Wizmark (Allies) vs Dawgoneit (LAxis) BM3

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 submarine placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to French West Africa
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    ANZAC : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Baltic States to Belarus
            2 bombers moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Eastern Poland
            9 armour, 4 artilleries, 9 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Baltic States to Belarus
            11 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            5 tactical_bombers moved from Southern Italy to Western Ukraine
            2 fighters moved from Southern Italy to Western Ukraine
            1 fighter moved from Southern Italy to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Western Ukraine
    
        Place Units - Germans
            7 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
            5 infantry placed in Western Germany
            Germans undo move 3.
            4 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Volgograd to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Kweichow
            3 fighters and 3 tactical_bombers moved from Shantung to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 bombers moved from Shantung to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 6/10 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
                Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 marine
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 bomber moved from Suiyuyan to Hopei
            1 aaGun moved from Jehol to Chahar
            1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            4 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Queensland to Caroline Islands
            1 armour and 1 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Algeria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Queensland to Caroline Islands
            1 armour and 1 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 bombers and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 3 : 0/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 4 : 0/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Caroline Islands, round 5 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Caroline Islands, round 6 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Caroline Islands to Marshall Islands
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -8.50
    AA fire in Caroline Islands : : -0.33
    Japanese : -1.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Queensland to Caroline Islands
            1 armour and 1 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 bombers and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 3 : 0/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Caroline Islands, round 4 : 0/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Caroline Islands, round 5 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Caroline Islands, round 6 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Caroline Islands to Marshall Islands
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 3/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            2 infantry moved from India to Burma
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Persia to Bryansk
            1 armour and 1 mech_infantry moved from Persia to West India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 1.50
    Americans : -8.50
    AA fire in Caroline Islands : : -0.33
    Chinese : 0.00
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Libya to Algeria
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 infantry moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 destroyers; Americans defend with 1 transport
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 infantry moved from Tobruk to Libya
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour placed in Northern Italy
            1 infantry placed in Southern France
            Italians undo move 3.
            Italians undo move 2.
            1 armour and 2 infantry placed in Ukraine
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 1.00
    Americans : 0.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from French West Africa to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery and 1 infantry moved from Belarus to Bryansk
            9 armour, 4 artilleries, 2 bombers, 3 fighters, 12 infantry, 20 mech_infantrys and 5 tactical_bombers moved from Western Ukraine to Bryansk
            11 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 9 armour, 5 artilleries, 2 bombers, 3 fighters, 13 infantry, 31 mech_infantrys and 5 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 2/10 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 31 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 20/66 hits, 19.50 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 6 artilleries, 4 fighters, 37 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 16/56 hits, 20.67 expected hits
                    16 infantry owned by the Russians, 13 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 28 mech_infantrys and 5 tactical_bombers in Bryansk, round 3 : 17/50 hits, 16.83 expected hits
                    Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 15/40 hits, 15.33 expected hits
                    17 infantry owned by the Russians and 15 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 5 tactical_bombers in Bryansk, round 4 : 18/35 hits, 14.33 expected hits
                    Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 9/23 hits, 9.67 expected hits
                    5 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 2 armour owned by the Russians, 6 artilleries owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers in Bryansk, round 5 : 14/26 hits, 12.67 expected hits
                    Russians roll dice for 4 fighters and 1 tactical_bomber in Bryansk, round 5 : 3/5 hits, 3.17 expected hits
                    2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 70
                Casualties for Germans: 2 fighters, 13 infantry and 30 mech_infantrys
                Casualties for Russians: 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber
                Casualties for British: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            2 bombers moved from Bryansk to Ukraine
            1 mech_infantry moved from Poland to Novgorod
            1 infantry moved from Vyborg to Novgorod
            7 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.67
    AA fire in Bryansk : : 0.33
    Russians : -5.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Volgograd to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Russia to Tambov
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @dawgoneit A truly shocking round of rolling for the russians…if the dice had been average for me you would have had only a few ground troops left, slightly better than average and some of your air would have been eaten up as well, leaving everything vulnerable to a counter attack. With a +6 in your direction and -6 for me the dice have destroyed me.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 23 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 32 Sea Zone
            2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese retreated to Kweichow
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese winChinese win with 1 infantry remaining, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Marshall Islands
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 2 bombers
                    Japanese roll dice for 2 artilleries and 2 infantry in Marshall Islands, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 2 bombers in Marshall Islands, round 2 : 1/2 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Marshall Islands
                Japanese win, taking Marshall Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 bombers
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to 6 Sea Zone
            1 fighter moved from Chahar to 6 Sea Zone
            1 bomber moved from Chahar to Japan
            1 bomber moved from Hopei to Japan
            1 tactical_bomber moved from Hopei to Chahar
            1 aaGun moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shan State to Hopei
            1 tactical_bomber moved from Hopei to Chahar
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 2.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 submarine moved from 16 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Western United States to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 22 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 submarine moved from 16 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Western United States to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 22 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 32 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 32 Sea Zone
                Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 22 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 fighter and 1 mech_infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                 retreated to Algeria
                Italians win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to Gibraltar
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
            1 bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 23 Sea Zone to Caroline Islands
            1 bomber moved from Western United States to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 infantry placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            Americans undo move 3.
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -1.00
    Japanese : 0.33
    

    Savegame

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