No scramble
Argothair (Axis +0) vs. Wizmark (Allies) BM3, Game 2
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@Argothair Well I got through the list, but at a cost! Normally would send the extra fighter, but worried about a potential sea lion so kept some raf at home. Time will tell if that was wise or not
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Gibraltar Battle in Trans-Jordan Battle in Southern France Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Southern France from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber moved from Southern France to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.67 French : 0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to New South Wales 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to New South Wales 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Battle in 92 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 2 artilleries remaining. Battle score for attacker is -4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 French : -0.33 ANZAC : -1.00 Japanese : 0.67
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Western Germany to 92 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 3 tactical_bombers moved from Western Germany to 92 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 6 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 infantry moved from Norway to Finland 1 armour moved from Slovakia Hungary to Poland 2 artilleries and 4 infantry moved from Yugoslavia to Romania 2 infantry moved from Western Germany to Germany 1 artillery moved from France to Western Germany
Combat Hit Differential Summary :
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Scramble in the English Channel?
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@Argothair no scramble thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Western Germany to 92 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 3 tactical_bombers moved from Western Germany to 92 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 6 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 infantry moved from Norway to Finland 1 armour moved from Slovakia Hungary to Poland 2 artilleries and 4 infantry moved from Yugoslavia to Romania 2 infantry moved from Western Germany to Germany 1 artillery moved from France to Western Germany Combat - Germans Battle in 91 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 2 tactical_bombers owned by the Germans lost in 92 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 tactical_bombers Casualties for French: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser Casualties for British: 1 destroyer Battle in Greece Germans attack with 1 armour, 1 bomber and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 : 2/7 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 3 : 2/6 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 bomber moved from Greece to Southern Italy 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Slovakia Hungary to Romania 1 armour and 3 infantry moved from 115 Sea Zone to Finland Place Units - Germans 1 factory_minor placed in Yugoslavia 10 mech_infantrys placed in Germany 1 artillery and 4 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 French : 1.17 Neutral_Allies : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Russia to Archangel 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 artillery and 5 infantry moved from Russia to Bryansk 9 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Place Units - Russians 10 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 fighters moved from 35 Sea Zone to Yunnan 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter moved from 43 Sea Zone to Yunnan 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar 1 artillery and 3 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers British defend with 1 fighter and 2 infantry; Chinese defend with 12 infantry Japanese roll dice for 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 12/22 hits, 11.33 expected hits Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 7/15 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 11/15 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the British and 1 fighter owned by the British lost in Yunnan Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for Chinese: 12 infantry Casualties for British: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 41 Sea Zone 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 0.67 Chinese : 1.33 Japanese : 3.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 bomber placed in Eastern United States 1 fighter and 1 infantry placed in Eastern United States 1 battleship and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 bomber placed in Eastern United States 1 fighter and 1 infantry placed in Eastern United States 1 battleship and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Malta to Trans-Jordan 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 mech_infantry moved from 72 Sea Zone to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Ethiopia to Kenya Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Trans-Jordan to Syria 3 infantry moved from Malaya to Shan State 2 aaGuns moved from Burma to Yunnan 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Burma to India 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Place Units - British 1 carrier placed in 106 Sea Zone 1 transport placed in 71 Sea Zone 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,3 British collect 28 PUs (3 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,2,3,6,4,6,4 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -1.00 Americans : 0.67 Chinese : -1.50 Japanese : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Alexandria to Libya 1 armour moved from Alexandria to Libya 1 artillery and 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to Greece 1 armour moved from Romania to Greece 1 infantry moved from Albania to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the French, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Casualties for French: 1 infantry Battle in Libya Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Libya French win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Syria to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -1.67 French : 1.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 3 fighters moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 3 fighters moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Poland to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 12 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Southern Italy to 115 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Southern Italy Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 2 transports remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Battle in Novgorod Germans attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 16 infantry moved from Poland to Baltic States 6 armour and 14 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 1 artillery moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Germany Place Units - Germans 1 carrier and 2 transports placed in 97 Sea Zone 1 destroyer placed in 113 Sea Zone 1 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Smolensk 2 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Smolensk 10 infantry moved from Russia to Smolensk 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 9 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 9 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 armour moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat Hit Differential Summary :
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Scramble outside Ceylon?