Wizmark (X +6) vs Samuel06 (L) BM3 G3



  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 armour moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 armour moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
    
        Combat - Japanese
            Battle in Alaska
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Siam, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Siam
                 retreated to Siam
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Hunan
            1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
            1 bomber moved from Kweichow to Hunan
            1 aaGun moved from Kweichow to Hunan
            1 armour moved from Kwangtung to Hunan
            1 armour moved from French Indo China to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 armour moved from Kweichow to Hunan
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Sikang to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 cruiser placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    UK_Pacific : 0.67
    Japanese : -1.67
    

    Savegame



  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            2 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 bomber moved from Norway to Novgorod
            3 fighters moved from Norway to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            2 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 bomber moved from Norway to Novgorod
            3 fighters moved from Norway to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
            Battle in French Indo China
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Quebec to Eastern United States
            10 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Algeria to Tunisia
            3 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Novgorod to Russia
            3 fighters moved from Russia to Norway
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -1.00
    Japanese : 0.00
    AA fire in Novgorod : : -0.17
    

    Savegame



  • TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 bomber moved from India to Kwangtung
    

    Savegame



  • @samuel06 Scramble sz97?



  • @samuel06 yes max scramble please…max def on losses



  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            2 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 bomber moved from Norway to Novgorod
            3 fighters moved from Norway to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
            Battle in French Indo China
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Quebec to Eastern United States
            10 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Algeria to Tunisia
            3 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Novgorod to Russia
            3 fighters moved from Russia to Norway
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 bomber moved from India to Kwangtung
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Kwangsi
            Battle in 97 Sea Zone
                British attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                Italians defend with 1 destroyer, 3 fighters and 2 submarines
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Italians win, taking Kwangsi from Japanese with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer, 1 fighter and 2 submarines
                Casualties for Italians: 1 destroyer, 1 fighter and 2 submarines
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 tactical_bomber could not land in 97 Sea Zone and was removed
            1 artillery and 3 infantry moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from India to Burma
            3 mech_infantrys moved from Persia to West India
            1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from Yunnan to French Indo China
            1 bomber moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 artillery and 1 infantry
            EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 1 transport placed in 80 Sea Zone
            1 fighter placed in 80 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    AA fire in Kwangtung : : -0.17
    British : 1.83
    Italians : 1.33
    Americans : -1.00
    Japanese : -0.33
    AA fire in Novgorod : : -0.17
    

    Savegame



  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 artillery and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.33
    

    Savegame



  • TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
    

    Savegame



  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Malaya
            2 infantry and 1 marine moved from Shan State to French Indo China
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from Borneo to 36 Sea Zone
            1 fighter moved from Queensland to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : 0.00
    

    Savegame



  • @samuel06 Hey, I just realized that I never sent the French… You can go ahead and play Germany, the French will have no moves.



  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs; 
            Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
    

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs; 
            Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter and 3 tactical_bombers moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery moved from Baltic States to Novgorod
            2 artilleries and 6 infantry moved from Poland to Baltic States
            1 bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Germany to Western Germany
            2 artilleries and 2 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : -0.33
    Russians : 1.67
    AA fire in United Kingdom : : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 1.67
    Japanese : -0.50
    

    Savegame



  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shantung to Manchuria
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Amur
            1 bomber moved from Japan to Amur
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 marine moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from Japan to Manchuria
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Kwangsi
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour and 1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Hunan to Yunnan
    

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shantung to Manchuria
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Amur
            1 bomber moved from Japan to Amur
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 marine moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from Japan to Manchuria
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Kwangsi
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour and 1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Amur
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Yunnan to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 fighters moved from Borneo to 35 Sea Zone
            2 tactical_bombers moved from Borneo to 35 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 bomber moved from Amur to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,1,6,6,4,1,1,3,3,3,2,3,1,6,6,2,1,1,4,5,6,4,1,4,6,5,3,1,2,6,3,6,1,4,1,3,5,6,6,6,6,3,2,2,1,5,1,4
            Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : 0.33
    Russians : -0.67
    Japanese : 2.50
    

    Savegame



  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in Alaska
            Battle in Celebes
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Finland
                Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry
                Germans defend with 4 armour and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits
                    Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 4 armour and 3 mech_infantrys
            Battle in Kwangtung
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from Finland to Russia
            2 bombers and 1 fighter moved from Finland to Norway
            3 fighters moved from Gibraltar to Norway
            3 infantry moved from Tunisia to Libya
            6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 bombers placed in Western United States
            3 submarines placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 4.83
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in Alaska
            Battle in Celebes
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Finland
                Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry
                Germans defend with 4 armour and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits
                    Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 4 armour and 3 mech_infantrys
            Battle in Kwangtung
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from Finland to Russia
            2 bombers and 1 fighter moved from Finland to Norway
            3 fighters moved from Gibraltar to Norway
            3 infantry moved from Tunisia to Libya
            6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 bombers placed in Western United States
            3 submarines placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 40 PUs; 
            British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from India to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to Borneo
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from French Indo China to Yunnan
    
        Combat - British
            Battle in Greece
            Battle in 43 Sea Zone
                British attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking Greece from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                    British roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the British lost in Borneo
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 marine
            Battle in 20 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Sumatra
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Sumatra to 41 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 carrier moved from 80 Sea Zone to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 bomber moved from Borneo to French Indo China
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to India
            1 aaGun and 2 infantry moved from Burma to Shan State
            3 mech_infantrys moved from West India to Persia
            1 armour and 4 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            2 armour and 1 mech_infantry placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 fighter and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.50
    Americans : 4.83
    Japanese : -1.17
    

    Savegame



  • TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Ukraine to Smolensk
            1 bomber moved from Bryansk to Smolensk
    

    Savegame



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Ukraine to Smolensk
            1 bomber moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Smolensk
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Belarus
            1 armour moved from Rostov to Belarus
            1 bomber moved from Smolensk to Novgorod
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 artilleries and 6 infantry moved from Northern Italy to Southern France
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            2 infantry moved from French Indo China to Kwangsi
            3 fighters moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Malaya to Kwangsi
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 2 mech_infantrys
                    ANZAC roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                ANZAC win, taking Kwangsi from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            3 fighters moved from Kwangsi to French Indo China
            1 fighter moved from Queensland to 36 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame



  • @samuel06 I can’t post the French again…


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