Argothair (Axis +0) vs. Wizmark (Allies) BM3, Game 2

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 fighter moved from 91 Sea Zone to Tunisia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 bombers moved from Queensland to 45 Sea Zone
            2 bombers moved from Queensland to 55 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Libya
            Battle in Malta
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Libya from Italians, taking Malta from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Tunisia
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Ethiopia to Egypt
            1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 55 Sea Zone to Queensland
            3 bombers moved from 45 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Syria to Iraq
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                  British take 71 Sea Zone from Japanese
            2 armour moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iraq
                British attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 5/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
                British win, taking Iraq from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Belgian Congo to Egypt
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to Malta
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 transports moved from 83 Sea Zone to 70 Sea Zone
            1 aaGun moved from India to West India
            1 artillery, 12 infantry and 2 mech_infantrys moved from India to West India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 2.33
    Americans : 1.00
    Japanese : -2.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Belarus
            1 armour and 2 mech_infantrys moved from Romania to Belarus
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Eastern Poland
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 91 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 fighter moved from Persia to Iraq
            1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            4 armour, 9 artilleries, 25 infantry and 8 mech_infantrys moved from Novgorod to Belarus
            2 artilleries and 7 infantry moved from Baltic States to Belarus
            1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Western Ukraine to Belarus
            3 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Belarus
            1 tactical_bomber moved from Southern Italy to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Southern France
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Syria
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win, taking Syria from British with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Rostov
                Germans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry and 2 mech_infantrys
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 fighter moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 aaGun moved from Novgorod to Archangel
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from 91 Sea Zone to Southern France
    
        Place Units - Germans
            1 armour and 2 infantry placed in Persia
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Yugoslavia
            2 mech_infantrys placed in Germany
            Germans undo move 5.
            1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.50
    Americans : 0.67
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Timguska to Urals
            3 mech_infantrys moved from Novosibirsk to Urals
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            3 infantry moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 4 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 4 mech_infantrys in Urals, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 artillery and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Rostov
                    Russians roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Rostov, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            4 aaGuns, 1 armour, 7 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
            1 bomber moved from Rostov to Russia
            1 aaGun moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : 3.50
    Japanese : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 2 infantry and 1 marine moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Siberia to Amur
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to 55 Sea Zone
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from 36 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Burma to India
            1 armour moved from Yunnan to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from Malaya to India
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from Malaya to Java
            1 bomber moved from Malaya to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 4 infantry moved from Shan State to Burma
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 armour moved from Kazakhstan to Tambov
                  Japanese take Tambov from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 armour moved from Szechwan to Tsinghai
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Hunan to Chahar
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            1 armour moved from Kwangtung to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Malaya to Yunnan
            1 tactical_bomber moved from Persia to India
            1 tactical_bomber moved from Malaya to 43 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Alaska from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Java, round 2 : 5/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 bomber moved from 44 Sea Zone to Malaya
            1 bomber moved from Java to Malaya
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 55 Sea Zone to 44 Sea Zone
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            1 cruiser moved from 41 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            3 battleships and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            Japanese undo move 2.
            1 destroyer placed in 37 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 88 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Americans : 0.00
    UK_Pacific : 0.67
    Japanese : 1.83
    

    Savegame

  • '20 '19

    @Argothair Sorry to keep you waiting on this one but have been trying out different tactics offline…nothing seems to help though so I am going to have to surrender :white_frowning_face:
    A very different approach by the axis but very effective it seems.
    Thanks for the game…hopefully I’ve learned something!

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Thank you, and good game! I really enjoyed playing you, and I definitely learned a lot too. :)

    Please submit the results on the league thread when you have a chance.

  • '20 '19

    @Argothair All done! :+1: Will be back for a rematch soon but not just yet I think!

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