@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whackamatt Allies -vs- dawgoneit Axis
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 2 Infantrys moved from Croatia to Serbia 2 Fighters moved from Bulgaria to 56 Sea Zone 1 Fighter moved from Campania to 56 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 1 Submarine moved from 47 Sea Zone to 51 Sea Zone 1 Destroyer moved from 47 Sea Zone to 51 Sea Zone 1 Battleship moved from 47 Sea Zone to 51 Sea Zone 1 Infantry moved from Kordofan to Equatoria Italians take Equatoria from British 1 Artillery moved from Kordofan to Italian East Africa 1 Infantry and 1 Tank moved from Nubia to Italian East Africa 1 Tank moved from New Valley to Italian East Africa 3 Infantrys moved from S.Tunisia to S.Algeria 2 Artillerys moved from Provence to Languedoc 1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery, 1 Infantry and 2 Tanks British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery and 2 Tanks in Italian East Africa, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Lower Egypt Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys French defend with 1 Infantry Italians roll dice for 2 Artillerys in Languedoc, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Languedoc Italians roll dice for 1 Artillery in Languedoc, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Languedoc, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 3 Infantrys French defend with 1 Infantry Italians roll dice for 3 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.50 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 56 Sea Zone Italians attack with 3 Fighters British defend with 1 Cruiser and 1 Transport Italians roll dice for 3 Fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Cruiser and 1 Transport in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Italians, 1 Transport owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 Fighter Casualties for British: 1 Cruiser and 1 Transport Battle in 51 Sea Zone Italians attack with 1 Battleship, 2 Destroyers and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 1 Battleship, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Italians 2 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh 2 Tanks moved from Greece to 49 Sea Zone 2 Tanks and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 2 Infantrys moved from Sicily to 48 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 2 ArmoredCars and 2 Artillerys moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Artillery and 1 Tank moved from Tunis to N.Tunisia 1 Tank moved from S.Tunisia to N.Tunisia 2 Infantrys moved from Rome to Campania Place Units - Italians 1 Factory placed in Greece 1 Submarine placed in 46 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis 2 Infantrys placed in Provence 2 Artillerys and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rome: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Italians to Hun: 1 Artillery and 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50 British : 2.00 French : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from Orleanais to Paris 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 2 Infantrys moved from Canadian Prairies to North Central USA 1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand 1 Destroyer and 1 Transport moved from 7 Sea Zone to 13 Sea Zone 1 Artillery and 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba 1 Infantry moved from French Guiana to Suriname Purchase Units - French French buy 1 Adv.Fighter, 1 Factory and 5 Tanks; Remaining resources: 1 PUs; Combat - French Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Thailand French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand French win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Thai: 1 Infantry Battle in Cuba French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Cuba, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba French loses 0 PUs for violating Cubas neutrality. French win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun moved from Paris to Normandy 1 AAGun moved from Normandy to Brittany 1 AAGun and 2 Infantrys moved from Syria to Palestine Place Units - French 2 Tanks placed in Syria 1 Adv.Fighter and 3 Tanks placed in E.Morocco 1 Factory placed in French Equatorial Africa Turn Complete - French French collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Neutral : -0.67 French : -0.67 Thai : 0.00
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry and 1 Tank moved from Guam to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Bomber moved from Kwajalein to Mindanao 1 Carrier moved from 107 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Mindanao 1 Artillery and 1 Tank moved from Davao to Mindanao 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay Yamamoto take Panay from Americans 1 Tank moved from Kiangsi to Hupeh 1 Artillery and 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone 2 Infantrys and 2 Tanks moved from 93 Sea Zone to Manila 1 Elite moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Tank moved from 93 Sea Zone to Manila 1 Destroyer moved from 106 Sea Zone to 112 Sea Zone 1 Bomber moved from Formosa to N.French Indochina 1 Infantry moved from Tokyo to Chubu 2 Fighters moved from Peleliu to Manila 1 Fighter moved from Peleliu to Mindanao 1 Destroyer moved from 108 Sea Zone to 102 Sea Zone 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone 2 Submarines moved from 107 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 2 Infantrys and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Manila, round 2 : 5/8 hits, 2.83 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Hupeh Yamamoto attack with 1 Tank Chinese defend with 1 Artillery Yamamoto roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Artillery Battle in N.French Indochina Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ponape Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ponape, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank in Mindanao, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Manila to Peleliu 1 Bomber moved from Mindanao to Davao 1 Bomber moved from N.French Indochina to Davao 2 Fighters moved from Mindanao to 102 Sea Zone 1 Fighter moved from Mindanao to Davao 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 2 Submarines moved from 85 Sea Zone to 102 Sea Zone Place Units - Yamamoto 2 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 107 Sea Zone 2 Destroyers and 4 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : -0.50 Yamamoto : 5.33 Americans : 0.00 Chinese : 0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 2 Tanks moved from Sikang to W.Tibet 1 ArmoredCar moved from Urumqi to W.Tibet 1 Fighter moved from E.Sinkiang to W.Sinkiang 1 ArmoredCar moved from Urumqi to W.Sinkiang 2 Infantrys moved from C.Sinkiang to W.Sinkiang 1 Infantry moved from Gobi Altai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in W.Sinkiang Chinese attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Neutral defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in W.Sinkiang, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang Chinese loses 0 PUs for violating W.Sinkiangs neutrality. Chinese win, taking W.Sinkiang from Neutral with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Tibet Chinese attack with 1 ArmoredCar and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar and 2 Tanks in W.Tibet, round 2 : 0/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar and 2 Tanks in W.Tibet, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from E.Sinkiang to Gobi Altai 1 Fighter moved from W.Sinkiang to E.Sinkiang Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral : -2.00 Chinese : 0.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Shansi to Shensi Hisaichi take Shensi from Chinese 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 4 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone 6 Infantrys moved from Hong Kong to 92 Sea Zone 4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Peking to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Fighter moved from Kwangtung to Bangkok 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 102 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo Hisaichi take British Borneo from British 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Infantry moved from Chita to Ayan 2 Tanks moved from Khabarovsk to Chita 1 Tank moved from Anhwei to Hupeh Hisaichi take Hupeh from Chinese 1 Tank moved from Hupeh to Szechwan Hisaichi take Szechwan from Chinese 1 Tank moved from Hunan to Yunnan Hisaichi take Kweichow from Chinese Hisaichi take Yunnan from Chinese 1 Tank moved from Hunan to N.Thailand Thai take N.Thailand from French 2 Infantrys moved from Anhwei to Hupeh 1 Infantry moved from Anhwei to Shansi 1 Elite and 6 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 1 Factory, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 1/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 8/16 hits, 5.83 expected hits Dutch roll dice for 4 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/15 hits, 6.00 expected hits 9 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.17 expected hits Dutch roll dice for 4 Fighters and 2 Tanks in Banjarmasin, round 3 : 2/6 hits, 3.00 expected hits 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 2 Tanks owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 4 : 5/11 hits, 4.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 44 Casualties for Hisaichi: 1 Artillery and 6 Infantrys Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Anzac: 2 Fighters Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to East And South Borneo Place Units - Hisaichi 1 Factory placed in Chita 2 ArmoredCars and 1 Tank placed in Peking 6 Infantrys placed in Hong Kong 1 Elite and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 99 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : 2.83 Chinese : -0.33 Russians : 0.00 Dutch : -3.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 3 Fighters moved from Cairo to 51 Sea Zone 1 Fighter moved from Iraq to 51 Sea Zone 1 Infantry moved from Cairo to Lower Egypt 2 Artillerys and 2 Infantrys moved from W.Iran to E.Iran 1 Infantry moved from Kenya to Italian East Africa 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 3 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Baluchistan to E.Iran 2 Tanks moved from W.Iran to E.Iran 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Fighter moved from Gibraltar to 42 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 2 Infantrys and 1 Tank moved from Assam to Yunnan 1 Tank moved from Assam to N.Thailand 1 Artillery and 1 Infantry moved from Burma to N.Thailand 1 Infantry moved from Bihar to Assam 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Artillery moved from Hyderabad to Calcutta 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo 1 Submarine moved from 113 Sea Zone to 112 Sea Zone 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 3 Fighters moved from Dover to Manchester 1 Bomber moved from Dover to Hamburg 1 Tank moved from South Central USA to Central America 1 Tank moved from E.Mexico to Central America 1 Fighter moved from South Atlantic USA to Central America 2 Infantrys moved from Montreal to Quebec 1 Transport moved from 8 Sea Zone to 7 Sea Zone 1 Battleship and 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from Northeast USA to South Central USA Purchase Units - British British buy 1 Fighter, 11 Infantrys, 5 Mech.Infs, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 2 Transports British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in 42 Sea Zone Germans win with 2 Transports remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in 112 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 112 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in Central America British attack with 1 Fighter and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Fighter and 2 Tanks in Central America, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America British loses 0 PUs for violating Central Americas neutrality. British win, taking Central America from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 51 Sea Zone British attack with 4 Fighters and 1 Submarine Italians defend with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone British roll dice for 4 Fighters in 51 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 51 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits 1 Fighter owned by the British and 1 Transport owned by the Italians lost in 51 Sea Zone British roll dice for 3 Fighters in 51 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 51 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits 3 Fighters owned by the British and 1 Transport owned by the Italians lost in 51 Sea Zone Italians win with 1 Battleship, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -27 Casualties for British: 4 Fighters and 1 Submarine Casualties for Italians: 2 Transports Battle in E.Iran British attack with 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 0/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in E.Iran British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 2/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 2 Artillerys and 2 Tanks in E.Iran, round 4 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Tanks remaining. Battle score for attacker is -2 Casualties for British: 2 Artillerys and 3 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in N.Thailand British attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 Tank British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Yunnan British attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank British roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Italian East Africa British attack with 1 Artillery and 5 Infantrys Italians defend with 1 Artillery and 2 Tanks British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 5 Infantrys in Italian East Africa, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Tanks in Italian East Africa, round 2 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 Tanks in Italian East Africa, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 4 Infantrys Casualties for Italians: 1 Artillery and 2 Tanks Battle in East And South Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Bomber; Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Bomber and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 1 Infantry owned by the British lost in East And South Borneo British win, taking East And South Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Bomber Casualties for Thai: 1 Infantry Non Combat Move - British 1 AAGun moved from Hyderabad to Calcutta 1 AAGun moved from Bihar to Assam 1 Bomber moved from Hamburg to Dover 1 Fighter moved from Central America to E.Mexico Place Units - British 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 2 Infantrys placed in Bombay 5 Mech.Infs placed in Madras 5 Tanks placed in Delhi 1 Fighter and 1 Tank placed in Cape Town 1 Submarine placed in 20 Sea Zone Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.67 Neutral : 0.50 British : -3.50 Italians : 1.00 Hisaichi : 0.00 Yamamoto : 0.67 Thai : 0.00 AA fire in Hamburg : : -0.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Submarine moved from 70 Sea Zone to 66 Sea Zone 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to Western Australia 1 Infantry and 1 Tank moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok 4 Infantrys moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Cruisers and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia 2 Artillerys and 2 Infantrys moved from Sumatra to Java Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bolivia Neutral win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Infantry and 1 Tank Battle in Java Dutch attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Dutch win, taking Java from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Thai : -0.33 Dutch : -1.00
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 6 Sea Zone 1 Fighter moved from Oulu to 6 Sea Zone 3 Infantrys moved from Helsinki to Tampere 1 Infantry and 1 Tank moved from Oulu to Lapland 3 Infantrys moved from Tampere to Oulu 1 Infantry moved from Oulu to Lapland Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Infantrys and 1 Tank Russians defend with 1 Tank Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Battle in 6 Sea Zone Finns attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Finns roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 6 Sea Zone 1 Destroyer retreated to 5 Sea Zone Russians win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is -13 Casualties for Finns: 1 Submarine and 1 Transport Non Combat Move - Finns 1 Fighter moved from 6 Sea Zone to Oulu Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.83 Russians : 1.50
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Bulgaria to Kiev 1 Tank moved from Serbia to E.Romania 2 Artillerys and 1 Infantry moved from Serbia to Bulgaria 1 Infantry moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 1 Factory placed in Vinnytsia 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : 0.50 Russians : -0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from S.French Indochina to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery moved from S.French Indochina to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 1 Artillery and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys French defend with 1 Artillery Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/3 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Elites and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French : -0.67 Thai : 0.00 Dutch : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans Americans loses 0 PUs for violating Greenlands neutrality. 1 Fighter moved from Colombia to 32 Sea Zone 2 Infantrys and 2 Tanks moved from Northeast USA to 13 Sea Zone 3 Infantrys moved from Washington to Northeast USA 2 Infantrys, 2 Tanks and 2 Transports moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys and 2 Tanks moved from 8 Sea Zone to Greenland Americans take Greenland from Neutral 1 Infantry moved from South Central USA to Northeast USA 1 Tank moved from Pearl Harbor to 90 Sea Zone 1 Infantry moved from Pearl Harbor to 90 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 90 Sea Zone to 91 Sea Zone 1 Infantry and 1 Tank moved from 91 Sea Zone to Johnston 1 Artillery moved from Oahu to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Johnston 1 Artillery moved from Northwest USA to Southwest USA 2 Infantrys moved from Venezuela to Amazon Purchase Units - Americans Americans buy 1 Carrier, 1 Destroyer, 3 Fighters, 2 Infantrys, 1 Submarine and 7 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 32 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans Submerged Non Combat Move - Americans 1 Fighter moved from 32 Sea Zone to Venezuela Place Units - Americans 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 7 Transports placed in 83 Sea Zone 2 Infantrys placed in San Francisco 3 Fighters placed in San Francisco Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 ArmoredCar moved from Burgundy to Aquitaine Germans take Aquitaine from French 1 Artillery and 3 Infantrys moved from Burgundy to Paris 8 Tanks moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Burgundy to Picardy 2 Infantrys moved from Burgundy to Orleanais 2 ArmoredCars moved from Burgundy to Orleanais 1 Tank moved from Burgundy to Picardy 2 ArmoredCars moved from Burgundy to Paris 4 Tanks moved from Burgundy to Belgium 4 Infantrys moved from Rhine to Belgium 3 Infantrys moved from Bavaria to Rhine 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Artillerys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Danzig to 24 Sea Zone 5 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Brest to Minsk Germans take Minsk from Russians 2 Infantrys moved from Vinnytsia to Donetsk 2 Stukas moved from Vinnytsia to Donetsk 1 Bomber moved from Vinnytsia to Donetsk 1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone 1 Infantry moved from N.Tunisia to 42 Sea Zone 1 Tank moved from N.Tunisia to 42 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 31 Sea Zone 2 Infantrys and 2 Tanks moved from 31 Sea Zone to Rio de Oro 1 Submarine moved from 32 Sea Zone to 26 Sea Zone 2 Fighters moved from Danzig to Vyborg 1 Fighter moved from Danzig to Vyborg Purchase Units - Germans Germans buy 2 Elites and 35 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Bunker Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 5 : 0/3 hits, 1.17 expected hits French roll dice for 1 Bunker in Picardy, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 6 : 2/3 hits, 1.17 expected hits French roll dice for 1 Bunker in Picardy, round 6 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for French: 1 Bunker Battle in Paris Germans attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 8 Tanks French defend with 1 Artillery, 1 Factory, 1 Fighter and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 8 Tanks in Paris, round 2 : 6/14 hits, 5.67 expected hits French roll dice for 1 Artillery, 1 Fighter and 8 Infantrys in Paris, round 2 : 1/10 hits, 3.50 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 8 Tanks in Paris, round 3 : 3/13 hits, 5.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Paris, round 3 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery and 8 Tanks in Paris, round 4 : 3/11 hits, 5.00 expected hits French roll dice for 1 Fighter in Paris, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Paris Germans captures 46PUs while taking French capital Germans win, taking Paris from French with 2 ArmoredCars, 1 Artillery and 8 Tanks remaining. Battle score for attacker is 22 Casualties for Germans: 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 8 Infantrys Battle in Vyborg Germans attack with 2 Artillerys, 3 Fighters and 5 Infantrys Russians defend with 4 Infantrys Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Artillerys, 3 Fighters and 5 Infantrys in Vyborg, round 2 : 3/10 hits, 2.83 expected hits Russians roll dice for 4 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 2 Artillerys, 3 Fighters and 4 Infantrys in Vyborg, round 3 : 4/9 hits, 2.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 Artillerys, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Russians: 4 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars and 2 Infantrys French defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in 26 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer and 1 Transport in 26 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the French lost in 26 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Battle in Donetsk Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Donetsk, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 4 Infantrys and 4 Tanks Neutral defend with 3 Infantrys Germans roll dice for 4 Infantrys and 4 Tanks in Belgium, round 2 : 5/8 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Rio de Oro Germans attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Germans roll dice for 2 Infantrys and 2 Tanks in Rio de Oro, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Rio de Oro Germans roll dice for 1 Infantry and 2 Tanks in Rio de Oro, round 4 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Rio de Oro Germans roll dice for 2 Tanks in Rio de Oro, round 5 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Rio de Oro Germans loses 0 PUs for violating Rio de Oros neutrality. Germans win, taking Rio de Oro from Neutral with 1 Tank remaining. Battle score for attacker is -3 Casualties for Neutral: 3 Infantrys Casualties for Germans: 2 Infantrys and 1 Tank Non Combat Move - Germans 1 Tank moved from Warsaw to Kiev 2 Artillerys, 1 Infantry and 4 Tanks moved from Vinnytsia to Kiev 1 Bomber and 2 Stukas moved from Donetsk to Kiev 1 Artillery and 4 Infantrys moved from E.Romania to Vinnytsia 1 Artillery moved from Brest to Kiev 2 Artillerys and 3 Infantrys moved from Warsaw to Brest 2 Artillerys and 1 Infantry moved from W.Romania to E.Romania 6 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Pomerania to Danzig 5 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Berlin to Brandenburg 3 Fighters moved from Vyborg to Oulu Place Units - Germans 2 Elites and 2 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 6 Infantrys placed in Hamburg 15 Infantrys placed in Berlin 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 102 PUs; end with 148 PUs
Combat Hit Differential Summary :
Germans : -2.67 Neutral : -0.33 French : -1.83 Russians : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Khobdo to Ulan Bator 2 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Yeniseysk to Evenkia 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Elites moved from 6 Sea Zone to Lapland 3 Artillerys and 7 Infantrys moved from Kursk to Kiev 10 Mech.Infs moved from Moscow to Kiev 2 ArmoredCars and 1 Tank moved from Georgia to Donetsk 1 Artillery and 1 Infantry moved from Ankara to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Georgia to Rostov 1 Artillery moved from Erzurum to Georgia 1 Infantry moved from Astrakhan to Georgia 1 Infantry moved from Ankara to Erzurum 3 Tanks moved from Ankara to Georgia 1 Bomber moved from Georgia to Minsk 2 Infantrys moved from Latvia to Minsk 5 Infantrys moved from N.Karelia to Vyborg 3 Infantrys moved from S.Karelia to Vyborg 1 Fighter and 1 Tank moved from Leningrad to Vyborg Purchase Units - Russians Russians buy 10 ArmoredCars, 14 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Bomber and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter, 8 Infantrys and 1 Tank Germans defend with 2 Artillerys and 3 Infantrys Russians roll dice for 1 Fighter, 8 Infantrys and 1 Tank in Vyborg, round 2 : 3/10 hits, 2.17 expected hits Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 4/5 hits, 1.67 expected hits 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 3 : 1/6 hits, 1.50 expected hits Finns roll dice for 2 Artillerys in Vyborg, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 4 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 5 : 2/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 6 Infantrys Casualties for Germans: 2 Artillerys and 3 Infantrys Battle in Kiev Russians attack with 3 Artillerys, 7 Infantrys and 10 Mech.Infs Romanians defend with 1 Infantry; Germans defend with 3 Artillerys, 1 Bomber, 1 Infantry, 2 Stukas and 5 Tanks Russians roll dice for 3 Artillerys, 7 Infantrys and 10 Mech.Infs in Kiev, round 2 : 6/20 hits, 6.67 expected hits Romanians roll dice for 3 Artillerys, 1 Bomber, 2 Infantrys, 2 Stukas and 5 Tanks in Kiev, round 2 : 5/13 hits, 4.67 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 1 Infantry owned by the Romanians, 2 Stukas owned by the Germans and 1 Bomber owned by the Germans lost in Kiev Russians roll dice for 3 Artillerys, 2 Infantrys and 10 Mech.Infs in Kiev, round 3 : 4/15 hits, 5.00 expected hits Romanians roll dice for 2 Artillerys and 5 Tanks in Kiev, round 3 : 3/7 hits, 3.17 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Kiev Russians roll dice for 2 Artillerys and 10 Mech.Infs in Kiev, round 4 : 2/12 hits, 4.00 expected hits Romanians roll dice for 3 Tanks in Kiev, round 4 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Russians and 2 Tanks owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 10 Mech.Infs in Kiev, round 5 : 3/11 hits, 3.67 expected hits Romanians roll dice for 1 Tank in Kiev, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 10 Mech.Infs remaining. Battle score for attacker is 49 Casualties for Russians: 2 Artillerys and 7 Infantrys Casualties for Germans: 3 Artillerys, 1 Bomber, 1 Infantry, 2 Stukas and 5 Tanks Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Elites Finns defend with 1 Infantry and 1 Tank Russians roll dice for 2 Artillerys and 2 Elites in Lapland, round 2 : 2/4 hits, 1.67 expected hits Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 1 Elite Casualties for Finns: 1 Infantry and 1 Tank Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 AAGun moved from Arkhangelsk to S.Karelia 1 AAGun moved from Moscow to Yaroslavl 1 AAGun moved from Stalingrad to Rostov 1 AAGun moved from Sverdlovsk to Novosibirsk 1 Bomber moved from Minsk to Rostov Place Units - Russians 4 Infantrys placed in Leningrad 10 ArmoredCars placed in Moscow 5 Mech.Infs placed in Stalingrad 3 Mech.Infs placed in Georgia 6 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.67 Romanians : -0.83 Finns : 3.17 Russians : -2.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 unit repaired. 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria 2 Infantrys moved from S.Algeria to N.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 1 Tank moved from Tunis to N.Algeria 3 Transports moved from 45 Sea Zone to 43 Sea Zone 2 Tanks moved from Provence to 43 Sea Zone 1 Artillery moved from Languedoc to 43 Sea Zone 2 Infantrys moved from Provence to 43 Sea Zone 1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from 43 Sea Zone to 42 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from 42 Sea Zone to N.Algeria 1 Submarine moved from 46 Sea Zone to 42 Sea Zone 2 Infantrys moved from Mersa Matruh to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Equatoria to Darfur 1 Artillery and 2 Infantrys moved from Hun to Kufra 2 Infantrys moved from Serbia to Greece 1 Artillery and 4 Infantrys moved from Rome to Campania 1 Infantry moved from Tunis to S.Tunisia Purchase Units - Italians Italians buy 1 Elite, 6 Infantrys, 4 Mech.Infs and 4 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Lower Egypt to Kufra 2 Tanks moved from Mersa Matruh to Kufra Place Units - Italians 4 Transports placed in 51 Sea Zone 4 Mech.Infs placed in Tunis 1 Elite and 2 Infantrys placed in Hun 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Suriname to Amazon 1 Infantry moved from French Somaliland to Italian East Africa 1 Adv.Fighter moved from E.Morocco to 31 Sea Zone 1 Destroyer moved from 26 Sea Zone to 28 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 2 Infantrys moved from North Central USA to South Central USA Combat - French Battle in 31 Sea Zone French attack with 1 Adv.Fighter Germans defend with 2 Transports French roll dice for 1 Adv.Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 Transports in 31 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 31 Sea Zone French roll dice for 1 Adv.Fighter in 31 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Transport in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 31 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 Transports Non Combat Move - French 1 Adv.Fighter moved from 31 Sea Zone to E.Morocco Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.50 French : 1.00
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Tank moved from Ponape to 102 Sea Zone 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Tank moved from Mindanao to 93 Sea Zone 2 Tanks moved from Manila to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Elite moved from Manila to 93 Sea Zone 1 Elite, 2 Infantrys, 3 Tanks and 3 Transports moved from 93 Sea Zone to 110 Sea Zone 1 Tank moved from Manila to 92 Sea Zone 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Elite, 3 Infantrys and 4 Tanks moved from 110 Sea Zone to Sumatra 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 102 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes 1 Destroyer moved from 112 Sea Zone to 107 Sea Zone 4 Submarines moved from 85 Sea Zone to 102 Sea Zone 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Truk to Ponape 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Infantry moved from Manila to Mindoro Yamamoto take Mindoro from Americans 2 Bombers moved from Davao to Celebes 1 Fighter moved from Davao to Celebes 2 Fighters moved from Peleliu to Celebes 1 Artillery moved from N.French Indochina to Kweichow Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Destroyer, 3 Marines and 6 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 1 Elite, 3 Infantrys and 4 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 1 Elite, 3 Infantrys and 4 Tanks in Sumatra, round 2 : 3/8 hits, 2.83 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in Celebes Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank in Celebes, round 2 : 5/9 hits, 3.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 3 Fighters moved from Celebes to East And South Borneo 2 Bombers moved from Celebes to Banjarmasin Place Units - Yamamoto 1 B.Transport placed in 107 Sea Zone 3 Marines placed in Davao 1 Destroyer and 6 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : 1.50 Dutch : -0.83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 ArmoredCar moved from W.Sinkiang to E.Tibet 1 ArmoredCar and 2 Tanks moved from W.Tibet to E.Tibet 2 Infantrys moved from W.Sinkiang to C.Sinkiang 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 1 Infantry and 1 Tank moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Szechwan 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from E.Sinkiang to Shensi 1 Infantry moved from Ningsia to Shensi Purchase Units - Chinese Chinese buy 6 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Tank in Suiyuan, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 2/2 hits, 0.67 expected hits 1 Tank owned by the Chinese lost in Suiyuan Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in Szechwan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in E.Tibet Chinese attack with 2 ArmoredCars and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 ArmoredCars and 2 Tanks in E.Tibet, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in E.Tibet Chinese roll dice for 1 ArmoredCar and 2 Tanks in E.Tibet, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in E.Tibet, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Shensi Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi retreated to Shensi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shensi to Ningsia 1 AAGun moved from Lanchow to Ningsia 1 AAGun moved from Gobi Altai to E.Qinghai Place Units - Chinese 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : 1.17 Chinese : -3.50
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery moved from Suiyuan to Shansi 1 Infantry moved from Hupeh to Shansi 2 ArmoredCars and 1 Tank moved from Peking to Shansi 6 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 3 Artillerys and 3 Tanks moved from Banjarmasin to 110 Sea Zone 2 Tanks moved from 110 Sea Zone to Sumatra 3 Artillerys, 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 1 Fighter moved from Bangkok to Lombok 1 Infantry moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 1 Elite and 6 Infantrys moved from Kirin to Heilungchiang 1 Elite and 5 Infantrys moved from Changchun to Kirin 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangtung Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 6 ArmoredCars, 6 Artillerys, 4 Infantrys, 2 Marines, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 3 Artillerys, 3 Fighters, 1 Infantry and 1 Tank Anzac defend with 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 4/8 hits, 2.83 expected hits Dutch roll dice for 2 Infantrys and 2 Tanks in Lombok, round 2 : 1/4 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 3 Artillerys, 3 Fighters and 1 Tank remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Lombok to Sumatra 2 Fighters moved from Lombok to 110 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 3 Artillerys placed in Chita 1 ArmoredCar and 2 Tanks placed in Peking 5 ArmoredCars and 1 Tank placed in Hong Kong 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Dutch : -0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Battleship and 1 Destroyer moved from 17 Sea Zone to 20 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 1 Transport moved from 7 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Hispaniola 2 Tanks moved from Central America to W.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from E.Mexico to W.Mexico 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 Artillery moved from Italian East Africa to Nubia British take Nubia from Italians 3 Infantrys moved from W.Iran to Iraq 2 Tanks moved from E.Iran to Iraq 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Fighter and 1 Tank moved from Cape Town to Angola 1 Infantry moved from Rhodesia to Angola 1 Cruiser moved from 58 Sea Zone to 63 Sea Zone 5 Tanks moved from Delhi to Assam 5 Mech.Infs moved from Madras to Assam 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Calcutta to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya 1 Submarine moved from 65 Sea Zone to 66 Sea Zone 1 Tank moved from N.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.French Indochina to S.Thailand 1 Infantry and 1 Tank moved from Yunnan to Kweichow 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from Malaya to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Attu 1 Infantry moved from Scotland to Northern Ireland Purchase Units - British British buy 1 Fighter, 11 Infantrys, 5 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Angola British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Angola, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Kweichow British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery British roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in S.Thailand British attack with 1 Fighter, 1 Infantry and 1 Tank Thai defend with 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Fighter and 1 Tank in S.Thailand, round 3 : 2/2 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in W.Mexico British attack with 1 Fighter and 2 Tanks Neutral defend with 1 Infantry and 1 Tank British roll dice for 1 Fighter and 2 Tanks in W.Mexico, round 2 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the British, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico British loses 0 PUs for violating W.Mexicos neutrality. British win, taking W.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is -1 Casualties for British: 1 Fighter Casualties for Neutral: 1 Infantry and 1 Tank Battle in Hispaniola British attack with 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 Infantrys in Hispaniola, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hispaniola British roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hispaniola Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 1 AAGun moved from Calcutta to Assam 1 AAGun moved from Assam to Yunnan 1 Fighter moved from S.Thailand to Malaya 1 Fighter moved from Angola to French Equatorial Africa Place Units - British 1 Fighter placed in Cairo British undo move 1. 6 Infantrys placed in Cairo 3 Tanks placed in W.Iran 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 5 Tanks placed in Delhi 5 Mech.Infs placed in Madras 1 Fighter and 1 Infantry placed in Manchester Turn Complete - British British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : 1.17 British : 2.33 Hisaichi : -0.33 Yamamoto : 0.00 Thai : 0.00