1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

  • '21 '19 '18 '17 '16

    I was getting errors on the email dice server but not the internal dice server so I switched. I did update Java today and updated TripleA, anything else that I should be doing?


  • @Degrasse Sorry but I cannot help there DeGrasse. BTW - don’t forget Serbia.

  • TripleA

    @Degrasse Can you post the error you get? Most likely you still have an old version of Java somewhere that TripleA is using that is causing the error. This thread walks through how to debug and fix it if I’m right about the issue: https://www.axisandallies.org/forums/topic/32734/dice-error-with-the-dice-server


  • @Degrasse tjaf happened to me a few months ago. Had to redo Java . Panther helped . Was only with new games , not existing ones. Hope it doesn’t happen to me again!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Serbia round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Serbia
            Serbia spend 5 on tech rolls
                Serbia rolls : 1/1 hits, 0.00 expected hits
            Serbia removing all Technology Tokens after successful research.
            Serbia discover industry
    
        Combat Move - Serbia
            1 field_gun moved from Montenegro to Bosnia
            2 infantry moved from Montenegro to Bosnia
            2 infantry moved from Serbia to Bosnia
            1 heavy_gun moved from Serbia to Bosnia
            1 cavalry moved from Albania to Bosnia
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Serbia
            Battle in Bosnia
                Serbia attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 4 infantry
                Austria defend with 3 infantry
                    Serbia roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 4 infantry in Bosnia, round 2 : 4/7 hits, 1.83 expected hits
                    Austria roll dice for 3 infantry in Bosnia, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Serbia, 3 infantry owned by the Austria and 1 cavalry owned by the Serbia lost in Bosnia
                Serbia win, taking Bosnia from Austria with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Serbia: 1 cavalry and 2 infantry
                Casualties for Austria: 3 infantry
    
        Non Combat Move - Serbia
            1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Place Units - Serbia
            4 infantry placed in Belgrade
            Serbia undo move 1.
            1 heavy_gun and 3 infantry placed in Belgrade
            2 infantry placed in Greece
    
        Activate Technology - Serbia
            Serbia activating industry
    
        Turn Complete - Serbia
            Serbia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Serbia rolls : : 1.00
    Austria : 2.00
    Serbia : 2.17
    

    Savegame


  • TripleA Turn Summary: Austria round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Austria
            1 infantry moved from Bulgaria to Serbia
                  Austria take Serbia from Serbia
            3 infantry moved from Bulgaria to Belgrade
            1 field_gun moved from Transylvania to Belgrade
            1 heavy_gun moved from Baranya to Belgrade
            2 infantry moved from Baranya to Belgrade
            1 fighter moved from Carpathia to Belgrade
            2 infantry moved from Transylvania to Belgrade
            1 infantry moved from Transylvania to Belgrade
            1 cavalry moved from Hungary to Belgrade
            1 heavy_gun moved from Trieste to Venice
            4 infantry moved from Trieste to Venice
            1 field_gun moved from Tyrol to Milan
            2 infantry moved from Tyrol to Milan
            1 cavalry moved from Carinthia to Venice
            3 infantry moved from Carinthia to Venice
            2 infantry moved from Galicia to Bessarabia
            2 heavy_guns moved from Galicia to Bessarabia
            1 infantry moved from Galicia to Bessarabia
            1 infantry moved from Tyrol to Milan
            1 infantry moved from Tyrol to Venice
    
        Purchase Units - Austria
            Austria buy 1 battleship, 1 destroyer, 5 field_guns and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Austria
            Battle in Bessarabia
                Austria attack with 2 heavy_guns and 3 infantry
                Russia defend with 3 conscripts
                    Austria roll dice for 2 heavy_guns and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
                    Russia roll dice for 3 conscripts in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    1 conscript owned by the Russia lost in Bessarabia
                3 infantry owned by the Austria and 2 heavy_guns owned by the Austria retreated to Galicia
                Russia win with 2 conscripts remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Belgrade
                Austria attack with 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry
                Serbia defend with 1 Factory, 1 field_gun, 1 heavy_gun and 6 infantry
                    Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry in Belgrade, round 2 : 1/12 hits, 3.00 expected hits
                    Serbia roll dice for 1 field_gun, 1 heavy_gun and 6 infantry in Belgrade, round 2 : 4/8 hits, 3.00 expected hits
                    1 infantry owned by the Serbia, 1 cavalry owned by the Austria and 3 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 5 infantry in Belgrade, round 3 : 2/8 hits, 2.33 expected hits
                    Serbia roll dice for 1 field_gun, 1 heavy_gun and 5 infantry in Belgrade, round 3 : 1/7 hits, 2.67 expected hits
                    2 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 4 infantry in Belgrade, round 4 : 1/7 hits, 2.17 expected hits
                    Serbia roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Belgrade, round 4 : 3/5 hits, 2.00 expected hits
                    1 infantry owned by the Serbia and 3 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 1 infantry in Belgrade, round 5 : 2/4 hits, 1.33 expected hits
                    Serbia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Belgrade, round 5 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Serbia, 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 fighter and 1 heavy_gun in Belgrade, round 6 : 1/2 hits, 0.67 expected hits
                    Serbia roll dice for 1 field_gun and 1 heavy_gun in Belgrade, round 6 : 2/2 hits, 1.00 expected hits
                    1 field_gun owned by the Serbia, 1 fighter owned by the Austria and 1 heavy_gun owned by the Austria lost in Belgrade
                Serbia win with 1 heavy_gun remaining. Battle score for attacker is -24
                Casualties for Austria: 1 cavalry, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry
                Casualties for Serbia: 1 field_gun and 6 infantry
            Battle in Venice
                Austria attack with 1 cavalry, 1 heavy_gun and 8 infantry
                Italy defend with 1 Factory, 1 field_gun and 3 infantry
                    Austria roll dice for 1 cavalry, 1 heavy_gun and 8 infantry in Venice, round 2 : 0/10 hits, 2.00 expected hits
                    Italy roll dice for 1 field_gun and 3 infantry in Venice, round 2 : 2/4 hits, 1.33 expected hits
                    1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Venice
                    Austria roll dice for 1 heavy_gun and 7 infantry in Venice, round 3 : 1/8 hits, 1.67 expected hits
                    Italy roll dice for 1 field_gun and 3 infantry in Venice, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Venice
                    Austria roll dice for 1 heavy_gun and 6 infantry in Venice, round 4 : 1/7 hits, 1.50 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Venice, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Italy and 2 infantry owned by the Austria lost in Venice
                    Austria roll dice for 1 heavy_gun and 4 infantry in Venice, round 5 : 1/5 hits, 1.17 expected hits
                    Italy roll dice for 1 field_gun and 1 infantry in Venice, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italy and 2 infantry owned by the Austria lost in Venice
                    Austria roll dice for 1 heavy_gun and 2 infantry in Venice, round 6 : 2/3 hits, 0.83 expected hits
                    Italy roll dice for 1 field_gun in Venice, round 6 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Italy lost in Venice
                Austria win, taking Venice from Italy with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Austria: 1 cavalry and 6 infantry
                Casualties for Italy: 1 field_gun and 3 infantry
            Battle in Milan
                Austria attack with 1 field_gun and 3 infantry
                Italy defend with 2 infantry
                    Austria roll dice for 1 field_gun and 3 infantry in Milan, round 2 : 1/4 hits, 1.00 expected hits
                    Italy roll dice for 2 infantry in Milan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
                    Austria roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 1/3 hits, 0.83 expected hits
                    Italy roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
                Casualties for Italy: 2 infantry
    
        Non Combat Move - Austria
            2 infantry moved from Austria to Carinthia
            1 field_gun moved from Austria to Carinthia
            1 heavy_gun moved from Croatia to Baranya
            2 infantry moved from Croatia to Baranya
            4 infantry moved from Hungary to Baranya
            1 infantry moved from Carpathia to Transylvania
            2 cavalrys moved from Bohemia to Galicia
            1 infantry moved from Bohemia to Galicia
            2 cavalrys moved from Vienna to Galicia
            2 infantry moved from Carpathia to Galicia
            1 field_gun moved from Vienna to Carpathia
            1 field_gun moved from Vienna to Carpathia
            4 infantry moved from Vienna to Carpathia
            1 infantry moved from Carpathia to Transylvania
    
        Place Units - Austria
            1 battleship and 1 destroyer placed in Sea Zone 62 Adriatic Sea
            2 field_guns and 2 infantry placed in Trieste
            3 field_guns and 4 infantry placed in Hungary
            2 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Austria : -5.00
    Austria rolls : : 0.00
    Italy : 2.33
    Serbia : 1.67
    Russia : -0.50
    

    Territory Summary for Austria :

    Serbia : 1 flag, 1 infantry
    Baranya : 1 heavy_gun and 6 infantry
    Bulgaria : 2 trenchs
    Carinthia : 1 field_gun and 2 infantry
    Carpathia : 2 field_guns and 4 infantry
    Croatia : 1 infantry
    Galicia : 4 cavalrys, 2 heavy_guns and 9 infantry
    Hungary : 1 Factory, 3 field_guns and 4 infantry
    Transylvania : 2 infantry
    Trieste : 1 Factory, 2 field_guns and 2 infantry
    Vienna : 1 Factory and 2 infantry
    Milan : 1 flag, 1 field_gun and 2 infantry
    Venice : 1 flag, 1 Factory, 1 heavy_gun and 2 infantry
    Sea Zone 62 Adriatic Sea : 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
    

    Savegame


  • @Private-Panic :cry: What terrible dice!!! :scream:


  • Can anyone explain what a combat hit differential of -5 actually means? Leo has tried but I am too thick to understand his accented English.


  • @Private-Panic I can try :)

    So the idea is to try and provide a general sense of how lucky/unlucky dice were for each player in relation to how many hits they got vs how many they should have got on average (hit differential). “Austria : -5.00” means that on average Austria should have gotten 5 more dice hits then they did across all the battles that turn. Its essentially a measure of how many hits you got compared to the average expected hits.

    The easiest way to understand it is look at a single set of rolls for the first battle:
    Battle in Bessarabia - Austria roll dice for 2 heavy_guns and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits

    So on average for that group of dice rolls, you should get 1.5 hits (2 * 2 + 3 * 1 + 2 support = 9 / 6 = 1.5). You only got 1 hit so you had a hit differential of -0.5 (1 - 1.5) for the group of rolls (slightly unlucky as you got half a hit less than on average). You then add up all these hit differentials to get the total hit differential for that turn.

    This metric was mostly suggested by @Gargantua and a few others. Its a fairly decent metric of luck for a turn (generally better than just dice stats) though not perfect as often times some hits are much more important than others and usually early battle rounds matter more than later battle rounds (I’d rather be lucky in the first round of battle to kill off extra enemies that then don’t even get a chance to roll in later rounds).

    All that being said, your result generally shows that Austria was pretty unlucky that turn and both Italy/Serbia had slightly above average luck.


  • @redrum Thanks redrum. So it makes no allowance for the number of dice rolled? A differential of -5 over 20 rolls is far worse than over 200 rolls.


  • @Private-Panic Correct, it doesn’t consider the number of dice rolled. Its just a pure measure of how many hits you got more or less than the average. Though you can look through each battle roll to see how many were rolled, number of hits, and number of expected hits. Might be nice to add something like “total hits” and “total expected hits” so that it gives it a bit more context.

    So instead of just:
    Austria : -5.00

    You could have something like:
    Austria : -5.00 (20 hits vs 25 expected hits)

  • TripleA

    TripleA Turn Summary: Italy round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Italy
            Italy spend 10 on tech rolls
                Italy roll 6,1 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover workingWomen
    
        Combat Move - Italy
            1 heavy_gun and 3 infantry moved from Piedmont to Milan
            2 infantry moved from Tuscany to Milan
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 1 heavy_gun and 5 infantry
                Austria defend with 1 field_gun and 2 infantry
                    Italy roll dice for 1 heavy_gun and 5 infantry in Milan, round 2 : 3/6 hits, 1.33 expected hits
                    Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italy, 1 field_gun owned by the Austria and 2 infantry owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italy: 2 infantry
                Casualties for Austria: 1 field_gun and 2 infantry
    
        Non Combat Move - Italy
            1 field_gun and 2 infantry moved from Latium to Tuscany
            1 cavalry moved from Apulia to Tuscany
            1 field_gun and 3 infantry moved from Rome to Latium
            2 infantry moved from Apulia to Latium
            1 heavy_gun and 3 infantry moved from Naples to Rome
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 field_gun and 1 infantry moved from Tripoli to Tripolitania
            1 cavalry moved from Tripolitania to Western Sudan
            1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
    
        Place Units - Italy
            1 transport placed in Sea Zone 58 Tyrrhenian Sea
            1 heavy_gun and 2 infantry placed in Piedmont
            4 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating workingWomen
            Trigger ItalyT1: buyfield_gun_w added to productionItaly
            Trigger ItalyT1: buyheavy_gun_w added to productionItaly
            Trigger ItalyT1: buyfield_gun removed from productionItaly
            Trigger ItalyT1: buyheavy_gun removed from productionItaly
            Trigger ItalyT1: buygas_w added to productionItaly
            Trigger ItalyT1: buyfighter_w added to productionItaly
            Trigger ItalyT1: buygas removed from productionItaly
            Trigger ItalyT1: buyfighter removed from productionItaly
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.00
    Italy : 1.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Arabia round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Combat Move - Arabia
            2 Bedouins moved from Yemen to Al-Dammam
            2 Bedouins moved from Arabia to Al-Dammam
            2 Bedouins moved from Hejaz to Al-Dammam
            1 Bedouin moved from Mecca to Al-Dammam
            1 Bedouin moved from Mecca to Al-Dammam
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs; 
    
        Combat - Arabia
            Battle in Al-Dammam
                Arabia attack with 8 Bedouins
                Turkey defend with 1 fighter and 2 infantry
                    Arabia roll dice for 8 Bedouins in Al-Dammam, round 2 : 0/8 hits, 1.33 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 2 : 2/3 hits, 1.17 expected hits
                    2 Bedouins owned by the Arabia lost in Al-Dammam
                    Arabia roll dice for 6 Bedouins in Al-Dammam, round 3 : 1/6 hits, 1.00 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Al-Dammam
                    Arabia roll dice for 4 Bedouins in Al-Dammam, round 4 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 1 infantry in Al-Dammam, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                    Arabia roll dice for 3 Bedouins in Al-Dammam, round 5 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 fighter in Al-Dammam, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 3
                Casualties for Arabia: 6 Bedouins
                Casualties for Turkey: 1 fighter and 2 infantry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins and 2 trenchs placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Turkey : 2.33
    Arabia : -0.50
    

    Savegame

  • TripleA

    Not a great start with Arabia. They might be a bit short lived this game :/


  • TripleA Turn Summary: Turkey round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 battleship and 2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 infantry moved from Sea Zone 69 Sea of Crete to Crete
            1 infantry moved from Dardanelles to Bulgaria
            1 infantry moved from Dardanelles to Bulgaria
            1 heavy_gun moved from Dardanelles to Bulgaria
            1 field_gun and 4 infantry moved from Armenia to Georgia
            1 cavalry moved from Anatolia to Georgia
            1 cavalry moved from Oman to Yemen
                  Turkey take Yemen from Arabia
            1 cavalry moved from Yemen to Arabia
                  Turkey take Arabia from Arabia
            1 infantry moved from Palestine to Hejaz
                  Turkey take Hejaz from Arabia
            1 infantry moved from Oman to Sea Zone 72 Persian Gulf
            1 field_gun moved from Trucial Coast to Al-Dammam
            1 infantry moved from Trucial Coast to Al-Dammam
            1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 cavalry moved from Jordan to Al-Dammam
            1 heavy_gun moved from Palestine to Sinai
            1 cavalry moved from Smyrna to Georgia
            1 cavalry moved from Syria to Basra
            1 cavalry moved from Damascus to Basra
            1 field_gun and 2 infantry moved from Mesopotamia to Basra
            1 fighter moved from Baghdad to Basra
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 3 field_guns, 1 gas, 4 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 69 Sea of Crete
                Turkey attack with 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport
                Serbia defend with 1 cruiser
                    Turkey roll dice for 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport in Sea Zone 69 Sea of Crete, round 2 : 2/6 hits, 3.33 expected hits
                    Serbia roll dice for 1 cruiser in Sea Zone 69 Sea of Crete, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    1 cruiser owned by the Serbia lost in Sea Zone 69 Sea of Crete
                Turkey win with 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport remaining. Battle score for attacker is 10
                Casualties for Serbia: 1 cruiser
            Battle in Crete
            Battle in Basra
                Turkey attack with 2 cavalrys, 1 field_gun, 1 fighter and 2 infantry
                Britain defend with 1 field_gun, 1 infantry and 1 trench
                    Turkey roll dice for 2 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Basra, round 2 : 3/6 hits, 1.67 expected hits
                    Britain roll dice for 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain, 1 cavalry owned by the Turkey and 1 trench owned by the Britain lost in Basra
                    Turkey roll dice for 1 cavalry, 1 field_gun, 1 fighter and 2 infantry in Basra, round 3 : 1/5 hits, 1.50 expected hits
                    Britain roll dice for 1 field_gun in Basra, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Basra
                Turkey win, taking Crete from Serbia, taking Basra from Britain with 1 cavalry, 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Turkey: 1 cavalry
                Casualties for Britain: 1 field_gun, 1 infantry and 1 trench
            Battle in Georgia
                Turkey attack with 2 cavalrys, 1 field_gun and 4 infantry
                Russia defend with 1 conscript and 1 infantry
                    Turkey roll dice for 2 cavalrys, 1 field_gun and 4 infantry in Georgia, round 2 : 0/7 hits, 1.50 expected hits
                    Russia roll dice for 1 conscript and 1 infantry in Georgia, round 2 : 1/2 hits, 0.50 expected hits
                    1 cavalry owned by the Turkey lost in Georgia
                    Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Georgia, round 3 : 2/6 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript and 1 infantry in Georgia, round 3 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Georgia
                Turkey win, taking Georgia from Russia with 1 cavalry, 1 field_gun and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Turkey: 1 cavalry
                Casualties for Russia: 1 conscript and 1 infantry
            Battle in Al-Dammam
                Turkey attack with 1 cavalry, 1 field_gun and 2 infantry
                Arabia defend with 2 Bedouins
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.00 expected hits
                    Arabia roll dice for 2 Bedouins in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey, 2 Bedouins owned by the Arabia and 1 cavalry owned by the Turkey lost in Al-Dammam
                Turkey win, taking Al-Dammam from Arabia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Turkey: 1 cavalry and 1 infantry
                Casualties for Arabia: 2 Bedouins
    
        Non Combat Move - Turkey
            2 infantry moved from Anatolia to Armenia
            3 infantry moved from Kurdistan to Armenia
            1 infantry moved from Constantinople to Dardanelles
            1 infantry moved from Constantinople to Dardanelles
            1 infantry moved from Constantinople to Dardanelles
            1 field_gun moved from Constantinople to Dardanelles
            1 infantry moved from Lebanon to Damascus
            1 infantry moved from Damascus to Jordan
            1 infantry moved from Damascus to Jordan
            1 infantry moved from Baghdad to Mesopotamia
            1 fighter moved from Basra to Mesopotamia
    
        Place Units - Turkey
            1 trench placed in Sinai
            1 field_gun, 1 gas and 1 infantry placed in Damascus
            1 cavalry, 1 field_gun and 1 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 63 PUs; end with 63 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Arabia : 1.33
    Turkey rolls : : 0.00
    Britain : 0.00
    Serbia : 0.50
    Russia : 0.00
    

    Territory Summary for Turkey :

    Crete : 1 flag, 1 infantry
    Bulgaria : 1 heavy_gun and 2 infantry
    Arabia : 1 flag, 1 cavalry
    Hejaz : 1 flag, 1 infantry
    Yemen : 1 flag
    Al-Dammam : 1 field_gun and 1 infantry
    Armenia : 5 infantry
    Baghdad : 1 Factory, 1 cavalry, 1 field_gun and 1 infantry
    Constantinople : 1 Factory, 1 field_gun, 2 infantry and 2 trenchs
    Damascus : 1 Factory, 1 field_gun, 1 gas and 2 infantry
    Dardanelles : 1 field_gun and 3 infantry
    Jordan : 3 infantry
    Mesopotamia : 1 fighter and 1 infantry
    Qatar : 1 infantry and 2 trenchs
    Sinai : 1 heavy_gun, 2 infantry and 3 trenchs
    Smyrna : 2 infantry
    Syria : 1 infantry
    Basra : 1 flag, 1 cavalry, 1 field_gun and 2 infantry
    Georgia : 1 flag, 1 cavalry, 1 field_gun and 4 infantry
    Sea Zone 69 Sea of Crete : 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport
    Sea Zone 72 Persian Gulf : 1 cruiser and 1 transport
    

    Production/PUs Summary :

    Germany : 113 / 126
    France : 72 / 72
    Serbia : 19 / 23
    Austria : 73 / 76
    Italy : 28 / 28
    Arabia : 4 / 11
    Turkey : 63 / 63
    Britain : 84 / 65
    Russia : 94 / 40
    Communists : 23 / 40
    USA : 66 / 25
    

    Savegame

  • TripleA

    TripleA Turn Summary: Britain round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 6,3 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
            1 infantry moved from Gold Coast to Togo
                  Britain take Togo from Germany
            1 infantry moved from Cape Colony to German Southwest Africa
            1 cavalry moved from Orange River to German Southwest Africa
            1 cavalry moved from Bechuanaland to German Southwest Africa
            1 infantry moved from Southern Rhodesia to German Southwest Africa
            1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  Britain take Palau from Germany
            1 field_gun and 1 infantry moved from Goa to Sea Zone 79 Arabian Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean
            1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 field_gun moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 infantry moved from Congo to Rwanda
                  Britain take Rwanda from Germany
            1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            1 cruiser moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean
            1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 infantry moved from Port Sudan to Sea Zone 75 Red Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            2 field_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
            1 battleship moved from Sea Zone 24 Irish Sea to Sea Zone 17 Norwegian Sea
            2 battlecruisers and 2 cruisers moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea
            2 cruisers moved from Sea Zone 24 Irish Sea to Sea Zone 17 Norwegian Sea
            1 colonial moved from Nova Scotia to Sea Zone 21 Gulf of St. Lawrence
            1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence
            1 colonial moved from St. John's Island to Sea Zone 21 Gulf of St. Lawrence
            2 colonials, 1 field_gun and 2 transports moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 20 Labrador Sea
            1 colonial moved from Newfoundland to Sea Zone 20 Labrador Sea
            3 colonials, 1 field_gun and 2 transports moved from Sea Zone 20 Labrador Sea to Sea Zone 19 North Atlantic
            3 colonials and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland
    
        Purchase Units - Britain
            Britain buy 1 cruiser, 2 heavy_guns, 3 infantry, 2 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in German Southwest Africa
                Britain attack with 2 cavalrys and 2 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 2 cavalrys and 2 infantry in German Southwest Africa, round 2 : 0/4 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in German Southwest Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 2 cavalrys and 2 infantry in German Southwest Africa, round 3 : 2/4 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in German Southwest Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in German Southwest Africa
                Britain win, taking German Southwest Africa from Germany with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
            Battle in Dar es Salaam
                Britain attack with 2 field_guns and 2 infantry
                Germany defend with 1 Factory, 1 cavalry, 1 heavy_gun and 1 infantry
                    Britain roll dice for 1 battlecruiser in Dar es Salaam, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 2 field_guns and 2 infantry in Dar es Salaam, round 2 : 0/4 hits, 1.33 expected hits
                    Germany roll dice for 1 cavalry, 1 heavy_gun and 1 infantry in Dar es Salaam, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 2 field_guns and 1 infantry in Dar es Salaam, round 3 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 cavalry, 1 heavy_gun and 1 infantry in Dar es Salaam, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Britain, 1 cavalry owned by the Germany and 1 field_gun owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 1 field_gun in Dar es Salaam, round 4 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 heavy_gun and 1 infantry in Dar es Salaam, round 4 : 2/2 hits, 1.00 expected hits
                    1 field_gun owned by the Britain lost in Dar es Salaam
                Germany win with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Germany: 1 cavalry
            Battle in Sea Zone 17 Norwegian Sea
                Britain attack with 2 battlecruisers, 1 battleship and 4 cruisers
                Germany defend with 1 battlecruiser and 1 battleship
                    Britain roll dice for 2 battlecruisers, 1 battleship and 4 cruisers in Sea Zone 17 Norwegian Sea, round 2 : 3/7 hits, 4.00 expected hits
                    Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 17 Norwegian Sea, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Britain
                    1 battleship owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 17 Norwegian Sea
                Britain win with 2 battlecruisers, 1 battleship and 3 cruisers remaining. Battle score for attacker is 28
                Casualties for Britain: 1 cruiser
                Casualties for Germany: 1 battlecruiser and 1 battleship
            Battle in Iceland
                Britain attack with 3 colonials and 1 field_gun
                Neutral defend with 1 infantry
                    Britain roll dice for 3 colonials and 1 field_gun in Iceland, round 2 : 4/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Iceland
                Britain loses 0 PUs for violating Icelands neutrality.
                Britain win, taking Iceland from Neutral with 2 colonials and 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 colonial
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Britain
            2 transports moved from Sea Zone 20 Labrador Sea to Sea Zone 25 Mid Atlantic
            1 cavalry and 3 infantry moved from England to Sea Zone 25 Mid Atlantic
            1 cavalry and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
            1 field_gun moved from Wales to Sea Zone 24 Irish Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel
            1 field_gun moved from London to Sea Zone 16 North Sea
            1 infantry moved from Scotland to Sea Zone 16 North Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            2 field_guns and 2 infantry moved from Sea Zone 15 English Channel to Belgium
            2 fighters moved from England to Belgium
            3 infantry moved from Scotland to England
            1 infantry moved from London to England
            2 infantry moved from Wales to England
            1 cruiser moved from Sea Zone 20 Labrador Sea to Sea Zone 18 North Atlantic
            1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 19 North Atlantic
            1 infantry moved from Jamaica to Sea Zone 42 Caribbean Sea
            1 infantry and 1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 41 Caribbean Sea
            1 infantry moved from Sea Zone 41 Caribbean Sea to Panama
            1 cruiser moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
            1 colonial moved from British Columbia to Montana
            1 cavalry moved from Alberta to New Mexico
            1 colonial moved from Saskatchewan to Missouri
            1 colonial moved from Ontario to Missouri
            1 colonial moved from Manitoba to Ontario
            1 field_gun moved from Ottawa-Montreal to Ontario
            1 field_gun and 1 infantry moved from Gibraltar to Sea Zone 54 Alboran Sea
            1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
            1 infantry moved from Northern Rhodesia to Congo
            1 infantry moved from Upper Egypt to Cairo-Suez
            1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 colonial moved from Punjab to Sindh
            2 infantry moved from Bombay to Gujarat
            1 cavalry moved from Calcutta to Madras
            1 infantry moved from Calcutta to Orissa
            1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea
            1 cavalry moved from Queensland to Sydney-Canberra
            1 colonial moved from Victoria to Sea Zone 115 Tasman Sea
            1 field_gun moved from New South Wales to Sea Zone 115 Tasman Sea
            1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean
            1 cavalry moved from Western Australia to New South Wales
            1 cavalry moved from Northern Territory to New South Wales
            1 colonial and 1 field_gun moved from Sea Zone 117 Indian Ocean to Western Australia
            1 battlecruiser and 1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 125 Sulu Sea
            1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 131 Pacific Ocean
            1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
    
        Place Units - Britain
            2 heavy_guns, 1 infantry and 3 trenchs placed in Belgium
            2 infantry and 1 trench placed in Cairo-Suez
            1 cruiser and 1 submarine placed in Sea Zone 73 Arabian Sea
            1 submarine placed in Sea Zone 15 English Channel
    
        Activate Technology - Britain
            Britain activating propaganda
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 91 PUs; end with 91 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Britain : -0.17
    Germany : 1.67
    

    Savegame


  • @redrum Propaganda is a good Tech for Britain, as it does not produce much.

  • TripleA

    @Wittmann Yeah, I definitely got a lucky tech roll though poor battle rolls probably evened it out. Should also make sure I don’t “accidentally” lose London :)


  • TripleA Turn Summary: Russia round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 1
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            1 battlecruiser, 1 cruiser, 2 infantry and 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
            2 infantry moved from Sea Zone 11 Baltic Sea to East Prussia
            1 field_gun moved from Lithuania to East Prussia
            1 heavy_gun and 2 infantry moved from Tver to Moscow
            2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow
            1 conscript and 1 infantry moved from Don to Moscow
            2 cavalrys moved from Vladimir to Moscow
            2 cavalrys moved from Kazan to Moscow
    
        Purchase Units - Russia
            Russia buy 5 conscripts, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Moscow
                Russia attack with 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry
                Communists defend with 1 Factory, 5 conscripts and 1 trench
                    Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 2 : 1/12 hits, 2.33 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 0/5 hits, 0.83 expected hits
                    Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 3 : 3/12 hits, 2.33 expected hits
                    Communists roll dice for 5 conscripts and 1 trench in Moscow, round 3 : 0/5 hits, 0.83 expected hits
                    1 trench owned by the Communists and 2 conscripts owned by the Communists lost in Moscow
                    Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 4 : 4/12 hits, 2.33 expected hits
                    Communists roll dice for 3 conscripts in Moscow, round 4 : 1/3 hits, 0.50 expected hits
                    1 conscript owned by the Russia and 3 conscripts owned by the Communists lost in Moscow
                Russia win, taking Moscow from Communists with 4 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Communists: 5 conscripts and 1 trench
                Casualties for Russia: 1 conscript
            Battle in East Prussia
                Russia attack with 1 field_gun and 2 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 1 battlecruiser in East Prussia, round 2 : 1/1 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in East Prussia
                Russia win, taking East Prussia from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Russia
            2 cavalrys, 1 conscript and 3 infantry moved from Eastern Poland to Belarus
            3 conscripts moved from Lithuania to Belarus
            1 conscript moved from Latvia to Lithuania
            2 conscripts moved from Smolensk to Belarus
            1 conscript moved from Don to Belarus
            1 conscript moved from Minsk to Belarus
            2 conscripts moved from Moldavia to Odessa
            2 conscripts moved from Crimea to Odessa
            1 infantry moved from Dnieper to Odessa
            2 conscripts and 1 field_gun moved from Kiev to Odessa
            3 conscripts moved from Pskov to Latvia
            1 field_gun and 2 infantry moved from Karelia to St. Petersburg
            1 conscript and 1 field_gun moved from Murmansk to Karelia
            2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
            1 conscript moved from Perm to Krasnoyarsk
            1 cavalry moved from Kazakhstan to Caucasus
            1 field_gun and 2 infantry moved from Volgograd to Caucasus
            1 cavalry moved from Azerbaijan to Caucasus
            1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea
            1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus
            2 conscripts moved from Primorsky to Khabarovsk
            1 conscript and 1 field_gun moved from Vladivostok to Primorsky
            1 conscript moved from Koryak to Chukotka
            1 conscript moved from Koryak to Magadan
            1 conscript and 1 field_gun moved from Kamchatka to Koryak
            1 conscript moved from Novosibirsk to Bratsk
            1 conscript moved from Omsk to Novosibirsk
            2 conscripts moved from Vologda to Perm
            1 conscript moved from Vologda to Kazan
            2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Kazan
            1 conscript moved from Novgorod to Pskov
            1 infantry moved from St. Petersburg to Pskov
            1 infantry moved from St. Petersburg to Pskov
    
        Place Units - Russia
            1 trench placed in Aldan
            1 trench placed in Tiksi
            1 trench placed in Sakhe
            1 trench placed in Belarus
            1 trench placed in Odessa
            2 conscripts and 1 heavy_gun placed in Minsk
            2 conscripts and 1 heavy_gun placed in Kiev
            1 conscript placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : : 0.00
    Communists : -1.17
    Germany : 0.67
    Russia : 1.33
    

    Territory Summary for Russia :

    East Prussia : 1 flag, 1 field_gun and 1 infantry
    Aldan : 1 trench
    Archangelsk : 1 conscript
    Belarus : 2 cavalrys, 12 conscripts, 6 infantry and 1 trench
    Bessarabia : 2 conscripts
    Bratsk : 1 conscript
    Buryatia : 1 cavalry
    Caucasus : 2 cavalrys, 1 conscript, 3 field_guns and 3 infantry
    Chukotka : 1 conscript
    Eastern Poland : 1 conscript
    Irkutsk : 1 Factory, 2 conscripts and 1 field_gun
    Karelia : 1 conscript and 1 field_gun
    Kazan : 3 conscripts and 1 field_gun
    Khabarovsk : 2 conscripts
    Kiev : 1 Factory, 2 conscripts and 1 heavy_gun
    Koryak : 1 conscript, 1 field_gun and 2 trenchs
    Krasnoyarsk : 1 conscript
    Latvia : 3 conscripts
    Lithuania : 1 conscript
    Magadan : 1 conscript
    Minsk : 1 Factory, 2 conscripts and 1 heavy_gun
    Novosibirsk : 1 conscript
    Odessa : 9 conscripts, 1 field_gun, 1 heavy_gun, 3 infantry and 1 trench
    Omsk : 1 Factory
    Perm : 2 conscripts
    Primorsky : 1 conscript and 1 field_gun
    Pskov : 1 conscript and 2 infantry
    Sakhe : 1 trench
    St. Petersburg : 1 Factory, 1 conscript, 1 field_gun, 2 infantry and 4 trenchs
    Tiksi : 1 trench
    Turkmenistan : 2 conscripts
    Uzbekistan : 2 conscripts
    Vladivostok : 1 Factory
    Warsaw : 1 Factory, 1 field_gun and 2 infantry
    Western Siberian Lowlands : 2 conscripts
    Moscow : 1 flag, 1 Factory, 4 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry
    Sea Zone 11 Baltic Sea : 1 battlecruiser, 1 cruiser and 1 transport
    Sea Zone 64 Sea of Azov : 1 battlecruiser and 1 cruiser
    Sea Zone 65 Caspian Sea : 1 transport
    

    Production/PUs Summary :

    Germany : 106 / 126
    France : 72 / 72
    Serbia : 19 / 23
    Austria : 73 / 76
    Italy : 28 / 28
    Arabia : 4 / 11
    Turkey : 63 / 63
    Britain : 91 / 91
    Russia : 99 / 99
    Communists : 20 / 40
    USA : 66 / 25
    

    Savegame


  • @redrum said in 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente:

    @Wittmann Yeah, I definitely got a lucky tech roll though poor battle rolls probably evened it out. Should also make sure I don’t “accidentally” lose London :)

    What sort of retard would do that, eh!
    I am sure you are better than that, Redrum.

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