@jim010 I moved 2 russian infantry into Belo and the russian sub next to France, but I had already clicked done, so I had to edit those moves.
Wizmark (X) vs DannyDuck716 (L) BM3 G1
-
@DannyDuck716 I havent got a destroyer in battle in sz 112. Do you want yr sub to take part or submerge?
-
@wizmark submerge
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Western Germany to 112 Sea Zone 6 bombers moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 3 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 submarine moved from 96 Sea Zone to 98 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in 112 Sea Zone Germans attack with 6 bombers, 4 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 bombers and 4 fighters in 112 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 1 submarine owned by the Germans Submerged 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 6 bombers and 4 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 2 armour moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 transport moved from 114 Sea Zone to 115 Sea Zone 6 bombers and 4 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour EDIT: Adding units owned by Germans to Timguska: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -1.83 Russians : 1.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -1.00
-
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Shantung to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Anhwe to Yunnan 3 bombers moved from Anhwe to Yunnan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Yunnan
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Shantung to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Anhwe to Yunnan 3 bombers moved from Anhwe to Yunnan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Japanese creates battle in territory 80 Sea Zone British scrambles 1 units out of Persia to defend against the attack in 80 Sea Zone Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 5.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Moving scrambled unit from 80 Sea Zone back to originating territory: Persia Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shantung to Hunan 2 artilleries and 1 infantry moved from Malaya to Shan State 2 armour moved from French Indo China to Shan State 3 tactical_bombers moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 3 bombers moved from Yunnan to French Indo China 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Buryatia to Amur 1 artillery moved from Sakha to Amur Place Units - Japanese 3 armour placed in French Indo China 3 mech_infantrys placed in Shantung 2 artilleries and 1 mech_infantry placed in Malaya 2 destroyers, 1 fighter and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.00 ANZAC : -0.17 Chinese : -0.67 Japanese : 0.33
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_major, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 30 Sea Zone to 12 Sea Zone 4 bombers moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 6 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 4 bombers Japanese defend with 1 destroyer Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to Northern Territory 1 bomber and 1 fighter moved from Normandy Bordeaux to Norway Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Tunisia to Libya British take Libya from Italians 2 armour moved from Egypt to Iraq 2 armour moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 armour and 1 fighter Germans defend with 1 armour British roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Northwest Persia to Persia Place Units - British 3 armour placed in Persia 1 fighter and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,5,5 British collect 33 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 British : 0.50 Americans : -2.00 Japanese : -0.33
-
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Tunisia Battle in Libya Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Tunisia from British, taking Libya from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Romania to Ukraine Place Units - Italians 2 armour and 1 mech_infantry placed in Rostov 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.17
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to Burma 1 fighter moved from Persia to Russia 1 fighter moved from New South Wales to Northern Territory Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from British Guiana to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia Combat - Germans Battle in Norway Germans attack with 1 artillery, 6 bombers, 5 fighters and 1 infantry Americans defend with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits Americans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 2/8 hits, 2.83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 3 artilleries owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 6 bombers and 4 fighters remaining. Battle score for attacker is 30 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 3 artilleries, 1 bomber, 1 fighter and 3 infantry Battle in Northwest Persia Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Northwest Persia to Caucasus 6 bombers and 4 fighters moved from Norway to Western Germany 1 armour moved from Vologda to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Novosibirsk to Volgograd 1 armour moved from Timguska to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 Americans : -0.83
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to India 1 bomber moved from French Indo China to India 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Shantung to Hopei 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Shantung to Hunan 2 fighters moved from Shan State to Szechwan 3 tactical_bombers moved from Shan State to Szechwan 1 infantry moved from Yunnan to Szechwan
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to India 1 bomber moved from French Indo China to India 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Shantung to Hopei 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Shantung to Hunan 2 fighters moved from Shan State to Szechwan 3 tactical_bombers moved from Shan State to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/3 hits, 0.50 expected hits Bombing raid in India rolls: 4,8,4 and causes: 16 damage to unit: factory_major Bombing raid in India causes 16 damage total. Battle in Szechwan Japanese attack with 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/10 hits, 3.67 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 1/6 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 3 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 1 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to Shan State 3 bombers moved from India to French Indo China 2 artilleries moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Shan State 3 armour moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Amur to Korea 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in Malaya 3 armour placed in French Indo China 1 harbour placed in French Indo China 3 mech_infantrys placed in Shantung 1 destroyer and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 2.33 AA fire in India : : -0.50 Japanese : -2.67
-
@wizmark I’m willing to concede your victory in this one. IPC total is too much to overcome in my current situation. If you want to post the results, I’ll start game 2?
-
@DannyDuck716 Yes thats fine…I think it was just a matter of time at this point. Thanks for a good game! I will wait for my scramble options with anticipation!