Whackamatt Allies -vs- dawgoneit Axis


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            2 Infantrys moved from Croatia to Serbia
            2 Fighters moved from Bulgaria to 56 Sea Zone
            1 Fighter moved from Campania to 56 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 51 Sea Zone
            1 Submarine moved from 47 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
            1 Battleship moved from 47 Sea Zone to 51 Sea Zone
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Artillery moved from Kordofan to Italian East Africa
            1 Infantry and 1 Tank moved from Nubia to Italian East Africa
            1 Tank moved from New Valley to Italian East Africa
            3 Infantrys moved from S.Tunisia to S.Algeria
            2 Artillerys moved from Provence to Languedoc
            1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Infantry and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery and 2 Tanks in Italian East Africa, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Lower Egypt
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys in Languedoc, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Languedoc
                    Italians roll dice for 1 Artillery in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in Languedoc, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Italians attack with 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 56 Sea Zone
                Italians attack with 3 Fighters
                British defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 3 Fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Cruiser and 1 Transport in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians, 1 Transport owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone
                Italians win with 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Fighter
                Casualties for British: 1 Cruiser and 1 Transport
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers and 1 Submarine
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Italians
            2 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
            2 Tanks moved from Greece to 49 Sea Zone
            2 Tanks and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Sicily to 48 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            2 ArmoredCars and 2 Artillerys moved from Rome to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Artillery and 1 Tank moved from Tunis to N.Tunisia
            1 Tank moved from S.Tunisia to N.Tunisia
            2 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Submarine placed in 46 Sea Zone
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis
            2 Infantrys placed in Provence
            2 Artillerys and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 63 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rome: 1 Artillery and 2 Infantrys
            EDIT: Adding units owned by Italians to Hun: 1 Artillery and 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 2.00
    French : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            2 Infantrys moved from Canadian Prairies to North Central USA
            1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand
            1 Destroyer and 1 Transport moved from 7 Sea Zone to 13 Sea Zone
            1 Artillery and 1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
            1 Infantry moved from French Guiana to Suriname
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Factory and 5 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in S.Thailand
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                French win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Cuba
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Cuba, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                French loses 0 PUs for violating Cubas neutrality.
                French win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Paris to Normandy
            1 AAGun moved from Normandy to Brittany
            1 AAGun and 2 Infantrys moved from Syria to Palestine
    
        Place Units - French
            2 Tanks placed in Syria
            1 Adv.Fighter and 3 Tanks placed in E.Morocco
            1 Factory placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    French : -0.67
    Thai : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 102 Sea Zone
            1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
            1 Battleship moved from 107 Sea Zone to 102 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            1 Bomber moved from Kwajalein to Mindanao
            1 Carrier moved from 107 Sea Zone to 102 Sea Zone
            2 Fighters moved from 107 Sea Zone to Mindanao
            1 Artillery and 1 Tank moved from Davao to Mindanao
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Tank moved from Kiangsi to Hupeh
            1 Artillery and 1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            2 Transports moved from 107 Sea Zone to 93 Sea Zone
            2 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone
            2 Infantrys and 2 Tanks moved from 93 Sea Zone to Manila
            1 Elite moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Elite and 1 Tank moved from 93 Sea Zone to Manila
            1 Destroyer moved from 106 Sea Zone to 112 Sea Zone
            1 Bomber moved from Formosa to N.French Indochina
            1 Infantry moved from Tokyo to Chubu
            2 Fighters moved from Peleliu to Manila
            1 Fighter moved from Peleliu to Mindanao
            1 Destroyer moved from 108 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 102 Sea Zone
            2 Submarines moved from 107 Sea Zone to 102 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Destroyers, 2 Infantrys and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Manila, round 2 : 5/8 hits, 2.83 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in Hupeh
                Yamamoto attack with 1 Tank
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 1 Artillery
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ponape, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank in Mindanao, round 2 : 5/6 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Manila to Peleliu
            1 Bomber moved from Mindanao to Davao
            1 Bomber moved from N.French Indochina to Davao
            2 Fighters moved from Mindanao to 102 Sea Zone
            1 Fighter moved from Mindanao to Davao
            1 Submarine moved from 85 Sea Zone to 102 Sea Zone
            2 Submarines moved from 85 Sea Zone to 102 Sea Zone
    
        Place Units - Yamamoto
            2 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            2 Destroyers and 4 Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French : -0.50
    Yamamoto : 5.33
    Americans : 0.00
    Chinese : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            2 Tanks moved from Sikang to W.Tibet
            1 ArmoredCar moved from Urumqi to W.Tibet
            1 Fighter moved from E.Sinkiang to W.Sinkiang
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            2 Infantrys moved from C.Sinkiang to W.Sinkiang
            1 Infantry moved from Gobi Altai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in W.Sinkiang
                Chinese attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in W.Sinkiang, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in W.Tibet
                Chinese attack with 1 ArmoredCar and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar and 2 Tanks in W.Tibet, round 2 : 0/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Tanks in W.Tibet, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Sinkiang to Gobi Altai
            1 Fighter moved from W.Sinkiang to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.00
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Shansi to Shensi
                  Hisaichi take Shensi from Chinese
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            4 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            6 Infantrys moved from Hong Kong to 92 Sea Zone
            4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Peking to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Fighter moved from Kwangtung to Bangkok
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 102 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Heilungchiang to Ayan
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Infantry moved from Chita to Ayan
            2 Tanks moved from Khabarovsk to Chita
            1 Tank moved from Anhwei to Hupeh
                  Hisaichi take Hupeh from Chinese
            1 Tank moved from Hupeh to Szechwan
                  Hisaichi take Szechwan from Chinese
            1 Tank moved from Hunan to Yunnan
                  Hisaichi take Kweichow from Chinese
                  Hisaichi take Yunnan from Chinese
            1 Tank moved from Hunan to N.Thailand
                  Thai take N.Thailand from French
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Anhwei to Shansi
            1 Elite and 6 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Elite, 1 Factory, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 1/5 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 3 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 8/16 hits, 5.83 expected hits
                    Dutch roll dice for 4 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/15 hits, 6.00 expected hits
                    9 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.17 expected hits
                    Dutch roll dice for 4 Fighters and 2 Tanks in Banjarmasin, round 3 : 2/6 hits, 3.00 expected hits
                    1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 2 Tanks owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 4 : 5/11 hits, 4.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 1 Fighter owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 44
                Casualties for Hisaichi: 1 Artillery and 6 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Anzac: 2 Fighters
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to East And South Borneo
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            2 ArmoredCars and 1 Tank placed in Peking
            6 Infantrys placed in Hong Kong
            1 Elite and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.50
    Hisaichi : 2.83
    Chinese : -0.33
    Russians : 0.00
    Dutch : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            3 Fighters moved from Cairo to 51 Sea Zone
            1 Fighter moved from Iraq to 51 Sea Zone
            1 Infantry moved from Cairo to Lower Egypt
            2 Artillerys and 2 Infantrys moved from W.Iran to E.Iran
            1 Infantry moved from Kenya to Italian East Africa
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            3 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Baluchistan to E.Iran
            2 Tanks moved from W.Iran to E.Iran
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Fighter moved from Gibraltar to 42 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
            2 Infantrys and 1 Tank moved from Assam to Yunnan
            1 Tank moved from Assam to N.Thailand
            1 Artillery and 1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Bihar to Assam
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Artillery moved from Hyderabad to Calcutta
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo
            1 Submarine moved from 113 Sea Zone to 112 Sea Zone
            1 Transport moved from 71 Sea Zone to 74 Sea Zone
            1 Infantry moved from Yukon to 74 Sea Zone
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Alaska to 74 Sea Zone
            2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            3 Fighters moved from Dover to Manchester
            1 Bomber moved from Dover to Hamburg
            1 Tank moved from South Central USA to Central America
            1 Tank moved from E.Mexico to Central America
            1 Fighter moved from South Atlantic USA to Central America
            2 Infantrys moved from Montreal to Quebec
            1 Transport moved from 8 Sea Zone to 7 Sea Zone
            1 Battleship and 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
            1 Infantry moved from Northeast USA to South Central USA
    
        Purchase Units - British
            British buy 1 Fighter, 11 Infantrys, 5 Mech.Infs, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Hamburg
                    AA fire in Hamburg : 0/1 hits, 0.17 expected hits
                Bombing raid in Hamburg rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Transports
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 42 Sea Zone
                Germans win with 2 Transports remaining. Battle score for attacker is -8
                Casualties for British: 1 Fighter
            Battle in 112 Sea Zone
                British attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 112 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for British: 1 Submarine
            Battle in Central America
                British attack with 1 Fighter and 2 Tanks
                Neutral defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Tanks in Central America, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                British loses 0 PUs for violating Central Americas neutrality.
                British win, taking Central America from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 4 Fighters and 1 Submarine
                Italians defend with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                    British roll dice for 4 Fighters in 51 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 51 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Italians lost in 51 Sea Zone
                    British roll dice for 3 Fighters in 51 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 51 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits
                    3 Fighters owned by the British and 1 Transport owned by the Italians lost in 51 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -27
                Casualties for British: 4 Fighters and 1 Submarine
                Casualties for Italians: 2 Transports
            Battle in E.Iran
                British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 0/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in E.Iran
                    British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 2/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 2 Artillerys and 2 Tanks in E.Iran, round 4 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the British lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 2 Tanks remaining. Battle score for attacker is -2
                Casualties for British: 2 Artillerys and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in N.Thailand
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Yunnan
                British attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Italian East Africa
                British attack with 1 Artillery and 5 Infantrys
                Italians defend with 1 Artillery and 2 Tanks
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 5 Infantrys in Italian East Africa, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in Italian East Africa, round 2 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa
                    British roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 2 Tanks in Italian East Africa, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 4 Infantrys
                Casualties for Italians: 1 Artillery and 2 Tanks
            Battle in East And South Borneo
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Bomber; Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Bomber and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 1 Infantry owned by the British lost in East And South Borneo
                British win, taking East And South Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 14
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Bomber
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Hyderabad to Calcutta
            1 AAGun moved from Bihar to Assam
            1 Bomber moved from Hamburg to Dover
            1 Fighter moved from Central America to E.Mexico
    
        Place Units - British
            6 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Bombay
            5 Mech.Infs placed in Madras
            5 Tanks placed in Delhi
            1 Fighter and 1 Tank placed in Cape Town
            1 Submarine placed in 20 Sea Zone
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 0.50
    British : -3.50
    Italians : 1.00
    Hisaichi : 0.00
    Yamamoto : 0.67
    Thai : 0.00
    AA fire in Hamburg : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 70 Sea Zone to 66 Sea Zone
            1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Northern Territory to Western Australia
            1 Infantry and 1 Tank moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
            4 Infantrys moved from New South Wales to South Australia
    
        Purchase Units - Anzac
            Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Cruisers and 1 Transport placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bolivia
            2 Artillerys and 2 Infantrys moved from Sumatra to Java
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bolivia
                Neutral win with 3 Infantrys remaining. Battle score for attacker is -7
                Casualties for Dutch: 1 Infantry and 1 Tank
            Battle in Java
                Dutch attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 Infantry
                    Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                Dutch win, taking Java from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Thai : -0.33
    Dutch : -1.00
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
            1 Fighter moved from Oulu to 6 Sea Zone
            3 Infantrys moved from Helsinki to Tampere
            1 Infantry and 1 Tank moved from Oulu to Lapland
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Tank
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Tank
            Battle in 6 Sea Zone
                Finns attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Finns roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 6 Sea Zone
                1 Destroyer retreated to 5 Sea Zone
                Russians win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is -13
                Casualties for Finns: 1 Submarine and 1 Transport
    
        Non Combat Move - Finns
            1 Fighter moved from 6 Sea Zone to Oulu
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.83
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Infantry moved from Vinnytsia to Kiev
            1 Fighter moved from Bulgaria to Kiev
            1 Tank moved from Serbia to E.Romania
            2 Artillerys and 1 Infantry moved from Serbia to Bulgaria
            1 Infantry moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Vinnytsia
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from S.French Indochina to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery moved from S.French Indochina to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in East And South Borneo
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in East And South Borneo
                Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in S.Thailand
                Thai attack with 1 Fighter and 2 Infantrys
                French defend with 1 Artillery
                    Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/3 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            2 Elites and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French : -0.67
    Thai : 0.00
    Dutch : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Greenlands neutrality.
            1 Fighter moved from Colombia to 32 Sea Zone
            2 Infantrys and 2 Tanks moved from Northeast USA to 13 Sea Zone
            3 Infantrys moved from Washington to Northeast USA
            2 Infantrys, 2 Tanks and 2 Transports moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys and 2 Tanks moved from 8 Sea Zone to Greenland
                  Americans take Greenland from Neutral
            1 Infantry moved from South Central USA to Northeast USA
            1 Tank moved from Pearl Harbor to 90 Sea Zone
            1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 90 Sea Zone to 91 Sea Zone
            1 Infantry and 1 Tank moved from 91 Sea Zone to Johnston
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from 91 Sea Zone to Johnston
            1 Artillery moved from Northwest USA to Southwest USA
            2 Infantrys moved from Venezuela to Amazon
    
        Purchase Units - Americans
            Americans buy 1 Carrier, 1 Destroyer, 3 Fighters, 2 Infantrys, 1 Submarine and 7 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Germans Submerged
    
        Non Combat Move - Americans
            1 Fighter moved from 32 Sea Zone to Venezuela
    
        Place Units - Americans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            7 Transports placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            3 Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 ArmoredCar moved from Burgundy to Aquitaine
                  Germans take Aquitaine from French
            1 Artillery and 3 Infantrys moved from Burgundy to Paris
            8 Tanks moved from Burgundy to Paris
            1 Artillery and 2 Infantrys moved from Burgundy to Picardy
            2 Infantrys moved from Burgundy to Orleanais
            2 ArmoredCars moved from Burgundy to Orleanais
            1 Tank moved from Burgundy to Picardy
            2 ArmoredCars moved from Burgundy to Paris
            4 Tanks moved from Burgundy to Belgium
            4 Infantrys moved from Rhine to Belgium
            3 Infantrys moved from Bavaria to Rhine
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            2 Artillerys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Danzig to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Brest to Minsk
                  Germans take Minsk from Russians
            2 Infantrys moved from Vinnytsia to Donetsk
            2 Stukas moved from Vinnytsia to Donetsk
            1 Bomber moved from Vinnytsia to Donetsk
            1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone
            1 Infantry moved from N.Tunisia to 42 Sea Zone
            1 Tank moved from N.Tunisia to 42 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 31 Sea Zone
            2 Infantrys and 2 Tanks moved from 31 Sea Zone to Rio de Oro
            1 Submarine moved from 32 Sea Zone to 26 Sea Zone
            2 Fighters moved from Danzig to Vyborg
            1 Fighter moved from Danzig to Vyborg
    
        Purchase Units - Germans
            Germans buy 2 Elites and 35 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 5 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Picardy, round 6 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 6 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Bunker
            Battle in Paris
                Germans attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 8 Tanks
                French defend with 1 Artillery, 1 Factory, 1 Fighter and 8 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 8 Tanks in Paris, round 2 : 6/14 hits, 5.67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 8 Infantrys in Paris, round 2 : 1/10 hits, 3.50 expected hits
                    1 Infantry owned by the Germans and 6 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 8 Tanks in Paris, round 3 : 3/13 hits, 5.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Paris, round 3 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 8 Tanks in Paris, round 4 : 3/11 hits, 5.00 expected hits
                    French roll dice for 1 Fighter in Paris, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the French lost in Paris
                Germans captures 46PUs while taking French capital
                Germans win, taking Paris from French with 2 ArmoredCars, 1 Artillery and 8 Tanks remaining. Battle score for attacker is 22
                Casualties for Germans: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 8 Infantrys
            Battle in Vyborg
                Germans attack with 2 Artillerys, 3 Fighters and 5 Infantrys
                Russians defend with 4 Infantrys
                    Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys, 3 Fighters and 5 Infantrys in Vyborg, round 2 : 3/10 hits, 2.83 expected hits
                    Russians roll dice for 4 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 2 Artillerys, 3 Fighters and 4 Infantrys in Vyborg, round 3 : 4/9 hits, 2.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 Artillerys, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 4 Infantrys
            Battle in Orleanais
                Germans attack with 2 ArmoredCars and 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in 26 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 26 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 26 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in Donetsk
                Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Donetsk, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Belgium
                Germans attack with 4 Infantrys and 4 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 4 Tanks in Belgium, round 2 : 5/8 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Rio de Oro
                Germans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Germans roll dice for 2 Infantrys and 2 Tanks in Rio de Oro, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Rio de Oro
                    Germans roll dice for 1 Infantry and 2 Tanks in Rio de Oro, round 4 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Rio de Oro
                    Germans roll dice for 2 Tanks in Rio de Oro, round 5 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Rio de Oro
                Germans loses 0 PUs for violating Rio de Oros neutrality.
                Germans win, taking Rio de Oro from Neutral with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Neutral: 3 Infantrys
                Casualties for Germans: 2 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 Tank moved from Warsaw to Kiev
            2 Artillerys, 1 Infantry and 4 Tanks moved from Vinnytsia to Kiev
            1 Bomber and 2 Stukas moved from Donetsk to Kiev
            1 Artillery and 4 Infantrys moved from E.Romania to Vinnytsia
            1 Artillery moved from Brest to Kiev
            2 Artillerys and 3 Infantrys moved from Warsaw to Brest
            2 Artillerys and 1 Infantry moved from W.Romania to E.Romania
            6 Infantrys moved from Danzig to East Prussia
            4 Infantrys moved from Pomerania to Danzig
            5 Infantrys moved from Bohemia to Krakow
            15 Infantrys moved from Berlin to Brandenburg
            3 Fighters moved from Vyborg to Oulu
    
        Place Units - Germans
            2 Elites and 2 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            6 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 102 PUs; end with 148 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Neutral : -0.33
    French : -1.83
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Artillerys and 2 Infantrys moved from Khobdo to Ulan Bator
            2 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Yeniseysk to Evenkia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Elites moved from 6 Sea Zone to Lapland
            3 Artillerys and 7 Infantrys moved from Kursk to Kiev
            10 Mech.Infs moved from Moscow to Kiev
            2 ArmoredCars and 1 Tank moved from Georgia to Donetsk
            1 Artillery and 1 Infantry moved from Ankara to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Georgia to Rostov
            1 Artillery moved from Erzurum to Georgia
            1 Infantry moved from Astrakhan to Georgia
            1 Infantry moved from Ankara to Erzurum
            3 Tanks moved from Ankara to Georgia
            1 Bomber moved from Georgia to Minsk
            2 Infantrys moved from Latvia to Minsk
            5 Infantrys moved from N.Karelia to Vyborg
            3 Infantrys moved from S.Karelia to Vyborg
            1 Fighter and 1 Tank moved from Leningrad to Vyborg
    
        Purchase Units - Russians
            Russians buy 10 ArmoredCars, 14 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Donetsk
                Russians attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Bomber and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter, 8 Infantrys and 1 Tank
                Germans defend with 2 Artillerys and 3 Infantrys
                    Russians roll dice for 1 Fighter, 8 Infantrys and 1 Tank in Vyborg, round 2 : 3/10 hits, 2.17 expected hits
                    Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 4/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Vyborg
                    Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 3 : 1/6 hits, 1.50 expected hits
                    Finns roll dice for 2 Artillerys in Vyborg, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 4 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 5 : 2/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 6 Infantrys
                Casualties for Germans: 2 Artillerys and 3 Infantrys
            Battle in Kiev
                Russians attack with 3 Artillerys, 7 Infantrys and 10 Mech.Infs
                Romanians defend with 1 Infantry; Germans defend with 3 Artillerys, 1 Bomber, 1 Infantry, 2 Stukas and 5 Tanks
                    Russians roll dice for 3 Artillerys, 7 Infantrys and 10 Mech.Infs in Kiev, round 2 : 6/20 hits, 6.67 expected hits
                    Romanians roll dice for 3 Artillerys, 1 Bomber, 2 Infantrys, 2 Stukas and 5 Tanks in Kiev, round 2 : 5/13 hits, 4.67 expected hits
                    5 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 1 Infantry owned by the Romanians, 2 Stukas owned by the Germans and 1 Bomber owned by the Germans lost in Kiev
                    Russians roll dice for 3 Artillerys, 2 Infantrys and 10 Mech.Infs in Kiev, round 3 : 4/15 hits, 5.00 expected hits
                    Romanians roll dice for 2 Artillerys and 5 Tanks in Kiev, round 3 : 3/7 hits, 3.17 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 2 Artillerys and 10 Mech.Infs in Kiev, round 4 : 2/12 hits, 4.00 expected hits
                    Romanians roll dice for 3 Tanks in Kiev, round 4 : 1/3 hits, 1.50 expected hits
                    1 Artillery owned by the Russians and 2 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery and 10 Mech.Infs in Kiev, round 5 : 3/11 hits, 3.67 expected hits
                    Romanians roll dice for 1 Tank in Kiev, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Artillery and 10 Mech.Infs remaining. Battle score for attacker is 49
                Casualties for Russians: 2 Artillerys and 7 Infantrys
                Casualties for Germans: 3 Artillerys, 1 Bomber, 1 Infantry, 2 Stukas and 5 Tanks
                Casualties for Romanians: 1 Infantry
            Battle in Lapland
                Russians attack with 2 Artillerys and 2 Elites
                Finns defend with 1 Infantry and 1 Tank
                    Russians roll dice for 2 Artillerys and 2 Elites in Lapland, round 2 : 2/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Elite
                Casualties for Finns: 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Leningrad
            1 AAGun moved from Arkhangelsk to S.Karelia
            1 AAGun moved from Moscow to Yaroslavl
            1 AAGun moved from Stalingrad to Rostov
            1 AAGun moved from Sverdlovsk to Novosibirsk
            1 Bomber moved from Minsk to Rostov
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            10 ArmoredCars placed in Moscow
            5 Mech.Infs placed in Stalingrad
            3 Mech.Infs placed in Georgia
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Romanians : -0.83
    Finns : 3.17
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 unit repaired.
            2 ArmoredCars, 3 Artillerys, 2 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria
            2 Infantrys moved from S.Algeria to N.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Tank moved from Tunis to N.Algeria
            3 Transports moved from 45 Sea Zone to 43 Sea Zone
            2 Tanks moved from Provence to 43 Sea Zone
            1 Artillery moved from Languedoc to 43 Sea Zone
            2 Infantrys moved from Provence to 43 Sea Zone
            1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from 42 Sea Zone to N.Algeria
            1 Submarine moved from 46 Sea Zone to 42 Sea Zone
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Fighters moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Equatoria to Darfur
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            2 Infantrys moved from Serbia to Greece
            1 Artillery and 4 Infantrys moved from Rome to Campania
            1 Infantry moved from Tunis to S.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Elite, 6 Infantrys, 4 Mech.Infs and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Lower Egypt to Kufra
            2 Tanks moved from Mersa Matruh to Kufra
    
        Place Units - Italians
            4 Transports placed in 51 Sea Zone
            4 Mech.Infs placed in Tunis
            1 Elite and 2 Infantrys placed in Hun
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Suriname to Amazon
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Adv.Fighter moved from E.Morocco to 31 Sea Zone
            1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 Infantry moved from W.Morocco to E.Morocco
            2 Infantrys moved from North Central USA to South Central USA
    
        Combat - French
            Battle in 31 Sea Zone
                French attack with 1 Adv.Fighter
                Germans defend with 2 Transports
                    French roll dice for 1 Adv.Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Transports in 31 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Germans lost in 31 Sea Zone
                    French roll dice for 1 Adv.Fighter in 31 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Transport in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 31 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Transports
    
        Non Combat Move - French
            1 Adv.Fighter moved from 31 Sea Zone to E.Morocco
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    French : 1.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery and 1 Tank moved from Ponape to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Tank moved from Mindanao to 93 Sea Zone
            2 Tanks moved from Manila to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Elite moved from Manila to 93 Sea Zone
            1 Elite, 2 Infantrys, 3 Tanks and 3 Transports moved from 93 Sea Zone to 110 Sea Zone
            1 Tank moved from Manila to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Elite, 3 Infantrys and 4 Tanks moved from 110 Sea Zone to Sumatra
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 102 Sea Zone to 107 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes
            1 Destroyer moved from 112 Sea Zone to 107 Sea Zone
            4 Submarines moved from 85 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Truk to Ponape
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            1 Infantry moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            2 Bombers moved from Davao to Celebes
            1 Fighter moved from Davao to Celebes
            2 Fighters moved from Peleliu to Celebes
            1 Artillery moved from N.French Indochina to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Destroyer, 3 Marines and 6 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Sumatra
                Yamamoto attack with 1 Elite, 3 Infantrys and 4 Tanks
                Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Elite, 3 Infantrys and 4 Tanks in Sumatra, round 2 : 3/8 hits, 2.83 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Bunker
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank in Celebes, round 2 : 5/9 hits, 3.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Fighters moved from Celebes to East And South Borneo
            2 Bombers moved from Celebes to Banjarmasin
    
        Place Units - Yamamoto
            1 B.Transport placed in 107 Sea Zone
            3 Marines placed in Davao
            1 Destroyer and 6 Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.50
    Dutch : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 ArmoredCar moved from W.Sinkiang to E.Tibet
            1 ArmoredCar and 2 Tanks moved from W.Tibet to E.Tibet
            2 Infantrys moved from W.Sinkiang to C.Sinkiang
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            1 Infantry and 1 Tank moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Szechwan
            1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from E.Sinkiang to Shensi
            1 Infantry moved from Ningsia to Shensi
    
        Purchase Units - Chinese
            Chinese buy 6 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Tank in Suiyuan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese lost in Suiyuan
                Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Szechwan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in E.Tibet
                Chinese attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 ArmoredCars and 2 Tanks in E.Tibet, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in E.Tibet
                    Chinese roll dice for 1 ArmoredCar and 2 Tanks in E.Tibet, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in E.Tibet, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Tibet
                Chinese loses 0 PUs for violating E.Tibets neutrality.
                Chinese win, taking E.Tibet from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Neutral: 2 Infantrys
            Battle in Shensi
                Chinese attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shensi, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Shensi to Ningsia
            1 AAGun moved from Lanchow to Ningsia
            1 AAGun moved from Gobi Altai to E.Qinghai
    
        Place Units - Chinese
            2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : 1.17
    Chinese : -3.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Artillery moved from Suiyuan to Shansi
            1 Infantry moved from Hupeh to Shansi
            2 ArmoredCars and 1 Tank moved from Peking to Shansi
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            3 Artillerys and 3 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from 110 Sea Zone to Sumatra
            3 Artillerys, 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
            2 Fighters moved from 110 Sea Zone to Lombok
            1 Fighter moved from Bangkok to Lombok
            1 Infantry moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery moved from Ayan to Chita
            1 Elite and 6 Infantrys moved from Kirin to Heilungchiang
            1 Elite and 5 Infantrys moved from Changchun to Kirin
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangtung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 6 ArmoredCars, 6 Artillerys, 4 Infantrys, 2 Marines, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 3 Artillerys, 3 Fighters, 1 Infantry and 1 Tank
                Anzac defend with 2 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 4/8 hits, 2.83 expected hits
                    Dutch roll dice for 2 Infantrys and 2 Tanks in Lombok, round 2 : 1/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 3 Artillerys, 3 Fighters and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Lombok to Sumatra
            2 Fighters moved from Lombok to 110 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys and 2 Marines placed in Banjarmasin
            3 Artillerys placed in Chita
            1 ArmoredCar and 2 Tanks placed in Peking
            5 ArmoredCars and 1 Tank placed in Hong Kong
            2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    Dutch : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Battleship and 1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Quebec to 7 Sea Zone
            2 Infantrys and 1 Transport moved from 7 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Hispaniola
            2 Tanks moved from Central America to W.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Fighter moved from E.Mexico to W.Mexico
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from Kenya to Equatoria
                  British take Equatoria from Italians
            1 Artillery moved from Italian East Africa to Nubia
                  British take Nubia from Italians
            3 Infantrys moved from W.Iran to Iraq
            2 Tanks moved from E.Iran to Iraq
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Fighter and 1 Tank moved from Cape Town to Angola
            1 Infantry moved from Rhodesia to Angola
            1 Cruiser moved from 58 Sea Zone to 63 Sea Zone
            5 Tanks moved from Delhi to Assam
            5 Mech.Infs moved from Madras to Assam
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery moved from Calcutta to 60 Sea Zone
            1 Infantry moved from Assam to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
            1 Submarine moved from 65 Sea Zone to 66 Sea Zone
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Tank moved from S.French Indochina to S.Thailand
            1 Infantry and 1 Tank moved from Yunnan to Kweichow
            1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
            1 Infantry moved from Malaya to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            1 Transport moved from 71 Sea Zone to 74 Sea Zone
            1 Infantry moved from Yukon to 74 Sea Zone
            1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Infantry moved from 71 Sea Zone to Attu
            1 Infantry moved from Scotland to Northern Ireland
    
        Purchase Units - British
            British buy 1 Fighter, 11 Infantrys, 5 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Angola
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Angola, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Kweichow
                British attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery
                    British roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in S.Thailand
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Thai defend with 2 Infantrys
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    British roll dice for 1 Fighter and 1 Tank in S.Thailand, round 3 : 2/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Infantrys
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                    British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in W.Mexico
                British attack with 1 Fighter and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Fighter and 2 Tanks in W.Mexico, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                British loses 0 PUs for violating W.Mexicos neutrality.
                British win, taking W.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is -1
                Casualties for British: 1 Fighter
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in Hispaniola
                British attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys in Hispaniola, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Hispaniola
                    British roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Hispaniola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            1 AAGun moved from Calcutta to Assam
            1 AAGun moved from Assam to Yunnan
            1 Fighter moved from S.Thailand to Malaya
            1 Fighter moved from Angola to French Equatorial Africa
    
        Place Units - British
            1 Fighter placed in Cairo
            British undo move 1.
            6 Infantrys placed in Cairo
            3 Tanks placed in W.Iran
            2 Infantrys placed in Cape Town
            2 Infantrys placed in Bombay
            5 Tanks placed in Delhi
            5 Mech.Infs placed in Madras
            1 Fighter and 1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.17
    British : 2.33
    Hisaichi : -0.33
    Yamamoto : 0.00
    Thai : 0.00
    

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