
            3 ArmoredCars moved from N.Thailand to S.French Indochina
            3 Infantrys moved from N.Thailand to S.Thailand
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina
            1 Infantry moved from Rajputana to Baluchistan
            1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana
            1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Bihar to Punjab
            1 Artillery moved from Delhi to Rajputana
            1 Infantry moved from Delhi to Punjab
            1 Artillery moved from Delhi to Rajputana
            1 Infantry and 1 Tank moved from Delhi to Punjab
            3 Infantrys moved from Rajputana to Bombay
            3 Infantrys moved from Madras to Hyderabad
            2 Transports moved from 80 Sea Zone to 71 Sea Zone
            3 Infantrys moved from Yukon to Alaska
            1 Infantry moved from Zhigansk to Okhotsk
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.French Indochina
                British attack with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank
                Thai defend with 1 Factory and 5 Infantrys
                    British roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 3/1 hits, 3.17 expected hits
                    Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 2/1 hits, 1.67 expected hits
                    3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.French Indochina
                    British roll dice for 4 ArmoredCars, 2 Artillerys and 1 Tank in S.French Indochina, round 3 : 2/1 hits, 2.50 expected hits
                    Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai lost in S.French Indochina
                British win, taking S.French Indochina from Thai with 4 ArmoredCars, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Thai: 5 Infantrys
            Battle in Burma
                British attack with 5 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 5 Infantrys in Burma, round 2 : 1/1 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                    British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 3 : 0/1 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 4 : 1/1 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Elite owned by the British lost in N.French Indochina
                    British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 11 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 11 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.French Indochina
                Thai win with 1 Artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Thai: 1 ArmoredCar and 1 Infantry
            Battle in Manchester
                British attack with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry; Italians defend with 1 Fighter
                    AA fire in Manchester : 1/1 hits, 0.83 expected hits
                1 Adv.Fighter owned by the British lost in Manchester
                    British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manchester, round 2 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manchester, round 2 : 2/1 hits, 1.17 expected hits
                    1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
                British win, taking Manchester from Germans with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Italians: 1 Fighter
            Battle in S.Thailand
                British attack with 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 3 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            2 Adv.Fighters moved from Manchester to 21 Sea Zone
            1 Bomber moved from Manchester to London
    
        Place Units - British
            4 Artillerys and 4 Infantrys placed in London
            2 ArmoredCars and 2 Tanks placed in Wales
            1 Bunker and 2 Infantrys placed in Cape Town
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -2.67
    AA fire in Manchester : : 0.17
    Thai : -0.50
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            5 Transports moved from 111 Sea Zone to 67 Sea Zone
            8 Infantrys and 1 Marine moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Soembawa to 67 Sea Zone
            9 Infantrys, 1 Marine and 5 Transports moved from 67 Sea Zone to 110 Sea Zone
            9 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin
            3 L.Fighters moved from Broome to Banjarmasin
            1 Adv.Fighter moved from Java to Banjarmasin
    
        Purchase Units - Anzac
            Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Banjarmasin
                Anzac attack with 1 Adv.Fighter, 9 Infantrys, 3 L.Fighters and 1 Marine
                Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys
                    AA fire in Banjarmasin : 1/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Anzac lost in Banjarmasin
                    Anzac roll dice for 9 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 2 : 4/1 hits, 3.50 expected hits
                Units damaged: 2 Bunkers owned by the Yamamoto
                    Yamamoto roll dice for 2 Bunkers, 2 Fighters and 4 Infantrys in Banjarmasin, round 2 : 3/1 hits, 3.33 expected hits
                    3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Banjarmasin
                    Anzac roll dice for 6 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 3 : 3/0 hits, 3.00 expected hits
                    Yamamoto roll dice for 2 Bunkers, 2 Fighters and 2 Infantrys in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits
                    3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Banjarmasin
                    Anzac roll dice for 3 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 4 : 3/1 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 4 : 2/1 hits, 1.50 expected hits
                    2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin
                Anzac win, taking Banjarmasin from Yamamoto with 1 Infantry, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 Adv.Fighter and 8 Infantrys
                Casualties for Yamamoto: 2 Bunkers, 2 Fighters and 4 Infantrys
    
        Non Combat Move - Anzac
            3 L.Fighters moved from Banjarmasin to S.French Indochina
            3 Destroyers moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Anzac
            3 L.Fighters placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.33
    Yamamoto : 0.50
    Anzac : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Infantry moved from Timor to 113 Sea Zone
            1 Infantry moved from Tanimbar to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to West Borneo
                  Dutch take West Borneo from Yamamoto
            2 Adv.Fighters moved from Sumatra to Rajputana
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Fighters placed in Sumatra
            1 Elite and 2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Artillery moved from Leningrad to S.Karelia
            6 Infantrys moved from Vyborg to S.Karelia
            1 Fighter moved from Leningrad to S.Karelia
            1 Fighter moved from Leningrad to S.Karelia
            1 Artillery moved from Leningrad to Novgorod
            2 Infantrys moved from Leningrad to Novgorod
            2 Infantrys moved from Vyborg to Leningrad
            3 Infantrys moved from Tampere to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Finns win, taking Novgorod from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Karelia
                Finns attack with 1 Artillery, 2 Fighters and 6 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Finns roll dice for 1 Artillery, 2 Fighters and 6 Infantrys in S.Karelia, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 3 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 8
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from S.Karelia to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
    
        Place Units - Finns
            2 Artillerys and 2 Infantrys placed in Leningrad
            2 ArmoredCars placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : -1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Donetsk to Rostov
            1 Fighter moved from Vinnytsia to Rostov
            1 Fighter moved from Vinnytsia to Rostov
            1 Fighter moved from Bucharest to Kiev
            1 Tank moved from Vinnytsia to Rostov
            1 Mech.Inf moved from Vinnytsia to Rostov
            1 Infantry moved from Vinnytsia to Donetsk
            4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Vinnytsia to Kiev
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank
                Russians defend with 5 Infantrys
                    Romanians roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
                    Romanians roll dice for 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Rostov, round 3 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Rostov
                    Romanians roll dice for 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 4 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery and 1 Infantry
                Casualties for Russians: 5 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Rostov to Kiev
            1 Fighter moved from Rostov to Kiev
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            1 Fighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Russians : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Artillery moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from British
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 ArmoredCar moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                British defend with 2 Infantrys
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
            1 Infantry moved from Bangkok to Malaya
            1 AAGun moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
    
        Place Units - Thai
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Thai : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Infantry moved from Truk to 109 Sea Zone
            1 Artillery moved from Truk to 109 Sea Zone
            1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
            2 Artillerys and 2 Infantrys moved from 108 Sea Zone to Yap
            1 Tank moved from Woleai to Ulithi
            1 Bomber moved from Ponape to Ulithi
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            2 L.Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
            2 Carriers moved from 85 Sea Zone to 93 Sea Zone
            1 ArmoredCar moved from Kyushu to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 93 Sea Zone
            1 ArmoredCar and 2 Infantrys moved from 93 Sea Zone to Manila
            1 Battleship moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 77 Sea Zone
            1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 77 Sea Zone
            2 Destroyers and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone
            1 Tank moved from Kamchatka to Kolyma
            1 Tank moved from Koryakia to Kolyma
            1 L.Fighter moved from Chita to 93 Sea Zone
            1 Battleship, 1 Cruiser and 1 Transport moved from 39 Sea Zone to 32 Sea Zone
            3 Artillerys and 1 Infantry moved from Bahia to Salvador
            1 Destroyer and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone
            2 Submarines moved from 21 Sea Zone to 11 Sea Zone
            2 Destroyers moved from 21 Sea Zone to 11 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 4 Factorys, 2 Infantrys, 2 L.Fighters, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 2 Destroyers and 2 Submarines
                Germans defend with 3 Transports
                    Americans roll dice for 2 Submarines in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Transport owned by the Germans lost in 11 Sea Zone
                    Americans roll dice for 2 Destroyers in 11 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 11 Sea Zone
                    Americans roll dice for 1 Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Germans lost in 11 Sea Zone
                    Americans roll dice for 2 Destroyers in 11 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Transport in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 11 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Destroyers in 11 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Transport in 11 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Americans and 1 Transport owned by the Germans lost in 11 Sea Zone
                Americans win with 2 Destroyers remaining. Battle score for attacker is 4
                Casualties for Germans: 3 Transports
                Casualties for Americans: 2 Submarines
            Battle in Ulithi
                Americans attack with 1 Bomber and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 1 Tank in Ulithi, round 2 : 1/1 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Ulithi
                Americans win with 1 Bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Yap
                Americans attack with 2 Artillerys and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Artillerys and 2 Infantrys in Yap, round 2 : 2/1 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 2 : 0/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yap
                Americans win, taking Yap from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in 93 Sea Zone
                Americans attack with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters, 5 S.Submarines and 1 Submarine
                Yamamoto defend with 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters
                    Americans roll dice for 5 S.Submarines and 1 Submarine in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                Units damaged: 1 B.Carrier owned by the Yamamoto
                    1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 93 Sea Zone
                    Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 3 L.Fighters in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 93 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 93 Sea Zone
                    Americans roll dice for 5 S.Submarines in 93 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
                1 B.Carrier owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters and 5 S.Submarines remaining. Battle score for attacker is 57
                Casualties for Yamamoto: 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters
                Casualties for Americans: 1 Submarine
            Battle in Manila
                Americans attack with 1 ArmoredCar and 2 Infantrys
                Yamamoto defend with 1 Factory and 1 Tank
                    Americans roll dice for 1 ArmoredCar and 2 Infantrys in Manila, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Americans roll dice for 1 ArmoredCar and 1 Infantry in Manila, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Manila, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Manila
                Americans win, taking Manila from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from Ulithi to S.French Indochina
    
        Place Units - Americans
            1 Factory placed in Iwo Jima
            1 Factory placed in Minamitori
            1 Factory placed in Wake
            1 Factory placed in Ponape
            1 B.Transport and 1 S.Submarine placed in 71 Sea Zone
            Americans undo move 5.
            2 L.Fighters placed in Salvador
            1 B.Transport placed in 71 Sea Zone
            1 ArmoredCar placed in Alaska
            2 S.Submarines placed in 125 Sea Zone
            1 Destroyer placed in 71 Sea Zone
            1 Transport placed in 98 Sea Zone
            1 ArmoredCar and 1 Infantry placed in Pearl Harbor
            1 Infantry placed in Argentina
            Americans undo move 11.
            1 Infantry placed in Argentina
            1 ArmoredCar placed in Santiago
            Americans undo move 10.
            1 Destroyer and 1 Transport placed in 98 Sea Zone
    
        Turn Complete - Americans
            Americans collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Yamamoto : 0.00
    Americans : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            2 Artillerys moved from Hamburg to 22 Sea Zone
            8 Infantrys moved from Hamburg to 22 Sea Zone
            1 Artillery moved from Netherlands to 22 Sea Zone
            1 ArmoredCar moved from Netherlands to 22 Sea Zone
            4 Adv.Fighters, 1 ArmoredCar, 3 Artillerys, 6 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 8 Infantrys, 3 Submarines, 3 T.Boats and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
            5 Stukas moved from Hamburg to 21 Sea Zone
            5 Adv.Fighters moved from Hamburg to 21 Sea Zone
            1 Bomber moved from Hamburg to 21 Sea Zone
            2 JetFighters moved from Paris to 21 Sea Zone
            1 ArmoredCar, 3 Artillerys and 8 Infantrys moved from 21 Sea Zone to Manchester
            2 Infantrys moved from Middle Norrland to Oslo
            1 Infantry moved from Leningrad to S.Karelia
            1 Infantry moved from Vyborg to S.Karelia
            1 Infantry moved from Minsk to Smolensk
            1 Artillery moved from Minsk to Smolensk
            1 ArmoredCar moved from Minsk to Smolensk
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery moved from Minsk to Kiev
            1 Infantry moved from Lithuania to Minsk
            1 Artillery and 5 Infantrys moved from Brest to Kiev
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Artillery and 2 Infantrys moved from Krakow to Brest
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            4 ArmoredCars moved from Bohemia to Brest
            1 Artillery and 3 Infantrys moved from Rhine to Netherlands
            1 Infantry moved from Belgium to Netherlands
            1 Infantry moved from Picardy to Belgium
            1 ArmoredCar and 1 Infantry moved from Rio de Oro to 31 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 17 Sea Zone to Azores
                  Germans take Azores from French
            1 ArmoredCar and 1 Infantry moved from Valencia to 42 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Andalusia
            1 Artillery and 6 Infantrys moved from Paris to Picardy
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Tank and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 Submarines, 3 T.Boats and 4 Transports
                British defend with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports; Americans defend with 2 Destroyers and 2 S.Submarines
                    Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 3 S.Submarines and 7 Submarines in 21 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
                Units damaged: 4 Battleships owned by the Germans
                    Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 2 : 17/1 hits, 16.67 expected hits
                Units damaged: 2 Battleships owned by the British
                    British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 1 T.Boat and 3 Transports in 21 Sea Zone, round 2 : 9/1 hits, 8.50 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    2 Fighters owned by the Germans, 2 Destroyers owned by the Germans, 7 Submarines owned by the British, 3 Transports owned by the British, 4 Destroyers owned by the British, 1 T.Boat owned by the British and 3 Carriers owned by the Germans lost in 21 Sea Zone
                    Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 3 : 15/1 hits, 14.83 expected hits
                    British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/1 hits, 6.50 expected hits
                    2 Destroyers owned by the Americans, 3 Submarines owned by the Germans, 3 Carriers owned by the British, 2 Fighters owned by the British, 3 Battleships owned by the British, 4 Adv.Fighters owned by the Germans, 1 S.Submarine owned by the British, 2 S.Submarines owned by the Americans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
                Germans win with 5 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports remaining. Battle score for attacker is 154
                Casualties for Germans: 4 Adv.Fighters, 3 Carriers, 2 Destroyers, 2 Fighters and 3 Submarines
                Casualties for British: 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports
                Casualties for Americans: 2 Destroyers and 2 S.Submarines
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
                EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
                EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka
                EDIT: Adding units owned by Germans to 21 Sea Zone: 3 Carriers
                EDIT: Turning off Edit Mode
            Battle in Manchester
                Germans attack with 1 ArmoredCar, 3 Artillerys and 8 Infantrys
                British defend with 1 AAGun, 1 Artillery and 1 Factory
                    Germans roll dice for 1 ArmoredCar, 3 Artillerys and 8 Infantrys in Manchester, round 2 : 3/1 hits, 3.17 expected hits
                    British roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Manchester
                Germans win, taking Manchester from British with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Artillery
            Battle in Smolensk
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from 21 Sea Zone to Netherlands
            1 JetFighter moved from 21 Sea Zone to Netherlands
            1 AAGun moved from Rhine to Netherlands
            1 AAGun moved from Bavaria to Rhine
            1 Destroyer and 4 Submarines moved from 34 Sea Zone to 17 Sea Zone
            1 Bomber moved from 21 Sea Zone to Netherlands
    
        Place Units - Germans
            1 Cruiser and 4 Transports placed in 22 Sea Zone
            1 Artillery placed in Hamburg
            3 Infantrys placed in Middle Norrland
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            Germans undo move 3.
            1 Artillery and 2 Infantrys placed in Krakow
            4 ArmoredCars and 1 Tank placed in Bohemia
            3 Mech.Infs placed in Bavaria
            2 Elites and 1 Infantry placed in Rhine
            1 Factory placed in Kiev
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            3 Infantrys moved from Georgia to Rostov
            9 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Astrakhan to Azerbaijan
            5 Infantrys moved from Chimkent to Uzbekistan
            2 Infantrys moved from Tashkent to Uzbekistan
            5 Infantrys moved from Ufa to Chimkent
            5 Infantrys moved from Sverdlovsk to Ufa
            2 Infantrys moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Minsk
            3 Infantrys and 1 Tank moved from Yaroslavl to Smolensk
            7 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Chita to Ayan
            8 Infantrys moved from N.Buryat Mongolia to Chita
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Elite and 38 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Rostov
                Russians attack with 12 Infantrys
                Romanians defend with 1 Mech.Inf and 1 Tank
                    Russians roll dice for 12 Infantrys in Rostov, round 2 : 2/0 hits, 2.00 expected hits
                    Romanians roll dice for 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 11 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Mech.Inf and 1 Tank
            Battle in Minsk
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Azerbaijan
                Russians attack with 3 Infantrys
                Italians defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Azerbaijan, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Azerbaijan
                Russians win, taking Azerbaijan from Italians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to Chita
    
        Place Units - Russians
            2 Artillerys and 1 Elite placed in Chita
            Russians undo move 1.
            3 Infantrys placed in Chita
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            2 Artillerys and 1 Elite placed in Kursk
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Romanians : 0.17
    Hisaichi : 0.67
    Italians : 0.67
    Russians : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Infantry moved from W.Iran to Azerbaijan
            1 Infantry moved from W.Iran to Azerbaijan
            1 ArmoredCar moved from E.Iran to Azerbaijan
            4 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Belgian Congo to South Africa
            1 ArmoredCar and 1 HeavyTank moved from Mozambique to South Africa
            1 Transport moved from 68 Sea Zone to 62 Sea Zone
            1 Adv.Fighter moved from 68 Sea Zone to South Africa
            1 Fighter moved from 68 Sea Zone to South Africa
            1 Artillery moved from Kenya to 62 Sea Zone
            1 Infantry moved from Kenya to 62 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone
            1 Artillery and 1 Infantry moved from 68 Sea Zone to South Africa
            1 Artillery moved from W.Iran to Azerbaijan
            1 Artillery and 2 Infantrys moved from Italian East Africa to 58 Sea Zone
            2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone
            1 Artillery moved from E.Iran to 58 Sea Zone
            1 JetFighter moved from W.Iran to Rajputana
            1 Fighter moved from W.Iran to Rajputana
            1 Artillery moved from E.Iran to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from Iraq to 58 Sea Zone
            3 Artillerys, 1 Battleship, 1 Destroyer, 6 Infantrys, 1 T.Boat and 4 Transports moved from 58 Sea Zone to 59 Sea Zone
            3 Artillerys and 6 Infantrys moved from 59 Sea Zone to Rajputana
            2 Infantrys moved from Iraq to W.Iran
            1 ArmoredCar and 1 Infantry moved from Syria to Iraq
            1 ArmoredCar moved from Iraq to W.Iran
            3 ArmoredCars and 1 Tank moved from Palestine to W.Iran
            1 Infantry moved from Palestine to Iraq
            2 ArmoredCars moved from French Equatorial Africa to Rhodesia
            1 Mech.Inf moved from Rio de Oro to 34 Sea Zone
            1 Mech.Inf moved from Rio de Oro to 34 Sea Zone
            1 Infantry moved from Rio de Oro to 34 Sea Zone
            1 Infantry moved from Rio de Oro to 34 Sea Zone
            2 Infantrys, 2 Mech.Infs and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
            2 Infantrys and 2 Mech.Infs moved from 38 Sea Zone to Angola
            2 Infantrys moved from Kenya to Mozambique
            1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
            2 Adv.Fighters moved from 34 Sea Zone to Manchester
            2 Fighters moved from 34 Sea Zone to Manchester
            2 JetFighters moved from 34 Sea Zone to 10 Sea Zone
            1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco
            1 Bomber moved from Normandy to 12 Sea Zone
            1 Fighter moved from Normandy to 12 Sea Zone
            1 Fighter moved from E.Morocco to 17 Sea Zone
            1 Artillery and 3 Infantrys moved from Madrid to Leon
            1 Artillery and 2 Infantrys moved from French Equatorial Africa to French Sudan
            1 Destroyer moved from 34 Sea Zone to 35 Sea Zone
            2 Battleships, 3 Carriers and 1 Destroyer moved from 34 Sea Zone to 17 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Cruiser, 2 Destroyers, 1 Factory, 15 Infantrys, 2 JetFighters and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 10 Sea Zone
                Italians attack with 2 JetFighters
                French defend with 1 Transport
                    Italians roll dice for 2 JetFighters in 10 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the French lost in 10 Sea Zone
                Italians win with 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in 12 Sea Zone
                Italians attack with 1 Bomber and 1 Fighter
                French defend with 1 Destroyer
                    Italians roll dice for 1 Bomber and 1 Fighter in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Italians and 1 Destroyer owned by the French lost in 12 Sea Zone
                Italians win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Fighter
                Casualties for French: 1 Destroyer
            Battle in Rajputana
                Italians attack with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter
                British defend with 1 ArmoredCar, 4 Artillerys and 2 Infantrys; Dutch defend with 2 Adv.Fighters
                    Italians roll dice for 1 Battleship in Rajputana, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Rajputana
                    Italians roll dice for 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter in Rajputana, round 2 : 4/1 hits, 3.50 expected hits
                    British roll dice for 2 Adv.Fighters, 4 Artillerys and 2 Infantrys in Rajputana, round 2 : 3/1 hits, 3.33 expected hits
                    1 Fighter owned by the Italians, 2 Artillerys owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Rajputana
                    Italians roll dice for 3 Artillerys, 4 Infantrys and 1 JetFighter in Rajputana, round 3 : 3/1 hits, 2.83 expected hits
                    British roll dice for 2 Adv.Fighters and 2 Artillerys in Rajputana, round 3 : 2/0 hits, 2.00 expected hits
                1 Adv.Fighter owned by the Dutch, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Rajputana
                    Italians roll dice for 3 Artillerys, 2 Infantrys and 1 JetFighter in Rajputana, round 4 : 3/1 hits, 2.33 expected hits
                    British roll dice for 1 Adv.Fighter in Rajputana, round 4 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Dutch lost in Rajputana
                Italians win, taking Rajputana from British with 3 Artillerys, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 28
                Casualties for British: 1 ArmoredCar, 4 Artillerys and 2 Infantrys
                Casualties for Italians: 1 Fighter and 4 Infantrys
                Casualties for Dutch: 2 Adv.Fighters
            Battle in Azerbaijan
                Italians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Russians defend with 2 Infantrys
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Azerbaijan, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Azerbaijan
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 3 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan
                Italians win, taking Azerbaijan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Italians: 1 ArmoredCar
            Battle in Angola
                Italians attack with 2 Infantrys and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Angola
                Italians loses 0 PUs for violating Angolas neutrality.
                Italians win, taking Angola from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from South Africa to 68 Sea Zone
            1 Adv.Fighter moved from South Africa to 68 Sea Zone
            1 JetFighter moved from Rajputana to E.Iran
            1 Bomber moved from 12 Sea Zone to Manchester
            1 JetFighter moved from 10 Sea Zone to 17 Sea Zone
            1 JetFighter moved from 10 Sea Zone to Manchester
            2 ArmoredCars moved from E.Romania to Kiev
            1 ArmoredCar moved from Greece to E.Romania
            1 Infantry moved from Bulgaria to E.Romania
    
        Place Units - Italians
            1 Bunker and 1 Factory placed in E.Iran
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker and 3 Infantrys placed in Rio de Oro
            2 Destroyers placed in 41 Sea Zone
            1 Artillery and 1 Infantry placed in Palestine
            2 Infantrys placed in N.Saudi Arabia
            2 Infantrys placed in Syria
            1 Artillery and 4 Infantrys placed in Cairo
            2 Transports placed in 56 Sea Zone
            1 Cruiser placed in 56 Sea Zone
            2 ArmoredCars placed in Mozambique
            2 JetFighters placed in Madagascar
            2 ArmoredCars placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 150 PUs; end with 150 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : 0.67
    British : -1.00
    French : 0.50
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Tank moved from Scotland to Dublin
            2 Infantrys moved from Iceland to 3 Sea Zone
            2 Infantrys and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
            2 Infantrys moved from 5 Sea Zone to Finnmark
            1 Fighter moved from Greenland to Montreal
            1 Fighter moved from Churchill to Montreal
    
        Purchase Units - French
            French buy 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Finnmark
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Finnmark, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Finnmark
                French loses 0 PUs for violating Finnmarks neutrality.
                French win, taking Finnmark from Neutral with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Infantry and 1 Tank placed in Churchill
    
        Turn Complete - French
            French collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    French : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 ArmoredCar moved from Tohoku to Hokkaido
                  Yamamoto take Hokkaido from Americans
            1 ArmoredCar moved from Hokkaido to Tohoku
            1 Tank moved from Chubu to Kyushu
                  Yamamoto take Kyushu from Americans
            1 Tank moved from Kyushu to Shikoku
                  Yamamoto take Shikoku from Americans
            1 Infantry moved from Hunan to Kweichow
            1 Infantry moved from Hunan to Kweichow
            1 ArmoredCar moved from Hupeh to N.French Indochina
            1 Artillery, 4 Infantrys and 1 Tank moved from Hupeh to Kweichow
            1 Infantry and 1 Marine moved from East And South Borneo to West Borneo
            1 Fighter moved from Kwangsi to West Borneo
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 6 Infantrys and 1 Tank
                British defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Kweichow, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in West Borneo
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Marine
                Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Marine in West Borneo, round 2 : 1/0 hits, 1.00 expected hits
                    Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo
                    Yamamoto roll dice for 1 Fighter and 1 Marine in West Borneo, round 3 : 0/1 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in West Borneo
                    Yamamoto roll dice for 1 Marine in West Borneo, round 4 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo
                Dutch win with no units remaining. Battle score for attacker is -10
                Casualties for Yamamoto: 1 Fighter, 1 Infantry and 1 Marine
                Casualties for Dutch: 2 Infantrys
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            2 Adv.Fighters, 2 ArmoredCars, 1 Bunker and 4 Infantrys placed in Tokyo
            2 Artillerys and 2 Infantrys placed in Davao
            3 Infantrys placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Chinese : -0.50
    Dutch : 1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Elite and 4 Infantrys moved from Shensi to Hupeh
            1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank moved from Shansi to Shantung
            1 ArmoredCar, 8 Infantrys and 1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            4 Infantrys and 1 Tank moved from Ningsia to Suiyuan
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            1 ArmoredCar moved from E.Qinghai to Ningsia
            1 ArmoredCar moved from E.Qinghai to Lanchow
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank
                Yamamoto defend with 2 Bunkers and 1 Factory
                    Chinese roll dice for 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank in Hupeh, round 2 : 3/1 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 2 Bunkers in Hupeh, round 2 : 1/0 hits, 1.00 expected hits
                    1 Bunker owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank in Hupeh, round 3 : 3/0 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Bunker in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 2 Bunkers
            Battle in Shantung
                Chinese attack with 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank
                Hisaichi defend with 2 Bunkers, 1 Factory and 3 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 4/1 hits, 4.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 2 Bunkers and 3 Infantrys in Shantung, round 2 : 2/0 hits, 2.00 expected hits
                    2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 ArmoredCar, 17 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 4.17 expected hits
                    Hisaichi roll dice for 2 Bunkers and 1 Infantry in Shantung, round 3 : 2/1 hits, 1.33 expected hits
                    2 Bunkers owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Chinese: 4 Infantrys
                Casualties for Hisaichi: 2 Bunkers and 3 Infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks placed in Hsining
            1 Artillery and 3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Yamamoto : -0.50
    Chinese : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Chahar to Shantung
            3 Infantrys moved from Peking to Shantung
            1 ArmoredCar moved from Hunan to Shantung
            1 Adv.Fighter moved from Hong Kong to Shantung
            1 ArmoredCar and 3 Tanks moved from Hulunbuir to Shantung
            1 Adv.Fighter moved from Changchun to Shantung
            1 Fighter moved from Changchun to Shantung
            1 Fighter moved from Heilungchiang to Shantung
            1 Fighter moved from Heilungchiang to Shantung
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 ArmoredCar moved from Heilungchiang to Ayan
            1 Artillery moved from Heilungchiang to Ayan
            1 Marine moved from Heilungchiang to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Bomber moved from Bangkok to Shantung
            1 Infantry moved from Anhwei to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Anhwei to Shantung
            1 Artillery moved from Anhwei to Shantung
            1 Infantry moved from Hunan to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks
                Chinese defend with 1 ArmoredCar, 1 Factory, 15 Infantrys, 1 Marine and 1 Tank
                    Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks in Shantung, round 2 : 7/1 hits, 6.83 expected hits
                    Chinese roll dice for 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 6/0 hits, 6.00 expected hits
                    1 ArmoredCar owned by the Chinese, 6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 3 : 5/1 hits, 5.50 expected hits
                    Chinese roll dice for 9 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 3.83 expected hits
                    2 ArmoredCars owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 4 : 4/1 hits, 4.17 expected hits
                    Chinese roll dice for 4 Infantrys, 1 Marine and 1 Tank in Shantung, round 4 : 2/1 hits, 2.17 expected hits
                    2 Fighters owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Tanks in Shantung, round 5 : 3/1 hits, 3.50 expected hits
                    Chinese roll dice for 1 Marine and 1 Tank in Shantung, round 5 : 1/1 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Marine owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank
                Casualties for Chinese: 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Marine
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Ayan, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery and 1 Marine in Ayan, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Marine remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Shantung to Changchun
            1 Fighter moved from Shantung to Changchun
            1 Adv.Fighter and 1 Bomber moved from Shantung to Peking
    
        Place Units - Hisaichi
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Heilungchiang
            Hisaichi undo move 1.
            1 Bunker and 3 Infantrys placed in Heilungchiang
            2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Changchun
            2 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : 0.17
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            2 ArmoredCars and 2 Tanks moved from Wales to Manchester
            4 Artillerys, 1 Bomber and 4 Infantrys moved from London to Manchester
            1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank moved from Punjab to Rajputana
            3 Infantrys moved from Hyderabad to Rajputana
            5 Infantrys moved from Delhi to Rajputana
            1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.French Indochina
            1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.Thailand
            2 ArmoredCars and 1 Tank moved from S.French Indochina to S.Thailand
            1 Infantry moved from Burma to N.Thailand
            3 Infantrys moved from Burma to S.Thailand
    
        Purchase Units - British
            British buy 1 Bunker, 1 Elite, 13 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French Indochina
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 ArmoredCar
                    British roll dice for 1 ArmoredCar and 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Thai with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 ArmoredCar
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Manchester
                British attack with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks
                Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 8 Infantrys; Italians defend with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 JetFighter
                    AA fire in Manchester : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Manchester, round 2 : 5/0 hits, 5.00 expected hits
                    Germans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 JetFighter in Manchester, round 2 : 7/1 hits, 6.50 expected hits
                    2 ArmoredCars owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Manchester
                3 Artillerys and 2 Tanks retreated to Wales
                Germans win with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is -8
                Casualties for British: 2 ArmoredCars, 1 Artillery and 4 Infantrys
                Casualties for Germans: 1 Artillery and 4 Infantrys
            Battle in Rajputana
                British attack with 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank
                Italians defend with 3 Artillerys and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank in Rajputana, round 2 : 4/1 hits, 3.83 expected hits
                    Italians roll dice for 3 Artillerys and 2 Infantrys in Rajputana, round 2 : 1/1 hits, 1.67 expected hits
                    2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Rajputana
                    British roll dice for 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank in Rajputana, round 3 : 3/1 hits, 3.67 expected hits
                    Italians roll dice for 1 Artillery in Rajputana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Rajputana
                British win, taking Rajputana from Italians with 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for British: 1 Infantry
                Casualties for Italians: 3 Artillerys and 2 Infantrys
            Battle in S.Thailand
                British attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
                Thai defend with 1 ArmoredCar and 2 Infantrys
                    British roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/1 hits, 1.67 expected hits
                    Thai roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    British roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/1 hits, 1.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 ArmoredCar and 2 Infantrys
            Battle in N.Thailand
                British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Thai defend with 1 Artillery
                    British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - British
            1 Bomber moved from Manchester to London
    
        Place Units - British
            1 Bunker placed in London
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            2 Tanks placed in Cape Town
            1 Elite, 1 Infantry and 4 Tanks placed in London
            British undo move 5.
            2 Tanks placed in London
    
        Turn Complete - British
            British collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.67
    Italians : -1.00
    AA fire in Manchester : : -0.17
    Thai : 0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            1 Infantry moved from Lombok to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Lombok to 111 Sea Zone
            1 Infantry moved from Soembawa to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            7 Infantrys and 1 Marine moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 112 Sea Zone
            2 Infantrys moved from Merauke to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Celebes
            3 L.Fighters moved from S.French Indochina to 59 Sea Zone
            3 L.Fighters moved from Broome to 59 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 7 Infantrys and 1 Marine
                Thai defend with 1 AAGun and 3 Infantrys
                    Anzac roll dice for 7 Infantrys and 1 Marine in Malaya, round 2 : 1/1 hits, 1.67 expected hits
                    Thai roll dice for 3 Infantrys in Malaya, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya
                    Anzac roll dice for 6 Infantrys and 1 Marine in Malaya, round 3 : 2/1 hits, 1.50 expected hits
                    Thai roll dice for 2 Infantrys in Malaya, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
                Anzac win, taking Malaya from Thai with 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 2 Infantrys
                Casualties for Thai: 3 Infantrys
            Battle in 59 Sea Zone
                Anzac attack with 6 L.Fighters
                Italians defend with 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports
                    Anzac roll dice for 6 L.Fighters in 59 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports in 59 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                2 L.Fighters owned by the Anzac and 2 Transports owned by the Italians lost in 59 Sea Zone
                    Anzac roll dice for 4 L.Fighters in 59 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 2 Transports in 59 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
                2 L.Fighters owned by the Anzac, 1 Transport owned by the Italians and 1 T.Boat owned by the Italians lost in 59 Sea Zone
                    Anzac roll dice for 2 L.Fighters in 59 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 59 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
                1 L.Fighter owned by the Anzac and 1 Destroyer owned by the Italians lost in 59 Sea Zone
                    Anzac roll dice for 1 L.Fighter in 59 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Battleship and 1 Transport in 59 Sea Zone, round 5 : 1/1 hits, 0.83 expected hits
                1 L.Fighter owned by the Anzac and 1 Transport owned by the Italians lost in 59 Sea Zone
                Italians win with 1 Battleship remaining. Battle score for attacker is -34
                Casualties for Anzac: 6 L.Fighters
                Casualties for Italians: 1 Destroyer, 1 T.Boat and 4 Transports
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Infantry and 2 L.Fighters placed in Broome
            3 Infantrys placed in Port Moresby
            Anzac undo move 2.
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Anzac : 0.33
    Thai : 0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to East And South Borneo
                  Dutch take East And South Borneo from Yamamoto
            1 Elite and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Elite moved from 93 Sea Zone to Kyushu
                  Dutch take Kyushu from Yamamoto
            2 Fighters moved from Sumatra to 59 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 59 Sea Zone
                Dutch attack with 2 Fighters
                Italians defend with 1 Battleship
                    Dutch roll dice for 2 Fighters in 59 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship in 59 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Italians lost in 59 Sea Zone
                Dutch win with 2 Fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 1 Battleship
    
        Non Combat Move - Dutch
            2 Fighters moved from 59 Sea Zone to Rajputana
    
        Place Units - Dutch
            2 Adv.Fighters placed in Sumatra
            1 Fighter placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Dutch : 0.33
    

    Savegame

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