OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 bombers and 2 fighters moved from Belarus to Russia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/4 hits, 1.00 expected hits
Defenders Fire, : 2/3 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 fighter moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 aaGuns, 11 armour, 11 artilleries, 23 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Belarus to Bryansk
8 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Bryansk
1 infantry moved from Baltic States to Novgorod
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Southern France to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Defenders Fire, : : 1.00
Attackers Fire, : : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
11 infantry moved from Vologda to Russia
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
2 armour moved from Volgograd to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
@DannyDuck716 I’m attacking your fleet in SZ 6. As you have a zone to land yr planes if yr carriers get hit I@m assuming you want to go max defence? If not can you let me know an OoL you would prefer.
@wizmark Yes, maximize defense please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 9.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.83 expected hits
Units damaged: 1 battleship owned by the Japanese
3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/9 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
3 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Battle in Burma
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
3 fighters moved from Kweichow to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 aaGun moved from Anhwe to Shantung
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 armour and 1 artillery moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour, 3 artilleries and 3 infantry moved from Kweichow to Yunnan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.00
UK_Pacific : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Brazil to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Korea to Manchuria
5 bombers moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 2 armour, 1 artillery, 5 bombers and 4 infantry
Japanese defend with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 5 bombers and 4 infantry in Manchuria, round 2 : 8/12 hits, 5.50 expected hits
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Manchuria, round 2 : 6/10 hits, 4.50 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Americans roll dice for 1 armour and 5 bombers in Manchuria, round 3 : 4/6 hits, 3.83 expected hits
Japanese roll dice for 2 fighters in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
Americans win with 5 bombers remaining. Battle score for attacker is 28
Casualties for Americans: 2 armour, 1 artillery and 4 infantry
Casualties for Japanese: 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Non Combat Move - Americans
5 bombers moved from Manchuria to Midway
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,3,6,2,1,5,5
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 2.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Brazil to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Korea to Manchuria
5 bombers moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 2 armour, 1 artillery, 5 bombers and 4 infantry
Japanese defend with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 5 bombers and 4 infantry in Manchuria, round 2 : 8/12 hits, 5.50 expected hits
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Manchuria, round 2 : 6/10 hits, 4.50 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Americans roll dice for 1 armour and 5 bombers in Manchuria, round 3 : 4/6 hits, 3.83 expected hits
Japanese roll dice for 2 fighters in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
Americans win with 5 bombers remaining. Battle score for attacker is 28
Casualties for Americans: 2 armour, 1 artillery and 4 infantry
Casualties for Japanese: 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Non Combat Move - Americans
5 bombers moved from Manchuria to Midway
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,3,6,2,1,5,5
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
5 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Northwest Persia
3 armour moved from Persia to Caucasus
2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
8 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Morocco
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Morocco from Italians, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 3 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 3 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/18 hits, 6.17 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : -3.17
Americans : 2.67
Chinese : 1.83
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
@DannyDuck716 scramble SZ98?
@wizmark yes scramble 3. take ships before fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the British, 2 submarines owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians retreated to 96 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 38
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 aaGuns moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
2 fighters moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Algeria to Tunisia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 3.83
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Northern Territory
3 fighters moved from India to Caucasus
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Northern Territory
3 fighters moved from India to Caucasus
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 transport moved from 114 Sea Zone to 113 Sea Zone
9 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Bryansk
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 bomber, 1 fighter and 1 marine placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 26 PUs;
Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to Manchuria
6 infantry moved from Kansu to Shensi
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
5 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Shantung to Manchuria
3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
4 fighters moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Shantung to Manchuria
3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
4 fighters moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in Korea
Battle in Manchuria
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 9/19 hits, 9.00 expected hits
Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 : 6/11 hits, 3.67 expected hits
3 infantry owned by the Japanese, 8 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 7/13 hits, 7.17 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Non Combat Move - Japanese
4 fighters moved from Manchuria to 19 Sea Zone
2 bombers moved from Manchuria to Japan
1 fighter and 3 tactical_bombers moved from Manchuria to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Shan State
3 armour, 5 artilleries and 1 infantry moved from Yunnan to French Indo China
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 1.33
AA fire in Manchuria : : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
5 bombers moved from Midway to Northern Territory
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
5 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Chahar to Hopei
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Northwest Persia to Volgograd
4 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 109 Sea Zone
Combat - British
Battle in Cyprus
Battle in Volgograd
British attack with 5 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 5 armour and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Cyprus from Italians, taking Volgograd from Germans with 5 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 2.00
Americans : 0.33
Chinese : 1.33
Japanese : 0.67