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Wizmark (X) vs DannyDuck716 (L) BM3 G1



  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from 96 Sea Zone to Cyprus
            1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Cyprus
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from 96 Sea Zone to Cyprus
            1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 3 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry; ANZAC defend with 3 fighters
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 3.83 expected hits
                    Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.83 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                    Italians roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 2 fighters in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 2 armour owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for ANZAC: 3 fighters
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
            1 submarine placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    Russians : 1.83
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Northern Territory
            2 fighters moved from Northern Territory to India
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Volgograd
            3 tactical_bombers moved from Bryansk to Volgograd
            1 infantry moved from Tambov to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Nenetsia to Vologda
            1 bomber moved from Novgorod to Vologda
            2 mech_infantrys moved from Bryansk to Samara
            1 bomber moved from Novgorod to Samara
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Volgograd
    

    Savegame



  • @DannyDuck716 Scramble SZ 109?





  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Volgograd
            3 tactical_bombers moved from Bryansk to Volgograd
            1 infantry moved from Tambov to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Nenetsia to Vologda
            1 bomber moved from Novgorod to Vologda
            2 mech_infantrys moved from Bryansk to Samara
            1 bomber moved from Novgorod to Samara
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 3 submarines
                British defend with 2 destroyers and 2 transports
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 2 destroyers and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the British lost in 109 Sea Zone
                    2 transports owned by the British lost in 109 Sea Zone
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                Germans win, taking 109 Sea Zone from British with 2 bombers, 2 fighters and 3 submarines remaining. Battle score for attacker is 30
                Casualties for British: 2 destroyers and 2 transports
            Battle in Volgograd
                Germans attack with 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 5 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.50 expected hits
                    Russians roll dice for 5 armour in Volgograd, round 2 : 4/5 hits, 2.50 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                Casualties for British: 5 armour
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Novgorod
            2 bombers moved from Vologda to Novgorod
            1 fighter moved from Volgograd to Bryansk
            3 tactical_bombers moved from Volgograd to Bryansk
            1 fighter moved from Samara to Bryansk
            1 aaGun moved from Ukraine to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Belarus to Smolensk
            8 infantry moved from Belarus to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 mech_infantry moved from Bryansk to Rostov
            2 bombers moved from 109 Sea Zone to Western Germany
            2 fighters moved from 109 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            2 artilleries moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 marine moved from Western Germany to Holland Belgium
            1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.67
    Russians : 2.50
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            5 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 1.67
    

    Savegame



  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Manchuria to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hopei
            1 armour and 1 mech_infantry moved from Shantung to Hopei
            3 bombers moved from Japan to Hopei
            2 fighters moved from Shantung to Hopei
            3 tactical_bombers moved from Shantung to Hopei
            1 fighter moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Manchuria to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hopei
            1 armour and 1 mech_infantry moved from Shantung to Hopei
            3 bombers moved from Japan to Hopei
            2 fighters moved from Shantung to Hopei
            3 tactical_bombers moved from Shantung to Hopei
            1 fighter moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Alaska
            Battle in Hopei
                Japanese attack with 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 5/11 hits, 5.83 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Alaska from Americans, taking Hopei from Chinese with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 bombers moved from Hopei to Shantung
            2 fighters and 3 tactical_bombers moved from Hopei to Shantung
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 armour placed in Western United States
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 armour placed in Western United States
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Shensi to Szechwan
            5 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco to Algeria
            2 armour and 2 mech_infantrys moved from Egypt to Tobruk
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 2 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            5 infantry moved from India to Burma
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 infantry placed in Egypt
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,5,6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,4,5,4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 30 PUs (6 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.50
    Italians : -0.83
    Americans : 0.33
    Chinese : 0.33
    Japanese : 1.67
    

    Savegame



  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 fighters moved from 96 Sea Zone to Tobruk
            1 marine moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 tactical_bomber moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 fighters moved from 96 Sea Zone to Tobruk
            1 marine moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 tactical_bomber moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Italians: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in Tobruk
                Italians attack with 2 artilleries, 2 fighters, 4 infantry and 1 marine
                British defend with 2 armour and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 marine in Tobruk, round 2 : 4/9 hits, 3.00 expected hits
                    British roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 14
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Tambov to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            1 armour and 2 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.33
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 fighter moved from Northern Territory to Burma
            1 fighter moved from New South Wales to Northern Territory
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 mech_infantry moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Volgograd to Samara
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            3 submarines moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            3 bombers moved from Novgorod to 110 Sea Zone
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 tactical_bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            3 fighters moved from Bryansk to Caucasus
    

    Savegame



  • @DannyDuck716 scramble sz110?



  • @wizmark damn, I did not see those bombers. No scramble



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 mech_infantry moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Volgograd to Samara
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            3 submarines moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            3 bombers moved from Novgorod to 110 Sea Zone
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 tactical_bombers moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Samara
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 6 bombers, 3 fighters and 3 submarines
                British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 6 bombers and 3 fighters in 110 Sea Zone, round 2 : 8/9 hits, 5.50 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 4 transports owned by the Americans lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win with 6 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 88
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Casualties for British: 1 destroyer and 1 transport
            Battle in Samara
                Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Bryansk
            1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
            2 fighters and 1 tactical_bomber moved from Samara to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 armour moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Smolensk
            6 bombers and 3 fighters moved from 110 Sea Zone to Western Germany
            3 aaGuns, 2 artilleries, 1 infantry and 1 marine moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            3 infantry placed in Southern France
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    Americans : -0.67
    Russians : 0.50
    

    Savegame



  • @DannyDuck716 Yeah…Bombers are seriously OP in this game…



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            6 infantry moved from Shensi to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 6 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 6 infantry in Hopei, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    Japanese : 0.50
    

    Savegame



  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            3 mech_infantrys moved from Shantung to Hopei
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Shantung to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from French Indo China to Hunan
            1 tactical_bomber moved from Shantung to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shantung to Hopei
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            3 mech_infantrys moved from Shantung to Hopei
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Shantung to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from French Indo China to Hunan
            1 tactical_bomber moved from Shantung to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shantung to Hopei
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Midway
            Battle in Wake Island
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 3/9 hits, 4.17 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 3 : 3/9 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Shan State
            1 bomber moved from Yunnan to Anhwe
            1 aaGun moved from Shantung to Anhwe
            2 bombers moved from Hopei to Anhwe
            2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            1 artillery and 4 infantry moved from Malaya to Shan State
            4 armour, 3 artilleries, 1 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            2 armour and 1 mech_infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Chinese : -0.67
    Japanese : -2.67
    

    Savegame



  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            3 armour moved from Western United States to Alaska
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
            2 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 30 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 bombers moved from Northern Territory to 42 Sea Zone
            2 bombers moved from Northern Territory to 44 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    

    Savegame



  • @wizmark scramble in SZ 112?


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