• TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Infantry moved from Western Australia to Northern Territory
            1 Infantry moved from Western Australia to Perth
            1 Infantry moved from Western Australia to South Australia
            1 Infantry moved from New South Wales to Queensland
            1 Destroyer moved from 122 Sea Zone to 70 Sea Zone
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
            1 Transport moved from 122 Sea Zone to 114 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from Bougainville to 114 Sea Zone
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
    
        Place Units - Anzac
            6 Tanks placed in Canberra
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            3 Tanks moved from Suriname to Peru
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 3 Tanks in Peru, round 2 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Dutch lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Marine and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Kotka to Oulu
            2 ArmoredCars moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from Lombok to Java
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
            1 Fighter moved from Banjarmasin to Java
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            2 ArmoredCars moved from Bangkok to Burma
            6 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 6 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 2 ArmoredCars, 6 Artillerys, 1 Elite, 6 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 ArmoredCars, 6 Artillerys, 1 Elite, 6 Infantrys and 1 Tank in Burma, round 2 : 3/16 hits, 5.50 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Burma
                Thai win, taking Burma from British with 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Thai : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            3 Destroyers and 2 Submarines moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from Iceland to 3 Sea Zone
            2 ArmoredCars moved from Washington to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            2 ArmoredCars, 1 B.Transport, 1 Destroyer, 2 Infantrys and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            3 Artillerys, 3 Infantrys and 4 Tanks moved from Santiago to S.Chile
            1 Destroyer and 1 Submarine moved from 104 Sea Zone to 109 Sea Zone
            4 Artillerys and 4 Infantrys moved from Umnak to 74 Sea Zone
            2 Tanks moved from Alaska to 71 Sea Zone
            1 ArmoredCar moved from Alaska to 71 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 74 Sea Zone to 72 Sea Zone
            1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 71 Sea Zone to 72 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 ArmoredCar and 1 Tank moved from Alaska to 71 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars, 4 Artillerys, 4 Infantrys and 3 Tanks moved from 72 Sea Zone to Koryakia
            2 Artillerys and 4 Infantrys moved from British Columbia to Yukon
            3 Infantrys moved from Pearl Harbor to 98 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            4 Infantrys moved from 104 Sea Zone to Jaluit
            4 Fighters moved from 104 Sea Zone to Jaluit
            1 Infantry moved from Colombia to Peru
    
        Purchase Units - Americans
            Americans buy 8 ArmoredCars, 4 Infantrys, 4 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jaluit
                Americans attack with 4 Fighters and 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Cruiser in Jaluit, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                    Americans roll dice for 4 Fighters and 4 Infantrys in Jaluit, round 2 : 2/8 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Jaluit, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in 109 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in S.Chile
                Americans attack with 3 Artillerys, 3 Infantrys and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 4 Tanks in S.Chile, round 2 : 3/10 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 3 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in 17 Sea Zone
                Americans attack with 3 Destroyers and 2 Submarines
                Germans defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Destroyers in 17 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans, 1 Destroyer owned by the Germans and 1 Submarine owned by the Americans lost in 17 Sea Zone
                Americans win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Submarine
                Casualties for Germans: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Americans
            4 Fighters moved from Jaluit to 104 Sea Zone
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            3 ArmoredCars placed in Santiago
            3 Tanks placed in Alaska
            1 S.Submarine placed in 13 Sea Zone
            5 ArmoredCars and 1 Tank placed in South Central USA
            4 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : -0.17
    Yamamoto : -1.33
    Americans : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            7 Infantrys moved from Hamburg to 23 Sea Zone
            7 Infantrys moved from 23 Sea Zone to Oslo
            5 Infantrys moved from Stockholm to Middle Norrland
            1 Bomber moved from Normandy to Middle Norrland
            2 Submarines moved from 20 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 Destroyer and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber and 1 Fighter moved from Brittany to 17 Sea Zone
            1 Stuka moved from Brittany to 21 Sea Zone
            5 Infantrys moved from Krakow to Vinnytsia
            7 Tanks moved from Lorraine to Bohemia
            2 ArmoredCars moved from Rhine to Bohemia
            1 HeavyTank and 2 Tanks moved from Bavaria to Krakow
            3 ArmoredCars moved from Silesia to Brest
            5 ArmoredCars and 2 Tanks moved from Warsaw to Brest
            3 Elites and 6 Infantrys moved from East Prussia to Brest
            2 Mech.Infs moved from Krakow to Vinnytsia
            4 Tanks moved from Tunis to N.Algeria
                  Germans take N.Algeria from French
            1 Mech.Inf moved from N.Tunisia to N.Algeria
            1 Elite moved from S.Tunisia to S.Algeria
                  Germans take S.Algeria from French
            1 Mech.Inf moved from S.Tunisia to Ghadames
                  Italians take Ghadames from French
            1 Mech.Inf moved from Ghadames to N.Tunisia
            1 Destroyer, 1 Submarine and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Destroyers, 20 Infantrys, 4 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 7 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Oslo, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Brest
                Germans attack with 8 ArmoredCars, 3 Elites, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 8 ArmoredCars, 3 Elites, 6 Infantrys and 2 Tanks in Brest, round 2 : 8/19 hits, 5.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 8 ArmoredCars, 3 Elites, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 17 Sea Zone
                Germans attack with 1 Bomber, 1 Destroyer, 1 Fighter and 2 Submarines
                Americans defend with 3 Destroyers and 1 Submarine
                    Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 17 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 3 Destroyers in 17 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    2 Destroyers owned by the Americans, 2 Submarines owned by the Germans and 1 Submarine owned by the Americans lost in 17 Sea Zone
                    Germans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 17 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Germans lost in 17 Sea Zone
                Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Destroyer and 2 Submarines
                Casualties for Americans: 3 Destroyers and 1 Submarine
            Battle in 21 Sea Zone
                Germans attack with 1 Destroyer, 1 S.Submarine and 1 Stuka
                Russians defend with 1 Destroyer and 1 Submarine
                    Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Stuka in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 21 Sea Zone
                Germans win with 1 S.Submarine and 1 Stuka remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Destroyer
                Casualties for Russians: 1 Destroyer and 1 Submarine
            Battle in Middle Norrland
                Germans attack with 1 Bomber and 5 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Bomber and 5 Infantrys in Middle Norrland, round 2 : 0/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Middle Norrland
                    Germans roll dice for 1 Bomber and 3 Infantrys in Middle Norrland, round 3 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Bomber and 2 Infantrys in Middle Norrland, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Middle Norrland to Stockholm
            1 Stuka moved from 21 Sea Zone to Brittany
            1 Bomber and 1 Fighter moved from 17 Sea Zone to Brittany
            5 Infantrys moved from Berlin to Brandenburg
            3 Elites and 2 Infantrys moved from Bohemia to Krakow
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            6 Infantrys placed in Hamburg
            2 Destroyers and 1 Submarine placed in 20 Sea Zone
            1 S.Submarine and 1 Submarine placed in 20 Sea Zone
            4 Mech.Infs placed in Tunis
            3 Infantrys placed in Bavaria
            1 Infantry placed in Normandy
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    Neutral : -0.33
    Americans : 1.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Minsk to Lithuania
            1 Bomber moved from Kursk to Lithuania
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            8 Infantrys moved from S.Karelia to N.Karelia
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            2 Infantrys moved from Vyborg to Oulu
            2 ArmoredCars, 3 Artillerys and 5 Infantrys moved from Lapland to Oulu
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia
            6 Tanks moved from Leningrad to Oulu
            1 Infantry moved from Vologda to Yaroslavl
            8 Infantrys moved from Yaroslavl to Kursk
            8 Mech.Infs moved from Moscow to Kursk
            6 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            2 Artillerys, 3 HeavyTanks, 5 Infantrys, 8 Mech.Infs and 2 Tanks moved from Kursk to Donetsk
            4 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Kirov to Arkhangelsk
            3 Infantrys moved from Kirov to Vologda
            5 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Chita to Hulunbuir
            1 Fighter moved from Chita to Hulunbuir
            2 Infantrys moved from Chita to Heilungchiang
            1 Fighter moved from Chita to Heilungchiang
            1 Artillery, 1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            1 HeavyTank, 2 Infantrys, 2 Mech.Infs and 1 Tank moved from Sibirsky to Evenkia
            1 HeavyTank, 2 Mech.Infs and 1 Tank moved from Evenkia to Olyokminsk
            2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 8 HeavyTanks, 19 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lithuania
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Oulu
                Russians attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 6 Tanks
                Finns defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 6 Tanks in Oulu, round 2 : 8/18 hits, 6.33 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                Russians win, taking Oulu from Finns with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Heilungchiang
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hulunbuir
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 2 Artillerys and 10 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 10 Infantrys in N.Karelia, round 2 : 4/12 hits, 2.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 Artillerys and 9 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Lithuania to Kursk
            1 Fighter moved from Heilungchiang to Chita
            1 Fighter moved from Hulunbuir to Chita
    
        Place Units - Russians
            1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
            1 HeavyTank, 2 Infantrys, 2 Mech.Infs and 1 Tank placed in Sibirsky
            3 HeavyTanks placed in Kursk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 HeavyTank and 3 Infantrys placed in Leningrad
            2 HeavyTanks and 2 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Moscow
            Russians undo move 7.
            2 Infantrys placed in Arkhangelsk
            2 HeavyTanks placed in Moscow
            Russians undo move 6.
            3 Infantrys placed in Leningrad
            1 HeavyTank placed in Moscow
            Russians undo move 4.
            3 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Hisaichi : 0.00
    Finns : 1.33
    Russians : 3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Kufra to New Valley
                  Italians take New Valley from British
            2 Artillerys and 2 Infantrys moved from Kufra to Darfur
            2 Bombers moved from Syria to Darfur
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Tanks moved from Greece to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 56 Sea Zone to Lower Egypt
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 56 Sea Zone to Lower Egypt
            1 Fighter moved from Syria to Lower Egypt
            3 Fighters moved from 56 Sea Zone to Lower Egypt
            2 Fighters moved from 48 Sea Zone to Darfur
            2 Cruisers moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from Tripoli to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Tripoli to Hun
            1 Infantry moved from Hun to Kufra
            1 Fighter moved from Rome to Kufra
            1 Artillery and 2 Infantrys moved from Bulgaria to Greece
            2 Artillerys, 1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Vinnytsia to Minsk
            1 Infantry moved from Vinnytsia to Kiev
            1 Bomber moved from Vinnytsia to Kursk
            1 Artillery, 1 Elite and 2 Infantrys moved from Rome to Campania
            2 Artillerys and 1 Infantry moved from Provence to Lombardy
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Cruiser, 2 Elites, 5 Infantrys and 3 Transports; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Kursk
                Bombing raid in Kursk rolls: 6 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Lower Egypt
                Italians attack with 4 Fighters, 2 Infantrys and 2 Tanks
                British defend with 2 ArmoredCars and 1 Infantry
                    Italians roll dice for 4 Fighters, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/8 hits, 2.67 expected hits
                    British roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 1/3 hits, 0.67 expected hits
                    2 ArmoredCars owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 4 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 ArmoredCars and 1 Infantry
            Battle in Kiev
                Italians attack with 2 Artillerys, 1 Elite and 3 Infantrys
                Russians defend with 3 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Kiev, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Italians lost in Kiev
                    Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Kiev, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Italians win, taking Kiev from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Darfur
                Italians attack with 2 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry; French defend with 4 Infantrys
                    Italians roll dice for 2 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/8 hits, 3.33 expected hits
                    British roll dice for 5 Infantrys in Darfur, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 2 Artillerys, 2 Bombers, 2 Fighters and 1 Infantry in Darfur, round 3 : 2/7 hits, 3.00 expected hits
                    British roll dice for 3 Infantrys in Darfur, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 Artillery, 2 Bombers and 2 Fighters in Darfur, round 4 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery, 2 Bombers and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for French: 4 Infantrys
                Casualties for British: 1 Infantry
            Battle in Minsk
                Italians attack with 4 Tanks
                Russians defend with 3 Infantrys
                    Italians roll dice for 4 Tanks in Minsk, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Tank owned by the Italians lost in Minsk
                    Italians roll dice for 3 Tanks in Minsk, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Minsk
                Italians win, taking Minsk from Russians with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Italians: 2 Tanks
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Italians
            1 Bomber moved from Kursk to Krakow
            1 AAGun moved from Croatia to Serbia
            2 Bombers and 2 Fighters moved from Darfur to Kufra
            4 Fighters moved from Lower Egypt to 56 Sea Zone
    
        Place Units - Italians
            1 Artillery placed in Greece
            1 Transport placed in 48 Sea Zone
            1 Elite placed in Greece
            1 Transport placed in 44 Sea Zone
            1 Cruiser and 1 Transport placed in 46 Sea Zone
            3 Artillerys, 1 Elite and 4 Infantrys placed in Rome
            1 Infantry placed in Greece
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter and 1 Fighter moved from E.Morocco to 41 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 Adv.Fighter and 1 Fighter
                Germans defend with 1 Destroyer, 1 Submarine and 2 Transports
                    French roll dice for 1 Adv.Fighter and 1 Fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 41 Sea Zone
                    French roll dice for 1 Adv.Fighter and 1 Fighter in 41 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 2/3 hits, 0.67 expected hits
                    1 Fighter owned by the French and 1 Adv.Fighter owned by the French lost in 41 Sea Zone
                Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -11
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Adv.Fighter and 1 Fighter
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 3 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 S.Submarine moved from 107 Sea Zone to 76 Sea Zone
            7 Infantrys moved from Tokyo to Tohoku
            5 Infantrys moved from Kwangtung to Hunan
            1 Elite moved from Hunan to Shanghai
            1 Marine and 1 Tank moved from Broome to 67 Sea Zone
            1 Elite moved from Broome to 67 Sea Zone
            1 Infantry and 1 Marine moved from Broome to 67 Sea Zone
            3 Marines moved from Broome to 67 Sea Zone
            1 Artillery moved from Soembawa to 67 Sea Zone
            1 Cruiser, 1 Destroyer and 2 Submarines moved from 101 Sea Zone to 109 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
            1 Submarine moved from 108 Sea Zone to 109 Sea Zone
            3 Destroyers moved from 108 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry moved from Woleai to Truk
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 2 T.Boats moved from 108 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Bougainville
            1 Artillery, 1 B.Transport, 1 Infantry, 5 Marines, 1 Tank and 4 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 Marine moved from Soembawa to 111 Sea Zone
            1 Marine and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry, 6 Marines and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Battleship and 1 Submarine moved from 67 Sea Zone to 70 Sea Zone
            1 Carrier moved from 67 Sea Zone to 107 Sea Zone
            2 Fighters moved from Bangkok to Sumatra
            1 Bomber moved from Mindanao to Queensland
            3 Infantrys moved from Hong Kong to Kwangtung
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Cruiser and 1 Elite moved from 67 Sea Zone to 114 Sea Zone
            1 Fighter moved from 67 Sea Zone to 114 Sea Zone
            1 Elite moved from 114 Sea Zone to New Ireland
            1 Marine moved from N.Thailand to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Destroyers, 2 Fighters, 14 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 114 Sea Zone
                Yamamoto attack with 1 Cruiser and 1 Fighter
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 1 Cruiser and 1 Fighter in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Anzac roll dice for 1 Transport in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in 114 Sea Zone
                Yamamoto win with 1 Cruiser and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
            Battle in New Ireland
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Cruiser, 5 Destroyers, 4 Submarines and 2 T.Boats
                Americans defend with 1 Destroyer and 1 Submarine
                    Yamamoto roll dice for 4 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Cruiser, 5 Destroyers and 2 T.Boats in 109 Sea Zone, round 2 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 109 Sea Zone
                Yamamoto win, taking New Ireland from Anzac with 1 Battleship, 1 Cruiser, 5 Destroyers, 4 Submarines and 2 T.Boats remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in 70 Sea Zone
                Yamamoto attack with 1 Battleship and 1 Submarine
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 70 Sea Zone
                Yamamoto win with 1 Battleship and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry, 6 Marines and 1 Tank
                Anzac defend with 1 Artillery and 1 Tank; Dutch defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 6 Marines and 1 Tank in Sumatra, round 2 : 7/11 hits, 4.83 expected hits
                Units damaged: 2 Bunkers owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 2 Bunkers, 2 Infantrys and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.83 expected hits
                    1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Artillery owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 2 Fighters, 5 Marines and 1 Tank in Sumatra, round 3 : 3/8 hits, 3.67 expected hits
                    Dutch roll dice for 2 Bunkers in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
                    1 Marine owned by the Yamamoto and 2 Bunkers owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Fighters, 4 Marines and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 2 Marines
                Casualties for Anzac: 1 Artillery and 1 Tank
                Casualties for Dutch: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in Queensland
                Yamamoto attack with 1 Bomber
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber in Queensland, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Bomber owned by the Yamamoto lost in Queensland
                Anzac win with no units remaining. Battle score for attacker is -12
                Casualties for Yamamoto: 1 Bomber
                Casualties for Anzac: 1 Infantry
            Battle in Bougainville
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Queensland: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Tokyo: 1 Bomber
            EDIT: Turning off Edit Mode
            1 Fighter moved from 114 Sea Zone to Townsville
            2 Fighters moved from Sumatra to Java
    
        Place Units - Yamamoto
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Broome
            2 Infantrys placed in Davao
            2 Fighters placed in 107 Sea Zone
            2 Destroyers, 2 Submarines and 1 Transport placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Americans : -0.67
    Anzac : 0.17
    Dutch : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Marine moved from Szechwan to Hupeh
                  Chinese take Hupeh from Yamamoto
            1 Tank moved from Chahar to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Shantung to Peking
            1 Tank moved from Chahar to Peking
            1 Tank moved from Chahar to Shanghai
            1 Fighter moved from Shansi to Shanghai
            3 Tanks moved from Anhwei to Hupeh
            1 Tank moved from Yunnan to Kweichow
            1 Adv.Fighter moved from Szechwan to Kweichow
            2 Tanks moved from Yunnan to Hupeh
            1 Tank moved from Yunnan to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Peking
                Chinese attack with 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Tanks in Peking, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Fighter and 1 Tank
                Yamamoto defend with 1 Elite
                    Chinese roll dice for 1 Fighter and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Elite in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Tank in Shanghai, round 3 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Elite in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Tank in Shanghai, round 4 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Elite in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Elite
            Battle in Kweichow
                Chinese attack with 1 Adv.Fighter and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 1 Tank in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kweichow
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Tank
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Kweichow to Hupeh
            1 Fighter moved from Shanghai to Chahar
            1 Elite and 1 Infantry moved from Lanchow to Szechwan
            1 Adv.Fighter moved from Hsining to Szechwan
            1 Adv.Fighter moved from Hupeh to Szechwan
            1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            1 Tank moved from Hsining to Lanchow
            3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            4 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Elite moved from E.Qinghai to Ningsia
    
        Place Units - Chinese
            1 Adv.Fighter, 1 Elite, 3 Infantrys and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Elite, 3 Marines and 4 Tanks moved from Townsville to 113 Sea Zone
            1 Elite, 3 Marines, 4 Tanks and 4 Transports moved from 113 Sea Zone to 120 Sea Zone
            1 Elite, 3 Marines and 4 Tanks moved from 120 Sea Zone to Wellington
            1 Battleship moved from 113 Sea Zone to 120 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Artillery and 1 Transport moved from 113 Sea Zone to 109 Sea Zone
            1 Artillery moved from 109 Sea Zone to Guadalcanal
                  Hisaichi take Guadalcanal from Anzac
            1 Carrier moved from 113 Sea Zone to 109 Sea Zone
            1 Infantry moved from N.French Indochina to Yunnan
                  Hisaichi take Yunnan from Chinese
            1 Infantry moved from Hunan to Kweichow
            1 Infantry moved from Hunan to Shanghai
            1 Infantry moved from Hunan to Shanghai
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
                  Hisaichi take Shantung from Chinese
            1 Adv.Fighter and 1 Bomber moved from Liaoning to Peking
            2 Elites moved from Kirin to Heilungchiang
            2 Adv.Fighters moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Hulunbuir
            1 Infantry moved from Liaoning to Peking
            1 Marine moved from Liaoning to Peking
            1 Marine moved from Liaoning to Hulunbuir
            1 Adv.Fighter moved from Liaoning to Hulunbuir
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Bomber moved from Liaoning to Ayan
            1 Bomber moved from Liaoning to Ayan
            3 Infantrys moved from Kwangsi to Hunan
            2 Tanks moved from Changchun to Liaoning
            1 Elite and 2 Infantrys moved from Changchun to Kirin
            1 Mech.Inf moved from Changchun to Liaoning
            1 Fighter moved from Changchun to Hulunbuir
            3 Infantrys moved from West Borneo to Banjarmasin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 7 Infantrys and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Ayan, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Hulunbuir
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Heilungchiang
                Hisaichi attack with 2 Adv.Fighters and 2 Elites
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Elites in Heilungchiang, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters and 2 Elites remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Peking
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 1 Infantry and 1 Marine
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 1 Infantry and 1 Marine in Peking, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Adv.Fighter, 1 Bomber and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Wellington
                Hisaichi attack with 1 Elite, 3 Marines and 4 Tanks
                Anzac defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Hisaichi roll dice for 1 Battleship in Wellington, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Wellington
                    Hisaichi roll dice for 1 Elite, 3 Marines and 4 Tanks in Wellington, round 2 : 2/8 hits, 3.83 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Wellington, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac lost in Wellington
                    Hisaichi roll dice for 1 Elite, 3 Marines and 4 Tanks in Wellington, round 3 : 3/8 hits, 3.83 expected hits
                    Anzac roll dice for 1 Artillery in Wellington, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Elite owned by the Hisaichi lost in Wellington
                Hisaichi win, taking Wellington from Anzac with 3 Marines and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Artillery and 3 Infantrys
                Casualties for Hisaichi: 1 Elite
            Battle in Shanghai
                Hisaichi attack with 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Infantrys in Shanghai, round 2 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Liaoning
            1 Adv.Fighter and 1 Bomber moved from Peking to Liaoning
            2 Bombers moved from Ayan to Liaoning
            2 Adv.Fighters moved from Heilungchiang to Liaoning
    
        Place Units - Hisaichi
            3 Infantrys placed in Townsville
            1 B.Transport placed in 110 Sea Zone
            3 Infantrys placed in Kwangsi
            1 Infantry and 3 Tanks placed in Liaoning
            5 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.33
    Anzac : -0.33
    Chinese : 0.00
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Infantry moved from Central America to E.Mexico
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Mech.Inf moved from Belgian Congo to Darfur
            1 Infantry moved from Rhodesia to Angola
            2 Mech.Infs moved from Cape Town to Angola
            1 Infantry moved from Iraq to Syria
                  French take Syria from Italians
            2 Artillerys, 3 Infantrys and 1 Tank moved from Iraq to 58 Sea Zone
            2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
            3 Infantrys and 1 Tank moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from Attu to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from British Columbia to Yukon
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 2 Tanks
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry and 2 Tanks in Lower Egypt, round 2 : 2/3 hits, 1.33 expected hits
                    2 Tanks owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 2 Tanks
            Battle in Darfur
                British attack with 3 Mech.Infs
                Italians defend with 1 Artillery
                    British roll dice for 3 Mech.Infs in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -8
                Casualties for British: 2 Mech.Infs
                Casualties for Italians: 1 Artillery
            Battle in Angola
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Artillerys and 8 Infantrys moved from Bihar to Assam
            2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Artillerys moved from Hyderabad to Bihar
            2 Infantrys moved from Hyderabad to Bihar
            1 Infantry moved from Hyderabad to Madras
            2 Elites moved from Bombay to Rajputana
            3 Tanks moved from W.Iran to Iraq
            2 Infantrys moved from 72 Sea Zone to Koryakia
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            3 Adv.Fighters and 1 Fighter placed in Wales
            1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            British undo move 4.
            5 Infantrys placed in Madras
            1 Artillery, 1 Elite and 3 Infantrys placed in Delhi
            1 ArmoredCar and 1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : -0.67
    Italians : 2.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 124 Sea Zone
            2 Infantrys moved from New South Wales to Canberra
    
        Purchase Units - Anzac
            Anzac buy 6 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 Tanks placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 Tanks moved from Suriname to Venezuela
            2 Tanks moved from Peru to Venezuela
            1 Marine moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Venezuela
                Dutch attack with 4 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 Tanks in Venezuela, round 2 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in Venezuela
                Dutch loses 0 PUs for violating Venezuelas neutrality.
                Dutch win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Infantry and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            2 Artillerys and 2 Elites moved from Tampere to Helsinki
            1 ArmoredCar moved from Tampere to Helsinki
    
        Purchase Units - Finns
            Finns buy 3 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 AAGun moved from Tampere to Helsinki
    
        Place Units - Finns
            3 Elites and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from E.Romania to Bucharest
    
        Place Units - Romanians
            1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Burma to Assam
            2 Artillerys and 2 Infantrys moved from Java to 110 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone
            2 Artillerys and 2 Infantrys moved from 61 Sea Zone to Assam
            3 Infantrys moved from Java to Sumatra
            2 ArmoredCars moved from Bangkok to Burma
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Java to Burma
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Assam
                Thai attack with 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank
                British defend with 2 Artillerys and 12 Infantrys
                    Thai roll dice for 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank in Assam, round 2 : 2/18 hits, 6.33 expected hits
                    British roll dice for 2 Artillerys and 12 Infantrys in Assam, round 2 : 8/14 hits, 4.67 expected hits
                    6 Infantrys owned by the Thai, 2 ArmoredCars owned by the Thai and 2 Infantrys owned by the British lost in Assam
                    Thai roll dice for 8 Artillerys, 1 Elite and 1 Tank in Assam, round 3 : 3/10 hits, 3.67 expected hits
                    British roll dice for 2 Artillerys and 10 Infantrys in Assam, round 3 : 6/12 hits, 4.00 expected hits
                    1 Elite owned by the Thai, 3 Infantrys owned by the British and 5 Artillerys owned by the Thai lost in Assam
                    Thai roll dice for 3 Artillerys and 1 Tank in Assam, round 4 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 7 Infantrys in Assam, round 4 : 3/9 hits, 3.00 expected hits
                    2 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Assam
                    Thai roll dice for 1 Tank in Assam, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys and 5 Infantrys in Assam, round 5 : 3/7 hits, 2.33 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the British lost in Assam
                British win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -44
                Casualties for Thai: 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank
                Casualties for British: 8 Infantrys
    
        Non Combat Move - Thai
            1 AAGun moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Mech.Inf placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    British : 6.00
    Thai : -4.00
    

    Savegame

  • '20 '18 '17 '15

    @Whackamatt said in WAW - Whack bad, dawg good!:

    British : 6.00
    Thai : -4.00

    BRUTAL.

Suggested Topics

  • 12
  • 22
  • 44
  • 36
  • 25
  • 43
  • 101
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts