Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Wizmark (X) vs DannyDuck716 (L) BM3 G1
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@wizmark scramble in SZ 112?
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@DannyDuck716 no scramble thanks
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 3 armour moved from Western United States to Alaska 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 89 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 54 Sea Zone to 30 Sea Zone 2 bombers moved from Northern Territory to 42 Sea Zone 2 bombers moved from Northern Territory to 44 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 31 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 42 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Battle in Alaska Americans attack with 3 armour Japanese defend with 2 infantry Americans roll dice for 3 armour in Alaska, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Alaska Americans roll dice for 2 armour in Alaska, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Alaska Americans roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Alaska, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Alaska, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 2 armour Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 mech_infantrys moved from Central United States to Western United States 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 3 bombers moved from 42 Sea Zone to Northern Territory Place Units - Americans 2 armour and 1 fighter placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 2 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 3 armour, 1 fighter and 1 infantry Germans defend with 2 armour British roll dice for 3 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Caucasus to Russia 1 artillery and 2 infantry moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 infantry placed in Egypt 2 armour placed in Persia 1 destroyer placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,4 British collect 31 PUs (6 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : -0.17 Americans : -0.17 Chinese : -1.17 Japanese : 2.00
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 marine moved from Tobruk to 96 Sea Zone 2 artilleries moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 marine moved from Tobruk to 96 Sea Zone 2 artilleries moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 3 armour Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits 1 armour owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Caucasus Italians win, taking Morocco from British, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 3 armour Casualties for Italians: 1 mech_infantry Battle in Gibraltar Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 marine British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 armour moved from Northern Italy to Romania 1 bomber moved from Caucasus to Ukraine Place Units - Italians 1 factory_minor placed in Rostov 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.67 Russians : -1.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from Persia to 80 Sea Zone 1 fighter moved from Persia to Russia Combat - ANZAC Battle in 80 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC 1 fighter moved from 80 Sea Zone to Persia 1 fighter moved from Northern Territory to Burma 1 fighter moved from New South Wales to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Western Germany to 112 Sea Zone 6 bombers moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 3 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 submarine moved from 96 Sea Zone to 98 Sea Zone
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@DannyDuck716 I havent got a destroyer in battle in sz 112. Do you want yr sub to take part or submerge?
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@wizmark submerge
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Western Germany to 112 Sea Zone 6 bombers moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 3 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 submarine moved from 96 Sea Zone to 98 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in 112 Sea Zone Germans attack with 6 bombers, 4 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 bombers and 4 fighters in 112 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 1 submarine owned by the Germans Submerged 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 6 bombers and 4 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 2 armour moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 transport moved from 114 Sea Zone to 115 Sea Zone 6 bombers and 4 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour EDIT: Adding units owned by Germans to Timguska: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -1.83 Russians : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -1.00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Shantung to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Anhwe to Yunnan 3 bombers moved from Anhwe to Yunnan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Yunnan
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Shantung to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Anhwe to Yunnan 3 bombers moved from Anhwe to Yunnan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Japanese creates battle in territory 80 Sea Zone British scrambles 1 units out of Persia to defend against the attack in 80 Sea Zone Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 5.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Moving scrambled unit from 80 Sea Zone back to originating territory: Persia Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shantung to Hunan 2 artilleries and 1 infantry moved from Malaya to Shan State 2 armour moved from French Indo China to Shan State 3 tactical_bombers moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 3 bombers moved from Yunnan to French Indo China 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Buryatia to Amur 1 artillery moved from Sakha to Amur Place Units - Japanese 3 armour placed in French Indo China 3 mech_infantrys placed in Shantung 2 artilleries and 1 mech_infantry placed in Malaya 2 destroyers, 1 fighter and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.00 ANZAC : -0.17 Chinese : -0.67 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_major, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 30 Sea Zone to 12 Sea Zone 4 bombers moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 6 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 4 bombers Japanese defend with 1 destroyer Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to Northern Territory 1 bomber and 1 fighter moved from Normandy Bordeaux to Norway Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Tunisia to Libya British take Libya from Italians 2 armour moved from Egypt to Iraq 2 armour moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 armour and 1 fighter Germans defend with 1 armour British roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Northwest Persia to Persia Place Units - British 3 armour placed in Persia 1 fighter and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,5,5 British collect 33 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 British : 0.50 Americans : -2.00 Japanese : -0.33
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Tunisia Battle in Libya Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Tunisia from British, taking Libya from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Romania to Ukraine Place Units - Italians 2 armour and 1 mech_infantry placed in Rostov 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to Burma 1 fighter moved from Persia to Russia 1 fighter moved from New South Wales to Northern Territory Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from British Guiana to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia Combat - Germans Battle in Norway Germans attack with 1 artillery, 6 bombers, 5 fighters and 1 infantry Americans defend with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits Americans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 2/8 hits, 2.83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 3 artilleries owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 6 bombers and 4 fighters remaining. Battle score for attacker is 30 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 3 artilleries, 1 bomber, 1 fighter and 3 infantry Battle in Northwest Persia Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Northwest Persia to Caucasus 6 bombers and 4 fighters moved from Norway to Western Germany 1 armour moved from Vologda to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Novosibirsk to Volgograd 1 armour moved from Timguska to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 Americans : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Combat Hit Differential Summary :