• TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            4 Tanks moved from Salvador to Bahia
            1 Transport moved from 35 Sea Zone to 32 Sea Zone
            1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
            1 Elite and 1 Infantry moved from 35 Sea Zone to Bahia
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 35 Sea Zone
            1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk
            2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
            1 Adv.Fighter moved from Bucharest to Kiev
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Adv.Fighters and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys and 2 Elites
                Russians defend with 2 ArmoredCars
                    Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar in Donetsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 2 ArmoredCars
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Adv.Fighters and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            2 Artillerys, 2 Elites and 2 Transports moved from 66 Sea Zone to 62 Sea Zone
            1 Artillery moved from 62 Sea Zone to Madagascar
            1 Artillery moved from 62 Sea Zone to Mozambique
                  Thai take Mozambique from British
            1 Elite moved from 62 Sea Zone to Madagascar
            1 Elite moved from 62 Sea Zone to Mozambique
            6 Infantrys moved from Bangkok to S.Thailand
            4 Infantrys moved from S.Thailand to Burma
            1 Adv.Fighter and 1 Fighter moved from Burma to Yunnan
            2 Artillerys and 2 Elites moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter
                British defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                    Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 3 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the British and 1 Artillery owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
                Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Madagascar
                Thai attack with 1 Artillery and 1 Elite
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Elite in Madagascar, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Madagascar
                Thai win, taking Madagascar from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Yunnan to Burma
    
        Place Units - Thai
            1 Bunker placed in Burma
            1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from 61 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Thai to 66 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Chinese : -2.00
    Thai : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
            4 Tanks moved from Bahia to 35 Sea Zone
            3 ArmoredCars moved from Bahia to 35 Sea Zone
            3 ArmoredCars, 2 B.Transports, 1 S.Submarine and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
            3 ArmoredCars and 4 Tanks moved from 38 Sea Zone to French Equatorial Africa
            2 Destroyers and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            1 Infantry moved from Salvador to Bahia
            3 Infantrys moved from Santiago to N.Chile
            2 ArmoredCars moved from Northern Ireland to Manchester
            3 L.Fighters moved from San Francisco to 104 Sea Zone
            3 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
            1 Bomber moved from Pearl Harbor to 104 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 Artillery moved from Pearl Harbor to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone
            1 Artillery and 1 Infantry moved from 116 Sea Zone to Tabiteuea
            1 B.Transport moved from 72 Sea Zone to 71 Sea Zone
            4 Transports moved from 72 Sea Zone to 74 Sea Zone
            2 ArmoredCars and 1 Tank moved from Alaska to 71 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars and 1 Tank moved from 72 Sea Zone to Koryakia
            1 ArmoredCar and 3 Mech.Infs moved from Koryakia to Okhotsk
            5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 4 Tanks moved from Okhotsk to Ayan
            2 ArmoredCars moved from Ayan to Khabarovsk
            2 ArmoredCars moved from Ayan to Heilungchiang
            1 ArmoredCar moved from Ayan to Heilungchiang
            2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
            1 Artillery and 1 Tank moved from Chita to Heilungchiang
            1 Infantry moved from Chita to Hulunbuir
            1 Tank moved from Ayan to Khabarovsk
            1 Tank moved from Ayan to Khabarovsk
            1 Tank moved from Ayan to Heilungchiang
            1 Tank moved from Ayan to Khabarovsk
            1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 6 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 Bomber, 3 L.Fighters and 3 S.Submarines
                Yamamoto defend with 2 Battleships, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine
                    Americans roll dice for 3 S.Submarines in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 3 L.Fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Yamamoto roll dice for 2 Battleships, 1 Carrier, 3 Destroyers and 2 Fighters in 104 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 2 L.Fighters owned by the Americans, 2 Destroyers owned by the Yamamoto, 3 S.Submarines owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
                    Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Battleships, 1 Destroyer and 1 Fighter in 104 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
                    1 Destroyer owned by the Yamamoto lost in 104 Sea Zone
                    Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Battleships and 1 Fighter in 104 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto, 1 L.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
                Yamamoto win with 1 Battleship remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Bomber, 3 L.Fighters and 3 S.Submarines
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine
            Battle in French Equatorial Africa
                Americans attack with 3 ArmoredCars and 4 Tanks
                Germans defend with 2 HeavyTanks and 1 Tank
                    Americans roll dice for 3 ArmoredCars and 4 Tanks in French Equatorial Africa, round 2 : 5/7 hits, 3.00 expected hits
                    Germans roll dice for 2 HeavyTanks and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.83 expected hits
                    2 HeavyTanks owned by the Germans, 1 Tank owned by the Germans and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Germans with 2 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for Americans: 1 ArmoredCar
                Casualties for Germans: 2 HeavyTanks and 1 Tank
            Battle in Hulunbuir
                Americans attack with 2 Artillerys and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
                Americans win, taking Hulunbuir from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Heilungchiang
                Americans attack with 3 ArmoredCars, 1 Artillery and 2 Tanks
                Hisaichi defend with 4 Tanks
                    Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Tanks in Heilungchiang, round 2 : 0/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 4 Tanks in Heilungchiang, round 2 : 2/4 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Americans lost in Heilungchiang
                    Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 4 Tanks in Heilungchiang, round 3 : 2/4 hits, 2.00 expected hits
                    1 Tank owned by the Hisaichi, 1 Artillery owned by the Americans and 1 ArmoredCar owned by the Americans lost in Heilungchiang
                    Americans roll dice for 2 Tanks in Heilungchiang, round 4 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Heilungchiang, round 4 : 2/3 hits, 1.50 expected hits
                    2 Tanks owned by the Hisaichi and 2 Tanks owned by the Americans lost in Heilungchiang
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -11
                Casualties for Americans: 3 ArmoredCars, 1 Artillery and 2 Tanks
                Casualties for Hisaichi: 3 Tanks
            Battle in Khabarovsk
                Americans attack with 2 ArmoredCars and 3 Tanks
                Yamamoto defend with 4 Infantrys
                    Americans roll dice for 2 ArmoredCars and 3 Tanks in Khabarovsk, round 2 : 4/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 4 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Khabarovsk
                Americans win, taking Khabarovsk from Yamamoto with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
                Casualties for Yamamoto: 4 Infantrys
            Battle in 76 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Tabiteuea
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Tabiteuea, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tabiteuea
                    Americans roll dice for 1 Artillery in Tabiteuea, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Tabiteuea, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Tabiteuea
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            1 Infantry moved from Washington to Northeast USA
    
        Place Units - Americans
            1 Carrier placed in 71 Sea Zone
            2 Adv.Fighters placed in 71 Sea Zone
            6 S.Submarines placed in 83 Sea Zone
            1 Destroyer and 1 Submarine placed in 98 Sea Zone
            Americans undo move 3.
            1 S.Submarine placed in 98 Sea Zone
            5 S.Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Hisaichi : -0.17
    Yamamoto : 0.17
    Americans : 3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks moved from Kiev to Kursk
            2 Artillerys and 1 Elite moved from Krakow to Brest
            1 Infantry moved from Vinnytsia to Donetsk
            1 ArmoredCar moved from Crimea to Donetsk
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland
            14 Infantrys and 2 Tanks moved from Upper Norrland to Lapland
            1 Bomber moved from Netherlands to Lapland
            2 JetFighters moved from Netherlands to 21 Sea Zone
            1 Fighter moved from Bavaria to 21 Sea Zone
            1 Infantry moved from E.Morocco to 41 Sea Zone
            2 Destroyers, 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Infantry moved from 34 Sea Zone to Canarians
            2 Infantrys moved from W.Morocco to 31 Sea Zone
            1 Destroyer, 2 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Canarians
            2 Tanks moved from W.Morocco to Rio de Oro
            2 Infantrys moved from E.Morocco to W.Morocco
            5 Infantrys moved from Bohemia to Krakow
            1 HeavyTank and 2 Tanks moved from Warsaw to Minsk
            EDIT: 1 Adv.Fighter moved from East Prussia to Vinnytsia
            1 Tank moved from Warsaw to East Prussia
            1 Elite and 1 Infantry moved from Bavaria to Bohemia
            1 Infantry moved from Tunis to N.Tunisia
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 3 Elites, 1 Factory, 2 HeavyTanks, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks
                Russians defend with 2 ArmoredCars, 5 Artillerys, 1 Elite, 1 Factory, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks
                    Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 2 : 28/90 hits, 29.17 expected hits
                    Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks in Kursk, round 2 : 29/70 hits, 31.00 expected hits
                    1 Elite owned by the Russians, 2 ArmoredCars owned by the Russians, 22 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 29 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 3 : 23/61 hits, 24.33 expected hits
                    Russians roll dice for 2 Artillerys, 17 HeavyTanks, 9 Mech.Infs and 14 Tanks in Kursk, round 3 : 23/42 hits, 22.00 expected hits
                    2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 9 Mech.Infs owned by the Russians, 19 Infantrys owned by the Germans and 12 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 10 Artillerys, 5 HeavyTanks, 5 Mech.Infs and 18 Tanks in Kursk, round 4 : 17/38 hits, 17.33 expected hits
                    Russians roll dice for 17 HeavyTanks and 2 Tanks in Kursk, round 4 : 11/19 hits, 12.33 expected hits
                    10 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans, 15 HeavyTanks owned by the Russians and 2 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 5 HeavyTanks, 4 Mech.Infs and 18 Tanks in Kursk, round 5 : 13/27 hits, 13.67 expected hits
                    Russians roll dice for 2 HeavyTanks in Kursk, round 5 : 2/2 hits, 1.33 expected hits
                2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 5 HeavyTanks, 2 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 152
                Casualties for Germans: 10 Artillerys, 4 Elites, 48 Infantrys and 3 Mech.Infs
                Casualties for Russians: 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks
            Battle in 21 Sea Zone
                Germans attack with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine
                British defend with 4 S.Submarines
                    Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 4 S.Submarines in 21 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 2 Destroyers, 1 Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                4 S.Submarines owned by the British lost in 21 Sea Zone
                Germans win with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 40
                Casualties for British: 4 S.Submarines
            Battle in 34 Sea Zone
                Germans attack with 3 Destroyers, 1 S.Submarine and 2 Transports
                Americans defend with 1 Destroyer
                    Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 34 Sea Zone
                Germans win with 3 Destroyers, 1 S.Submarine and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Lapland
                Germans attack with 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks
                Russians defend with 2 ArmoredCars and 16 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks in Lapland, round 2 : 6/21 hits, 5.33 expected hits
                    Russians roll dice for 2 ArmoredCars and 16 Infantrys in Lapland, round 2 : 4/18 hits, 5.67 expected hits
                    2 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys, 1 Bomber, 12 Infantrys and 2 Tanks in Lapland, round 3 : 6/17 hits, 4.67 expected hits
                    Russians roll dice for 12 Infantrys in Lapland, round 3 : 4/12 hits, 4.00 expected hits
                    6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Lapland, round 4 : 4/13 hits, 4.00 expected hits
                    Russians roll dice for 6 Infantrys in Lapland, round 4 : 3/6 hits, 2.00 expected hits
                    4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Lapland, round 5 : 1/10 hits, 3.50 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Lapland, round 6 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 13 Infantrys
                Casualties for Russians: 2 ArmoredCars and 16 Infantrys
            Battle in Canarians
                Germans attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Canarians, round 2 : 2/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Germans loses 0 PUs for violating Canarianss neutrality.
                Germans win, taking Canarians from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Minsk
                Germans attack with 1 HeavyTank and 2 Tanks
                Russians defend with 1 Artillery
                    Germans roll dice for 1 HeavyTank and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Germans
            1 Bomber moved from Lapland to Nordland
            2 JetFighters moved from 21 Sea Zone to Hamburg
            1 Fighter moved from 21 Sea Zone to Netherlands
            1 AAGun moved from Brest to Kiev
            1 AAGun moved from E.Morocco to W.Morocco
    
        Place Units - Germans
            1 Destroyer and 1 Submarine placed in 41 Sea Zone
            2 Tanks placed in E.Morocco
            1 Bunker placed in Rio de Oro
            3 Destroyers placed in 21 Sea Zone
            1 Submarine placed in 23 Sea Zone
            Germans undo move 5.
            1 Submarine placed in 47 Sea Zone
            2 Artillerys and 2 Elites placed in Hamburg
            1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw
            5 ArmoredCars placed in Bohemia
            3 ArmoredCars placed in Bavaria
            3 Infantrys placed in Tunis
            1 Infantry placed in Hamburg
            1 Factory placed in W.Morocco
    
        Turn Complete - Germans
            Germans collect 145 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Neutral : -0.33
    British : -2.00
    Americans : -0.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Smolensk to Kursk
            2 Artillerys and 2 Infantrys moved from Rostov to Kursk
            10 Tanks moved from Moscow to Kursk
            11 Mech.Infs moved from Latvia to Smolensk
            11 Mech.Infs moved from Smolensk to Kursk
            1 Infantry moved from Stalingrad to Rostov
            1 ArmoredCar and 6 Tanks moved from Oulu to Lapland
            1 Mech.Inf moved from Chita to Khabarovsk
            1 Mech.Inf moved from Khabarovsk to Vladivostok
                  Russians take Vladivostok from Yamamoto
            3 ArmoredCars moved from Chita to Peking
            1 Tank moved from Chita to Peking
            1 ArmoredCar moved from Chita to Peking
            2 Fighters moved from Chita to Heilungchiang
            3 Infantrys moved from Chita to Heilungchiang
    
        Purchase Units - Russians
            Russians buy 1 Elite, 33 Infantrys and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 ArmoredCar and 6 Tanks
                Germans defend with 2 Artillerys, 3 Infantrys and 2 Tanks
                    Russians roll dice for 1 ArmoredCar and 6 Tanks in Lapland, round 2 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/7 hits, 2.67 expected hits
                    1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                    Russians roll dice for 5 Tanks in Lapland, round 3 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Lapland, round 3 : 0/5 hits, 2.00 expected hits
                    2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 5 Tanks in Lapland, round 4 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 2 Tanks in Lapland, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Lapland
                Russians win, taking Lapland from Germans with 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Russians: 1 ArmoredCar and 2 Tanks
                Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Tanks
            Battle in Heilungchiang
                Russians attack with 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 Tank
                    Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 3 : 3/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Peking
                Russians attack with 4 ArmoredCars and 1 Tank
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 4 ArmoredCars and 1 Tank in Peking, round 2 : 4/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Infantrys in Peking, round 2 : 2/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Peking
                Russians win, taking Peking from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Russians: 2 ArmoredCars
                Casualties for Hisaichi: 3 Infantrys
            Battle in Kursk
                Russians attack with 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks
                Germans defend with 1 Factory, 5 HeavyTanks, 2 Mech.Infs and 18 Tanks
                    Russians roll dice for 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/36 hits, 13.67 expected hits
                    Germans roll dice for 5 HeavyTanks, 2 Mech.Infs and 18 Tanks in Kursk, round 2 : 14/25 hits, 13.00 expected hits
                    12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mech.Infs owned by the Germans and 15 Tanks owned by the Germans lost in Kursk
                    Russians roll dice for 1 Artillery, 11 Mech.Infs and 10 Tanks in Kursk, round 3 : 11/22 hits, 9.00 expected hits
                    Germans roll dice for 5 HeavyTanks and 3 Tanks in Kursk, round 3 : 7/8 hits, 4.83 expected hits
                    5 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 3 Tanks owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 5 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 65
                Casualties for Russians: 3 Artillerys, 12 Infantrys and 6 Mech.Infs
                Casualties for Germans: 5 HeavyTanks, 2 Mech.Infs and 18 Tanks
    
        Non Combat Move - Russians
            1 Infantry moved from Novgorod to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Latvia
            5 Artillerys moved from Tampere to Oulu
            1 HeavyTank moved from Helsinki to Oulu
            1 Artillery, 3 Infantrys and 2 Mech.Infs moved from N.Buryat Mongolia to Chita
            1 ArmoredCar moved from Olyokminsk to Chita
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars and 4 Infantrys moved from Sibirsky to Evenkia
            2 ArmoredCars moved from Evenkia to Olyokminsk
            2 Fighters moved from Heilungchiang to Chita
    
        Place Units - Russians
            10 Tanks placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            6 Infantrys placed in Helsinki
            4 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            1 Elite and 1 Infantry placed in N.Buryat Mongolia
            1 Infantry placed in Leningrad
            Russians undo move 7.
            3 Infantrys placed in Leningrad
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Hisaichi : 0.00
    Russians : 7.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Bomber moved from Kiev to Kursk
            1 Elite and 3 Infantrys moved from Mersa Matruh to Lower Egypt
            1 ArmoredCar moved from Tobruk to Lower Egypt
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
            1 ArmoredCar, 2 Cruisers, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 ArmoredCar moved from Darfur to Lower Egypt
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Tobruk to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Elite moved from Rome to 46 Sea Zone
            1 Elite and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone
            1 Elite moved from 56 Sea Zone to Lower Egypt
            2 Bombers, 3 Fighters and 1 JetFighter moved from Iraq to Lower Egypt
            2 Tanks moved from Syria to Iraq
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            1 Tank moved from Campania to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Greece
            1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
            1 Carrier and 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
            1 Artillery and 3 Infantrys moved from Rome to Campania
            1 Infantry moved from Kufra to Darfur
            1 ArmoredCar moved from New Valley to Italian East Africa
                  Italians take Nubia from British
                  Italians take Italian East Africa from French
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 3 Elites, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Kursk
                Bombing raid in Kursk rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Lower Egypt
                Italians attack with 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank
                British defend with 3 Artillerys, 3 Infantrys and 10 Tanks
                    Italians roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 2 : 10/22 hits, 7.50 expected hits
                    British roll dice for 3 Artillerys, 2 Infantrys and 10 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.67 expected hits
                    5 Tanks owned by the British, 3 Artillerys owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 3 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 3 : 7/17 hits, 6.67 expected hits
                    British roll dice for 5 Tanks in Lower Egypt, round 3 : 4/5 hits, 2.50 expected hits
                    1 ArmoredCar owned by the Italians, 5 Tanks owned by the British and 3 Infantrys owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 48
                Casualties for British: 3 Artillerys, 3 Infantrys and 10 Tanks
                Casualties for Italians: 1 ArmoredCar and 8 Infantrys
    
        Non Combat Move - Italians
            3 Fighters and 1 JetFighter moved from Lower Egypt to Iraq
            2 Bombers moved from Lower Egypt to Syria
            1 AAGun moved from Kufra to Mersa Matruh
            1 Bomber moved from Kursk to E.Romania
    
        Place Units - Italians
            1 Bunker placed in Iraq
            2 HeavyTanks placed in Syria
            2 Artillerys and 2 Elites placed in Greece
            1 Elite and 2 Infantrys placed in Campania
            1 Adv.Fighter and 2 Infantrys placed in Rome
            1 Cruiser placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Fighter moved from Greenland to Manchester
            1 Fighter moved from Churchill to Greenland
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
            2 Infantrys moved from 16 Sea Zone to Azores
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
    
        Purchase Units - French
            French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Fighter and 1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    French : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Marine moved from Aden to 58 Sea Zone
            1 Marine moved from 58 Sea Zone to Trucial Coast
                  Yamamoto take Trucial Coast from British
            4 Tanks moved from Canberra to 122 Sea Zone
            2 Marines moved from Canberra to 122 Sea Zone
            1 Marine moved from Canberra to 122 Sea Zone
            1 B.Transport, 2 Cruisers, 3 Marines, 4 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
            1 Elite and 8 Infantrys moved from Hollandia to West Papua
            4 Infantrys moved from 108 Sea Zone to West Papua
            3 Marines and 4 Tanks moved from 114 Sea Zone to West Papua
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to West Papua
            1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone
            3 Infantrys moved from Shanghai to Anhwei
            1 Bomber moved from Hong Kong to Anhwei
            2 ArmoredCars and 2 Infantrys moved from Hunan to Hupeh
            4 Infantrys moved from Hunan to Kweichow
            4 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            5 Infantrys moved from Hong Kong to Kwangtung
            1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines moved from 84 Sea Zone to 76 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
                  Yamamoto take Shantung from Chinese
            3 Infantrys and 1 Marine moved from Tokyo to 84 Sea Zone
            3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking
            3 Infantrys moved from Liaoning to Hulunbuir
            3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Liaoning to Heilungchiang
            1 L.Fighter moved from Tokyo to Hulunbuir
            1 Adv.Fighter moved from Tokyo to Hulunbuir
            1 Adv.Fighter and 1 Fighter moved from Hokkaido to Heilungchiang
            2 Infantrys moved from Korea to Kirin
            1 Fighter moved from Hokkaido to Peking
            1 Adv.Fighter moved from Hokkaido to Hulunbuir
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 1 Factory, 6 Infantrys, 2 Marines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines
                Americans defend with 1 Destroyer and 1 Submarine
                    Yamamoto roll dice for 3 S.Submarines and 2 Submarines in 76 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 76 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in Anhwei
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 2 ArmoredCars
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Chinese lost in Anhwei
                Yamamoto win, taking Anhwei from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 ArmoredCars
            Battle in Heilungchiang
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 5 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 6 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Hulunbuir
                Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter
                Americans defend with 2 Artillerys and 3 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Hulunbuir
                 retreated to Hulunbuir
                Americans win with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 3 Infantrys
            Battle in Hupeh
                Yamamoto attack with 2 ArmoredCars and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Peking
                Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine
                Russians defend with 2 ArmoredCars and 1 Tank
                    Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 2 : 2/5 hits, 1.33 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Russians lost in Peking
                    Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 3 : 1/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Peking
                Yamamoto win, taking Peking from Chinese with 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 13
                Casualties for Russians: 2 ArmoredCars and 1 Tank
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Hupeh: 1 ArmoredCar
            EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Bomber moved from Anhwei to Hong Kong
            1 L.Fighter moved from Hulunbuir to 84 Sea Zone
            2 Adv.Fighters moved from Hulunbuir to Liaoning
            1 Fighter moved from Peking to 84 Sea Zone
            1 Fighter moved from Heilungchiang to Liaoning
            1 Adv.Fighter moved from Heilungchiang to Liaoning
            2 Infantrys moved from Tarawa to Tabiteuea
    
        Place Units - Yamamoto
            1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone
            1 Infantry placed in Canberra
            5 Infantrys and 1 Tank placed in Hong Kong
            1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
            3 Elites and 2 Marines placed in Tokyo
            1 Bunker and 1 Factory placed in Hokkaido
            1 Adv.Fighter placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -2.00
    Americans : 1.67
    Chinese : -2.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            4 Adv.Fighters, 1 Fighter and 11 Tanks moved from Shensi to Kweichow
            1 Marine moved from Szechwan to Kweichow
            2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Lanchow to Szechwan
            1 Tank moved from Szechwan to Kweichow
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Hsining to Ningsia
            1 Adv.Fighter moved from Hsining to Szechwan
            2 Infantrys moved from Shensi to Szechwan
            1 ArmoredCar moved from E.Qinghai to Szechwan
            1 ArmoredCar moved from E.Qinghai to Shensi
            3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks
                Hisaichi defend with 1 Infantry; Yamamoto defend with 10 Infantrys and 2 Tanks
                    Chinese roll dice for 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks in Kweichow, round 2 : 10/18 hits, 8.83 expected hits
                    Yamamoto roll dice for 11 Infantrys and 2 Tanks in Kweichow, round 2 : 2/13 hits, 4.67 expected hits
                    9 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Kweichow
                    Chinese roll dice for 4 Adv.Fighters and 12 Tanks in Kweichow, round 3 : 6/16 hits, 8.00 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kweichow, round 3 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters and 12 Tanks remaining. Battle score for attacker is 20
                Casualties for Chinese: 1 Fighter and 1 Marine
                Casualties for Hisaichi: 1 Infantry
                Casualties for Yamamoto: 10 Infantrys and 2 Tanks
    
        Non Combat Move - Chinese
            2 Adv.Fighters moved from Kweichow to Shensi
            1 Adv.Fighter moved from Kweichow to Szechwan
            1 Adv.Fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -4.00
    Chinese : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Tanks moved from Wellington to 122 Sea Zone
            1 B.Transport and 2 Tanks moved from 122 Sea Zone to 121 Sea Zone
            2 Tanks moved from Nauru to 109 Sea Zone
            1 Carrier, 2 Tanks and 2 Transports moved from 109 Sea Zone to 121 Sea Zone
            EDIT: 1 Battleship moved from 104 Sea Zone to 114 Sea Zone
            4 Tanks moved from 121 Sea Zone to Fiji
            3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
            2 B.Transports, 3 Infantrys and 1 Tank moved from 110 Sea Zone to 61 Sea Zone
            3 Infantrys and 1 Tank moved from 61 Sea Zone to Burma
            3 Infantrys moved from Kwangsi to N.French Indochina
            4 ArmoredCars moved from Changchun to Vladivostok
            3 Tanks moved from Changchun to Khabarovsk
            1 Mech.Inf and 2 Tanks moved from Liaoning to Chahar
            2 Mech.Infs moved from Liaoning to Khabarovsk
            1 Fighter moved from Liaoning to Khabarovsk
            3 Infantrys moved from Liaoning to Hulunbuir
            4 Adv.Fighters moved from Liaoning to Hulunbuir
            1 Tank moved from Queensland to Canberra
            1 Infantry moved from Townsville to Queensland
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 ArmoredCars, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Fiji
                Hisaichi attack with 4 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 4 Tanks in Fiji, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji
                Hisaichi win, taking Fiji from British with 4 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Mech.Inf and 2 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Chinese: 2 Infantrys
            Battle in Khabarovsk
                Hisaichi attack with 1 Fighter, 2 Mech.Infs and 3 Tanks
                Americans defend with 1 ArmoredCar and 3 Tanks
                    Hisaichi roll dice for 1 Fighter, 2 Mech.Infs and 3 Tanks in Khabarovsk, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 3 Tanks in Khabarovsk, round 2 : 1/4 hits, 1.67 expected hits
                    3 Tanks owned by the Americans, 1 Mech.Inf owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Americans: 1 ArmoredCar and 3 Tanks
            Battle in Vladivostok
                Hisaichi attack with 4 ArmoredCars
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 4 ArmoredCars in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Hulunbuir
                Hisaichi attack with 4 Adv.Fighters and 3 Infantrys
                Americans defend with 2 Artillerys
                    Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 2 Artillerys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Americans lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Americans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Artillerys
    
        Non Combat Move - Hisaichi
            4 Adv.Fighters moved from Hulunbuir to Liaoning
            1 Fighter moved from Khabarovsk to Liaoning
    
        Place Units - Hisaichi
            3 Infantrys placed in Kwangsi
            3 Infantrys and 1 Tank placed in Banjarmasin
            8 ArmoredCars placed in Changchun
            4 Tanks placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 4.33
    British : -0.67
    Americans : -0.67
    Chinese : 0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            1 Mech.Inf moved from Equatoria to Nubia
                  British take Nubia from Italians
            1 Mech.Inf moved from Belgian Congo to Italian East Africa
            1 Mech.Inf moved from Nubia to Italian East Africa
            1 Infantry moved from North Central USA to British Columbia
            1 Infantry moved from Vancouver to British Columbia
            2 Infantrys moved from Yukon to Alaska
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 ArmoredCar moved from Alaska to 71 Sea Zone
            1 ArmoredCar and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 ArmoredCar moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Koryakia to Kolyma
            2 Infantrys moved from Kolyma to Okhotsk
            2 Infantrys moved from Ayan to Chita
            1 Elite and 4 Infantrys moved from Bihar to Assam
            1 Elite and 4 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Assam to Yunnan
            1 ArmoredCar and 2 Artillerys moved from Assam to Yunnan
            4 Infantrys moved from Hyderabad to Bihar
            3 Infantrys moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 1 Elite, 11 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 2 Mech.Infs
                Italians defend with 1 ArmoredCar
                    British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Italians: 1 ArmoredCar
            Battle in Yunnan
                British attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
                Thai defend with 2 Artillerys and 2 Elites
                    British roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Yunnan, round 2 : 1/7 hits, 2.00 expected hits
                    Thai roll dice for 2 Artillerys and 2 Elites in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Elite owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 3 : 2/6 hits, 1.83 expected hits
                    Thai roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
                    British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 4 : 2/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Artillerys and 2 Elites
    
        Non Combat Move - British
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            3 Tanks placed in W.Iran
            6 Tanks placed in Cairo
            1 Elite and 4 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : -0.17
    Thai : -1.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Turn Complete - Anzac
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            2 Tanks moved from Bahia to 35 Sea Zone
            1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
            1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
            2 Tanks moved from Bahia to Salvador
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 35 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            1 Artillery and 1 Elite moved from Donetsk to Rostov
            1 Artillery moved from Donetsk to Kiev
            1 Adv.Fighter moved from Kiev to Vinnytsia
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            2 Elites moved from Bucharest to E.Romania
            2 Adv.Fighters moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 3 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Elite in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            3 Infantrys and 1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            1 Artillery and 1 Elite moved from Mozambique to 62 Sea Zone
            1 Artillery and 1 Elite moved from Madagascar to 62 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 62 Sea Zone to 59 Sea Zone
            2 Artillerys and 2 Elites moved from 59 Sea Zone to Bombay
            1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone
            4 Infantrys moved from Bangkok to S.Thailand
            4 Infantrys moved from S.Thailand to Burma
            1 Adv.Fighter and 1 Tank moved from Bangkok to Burma
            2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Factory and 6 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in Bombay
                Thai attack with 2 Artillerys and 2 Elites
                British defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 5 Infantrys in Bombay, round 2 : 0/5 hits, 1.67 expected hits
                    Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 5 Infantrys in Bombay, round 3 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Bombay
                    Thai roll dice for 2 Artillerys and 1 Elite in Bombay, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 3 Infantrys in Bombay, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bombay
                    Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 5 : 1/2 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in Bombay, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Bombay
                    Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 6 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Bombay, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bombay
                Thai win, taking Bombay from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for British: 5 Infantrys
            Battle in Yunnan
                Thai attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank in Yunnan, round 2 : 4/9 hits, 2.67 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Yunnan
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 4 : 5/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Thai
            2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            1 Factory placed in S.Thailand
    
        Turn Complete - Thai
            Thai collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : -3.33
    Chinese : -1.17
    Thai : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
            3 Infantrys moved from N.Chile to Argentina
            1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 116 Sea Zone to 104 Sea Zone
            2 Infantrys moved from Jaluit to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            4 Transports moved from 74 Sea Zone to 83 Sea Zone
            2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
            2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
            1 ArmoredCar moved from Okhotsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
            1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
            1 Infantry moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Heilungchiang
            1 Mech.Inf moved from Ayan to Khabarovsk
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Heilungchiang
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
                Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Khabarovsk
                Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Hisaichi defend with 1 Mech.Inf and 3 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
                    3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
                    Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
            3 Artillerys and 3 Infantrys placed in San Francisco
            1 Factory placed in Munster
            1 Destroyer placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
            3 Infantrys moved from N.Chile to Argentina
            1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 116 Sea Zone to 104 Sea Zone
            2 Infantrys moved from Jaluit to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            4 Transports moved from 74 Sea Zone to 83 Sea Zone
            2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
            2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
            1 ArmoredCar moved from Okhotsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
            1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
            1 Infantry moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Heilungchiang
            1 Mech.Inf moved from Ayan to Khabarovsk
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Heilungchiang
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
                Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Khabarovsk
                Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Hisaichi defend with 1 Mech.Inf and 3 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
                    3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
                    Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
            3 Artillerys and 3 Infantrys placed in San Francisco
            1 Factory placed in Munster
            1 Destroyer placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Atlantic USA: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Americans to San Francisco: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from Americans
            2 JetFighters moved from Hamburg to Lapland
            1 Bomber moved from Nordland to Lapland
            2 Artillerys and 2 Elites moved from 24 Sea Zone to Lapland
            1 ArmoredCar moved from Donetsk to Kiev
            1 Elite moved from Brest to Minsk
            2 Artillerys moved from Brest to East Prussia
            1 HeavyTank and 2 Tanks moved from Minsk to East Prussia
            1 Elite and 1 Infantry moved from Warsaw to Brest
            1 HeavyTank moved from Warsaw to East Prussia
            1 HeavyTank moved from Warsaw to Vinnytsia
            5 Infantrys moved from Krakow to Vinnytsia
            5 ArmoredCars moved from Bohemia to Brest
            1 Elite and 1 Infantry moved from Bohemia to Krakow
            3 ArmoredCars moved from Bavaria to Krakow
            1 Destroyer and 1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            2 Tanks moved from E.Morocco to Mauritania
            5 Tanks moved from Rio de Oro to Mauritania
            2 Infantrys moved from W.Morocco to Mauritania
            1 Infantry moved from Rio de Oro to 34 Sea Zone
            3 Infantrys moved from Canarians to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Cape Verde
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Submarine moved from 47 Sea Zone to 45 Sea Zone
            3 Infantrys moved from Tunis to N.Tunisia
            2 ArmoredCars moved from Normandy to Lorraine
            2 Infantrys moved from Netherlands to Hamburg
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 4 Elites, 3 HeavyTanks, 8 Infantrys, 1 Stuka, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters
                Russians defend with 4 Tanks
                    Germans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters in Lapland, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 4 Tanks in Lapland, round 2 : 3/4 hits, 2.00 expected hits
                    2 Elites owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 JetFighters in Lapland, round 3 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win with 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Artillerys and 2 Elites
                Casualties for Russians: 4 Tanks
            Battle in Cape Verde
                Germans attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Cape Verde
                    Germans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cape Verde
                Germans loses 0 PUs for violating Cape Verdes neutrality.
                Germans win, taking Cape Verde from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from W.Morocco to Mauritania
            1 AAGun moved from N.Algeria to E.Morocco
            1 AAGun moved from Kiev to Brest
            1 AAGun moved from Brest to East Prussia
            1 Bomber and 2 JetFighters moved from Lapland to Middle Norrland
    
        Place Units - Germans
            1 Bunker placed in Mauritania
            1 Bunker and 2 Infantrys placed in W.Morocco
            2 Destroyers and 2 Submarines placed in 41 Sea Zone
            1 Cruiser and 1 Transport placed in 23 Sea Zone
            4 Artillerys placed in Hamburg
            3 Elites placed in Netherlands
            2 Artillerys and 2 Infantrys placed in Warsaw
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia
            3 HeavyTanks placed in Bavaria
            Germans undo move 6.
            3 Elites placed in Rhine
            2 Infantrys and 1 Stuka placed in Netherlands
    
        Turn Complete - Germans
            Germans collect 143 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Neutral : 0.33
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Russians
            1 HeavyTank moved from Oulu to Murmansk
                  Russians take Murmansk from Germans
            5 Artillerys moved from Oulu to Lapland
            1 Infantry moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Novgorod to Minsk
            1 Tank moved from Kursk to Minsk
            2 Mech.Infs and 1 Tank moved from Kursk to Kiev
            2 Mech.Infs and 1 Tank moved from Kursk to Donetsk
            7 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Crimea
                  Russians take Crimea from Germans
            2 Infantrys moved from Georgia to Rostov
            10 Tanks moved from Moscow to Kursk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Infantrys moved from Sverdlovsk to Ufa
            2 Infantrys moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Chita to Hulunbuir
            2 ArmoredCars and 2 Mech.Infs moved from Chita to Khabarovsk
            3 Mech.Infs moved from Chita to Kirin
            1 Mech.Inf moved from Chita to Kirin
            2 Fighters moved from Chita to Kirin
            1 Infantry moved from Chita to Hulunbuir
            1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 ArmoredCars moved from N.Buryat Mongolia to Chita
            4 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 5 HeavyTanks, 11 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 2 Mech.Infs and 1 Tank
                Romanians defend with 1 Artillery; Germans defend with 1 ArmoredCar
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Mech.Inf
                Casualties for Germans: 1 ArmoredCar
                Casualties for Romanians: 1 Artillery
            Battle in Kirin
                Russians attack with 2 Fighters and 4 Mech.Infs
                Hisaichi defend with 1 Bunker; Yamamoto defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 4 Mech.Infs in Kirin, round 2 : 4/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Bunker and 2 Infantrys in Kirin, round 2 : 3/3 hits, 1.17 expected hits
                    1 Bunker owned by the Hisaichi, 3 Mech.Infs owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Kirin
                Russians win, taking Kirin from Hisaichi with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is -8
                Casualties for Russians: 3 Mech.Infs
                Casualties for Hisaichi: 1 Bunker
                Casualties for Yamamoto: 2 Infantrys
            Battle in Rostov
                Russians attack with 9 Infantrys
                Romanians defend with 1 Artillery
                    Russians roll dice for 9 Infantrys in Rostov, round 2 : 3/9 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 9 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in Hulunbuir
                Russians attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 3 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 3 Infantrys in Hulunbuir, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 5 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Khabarovsk
                Russians attack with 2 ArmoredCars and 2 Mech.Infs
                Hisaichi defend with 2 Tanks
                    Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Tanks in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in Khabarovsk
                    Russians roll dice for 1 ArmoredCar and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar
                Casualties for Hisaichi: 2 Tanks
            Battle in Donetsk
                Russians attack with 2 Mech.Infs and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Elite
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite
    
        Non Combat Move - Russians
            2 Fighters moved from Kirin to Chita
    
        Place Units - Russians
            10 Tanks placed in Moscow
            2 HeavyTanks and 1 Tank placed in Kursk
            2 HeavyTanks and 2 Infantrys placed in Leningrad
            1 HeavyTank and 3 Infantrys placed in Arkhangelsk
            Russians undo move 4.
            1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Romanians : -0.67
    Hisaichi : 0.67
    Russians : 1.83
    

    Savegame

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