9L G40 BM3 ArtofWar1947 (Axis) vs. DannyDuck716 (Allies)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 16 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Vologda
            1 bomber moved from Bryansk to Vologda
            2 mech_infantrys moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 bomber moved from Southern Italy to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to West Indies
            1 bomber moved from Western Germany to Tambov
            1 fighter moved from Bryansk to Samara
            1 bomber moved from Western Germany to Northwest Persia
            1 bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from France to 125 Sea Zone
            1 destroyer moved from 105 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in West Indies
            Battle in 101 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 101 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 101 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 101 Sea Zone
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter in 101 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 101 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 101 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
                Germans win, taking West Indies from Americans, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 42
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Casualties for Germans: 1 submarine and 1 tactical_bomber
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Trans-Jordan
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to Gibraltar
            1 bomber moved from 125 Sea Zone to Western Germany
            3 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Tambov to Bryansk
            1 fighter moved from Samara to Caucasus
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 armour and 4 mech_infantrys moved from Bryansk to Caucasus
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -0.83
    Russians : -0.50
    

    Savegame


  • During the NCM, forgot to move the 10 MI in Germany to E. Poland. Please make the edit, or I can do so on J-8.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
            EDIT: Turning off Edit Mode
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 bomber moved from Caroline Islands to 25 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 bomber moved from Philippines to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                 retreated to Anhwe
                Chinese win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 fighters in 25 Sea Zone, round 4 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 1 battleship in 25 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 43
                Casualties for Japanese: 1 bomber, 2 carriers, 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 armour moved from Siberia to Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from Anhwe to Kwangtung
            2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
            3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 artilleries, 2 fighters and 1 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 1.33
    UK_Pacific : -0.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 89 Sea Zone
    
        Combat - Americans
            Battle in 89 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 89 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 89 Sea Zone to Southeast Mexico
            1 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            3 infantry placed in Western United States
            3 infantry placed in Eastern United States
            3 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,1,1
            Americans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 2/16 hits, 3.00 expected hits
                    Japanese roll dice for 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 7/19 hits, 7.17 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                8 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Chinese: 7 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French West Africa to French Equatorial Africa
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            1 infantry moved from Shan State to Yunnan
            10 infantry moved from Burma to Yunnan
            1 armour moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Yunnan
                British attack with 1 armour, 2 fighters and 11 infantry
                Japanese defend with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British roll dice for 1 armour, 2 fighters and 11 infantry in Yunnan, round 2 : 3/14 hits, 3.33 expected hits
                    Japanese roll dice for 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 8/17 hits, 6.50 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the British lost in Yunnan
                3 infantry owned by the British and 1 armour owned by the British retreated to Burma
                Japanese win, taking Borneo from Japanese with 5 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for British: 8 infantry
                Casualties for Japanese: 3 infantry
            Battle in Northwest Persia
                British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                1 armour owned by the British retreated to Persia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters moved from Yunnan to India
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,5,5,2,6
            British collect 29 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.67
    Chinese : -1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                  Italians take Iraq from British
            2 bombers moved from Egypt to Persia
            2 bombers moved from Southern Italy to Persia
            1 fighter moved from Egypt to Persia
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
            2 fighters moved from Egypt to French Equatorial Africa
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 4 armour, 4 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 3 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
                    Italians roll dice for 4 armour, 4 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 4/12 hits, 5.67 expected hits
                    British roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 5/7 hits, 3.67 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians, 3 armour owned by the British and 2 armour owned by the Italians lost in Persia
                    Italians roll dice for 2 armour, 4 bombers and 1 fighter in Persia, round 3 : 4/7 hits, 4.17 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 3 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Persia
                Italians win, taking Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Casualties for British: 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter
            Battle in French Equatorial Africa
                Italians attack with 4 fighters and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 4 fighters and 1 infantry in French Equatorial Africa, round 2 : 2/5 hits, 2.17 expected hits
                    French roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in French Equatorial Africa
                Italians win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            4 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 bombers moved from Persia to Egypt
            1 bomber moved from Persia to Trans-Jordan
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 armour and 2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by Italians to Syria: 1 infantry
            EDIT: Changing ownership of Syria from British to Italians
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 2.50
    French : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 15 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to French West Africa
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
    
        Combat - Germans
            Battle in French West Africa
    
        Non Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Tsinghai
            1 mech_infantry moved from Northwest Persia to Persia
            2 armour and 3 mech_infantrys moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Tsinghai
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 101 Sea Zone to 103 Sea Zone
            1 destroyer moved from 105 Sea Zone to 103 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            1 bomber moved from Trans-Jordan to Persia
            1 bomber moved from Persia to Caucasus
            1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            Germans undo move 2.
            3 artilleries placed in Ukraine
            Germans undo move 1.
            1 armour and 2 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 armour, 6 artilleries, 4 fighters, 85 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 armour, 6 artilleries, 4 fighters, 85 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 6 armour, 17 artilleries, 1 bomber, 2 fighters, 25 infantry, 46 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour and 1 infantry
                    AA fire in Bryansk : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Russians lost in Bryansk
                    Russians roll dice for 6 armour, 6 artilleries, 3 fighters, 85 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 23/104 hits, 22.83 expected hits
                    Italians roll dice for 3 aaGuns, 8 armour, 17 artilleries, 1 bomber, 2 fighters, 26 infantry, 46 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 39/102 hits, 36.17 expected hits
                    39 infantry owned by the Russians, 3 aaGuns owned by the Germans, 1 bomber owned by the Germans and 19 infantry owned by the Germans lost in Bryansk
                3 mech_infantrys owned by the Russians, 46 infantry owned by the Russians, 6 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
                Italians win with 8 armour, 17 artilleries, 2 fighters, 7 infantry, 46 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -43
                Casualties for Russians: 1 fighter and 39 infantry
                Casualties for Germans: 3 aaGuns, 1 bomber and 19 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    AA fire in Bryansk : : 0.17
    Italians : 2.83
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 armour and 2 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from Shantung to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            5 artilleries, 3 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour and 1 mech_infantry moved from Malaya to Burma
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Kwangtung to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Jehol, round 2 : 1/10 hits, 2.67 expected hits
                    Chinese roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Jehol, round 3 : 3/10 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Jehol, round 4 : 2/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
                British defend with 2 aaGuns, 1 armour and 3 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Burma, round 2 : 5/14 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys in Burma, round 3 : 4/13 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 aaGuns, 1 armour and 3 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 41 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 mech_infantry moved from Malaya to Yunnan
            1 artillery moved from Malaya to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from 46 Sea Zone to Paulau Island
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 aaGun moved from Manchuria to Jehol
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from Japan to Hawaiian Islands
            1 battleship, 1 carrier and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            3 fighters placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -2.67
    UK_Pacific : -1.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 bombers and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Place Units - Americans
            4 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 5 armour; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            3 armour and 4 mech_infantrys moved from Belgian Congo to Union of South Africa
    
        Non Combat Move - British
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Persia to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            4 fighters, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
            2 armour and 1 mech_infantry moved from Egypt to Kenya
            1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 marine moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 armour and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 81 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Persia to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            4 fighters, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
            2 armour and 1 mech_infantry moved from Egypt to Kenya
            1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 marine moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 armour and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 81 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier
            EDIT: Adding units owned by Italians to 81 Sea Zone: 1 carrier
            EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from New South Wales to Northern Territory
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 17 artilleries, 1 bomber, 2 fighters, 5 infantry, 46 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Vologda to Russia
            1 mech_infantry moved from Nenetsia to Russia
            1 mech_infantry moved from Urals to Russia
            1 infantry moved from Samara to Russia
            1 mech_infantry moved from Novosibirsk to Russia
            1 infantry moved from Tambov to Russia
            3 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 mech_infantry moved from Tsinghai to Sikang
                  Germans take Sikang from Chinese
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 armour moved from French West Africa to French Central Africa
                  Germans take French Central Africa from British
            1 armour moved from French Central Africa to Nigeria
                  Germans take Nigeria from British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 bomber moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 6 armour, 17 artilleries, 6 bombers, 3 fighters, 8 infantry, 53 mech_infantrys and 3 tactical_bombers
                British defend with 3 fighters; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 17 artilleries, 6 bombers, 8 infantry, 53 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 24/93 hits, 27.67 expected hits
                    Russians roll dice for 4 aaGuns, 6 armour, 6 artilleries, 7 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/74 hits, 28.17 expected hits
                    20 infantry owned by the Russians, 8 infantry owned by the Germans, 4 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 17 artilleries, 6 bombers, 39 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/71 hits, 24.00 expected hits
                    Russians roll dice for 6 armour, 6 artilleries, 7 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/54 hits, 21.50 expected hits
                    21 infantry owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 17 artilleries, 6 bombers, 19 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 21/51 hits, 20.67 expected hits
                    Russians roll dice for 6 armour, 6 artilleries, 7 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 17/33 hits, 14.50 expected hits
                    3 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 2 armour owned by the Russians, 6 artilleries owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 17 artilleries, 6 bombers, 2 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 15/34 hits, 15.33 expected hits
                    Russians roll dice for 4 armour, 7 fighters and 1 tactical_bomber in Russia, round 5 : 8/12 hits, 7.17 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 fighter owned by the ANZAC, 4 armour owned by the Russians, 8 artilleries owned by the Germans and 3 fighters owned by the British lost in Russia
                Germans captures 7PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 9 artilleries, 6 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 8 artilleries, 3 fighters, 8 infantry and 51 mech_infantrys
                Casualties for Russians: 4 aaGuns, 6 armour, 6 artilleries, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 fighters
                Casualties for ANZAC: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Tsinghai to Sikang
            1 armour and 3 mech_infantrys moved from Caucasus to Persia
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            4 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Germany to Northern Italy
            3 mech_infantrys moved from Germany to Holland Belgium
            4 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 103 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            2 bombers moved from Russia to Persia
            2 bombers moved from Russia to Tsinghai
            2 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Tsinghai
            1 tactical_bomber moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Bryansk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
            3 fighters placed in Western Germany
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 86 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.00
    Germans : -6.67
    Russians : -4.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 mech_infantrys moved from Kwangtung to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 3/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to Burma
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 mech_infantry moved from Kwangtung to French Indo China
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Jehol to 19 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Jehol to Anhwe
            2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Paulau Island to Hawaiian Islands
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Kwangtung
            1 bomber and 2 mech_infantrys placed in Kiangsu
            2 artilleries placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -3.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 bombers and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Southeast Mexico to Western United States
            1 mech_infantry moved from Southeast Mexico to Western United States
            1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
    
        Place Units - Americans
            4 bombers and 2 infantry placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Kweichow
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            British collect 13 PUs (7 lost to blockades); end with 15 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Persia to West India
                  Italians take West India from UK_Pacific
            1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Persia to West India
            2 armour moved from Bryansk to Samara
            1 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 armour moved from French Equatorial Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 marine moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports moved from 81 Sea Zone to 72 Sea Zone
            4 fighters moved from Kenya to Belgian Congo
            2 armour, 1 infantry and 3 mech_infantrys moved from Kenya to Tanganyika Territory
            3 infantry moved from Anglo Egyptian Sudan to Kenya
            2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 marine moved from 72 Sea Zone to French Madagascar
                  Italians take French Madagascar from Neutral_Axis
    
        Place Units - Italians
            1 artillery and 2 bombers placed in Egypt
            2 armour and 1 fighter placed in Persia
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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