• TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Infantry moved from South Africa to Mozambique
                  British take Mozambique from Thai
            2 Mech.Infs moved from South Africa to French Equatorial Africa
            1 Infantry moved from South Africa to Rhodesia
            6 Infantrys moved from Rajputana to Bombay
            2 Tanks moved from Hyderabad to Bombay
            1 Artillery, 2 Elites and 2 Infantrys moved from Assam to Yunnan
            1 Elite and 4 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from Yukon to Alaska
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 6 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 1 Artillery, 2 Elites and 2 Infantrys
                Hisaichi defend with 3 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    British roll dice for 1 Artillery and 2 Elites in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Yunnan
                    British roll dice for 1 Artillery and 2 Elites in Yunnan, round 4 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the British lost in Yunnan
                    British roll dice for 1 Artillery and 1 Elite in Yunnan, round 5 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for British: 2 Elites and 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
            Battle in Bombay
                British attack with 6 Infantrys and 2 Tanks
                Thai defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 2 Tanks
                    British roll dice for 6 Infantrys and 2 Tanks in Bombay, round 2 : 3/8 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Thai
                    Thai roll dice for 1 Artillery, 1 Bunker, 1 Elite and 2 Tanks in Bombay, round 2 : 2/5 hits, 2.17 expected hits
                    1 Elite owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Bombay
                    British roll dice for 4 Infantrys and 2 Tanks in Bombay, round 3 : 2/6 hits, 1.67 expected hits
                    Thai roll dice for 1 Bunker and 2 Tanks in Bombay, round 3 : 2/3 hits, 1.50 expected hits
                    2 Tanks owned by the Thai and 2 Infantrys owned by the British lost in Bombay
                    British roll dice for 2 Infantrys and 2 Tanks in Bombay, round 4 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Bunker in Bombay, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Thai lost in Bombay
                British win, taking Bombay from Thai with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for British: 4 Infantrys
                Casualties for Thai: 1 Artillery, 1 Bunker, 1 Elite and 2 Tanks
    
        Non Combat Move - British
            5 Infantrys moved from Hyderabad to Bihar
    
        Place Units - British
            2 ArmoredCars placed in Vancouver
            2 Mech.Infs placed in Cape Town
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            British undo move 3.
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            1 Infantry placed in Vancouver
            1 Infantry placed in Manchester
            1 Carrier and 1 Submarine placed in 18 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 2 Fighters
            EDIT: Adding units owned by British to 18 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Hisaichi : 0.33
    Thai : -0.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Turn Complete - Anzac
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            2 Tanks moved from French Equatorial Africa to New Valley
            1 Infantry moved from Nigeria to French Equatorial Africa
            2 Transports moved from 38 Sea Zone to 35 Sea Zone
            1 Elite, 1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Tank moved from Amazon to Bahia
    
        Purchase Units - Dutch
            Dutch buy 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in New Valley
                Dutch attack with 2 Tanks
                Italians defend with 1 Infantry
                    Dutch roll dice for 2 Tanks in New Valley, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                Dutch win, taking New Valley from Italians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry moved from French Equatorial Africa to Darfur
    
        Place Units - Dutch
            2 Submarines placed in 35 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Dutch : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            1 Mot.Inf moved from E.Romania to Kiev
                  Romanians take Kiev from Russians
            1 Mot.Inf moved from Kiev to Vinnytsia
            3 Infantrys moved from E.Romania to Vinnytsia
            2 Tanks moved from Bucharest to Vinnytsia
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            2 Infantrys and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from Burma to Yunnan
            8 Infantrys moved from S.Thailand to Burma
            1 Destroyer, 1 Submarine and 2 Transports moved from 66 Sea Zone to 61 Sea Zone
            6 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
    
        Place Units - Thai
            1 Bunker placed in Burma
            1 Elite and 1 Infantry placed in S.Thailand
            3 Infantrys and 3 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Thai : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            2 S.Submarines moved from 121 Sea Zone to 104 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 104 Sea Zone
            1 Infantry moved from Jaluit to 104 Sea Zone
            1 Infantry moved from 104 Sea Zone to Tarawa
                  British take Tarawa from Yamamoto
            3 Infantrys moved from Johnston to 98 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
            3 Infantrys moved from 104 Sea Zone to Nauru
                  British take Nauru from Hisaichi
            4 S.Submarines moved from 83 Sea Zone to 71 Sea Zone
            4 Transports moved from 74 Sea Zone to 71 Sea Zone
            1 Destroyer and 1 Submarine moved from 32 Sea Zone to 33 Sea Zone
            1 Destroyer and 1 Submarine moved from 32 Sea Zone to 36 Sea Zone
            3 Tanks moved from Spanish Guinea to French Equatorial Africa
    
        Purchase Units - Americans
            Americans buy 5 Destroyers, 6 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Germans defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 36 Sea Zone
                1 Destroyer retreated to 35 Sea Zone
                Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Submarine
            Battle in 33 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Germans defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 33 Sea Zone
                Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 26 Sea Zone
            Americans undo move 1.
            6 S.Submarines placed in 13 Sea Zone
            3 Destroyers placed in 26 Sea Zone
            2 Destroyers and 1 Submarine placed in 71 Sea Zone
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            4 Destroyers, 2 Submarines and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
            1 Destroyer and 1 Submarine moved from 36 Sea Zone to 35 Sea Zone
            1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Destroyer and 1 Submarine moved from 31 Sea Zone to 34 Sea Zone
            1 Elite, 1 HeavyTank and 6 Infantrys moved from Vinnytsia to Donetsk
            2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Vinnytsia
            2 ArmoredCars moved from Bohemia to Vinnytsia
            5 Tanks moved from Bohemia to Vinnytsia
            3 Mech.Infs moved from Bavaria to Brest
            3 HeavyTanks moved from Krakow to Brest
            1 Artillery and 1 Elite moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 ArmoredCar moved from Latvia to Estonia
                  Germans take Estonia from Russians
            2 ArmoredCars moved from Lithuania to Novgorod
            1 JetFighter moved from East Prussia to Donetsk
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys and 3 Elites moved from Hamburg to 23 Sea Zone
            3 Artillerys, 3 Elites and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 3 Elites and 1 Infantry moved from 24 Sea Zone to Oulu
                  Germans take Oulu from Russians
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Infantry moved from Lapland to N.Karelia
                  Germans take N.Karelia from Russians
            3 Artillerys and 1 Infantry moved from Lapland to Oulu
            4 HeavyTanks moved from Warsaw to Brest
            1 Artillery moved from East Prussia to Latvia
            3 Infantrys moved from N.Algeria to E.Morocco
            3 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys and 7 Tanks moved from Mauritania to French Sudan
    
        Purchase Units - Germans
            Germans buy 1 Carrier, 2 Destroyers, 3 Elites, 4 HeavyTanks, 3 Infantrys, 3 Mech.Infs, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in French Sudan
                Germans attack with 2 Infantrys and 7 Tanks
                Dutch defend with 1 Elite
                    Germans roll dice for 2 Infantrys and 7 Tanks in French Sudan, round 2 : 4/9 hits, 3.83 expected hits
                    French roll dice for 1 Elite in French Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in French Sudan
                Germans win, taking French Sudan from French with 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 3
                Casualties for Dutch: 1 Elite
            Battle in Novgorod
                Germans attack with 2 ArmoredCars
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Mech.Inf
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Mech.Inf in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in Donetsk
                Germans attack with 1 Elite, 1 HeavyTank, 6 Infantrys and 1 JetFighter
                Russians defend with 8 Infantrys
                    Germans roll dice for 1 Elite, 1 HeavyTank, 6 Infantrys and 1 JetFighter in Donetsk, round 2 : 2/9 hits, 2.67 expected hits
                    Russians roll dice for 8 Infantrys in Donetsk, round 2 : 6/8 hits, 2.67 expected hits
                    2 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Elite, 1 HeavyTank and 1 JetFighter in Donetsk, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 6 Infantrys in Donetsk, round 3 : 1/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Donetsk
                    Germans roll dice for 1 HeavyTank and 1 JetFighter in Donetsk, round 4 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 4 Infantrys in Donetsk, round 4 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 HeavyTank owned by the Germans lost in Donetsk
                 retreated to Donetsk
                Russians win with 2 Infantrys remaining. Battle score for attacker is -10
                Casualties for Germans: 1 Elite, 1 HeavyTank and 6 Infantrys
                Casualties for Russians: 6 Infantrys
            Battle in 35 Sea Zone
                Germans attack with 5 Destroyers, 3 Submarines and 2 Transports
                Americans defend with 1 Destroyer; Dutch defend with 1 Destroyer, 2 Submarines and 4 Transports
                    Germans roll dice for 3 Submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Dutch roll dice for 2 Submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 5 Destroyers and 2 Transports in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers and 4 Transports in 35 Sea Zone, round 2 : 0/6 hits, 1.33 expected hits
                    2 Transports owned by the Dutch lost in 35 Sea Zone
                    Germans roll dice for 3 Submarines in 35 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 2 Submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 5 Destroyers and 2 Transports in 35 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers and 2 Transports in 35 Sea Zone, round 3 : 0/4 hits, 1.00 expected hits
                    1 Transport owned by the Dutch and 1 Transport owned by the Germans lost in 35 Sea Zone
                    Germans roll dice for 3 Submarines in 35 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    Dutch roll dice for 2 Submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 5 Destroyers and 1 Transport in 35 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers and 1 Transport in 35 Sea Zone, round 4 : 1/3 hits, 0.83 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Transport owned by the Germans lost in 35 Sea Zone
                    Germans roll dice for 3 Submarines in 35 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Submarine in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 5 Destroyers in 35 Sea Zone, round 5 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Germans, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 35 Sea Zone
                Germans win with 5 Destroyers and 2 Submarines remaining. Battle score for attacker is 35
                Casualties for Dutch: 1 Destroyer, 2 Submarines and 4 Transports
                Casualties for Germans: 1 Submarine and 2 Transports
                Casualties for Americans: 1 Destroyer
    
        Non Combat Move - Germans
            1 JetFighter moved from Donetsk to Brest
            1 Infantry moved from Brest to Kiev
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Brest to Vinnytsia
            1 Artillery moved from East Prussia to Lithuania
            1 Adv.Fighter, 1 Carrier, 5 Destroyers and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone
            1 Fighter moved from Netherlands to 22 Sea Zone
            1 JetFighter moved from Stockholm to 22 Sea Zone
            1 Bomber moved from Stockholm to Danzig
    
        Place Units - Germans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
            3 Elites and 3 Infantrys placed in Hamburg
            4 HeavyTanks placed in Warsaw
            5 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Submarine placed in 41 Sea Zone
    
        Turn Complete - Germans
            Germans collect 142 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    French : -0.33
    Russians : 2.33
    Dutch : -3.17
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Crimea to 54 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            2 HeavyTanks and 5 Tanks moved from Kursk to Georgia
            3 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Stalingrad to Saratov
            1 Infantry moved from S.Karelia to Vyborg
            2 Infantrys moved from Leningrad to Novgorod
            2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry and 1 Tank moved from Kursk to Minsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Estonia
            2 Infantrys moved from S.Karelia to N.Karelia
            4 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Sverdlovsk to Ufa
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Infantrys moved from Chimkent to Uzbekistan
            2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
            1 Infantry moved from Chita to Hulunbuir
            2 Fighters moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Chita to Heilungchiang
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from Chita to Ayan
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Yakutsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 32 Infantrys and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 3 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 3 Infantrys in Estonia, round 2 : 2/3 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in Estonia, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Kiev
                Russians attack with 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits, 0.50 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 3 : 2/3 hits, 0.50 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Romanians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Georgia
                Russians attack with 2 HeavyTanks and 5 Tanks
                Italians defend with 1 AAGun, 1 Factory, 2 HeavyTanks and 1 Tank
                    Russians roll dice for 2 HeavyTanks and 5 Tanks in Georgia, round 2 : 5/7 hits, 3.83 expected hits
                    Italians roll dice for 2 HeavyTanks and 1 Tank in Georgia, round 2 : 2/3 hits, 1.83 expected hits
                    2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians and 2 Tanks owned by the Russians lost in Georgia
                Russians win, taking Georgia from Italians with 2 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Russians: 2 Tanks
                Casualties for Italians: 2 HeavyTanks and 1 Tank
            Battle in Ayan
                Russians attack with 1 Artillery and 4 Infantrys
                Yamamoto defend with 1 Infantry and 1 Marine
                    Russians roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Marine
            Battle in Heilungchiang
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 4 ArmoredCars
                    Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 1/4 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Russians lost in Heilungchiang
                    Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Heilungchiang, round 3 : 1/2 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Heilungchiang
                Hisaichi win with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Hulunbuir
                Russians attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Hisaichi defend with 2 Artillerys and 2 Elites
                    Russians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 4/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Elites in Hulunbuir, round 2 : 1/4 hits, 1.33 expected hits
                    2 Elites owned by the Hisaichi, 1 Infantry owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Artillerys and 2 Elites
            Battle in N.Karelia
                Russians attack with 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in N.Karelia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Germans win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 4 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Germans win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Germans: 1 Elite
            Battle in Latvia
                Russians attack with 3 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Latvia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Latvia, round 4 : 2/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Novgorod
                Russians attack with 3 Infantrys
                Germans defend with 2 ArmoredCars
                    Russians roll dice for 3 Infantrys in Novgorod, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 2 ArmoredCars in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Novgorod
                    Russians roll dice for 3 Infantrys in Novgorod, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
    
        Non Combat Move - Russians
            10 Tanks moved from Moscow to Kursk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Kursk to Smolensk
            2 Fighters moved from Hulunbuir to Chita
    
        Place Units - Russians
            2 Infantrys placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            10 Tanks placed in Moscow
            2 Artillerys and 2 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Kursk
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in Helsinki
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Romanians : -0.67
    Italians : 0.17
    Hisaichi : 0.67
    Yamamoto : 0.33
    Russians : 7.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Italians
            1 Artillery, 1 Elite and 1 Mech.Inf moved from Istanbul to Bursa
            3 Tanks moved from Greece to Bursa
            2 Infantrys moved from Kufra to Darfur
            1 Bomber moved from Kufra to Darfur
            2 Tanks moved from Tobruk to New Valley
            1 Infantry moved from Kufra to New Valley
            1 Tank moved from W.Iran to Astrakhan
                  Italians take Azerbaijan from Russians
                  Italians take Astrakhan from Russians
            1 Infantry moved from Adana to Erzurum
            1 Artillery and 1 Infantry moved from Syria to Adana
            1 HeavyTank and 1 Tank moved from W.Iran to Azerbaijan
            1 Tank moved from Lower Egypt to Nubia
                  Italians take Nubia from British
            1 Tank moved from Nubia to Darfur
            2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 52 Sea Zone
            2 Artillerys and 2 Infantrys moved from 52 Sea Zone to Bursa
            1 HeavyTank moved from Cairo to New Valley
            1 Bomber moved from Kufra to Bulgaria
            1 Elite moved from Greece to Bulgaria
            1 Adv.Fighter moved from Kufra to New Valley
            1 Infantry moved from Campania to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 48 Sea Zone to 52 Sea Zone
            1 Infantry moved from 52 Sea Zone to Bursa
            1 Elite and 1 Infantry moved from Cairo to 56 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 56 Sea Zone to 52 Sea Zone
            1 Elite and 1 Infantry moved from 52 Sea Zone to Izmir
            2 Elites moved from Tobruk to 48 Sea Zone
            2 Cruisers and 2 Elites moved from 48 Sea Zone to 52 Sea Zone
            1 Elite moved from 52 Sea Zone to Bursa
            1 Elite moved from 52 Sea Zone to Izmir
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Tobruk to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 52 Sea Zone
            2 Infantrys moved from 52 Sea Zone to Izmir
            1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone
            1 Infantry moved from Tobruk to 51 Sea Zone
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 52 Sea Zone
            1 Infantry moved from 52 Sea Zone to Izmir
            1 Cruiser moved from 55 Sea Zone to 52 Sea Zone
            1 Transport moved from 55 Sea Zone to 48 Sea Zone
            1 Artillery and 5 Infantrys moved from Rome to Campania
            1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 42 Sea Zone to 31 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 Bomber and 1 Elite
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Bomber and 1 Elite in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Bomber, 2 Infantrys and 1 Tank
                Dutch defend with 1 Infantry
                    Italians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Darfur, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Darfur
                Italians win, taking Darfur from British with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Izmir
                Italians attack with 2 Elites and 4 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Italians roll dice for 3 Cruisers in Izmir, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 2 Elites and 4 Infantrys in Izmir, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians lost in Izmir
                    Italians roll dice for 2 Elites and 2 Infantrys in Izmir, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Izmir
                    Italians roll dice for 2 Elites and 2 Infantrys in Izmir, round 4 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Izmir, round 4 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 2 Elites and 2 Infantrys in Izmir, round 5 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Izmir, round 5 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Izmir
                    Italians roll dice for 2 Elites and 1 Infantry in Izmir, round 6 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Izmir, round 6 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir
                    Italians roll dice for 2 Elites in Izmir, round 7 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 7 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Italians and 1 Tank owned by the Neutral lost in Izmir
                Italians loses 0 PUs for violating Izmirs neutrality.
                Italians win, taking Izmir from Neutral with 1 Elite remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Elite and 4 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Bursa
                Italians attack with 3 Artillerys, 2 Elites, 3 Infantrys, 1 Mech.Inf and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    Italians roll dice for 3 Cruisers in Bursa, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Italians roll dice for 3 Artillerys, 2 Elites, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Bursa, round 2 : 7/12 hits, 4.67 expected hits
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                    1 Bunker owned by the Neutral, 1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Bursa
                Italians loses 0 PUs for violating Bursas neutrality.
                Italians win, taking Bursa from Neutral with 3 Artillerys, 2 Elites, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in New Valley
                Italians attack with 1 Adv.Fighter, 1 HeavyTank, 1 Infantry and 2 Tanks
                Dutch defend with 2 Tanks
                    Italians roll dice for 1 Adv.Fighter, 1 HeavyTank, 1 Infantry and 2 Tanks in New Valley, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 2 Tanks in New Valley, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Dutch lost in New Valley
                    Italians roll dice for 1 Adv.Fighter, 1 HeavyTank, 1 Infantry and 2 Tanks in New Valley, round 3 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in New Valley
                Italians win, taking New Valley from British with 1 Adv.Fighter, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Dutch: 2 Tanks
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            1 Bomber moved from Darfur to Kufra
            1 Adv.Fighter moved from New Valley to Kufra
            1 Bomber moved from Bulgaria to Greece
            1 Bomber moved from Vinnytsia to Greece
    
        Place Units - Italians
            2 Artillerys and 2 Elites placed in Greece
            1 Bunker and 1 Factory placed in Kufra
            2 ArmoredCars and 4 Infantrys placed in Cairo
            2 Artillerys placed in Campania
            2 Tanks placed in Syria
            3 Tanks placed in W.Iran
    
        Turn Complete - Italians
            Italians collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : -4.17
    British : -1.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Purchase Units - French
            French buy 1 Adv.Fighter; Remaining resources: 3 PUs; 
    
        Non Combat Move - French
            1 Fighter moved from Greenland to Manchester
            1 Infantry moved from Dublin to Munster
            1 Elite moved from Churchill to 1 Sea Zone
            1 Elite and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Elite moved from 8 Sea Zone to Greenland
    
        Place Units - French
            1 Adv.Fighter placed in Munster
    
        Turn Complete - French
            French collect 11 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            3 Infantrys moved from Tabiteuea to Tarawa
            2 Infantrys moved from Canberra to 122 Sea Zone
            2 Infantrys and 4 S.Submarines moved from 122 Sea Zone to 123 Sea Zone
            1 Infantry moved from Kermandec to 123 Sea Zone
            4 Elites moved from Davao to 107 Sea Zone
            1 B.Transport and 4 Elites moved from 107 Sea Zone to 109 Sea Zone
            4 Elites moved from 109 Sea Zone to Nauru
            3 Infantrys and 4 S.Submarines moved from 123 Sea Zone to 124 Sea Zone
            1 Infantry moved from Tonga to 124 Sea Zone
            4 Infantrys and 4 S.Submarines moved from 124 Sea Zone to 117 Sea Zone
            1 Infantry moved from 117 Sea Zone to Christmas
                  Yamamoto take Christmas from Americans
            1 Infantry moved from 117 Sea Zone to Phoenix
                  Yamamoto take Phoenix from Americans
            2 Infantrys moved from 117 Sea Zone to Palmyra
                  Yamamoto take Palmyra from Americans
            2 Adv.Fighters moved from Kermandec to Tarawa
            6 Infantrys moved from Kwangtung to Hunan
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan
            1 Artillery moved from Okhotsk to Zhigansk
                  Yamamoto take Zhigansk from Russians
            2 Artillerys and 2 Elites moved from Tokyo to 84 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Elites moved from 92 Sea Zone to N.French Indochina
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys moved from Hokkaido to 75 Sea Zone
            1 Artillery and 6 Infantrys moved from 75 Sea Zone to Koryakia
            3 Infantrys moved from Hokkaido to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Yamamoto take Kolyma from Russians
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Infantry moved from 75 Sea Zone to N.Sakhalin
            1 Submarine moved from 76 Sea Zone to 72 Sea Zone
            3 Adv.Fighters moved from 76 Sea Zone to N.Sakhalin
            1 Destroyer moved from 76 Sea Zone to 72 Sea Zone
            2 S.Submarines moved from 76 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 87 Sea Zone
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Submarine moved from 76 Sea Zone to 72 Sea Zone
            2 B.Carriers, 1 Battleship, 3 Destroyers, 2 Fighters and 1 L.Fighter moved from 76 Sea Zone to 87 Sea Zone
            2 Fighters and 1 L.Fighter moved from 87 Sea Zone to Wake
            2 Destroyers moved from 84 Sea Zone to 93 Sea Zone
            2 Destroyers moved from 93 Sea Zone to 107 Sea Zone
            1 Bomber moved from Kwangsi to Tabiteuea
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 3 Destroyers, 3 Elites, 14 Infantrys, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Submarines
                British defend with 2 Infantrys and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the British and 2 Infantrys owned by the British lost in 72 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 10
                Casualties for British: 2 Infantrys and 1 Transport
            Battle in N.Sakhalin
                Yamamoto attack with 3 Adv.Fighters and 1 Infantry
                Russians defend with 1 Bunker
                    Yamamoto roll dice for 3 Cruisers in N.Sakhalin, round 2 : 0/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters and 1 Infantry in N.Sakhalin, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin
                Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Wake
                Yamamoto attack with 2 Fighters, 2 Infantrys and 1 L.Fighter
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Fighters, 2 Infantrys and 1 L.Fighter in Wake, round 2 : 4/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Nauru
                Yamamoto attack with 4 Elites
                Americans defend with 3 Infantrys
                    Yamamoto roll dice for 4 Elites in Nauru, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Nauru, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Nauru
                    Yamamoto roll dice for 3 Elites in Nauru, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Nauru, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Nauru
                    Yamamoto roll dice for 2 Elites in Nauru, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Nauru, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Nauru
                Yamamoto win, taking Nauru from British with 2 Elites remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Elites
                Casualties for Americans: 3 Infantrys
            Battle in Ayan
                Yamamoto attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                Yamamoto win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Tarawa
                Yamamoto attack with 2 Adv.Fighters and 3 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Tarawa, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Tarawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tarawa
                Yamamoto win, taking Tarawa from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Koryakia
                Yamamoto attack with 1 Artillery and 6 Infantrys
                Americans defend with 4 Infantrys
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Koryakia, round 2 : 3/7 hits, 1.50 expected hits
                    Russians roll dice for 4 Infantrys in Koryakia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Koryakia
                    Yamamoto roll dice for 1 Artillery and 5 Infantrys in Koryakia, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Koryakia
                Yamamoto win, taking Koryakia from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 4 Infantrys
    
        Non Combat Move - Yamamoto
            3 Adv.Fighters moved from N.Sakhalin to Hokkaido
            2 Fighters moved from Wake to 87 Sea Zone
            1 L.Fighter moved from Wake to Tabiteuea
            2 Adv.Fighters moved from Tarawa to Tabiteuea
            1 Carrier, 1 Destroyer and 2 Transports moved from 122 Sea Zone to 114 Sea Zone
            2 Marines and 2 Tanks moved from Port Moresby to 114 Sea Zone
            1 Tank moved from 114 Sea Zone to New Ireland
            1 Tank moved from 114 Sea Zone to Bougainville
            1 Marine moved from 114 Sea Zone to New Ireland
            1 Marine moved from 114 Sea Zone to Bougainville
    
        Place Units - Yamamoto
            1 Destroyer, 1 L.Fighter and 1 S.Submarine placed in 114 Sea Zone
            2 S.Submarines placed in 122 Sea Zone
            2 Destroyers placed in 85 Sea Zone
            1 S.Bomber placed in Davao
            1 Bunker placed in Tabiteuea
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Port Moresby: 1 Elite, 2 Infantrys and 1 Tank
            EDIT: Adding units owned by Yamamoto to West Papua: 1 Elite, 2 Infantrys and 1 Tank
            EDIT: Removing units owned by Yamamoto from Port Moresby: 2 Infantrys, 1 Marine and 1 Tank
            EDIT: Adding units owned by Yamamoto to Milne Bay: 2 Infantrys, 1 Marine and 1 Tank
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Davao
            3 Elites placed in Hokkaido
            6 Infantrys placed in Hong Kong
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Yamamoto : 4.50
    Americans : -0.67
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            2 Infantrys and 1 Marine moved from Szechwan to Yunnan
            2 Infantrys moved from Suiyuan to Chahar
            2 Adv.Fighters moved from Shensi to Chahar
            2 Adv.Fighters moved from Shensi to Shantung
            3 Infantrys moved from Shansi to Shantung
            1 Infantry moved from Anhwei to Shanghai
            2 Adv.Fighters moved from Shensi to Yunnan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 Adv.Fighters, 2 Infantrys and 1 Marine
                Thai defend with 2 Infantrys
                    Chinese roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Marine in Yunnan, round 2 : 4/5 hits, 1.83 expected hits
                    Thai roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Thai with 2 Adv.Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 2 Infantrys
            Battle in Shantung
                Chinese attack with 2 Adv.Fighters and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 2 Adv.Fighters and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Chahar
                Chinese attack with 2 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Shanghai
                Chinese attack with 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shantung to Hupeh
            13 Tanks moved from Kweichow to Hupeh
            1 Tank moved from Shensi to Hupeh
            2 Adv.Fighters moved from Chahar to Hupeh
            1 Adv.Fighter moved from Shantung to Hupeh
            2 Adv.Fighters moved from Yunnan to Hupeh
            1 Elite, 1 Infantry and 1 Marine moved from Lanchow to Szechwan
            4 Infantrys moved from Ningsia to Suiyuan
            1 Tank moved from Lanchow to Hupeh
            1 Artillery, 1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Hsining to Hupeh
            1 ArmoredCar moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            2 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Chinese : 4.00
    Thai : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            13 Infantrys and 2 Tanks moved from Burma to Yunnan
            2 Infantrys moved from N.French Indochina to Kweichow
            2 Adv.Fighters moved from Hunan to Kweichow
            10 Infantrys moved from N.French Indochina to Yunnan
            3 Infantrys moved from Kwangsi to Hunan
            2 B.Transports moved from 61 Sea Zone to 65 Sea Zone
            5 Infantrys and 1 Tank moved from Malaya to 65 Sea Zone
            2 B.Transports, 5 Infantrys and 1 Tank moved from 65 Sea Zone to 61 Sea Zone
            5 Infantrys and 1 Tank moved from 61 Sea Zone to Burma
            3 ArmoredCars moved from Changchun to 84 Sea Zone
            2 ArmoredCars moved from 84 Sea Zone to Shanghai
            1 ArmoredCar moved from 84 Sea Zone to Shanghai
            4 ArmoredCars moved from Liaoning to Shantung
            2 Adv.Fighters and 1 Fighter moved from Liaoning to Hulunbuir
            1 ArmoredCar moved from Heilungchiang to Hulunbuir
            1 Tank moved from Peking to Hulunbuir
            1 Tank moved from Peking to Hulunbuir
            2 Mech.Infs moved from Peking to Hulunbuir
            12 Tanks moved from Peking to Chahar
            1 ArmoredCar moved from Changchun to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys, 4 Infantrys, 2 Marines, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 12 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 12 Tanks in Chahar, round 2 : 7/12 hits, 6.00 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 11 Tanks remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 2 Infantrys
            Battle in Shanghai
                Hisaichi attack with 3 ArmoredCars
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars in Shanghai, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shanghai
                    Hisaichi roll dice for 2 ArmoredCars in Shanghai, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 4 ArmoredCars
                Chinese defend with 3 Infantrys
                    Hisaichi roll dice for 4 ArmoredCars in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 4 ArmoredCars in Shantung, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 3 ArmoredCars in Shantung, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Hulunbuir
                Hisaichi attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 2 Tanks
                Russians defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 2 Tanks in Hulunbuir, round 2 : 2/8 hits, 3.33 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Hulunbuir, round 2 : 2/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter, 1 Mech.Inf and 2 Tanks in Hulunbuir, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 Artillerys in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 Adv.Fighters, 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar and 1 Mech.Inf
                Casualties for Russians: 2 Artillerys and 2 Infantrys
            Battle in Yunnan
                Hisaichi attack with 23 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry and 1 Marine
                    Hisaichi roll dice for 23 Infantrys and 2 Tanks in Yunnan, round 2 : 3/25 hits, 4.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 21 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Marine
            Battle in Kweichow
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Kweichow to Hunan
            2 Adv.Fighters and 1 Fighter moved from Hulunbuir to Liaoning
    
        Place Units - Hisaichi
            4 Artillerys and 2 Marines placed in Malaya
            3 Infantrys placed in Kwangsi
            4 Tanks placed in Liaoning
            4 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Chinese : 1.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 Infantry moved from Rhodesia to Belgian Congo
            1 Infantry moved from Mozambique to Kenya
            2 Mech.Infs moved from French Equatorial Africa to Belgian Congo
            5 Infantrys moved from Bihar to Assam
            2 Artillerys, 2 Elites and 3 Infantrys moved from Assam to Yunnan
            2 ArmoredCars and 2 Tanks moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            2 Tanks moved from Bombay to Hyderabad
            2 Artillerys moved from Madras to Hyderabad
            5 Infantrys moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 3 Carriers, 12 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 2 Artillerys, 2 Elites and 3 Infantrys
                Hisaichi defend with 21 Infantrys and 2 Tanks
                    British roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Yunnan, round 2 : 2/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 21 Infantrys and 2 Tanks in Yunnan, round 2 : 10/23 hits, 8.00 expected hits
                    2 Elites owned by the British, 2 Artillerys owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
                Hisaichi win with 19 Infantrys and 2 Tanks remaining. Battle score for attacker is -16
                Casualties for British: 2 Artillerys, 2 Elites and 3 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - British
            3 Fighters moved from Wales to 18 Sea Zone
            1 Fighter moved from Wales to 18 Sea Zone
            2 Fighters moved from Manchester to 18 Sea Zone
    
        Place Units - British
            3 Carriers and 1 S.Submarine placed in 18 Sea Zone
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Hisaichi : 2.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Anzac
            1 Transport moved from 98 Sea Zone to 89 Sea Zone
    
        Non Combat Move - Anzac
    
        Turn Complete - Anzac
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Dutch
            1 Elite and 1 Infantry moved from Amazon to Bahia
    
        Purchase Units - Dutch
            Dutch buy 2 Submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Submarines placed in 35 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            4 Adv.Fighters and 2 Infantrys moved from Vinnytsia to Kiev
            2 Elites, 1 Infantry, 1 Mot.Inf and 2 Tanks moved from Vinnytsia to Donetsk
            1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
            2 Tanks moved from Bucharest to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Elites, 1 Infantry, 1 Mot.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Elites, 1 Infantry, 1 Mot.Inf and 2 Tanks in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Elites, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Romanians attack with 4 Adv.Fighters and 2 Infantrys
                Russians defend with 3 Infantrys
                    Romanians roll dice for 4 Adv.Fighters and 2 Infantrys in Kiev, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
                Romanians win, taking Kiev from Russians with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            4 Adv.Fighters moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Vinnytsia
            1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Thai
            3 Tanks moved from Bangkok to Burma
            3 Infantrys moved from Bangkok to S.Thailand
            1 Elite and 7 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 6 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys placed in S.Thailand
            4 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            6 S.Submarines moved from 13 Sea Zone to 35 Sea Zone
            1 Destroyer and 1 Submarine moved from 33 Sea Zone to 35 Sea Zone
            3 Destroyers moved from 26 Sea Zone to 35 Sea Zone
            4 Artillerys and 4 Infantrys moved from Alaska to 71 Sea Zone
            4 Adv.Fighters, 4 Artillerys, 1 B.Transport, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Infantrys, 8 S.Submarines, 2 Submarines and 4 Transports moved from 71 Sea Zone to 72 Sea Zone
            4 Artillerys and 4 Infantrys moved from 72 Sea Zone to Koryakia
            1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
            5 S.Submarines moved from 104 Sea Zone to 117 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Infantrys and 10 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 Destroyer
                Yamamoto defend with 1 B.Transport
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport
            Battle in 35 Sea Zone
                Americans attack with 4 Destroyers, 6 S.Submarines and 1 Submarine; Dutch loiter and taunt
                Germans defend with 5 Destroyers and 2 Submarines
                    Americans roll dice for 6 S.Submarines and 1 Submarine in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 2 Submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Destroyers in 35 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 5 Destroyers in 35 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    2 Submarines owned by the Germans, 2 Destroyers owned by the Americans and 1 Submarine owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 6 S.Submarines in 35 Sea Zone, round 3 : 6/6 hits, 3.00 expected hits
                    Germans roll dice for 5 Destroyers in 35 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                    5 Destroyers owned by the Germans lost in 35 Sea Zone
                Americans win with 2 Destroyers and 6 S.Submarines remaining. Battle score for attacker is 31
                Casualties for Americans: 2 Destroyers and 1 Submarine
                Casualties for Germans: 5 Destroyers and 2 Submarines
            Battle in 117 Sea Zone
                Americans attack with 5 S.Submarines
                Yamamoto defend with 4 S.Submarines
                    Americans roll dice for 5 S.Submarines in 117 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 4 S.Submarines in 117 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                3 S.Submarines owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 117 Sea Zone
                    Americans roll dice for 3 S.Submarines in 117 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Yamamoto lost in 117 Sea Zone
                Americans win with 3 S.Submarines remaining. Battle score for attacker is 20
                Casualties for Americans: 2 S.Submarines
                Casualties for Yamamoto: 4 S.Submarines
            Battle in 72 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 B.Transport, 2 Carriers, 1 Cruiser, 3 Destroyers, 8 S.Submarines, 2 Submarines and 4 Transports
                Yamamoto defend with 1 Destroyer and 2 Submarines
                    Americans roll dice for 8 S.Submarines and 2 Submarines in 72 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
                    Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                Americans win with 4 Adv.Fighters, 1 B.Transport, 2 Carriers, 1 Cruiser, 3 Destroyers, 8 S.Submarines and 4 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Submarines
                Casualties for Yamamoto: 1 Destroyer and 2 Submarines
            Battle in Koryakia
                Americans attack with 4 Artillerys and 4 Infantrys
                Yamamoto defend with 1 Artillery and 4 Infantrys
                    Americans roll dice for 4 Artillerys and 4 Infantrys in Koryakia, round 2 : 3/8 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Koryakia, round 2 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto lost in Koryakia
                    Americans roll dice for 4 Artillerys and 4 Infantrys in Koryakia, round 3 : 0/8 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Koryakia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Koryakia
                    Americans roll dice for 4 Artillerys and 3 Infantrys in Koryakia, round 4 : 3/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Koryakia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Koryakia
                Americans win, taking Koryakia from Yamamoto with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 Artillery and 4 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            3 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 26 Sea Zone
            1 S.Submarine placed in 13 Sea Zone
            2 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Yamamoto : -1.67
    Americans : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 Infantry moved from French Sudan to Gold Coast
                  Germans take Gold Coast from British
            1 Tank moved from French Sudan to Nigeria
                  Germans take Nigeria from British
            1 Tank moved from Nigeria to French Equatorial Africa
            1 Infantry and 6 Tanks moved from French Sudan to French Equatorial Africa
            1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Destroyer and 1 Submarine moved from 31 Sea Zone to 34 Sea Zone
            3 Infantrys moved from W.Morocco to Mauritania
            3 Infantrys moved from E.Morocco to W.Morocco
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Elites and 3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Elites, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Elites and 3 Infantrys moved from 24 Sea Zone to Tampere
            1 Infantry moved from Oulu to Kotka
                  Germans take Kotka from Russians
            6 Artillerys, 3 Elites and 1 Infantry moved from Oulu to Tampere
            1 Infantry moved from Murmansk to N.Karelia
            1 Infantry moved from N.Karelia to Oulu
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            2 ArmoredCars and 5 Tanks moved from Vinnytsia to Rostov
            1 Artillery moved from Lithuania to Latvia
            2 HeavyTanks and 3 Tanks moved from East Prussia to Latvia
            3 Mech.Infs moved from Brest to Latvia
            4 HeavyTanks moved from Warsaw to Brest
            5 Tanks moved from Bohemia to Brest
            3 Mech.Infs moved from Bavaria to Brest
            1 Bomber moved from Danzig to Kursk
            1 JetFighter moved from Brest to Kursk
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Bunker, 3 Destroyers, 4 Elites, 21 Infantrys, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Kursk
                Bombing raid in Kursk rolls: 1,5 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Rostov
                Germans attack with 2 ArmoredCars and 5 Tanks
                Russians defend with 3 Infantrys
                    Germans roll dice for 2 ArmoredCars and 5 Tanks in Rostov, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 3 Infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 2 HeavyTanks, 3 Mech.Infs and 3 Tanks
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 2 HeavyTanks, 3 Mech.Infs and 3 Tanks in Latvia, round 2 : 2/9 hits, 4.17 expected hits
                    Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
                    Germans roll dice for 2 HeavyTanks, 3 Mech.Infs and 3 Tanks in Latvia, round 3 : 7/8 hits, 3.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 HeavyTanks, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery
                Casualties for Russians: 3 Infantrys
            Battle in French Equatorial Africa
                Germans attack with 1 Infantry and 7 Tanks
                Americans defend with 3 Tanks; Dutch defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 7 Tanks in French Equatorial Africa, round 2 : 4/8 hits, 3.67 expected hits
                    French roll dice for 1 Infantry and 3 Tanks in French Equatorial Africa, round 2 : 2/4 hits, 1.83 expected hits
                    1 Infantry owned by the Germans, 3 Tanks owned by the Americans, 1 Infantry owned by the Dutch and 1 Tank owned by the Germans lost in French Equatorial Africa
                Germans win, taking French Equatorial Africa from French with 6 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Infantry and 1 Tank
                Casualties for Dutch: 1 Infantry
                Casualties for Americans: 3 Tanks
            Battle in Tampere
                Germans attack with 6 Artillerys, 6 Elites and 4 Infantrys
                Russians defend with 8 Infantrys
                    Germans roll dice for 1 Cruiser in Tampere, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 6 Artillerys, 6 Elites and 4 Infantrys in Tampere, round 2 : 7/16 hits, 5.67 expected hits
                    Russians roll dice for 8 Infantrys in Tampere, round 2 : 2/8 hits, 2.67 expected hits
                    7 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Tampere
                    Germans roll dice for 6 Artillerys, 6 Elites and 2 Infantrys in Tampere, round 3 : 2/14 hits, 5.33 expected hits
                    Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tampere
                Germans win, taking Tampere from Russians with 6 Artillerys, 6 Elites and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 8 Infantrys
    
        Non Combat Move - Germans
            1 Bomber and 1 JetFighter moved from Kursk to Brest
    
        Place Units - Germans
            1 Bunker placed in Mauritania
            3 Infantrys placed in E.Morocco
            1 Destroyer placed in 41 Sea Zone
            2 Submarines placed in 31 Sea Zone
            Germans undo move 2.
            2 Destroyers placed in 41 Sea Zone
            1 Infantry placed in E.Morocco
            3 S.Submarines placed in 22 Sea Zone
            3 Artillerys and 3 Elites placed in Hamburg
            1 Elite placed in Danzig
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            1 Artillery and 2 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            2 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 151 PUs; end with 151 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    French : 0.17
    Russians : -2.33
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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