Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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captain walker (allies) vs dawgoneit (axis) W.A.W. #3
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 2 Infantrys moved from Hupeh to Hunan 1 Tank moved from Szechwan to Hunan 1 Infantry and 1 Tank moved from Yunnan to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Tank moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Gobi Altai, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in N.French Indochina Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina Chinese roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Hunan Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shensi to Hupeh 2 Infantrys moved from Lanchow to Szechwan 1 Tank moved from Suiyuan to Hupeh 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Ningsia to Shensi 1 Fighter moved from Gobi Altai to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Yamamoto : -0.50 Chinese : -0.83
Territory Summary for Chinese :
N.French Indochina : 1 Tank Kwangsi : 1 Infantry Shansi : 1 Infantry Suiyuan : 1 Infantry E.Qinghai : 1 Artillery and 3 Infantrys Hupeh : 1 Artillery, 1 Infantry and 2 Tanks E.Sinkiang : 1 AAGun and 2 Infantrys Urumqi : 1 Factory Shensi : 1 Fighter and 1 Infantry Ningsia : 1 Infantry Chahar : 1 Infantry Szechwan : 2 Infantrys Hunan : 1 Artillery, 1 Infantry and 1 Tank Anhwei : 1 Infantry Hsining : 1 AAGun, 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 65 / 67 Russians : 121 / 121 Italians : 50 / 53 French : 53 / 53 Yamamoto : 56 / 62 Chinese : 39 / 39 Hisaichi : 33 / 30 British : 95 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 96 / 50
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 1 Artillery moved from Kirin to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 3 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Tank moved from Kirin to Chita 2 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to Kirin 2 Infantrys moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Shansi 1 Artillery moved from Peking to Chahar 1 Fighter moved from Peking to Anhwei 2 Infantrys moved from Shantung to Anhwei 1 Fighter moved from Changchun to Hunan 2 Tanks moved from Shantung to Hunan 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Kwangsi 1 Artillery moved from 92 Sea Zone to N.French Indochina 1 Artillery moved from 92 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung Hisaichi take Kwangtung from Chinese 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in 111 Sea Zone Hisaichi attack with 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Dutch win with no units remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 0/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hong Kong, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hong Kong, round 4 : 2/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Hisaichi: 3 Infantrys Battle in Hunan Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Fighter and 2 Tanks in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the Hisaichi lost in Hunan Hisaichi roll dice for 2 Tanks in Hunan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Hisaichi roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Fighter and 2 Tanks Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Shantung 2 Tanks moved from Peking to Shantung 3 Tanks moved from Liaoning to Chita 3 Infantrys moved from Liaoning to Heilungchiang 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Carrier moved from 84 Sea Zone to 92 Sea Zone 1 Carrier moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Factory placed in Shantung 2 ArmoredCars and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 British : -0.83 French : 0.50 Chinese : -1.50 Russians : -0.83 Dutch : 0.83
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 2 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tripoli 1 Fighter moved from Malta to Tripoli 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Palestine to Nubia 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Nubia 1 Fighter moved from Trucial Coast to Nubia 1 Fighter moved from Madras to 110 Sea Zone 1 Submarine moved from 60 Sea Zone to 110 Sea Zone 1 Submarine moved from 115 Sea Zone to 108 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone Purchase Units - British British buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 108 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 8 Sea Zone British attack with 1 Fighter Germans defend with 5 Submarines British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone 4 Submarines owned by the Germans Submerged British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 110 Sea Zone British attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 1 Transport owned by the Finns, 1 Transport owned by the British, 1 Submarine owned by the Finns, 1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 7 Casualties for British: 1 Destroyer and 1 Transport Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in Tripoli British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 2 Fighters British roll dice for 1 Cruiser in Tripoli, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians lost in Tripoli British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Tripoli, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Fighter in Tripoli, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Tripoli British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Tripoli, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Fighter in Tripoli, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Tripoli, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Fighter in Tripoli, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14 Casualties for Italians: 2 Fighters Casualties for British: 1 Infantry Battle in Nubia British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Nubia, round 2 : 4/9 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Nubia British win, taking Nubia from Italians with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Infantrys Non Combat Move - British 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Nubia to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Palestine to Iraq 1 Fighter moved from Cyprus to Cairo 1 Fighter moved from Tripoli to Malta 1 Fighter moved from Gibraltar to E.Morocco 1 Cruiser moved from 31 Sea Zone to 30 Sea Zone 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 5 Sea Zone to Manchester 2 Tanks moved from Manchester to Scotland 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Northern Ireland 1 Fighter moved from London to Manchester 1 Fighter moved from London to Manchester 3 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales 1 Tank moved from London to Wales 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from British Columbia to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to British Columbia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from New Valley to Mersa Matruh 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Bihar to Assam 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Tank moved from Delhi to Assam 2 Artillerys and 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya Place Units - British 1 Fighter placed in Madras 6 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : 2.33 Hisaichi : -0.33 Italians : 0.50 Yamamoto : -0.33 Finns : 2.17
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Tripoli : 1 flag, 1 Infantry and 1 Tank E.Morocco : 1 Fighter Yunnan : 1 Artillery and 1 Infantry New Valley : 1 Infantry Rhodes : 1 flag, 1 Infantry Assam : 2 Infantrys and 1 Tank Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Burma : 1 Infantry British Columbia : 1 Infantry and 1 Tank Darfur : 1 Infantry Baluchistan : 1 Artillery and 1 Infantry Gold Coast : 1 Infantry Bombay : 1 AAGun and 1 Factory Nigeria : 1 Infantry Dover : 2 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 Infantry Northern Ireland : 2 Infantrys Hyderabad : 2 Artillerys and 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank Mersa Matruh : 2 Infantrys Scotland : 1 Infantry and 2 Tanks Trucial Coast : 1 Infantry Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Iraq : 2 Infantrys and 1 Tank Manchester : 1 AAGun, 1 Bomber, 1 Factory, 2 Fighters and 5 Infantrys Nubia : 2 Artillerys, 2 Infantrys and 1 Tank Kenya : 1 Artillery and 1 Infantry Madras : 1 AAGun, 1 Factory and 1 Fighter Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun and 1 Factory Malta : 3 Bunkers and 1 Fighter Bihar : 2 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank Lower Egypt : 1 Fighter and 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys West Borneo : 1 Artillery and 1 Infantry Banjarmasin : 1 Fighter Malaya : 1 AAGun, 1 Bunker, 5 Infantrys and 2 Tanks Alaska : 1 Infantry Attu : 2 Infantrys Cape Town : 1 Factory South Africa : 1 AAGun and 1 Infantry Greenland : 1 Fighter 18 Sea Zone : 1 Submarine and 1 T.Boat 30 Sea Zone : 1 Cruiser 56 Sea Zone : 2 Destroyers 48 Sea Zone : 1 Cruiser and 1 Transport 71 Sea Zone : 1 Destroyer and 1 Transport 55 Sea Zone : 1 Transport 57 Sea Zone : 1 Cruiser, 1 Submarine and 2 Transports 110 Sea Zone : 1 Submarine 65 Sea Zone : 1 Destroyer and 2 Transports 108 Sea Zone : 1 Submarine 2 Sea Zone : 1 Destroyer and 1 Transport 5 Sea Zone : 1 Battleship
Production/PUs Summary :
Germans : 65 / 67 Russians : 118 / 121 Italians : 46 / 53 French : 49 / 53 Yamamoto : 56 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 93 / 93 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 96 / 50
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Fighter moved from Townsville to 67 Sea Zone 1 Infantry moved from Queensland to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Milne Bay to West Papua 1 Infantry moved from Townsville to Northern Territory Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
Yap : 1 flag, 1 Infantry and 1 Tank New South Wales : 4 Infantrys North New Zealand : 1 Infantry Western Australia : 1 Infantry Tasmania : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Factory and 1 Tank South New Zealand : 1 Infantry Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Northern Territory : 2 Infantrys New Britain : 1 Infantry Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Tank New Ireland : 1 Artillery 122 Sea Zone : 1 Transport 70 Sea Zone : 1 Submarine 67 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters and 1 Submarine 108 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 65 / 67 Russians : 118 / 121 Italians : 46 / 53 French : 49 / 53 Yamamoto : 54 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 93 / 93 Anzac : 38 / 38 Dutch : 27 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 96 / 50
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Infantrys moved from West Borneo to Banjarmasin 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Jilolo : 1 Infantry Timor : 1 Infantry Soembawa : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Suriname : 1 Infantry and 1 Tank Celebes : 1 Infantry Tanimbar : 1 Infantry 67 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 65 / 67 Russians : 118 / 121 Italians : 46 / 53 French : 49 / 53 Yamamoto : 54 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 93 / 93 Anzac : 38 / 38 Dutch : 27 / 27 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 96 / 50
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians : 0.50 Russians : 2.00
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay Thai take Panay from Americans 1 Fighter moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport British defend with 1 Submarine Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Thai lost in 110 Sea Zone British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in 110 Sea Zone Thai win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8 Casualties for Thai: 1 Destroyer and 1 Submarine Casualties for British: 1 Submarine Battle in East And South Borneo Battle in S.Thailand Thai attack with 2 Artillerys, 1 Fighter and 1 Infantry French defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in S.Thailand Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand Thai win, taking East And South Borneo from Dutch, taking S.Thailand from French with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Battle in Java Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 1.00 French : -0.67 Thai : -2.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 8 Sea Zone 1 Bomber moved from South Central USA to 8 Sea Zone 1 Bomber moved from North Central USA to 8 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 2 Infantrys moved from Colombia to Central America 1 Tank moved from Southwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Central America 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 2 Tanks moved from San Francisco to W.Mexico 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico Purchase Units - Americans Americans buy 1 Battleship, 2 Destroyers, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship, 1 Carrier and 2 Fighters Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Carrier owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits Yamamoto roll dice for 1 Battleship and 2 Fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 43 Casualties for Yamamoto: 1 Battleship, 1 Carrier and 2 Fighters Casualties for Americans: 1 Submarine Battle in 8 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 4 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 8 Sea Zone 2 Submarines owned by the Germans Submerged Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 8 Sea Zone to Washington 1 Bomber moved from 8 Sea Zone to Greenland Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Destroyer placed in 13 Sea Zone 1 Elite and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 1.17 Yamamoto : -0.67 Americans : 0.50
Territory Summary for Americans :
New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys San Francisco : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys North Central USA : 1 Infantry Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys Christmas : 1 Infantry South Central USA : 1 AAGun and 1 Factory Ponape : 1 Artillery and 1 Infantry Wake : 1 Artillery and 1 Infantry Oahu : 1 Artillery Johnston : 1 Infantry Colombia : 1 Infantry Palmyra : 1 Infantry Northeast USA : 1 Infantry Kauai : 1 Infantry Midway : 1 Infantry Manila : 1 Artillery, 1 Fighter and 2 Infantrys Kermandec : 1 Infantry Attu : 1 Artillery and 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Mindanao : 1 Infantry W.Mexico : 1 flag, 2 Artillerys, 2 Infantrys and 3 Tanks Central America : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank E.Mexico : 1 flag, 2 Tanks Greenland : 1 Bomber and 1 Fighter 13 Sea Zone : 2 Destroyers and 1 Transport 91 Sea Zone : 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 2 Submarines 100 Sea Zone : 2 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 99 Sea Zone : 1 Transport 83 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 65 / 67 Russians : 115 / 121 Italians : 46 / 53 French : 47 / 53 Yamamoto : 54 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 93 / 93 Anzac : 38 / 38 Dutch : 23 / 27 Finns : 10 / 10 Romanians : 12 / 12 Thai : 16 / 16 Americans : 100 / 100
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 8 Sea Zone 1 Bomber moved from South Central USA to 8 Sea Zone 1 Bomber moved from North Central USA to 8 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 2 Infantrys moved from Colombia to Central America 1 Tank moved from Southwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Central America 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 2 Tanks moved from San Francisco to W.Mexico 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico Purchase Units - Americans Americans buy 1 Battleship, 2 Destroyers, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship, 1 Carrier and 2 Fighters Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Carrier owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits Yamamoto roll dice for 1 Battleship and 2 Fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 43 Casualties for Yamamoto: 1 Battleship, 1 Carrier and 2 Fighters Casualties for Americans: 1 Submarine Battle in 8 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 4 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 8 Sea Zone 2 Submarines owned by the Germans Submerged Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Central America, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 8 Sea Zone to Washington 1 Bomber moved from 8 Sea Zone to Greenland Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Destroyer placed in 13 Sea Zone 1 Elite and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Manila: 1 Artillery and 1 Infantry EDIT: Adding units owned by Americans to Mindoro: 1 Artillery and 1 Infantry EDIT: Removing units owned by Americans from Manila: 1 Fighter EDIT: Adding units owned by Americans to Banjarmasin: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.17 Yamamoto : -0.67 Americans : 0.50
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use the second post…I forgot to move my US units in the Phil.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 2 Artillerys, 7 Infantrys and 11 Tanks moved from Lorraine to Burgundy 1 Tank moved from Bavaria to Burgundy 5 Tanks moved from Rhine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 1 Infantry moved from Pomerania to 23 Sea Zone 2 Artillerys moved from Danzig to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 1 Destroyer, 3 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from Danzig to East Prussia 1 Artillery moved from Danzig to East Prussia 1 Artillery and 2 Infantrys moved from Danzig to Brest 2 Infantrys moved from Danzig to Warsaw 6 Infantrys moved from Pomerania to Danzig 3 Tanks moved from Danzig to Warsaw 2 Stukas moved from Silesia to Brest 1 Tank moved from Danzig to Warsaw 1 Tank moved from Danzig to Krakow 1 Artillery and 4 Infantrys moved from Hungary to Krakow 1 Infantry moved from Danzig to Warsaw 2 Artillerys and 3 Infantrys moved from Croatia to Serbia 1 Bomber moved from Pomerania to Serbia 3 Fighters moved from Pomerania to Brest 2 Tanks moved from S.Tunisia to Tripoli 1 Tank moved from N.Tunisia to Tripoli 1 Submarine moved from 25 Sea Zone to 13 Sea Zone 2 Submarines moved from 8 Sea Zone to 13 Sea Zone 1 Destroyer moved from 42 Sea Zone to 31 Sea Zone 2 Transports moved from 42 Sea Zone to 46 Sea Zone 1 Artillery and 5 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 1 Infantry moved from Brandenburg to Pomerania Purchase Units - Germans Germans buy 1 Elite and 32 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Serbia Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Serbia, round 2 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Serbia, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Serbia Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Serbia, round 4 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Serbia Germans loses 0 PUs for violating Serbias neutrality. Germans win, taking Serbia from Neutral with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 13 Sea Zone Germans attack with 3 Submarines Americans defend with 2 Destroyers and 1 Transport Germans roll dice for 3 Submarines in 13 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 Destroyers and 1 Transport in 13 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 13 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 13 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Germans: 2 Submarines Casualties for Americans: 2 Destroyers and 1 Transport Battle in Lapland Germans attack with 2 Artillerys and 3 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 2 Artillerys and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in East Prussia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tripoli Germans attack with 3 Tanks British defend with 1 Infantry and 1 Tank Germans roll dice for 3 Tanks in Tripoli, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Germans lost in Tripoli Germans roll dice for 2 Tanks in Tripoli, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry and 1 Tank in Tripoli, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Tripoli Germans roll dice for 2 Tanks in Tripoli, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Tank in Tripoli, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Tank owned by the Germans lost in Tripoli Germans win, taking Tripoli from British with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 2 Tanks Casualties for British: 1 Infantry and 1 Tank Battle in Burgundy Germans attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks French defend with 1 Infantry Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks in Burgundy, round 2 : 8/28 hits, 11.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 17 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Vinnytsia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 3 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Infantrys and 4 Tanks in Warsaw, round 2 : 1/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 Infantrys and 4 Tanks in Warsaw, round 3 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Brest Germans attack with 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas in Brest, round 2 : 4/8 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Artillery, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 3 Fighters moved from Brest to Krakow 2 Stukas moved from Brest to Krakow 1 Bomber moved from Serbia to W.Romania Place Units - Germans 1 Elite and 5 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 5 Infantrys placed in Bohemia 15 Infantrys placed in Berlin Turn Complete - Germans Germans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -6.50 Neutral : 0.33 British : -0.17 French : -0.33 Americans : 0.17 Russians : 1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter moved from Arkhangelsk to Lapland 3 Infantrys moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Bomber moved from Leningrad to Lapland 1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Vinnytsia 1 Artillery moved from Lithuania to Brest 2 Infantrys moved from Minsk to Brest 1 Tank moved from Kursk to Brest Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 23 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits Finns roll dice for 2 Artillerys in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 Artillerys and 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Brest Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Brest, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians roll dice for 1 Artillery and 1 Tank in Brest, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Tank in Brest, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Brest, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Kotka Russians attack with 1 Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 0/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 3 Infantrys in Kotka, round 3 : 2/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Infantry moved from S.Karelia to Vyborg 1 Fighter moved from Kotka to Leningrad 1 Bomber moved from Lapland to Leningrad 1 Fighter moved from Lapland to S.Karelia 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Donetsk to Odessa 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 AAGun and 4 Infantrys moved from Rostov to Donetsk 2 Infantrys and 2 Tanks moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Tula to Kursk 1 Artillery moved from Penza to Tula 1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan 1 Tank moved from Azerbaijan to Georgia 1 Infantry moved from Kuybyshev to Penza 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Yakutsk to Olyokminsk 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Tank moved from Khobdo to Olyokminsk 1 Tank moved from Khobdo to Olyokminsk 2 Infantrys moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to Olyokminsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Khatanga to Zhigansk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Adv.Fighter, 2 Infantrys and 2 Mot.Infs placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 117 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 0.33 Finns : -1.33 Russians : 1.33
Territory Summary for Russians :
Vladivostok : 1 Bunker Penza : 1 Infantry Irkutsk : 1 Artillery and 3 Infantrys Evenkia : 1 Infantry Lithuania : 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Koryakia : 1 Infantry Donetsk : 1 AAGun and 4 Infantrys Olyokminsk : 1 AAGun, 1 Artillery, 1 Fighter, 5 Infantrys and 4 Tanks Astrakhan : 2 Artillerys and 3 Infantrys Kiev : 2 Infantrys and 2 Tanks S.Buryat Mongolia : 1 Infantry Krasnoyarsk : 1 Infantry Vinnytsia : 1 Artillery, 1 Infantry and 1 Tank Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks Kursk : 1 Artillery and 2 Infantrys Zhigansk : 1 Artillery and 1 Infantry Crimea : 1 Infantry Ayan : 1 Bunker and 2 Infantrys Yakutsk : 1 Infantry Kamchatka : 1 Bunker Latvia : 1 Infantry Leningrad : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Odessa : 1 Infantry Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Mot.Infs Estonia : 1 Infantry Tula : 1 Artillery N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank N.Buryat Mongolia : 1 Infantry Yaroslavl : 1 Infantry Khabarovsk : 1 Bunker S.Karelia : 1 Fighter N.Karelia : 1 Infantry Kolyma : 1 Infantry Kotka : 1 flag, 3 Infantrys Lapland : 1 flag, 3 Infantrys Vyborg : 1 flag, 1 Infantry Brest : 1 flag, 1 Artillery and 1 Tank Azerbaijan : 1 flag Khobdo : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
Production/PUs Summary :
Germans : 76 / 82 Russians : 117 / 118 Italians : 48 / 53 French : 45 / 53 Yamamoto : 54 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 91 / 93 Anzac : 38 / 38 Dutch : 23 / 27 Finns : 8 / 10 Romanians : 12 / 12 Thai : 16 / 16 Americans : 100 / 100
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 2 Infantrys moved from Kordofan to Darfur 1 Tank moved from Kordofan to Italian East Africa 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 3 Transports moved from 47 Sea Zone to 46 Sea Zone 3 Artillerys moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Elite and 1 Infantry moved from Rome to 46 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 1 Tank moved from S.Algeria to N.Algeria 3 Artillerys, 1 Elite and 2 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Tank moved from Tunis to N.Algeria 1 Infantry moved from Lombardy to 44 Sea Zone 1 Artillery and 1 Infantry moved from Provence to Languedoc 1 Artillery moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 2 Artillerys and 1 Infantry moved from Tunis to N.Tunisia 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Kufra to Tobruk 2 Fighters moved from Bulgaria to 48 Sea Zone 2 Tanks moved from Provence to Orleanais 1 Infantry moved from Provence to Languedoc Purchase Units - Italians Italians buy 1 Carrier, 1 Factory, 5 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Tank French defend with 1 Infantry Italians roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians win, taking Italian East Africa from French with 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Italians attack with 2 Tanks French defend with 1 Infantry Italians roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Tanks in Orleanais, round 3 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Orleanais Italians roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for French: 1 Infantry Battle in Darfur Italians attack with 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Darfur, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 2 Infantrys Battle in Languedoc Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 48 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 2 Fighters and 1 Submarine British defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 48 Sea Zone Italians roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Cruiser in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the British lost in 48 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 18 Casualties for British: 1 Cruiser and 1 Transport Non Combat Move - Italians 2 Fighters moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Campania to 49 Sea Zone 4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Hun to Kufra 1 Artillery and 4 Infantrys moved from Rome to Campania Place Units - Italians 1 Carrier and 2 Submarines placed in 46 Sea Zone 1 Factory placed in Hun 4 Infantrys placed in Tunis 1 Infantry placed in Rome Turn Complete - Italians Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -4.00 British : -0.17 French : -1.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - French French buy 1 Adv.Fighter, 1 Elite, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Paris to Dover 1 Infantry moved from Normandy to Brittany 1 Infantry moved from Paris to Normandy 1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Transport moved from 38 Sea Zone to 68 Sea Zone Place Units - French 1 Adv.Fighter and 1 Tank placed in Syria 1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco 7 Infantrys and 1 Tank placed in Paris 2 Infantrys placed in Normandy Turn Complete - French French collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Corsica : 1 Infantry Paris : 1 AAGun, 1 Artillery, 1 Factory, 16 Infantrys and 1 Tank Churchill : 1 AAGun, 1 Factory and 2 Infantrys Brittany : 1 Infantry Normandy : 1 AAGun, 1 Factory and 3 Infantrys Picardy : 1 Bunker Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank French Equatorial Africa : 2 Infantrys E.Morocco : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Dover : 1 Fighter Greenland : 1 flag 51 Sea Zone : 1 Submarine 68 Sea Zone : 1 Transport 9 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport
Production/PUs Summary :
Germans : 76 / 82 Russians : 117 / 118 Italians : 55 / 55 French : 38 / 38 Yamamoto : 54 / 62 Chinese : 30 / 39 Hisaichi : 55 / 55 British : 91 / 93 Anzac : 38 / 38 Dutch : 23 / 27 Finns : 8 / 10 Romanians : 12 / 12 Thai : 16 / 16 Americans : 100 / 100
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Davao to Mindanao 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Tank moved from 107 Sea Zone to Mindanao 1 Infantry moved from Peleliu to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Artillery and 1 Infantry moved from Ulithi to Yap 1 Transport moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Tank moved from Guam to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Yap 1 Bomber moved from Kwajalein to 108 Sea Zone 1 Fighter moved from Peleliu to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 2 Fighters moved from 107 Sea Zone to 108 Sea Zone 1 Battleship moved from 107 Sea Zone to 101 Sea Zone 1 Infantry moved from Kiangsi to Hunan Yamamoto take Hunan from Chinese 1 Artillery and 2 Infantrys moved from Shanghai to Anhwei 1 Artillery moved from Kiangsi to Shanghai 1 Tank moved from Kiangsi to Anhwei 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Transport moved from 84 Sea Zone to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from Shikoku to Kyushu 1 Tank and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 5 Infantrys and 3 Tanks moved from 84 Sea Zone to Vladivostok 1 Fighter moved from Formosa to Anhwei 1 Bomber moved from Formosa to Mindanao Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Factory, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Vladivostok Yamamoto attack with 1 Artillery, 5 Infantrys and 3 Tanks Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Vladivostok, round 2 : 4/9 hits, 2.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters British defend with 1 Submarine; Anzac defend with 1 Transport British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 108 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Submarine owned by the British lost in 108 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 13 Casualties for British: 1 Submarine Casualties for Anzac: 1 Transport Battle in Yap Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Battleship in Yap, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Yap Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yap, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Yap Yamamoto win, taking Yap from Anzac with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry and 1 Tank Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Bomber and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Mindanao, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Mindanao to Changchun 1 Bomber moved from 108 Sea Zone to Formosa 2 Fighters moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from 108 Sea Zone to Kyushu Place Units - Yamamoto 1 Factory placed in Chubu 1 Destroyer placed in 107 Sea Zone 1 Artillery and 1 Infantry placed in Davao 2 Submarines placed in 85 Sea Zone 4 ArmoredCars, 1 Artillery and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : -0.50 Yamamoto : 1.67 Americans : 0.67 Anzac : -0.50 Russians : -0.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Shensi to Shansi 1 Tank moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 4/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Tank moved from Hupeh to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Szechwan to Hupeh 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 2 Tanks moved from Gobi Altai to Shensi 1 AAGun moved from E.Sinkiang to W.Qinghai 1 AAGun and 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining 1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Chinese : 2.17
Territory Summary for Chinese :
Shansi : 1 Artillery, 3 Infantrys and 1 Tank Kweichow : 1 Infantry Suiyuan : 1 Infantry E.Qinghai : 1 AAGun and 6 Infantrys Hupeh : 1 Infantry Urumqi : 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Tanks W.Qinghai : 1 AAGun Lanchow : 2 Infantrys Shensi : 1 Fighter and 3 Tanks Ningsia : 1 Artillery and 1 Infantry Hsining : 2 Artillerys, 1 Factory, 3 Infantrys and 1 Marine Gobi Altai : 1 flag, 2 Infantrys
Production/PUs Summary :
Germans : 76 / 82 Russians : 115 / 118 Italians : 55 / 55 French : 38 / 38 Yamamoto : 63 / 63 Chinese : 30 / 30 Hisaichi : 54 / 55 British : 91 / 93 Anzac : 36 / 38 Dutch : 21 / 27 Finns : 8 / 10 Romanians : 12 / 12 Thai : 16 / 16 Americans : 98 / 100
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery moved from S.French Indochina to 92 Sea Zone 1 Artillery moved from N.French Indochina to 92 Sea Zone 1 Artillery moved from Kwangsi to 92 Sea Zone 2 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from S.French Indochina to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 5 Artillerys, 5 Infantrys, 2 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 5 Artillerys, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Chahar to Shansi 2 Infantrys moved from Anhwei to Shansi 2 Tanks moved from Shantung to Shansi 1 Fighter moved from Shantung to Shansi 1 Infantry moved from Kirin to Khabarovsk 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 2 ArmoredCars moved from Changchun to Khabarovsk 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 4 Elites, 1 Factory, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 4 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Banjarmasin Hisaichi attack with 5 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 2 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/14 hits, 5.33 expected hits Dutch roll dice for 3 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 8/13 hits, 5.17 expected hits 5 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 3 : 3/6 hits, 2.67 expected hits Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/8 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Dutch win with 3 Fighters and 2 Tanks remaining. Battle score for attacker is -38 Casualties for Hisaichi: 5 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks Casualties for Dutch: 9 Infantrys 1 Bomber owned by the Hisaichi retreated Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks Chinese defend with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Shansi, round 2 : 4/8 hits, 2.50 expected hits Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shansi, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Shansi, round 3 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Bangkok 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Fighter moved from Shansi to 92 Sea Zone 1 Carrier moved from 106 Sea Zone to 92 Sea Zone 1 Destroyer moved from 92 Sea Zone to 111 Sea Zone 1 Submarine moved from 106 Sea Zone to 107 Sea Zone 1 Submarine moved from 92 Sea Zone to 85 Sea Zone 3 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 3 Elites placed in Shantung 1 Elite, 4 Infantrys and 1 Marine placed in Hong Kong 8 Infantrys placed in Changchun 1 Factory placed in Chita Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Hisaichi : 3.00 Chinese : 0.67 Russians : -0.50 Dutch : 4.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Dublin 2 Infantrys moved from Northern Ireland to Dublin 2 Tanks moved from Scotland to Dublin 1 Fighter moved from Wales to Dublin 2 Fighters moved from Manchester to Dublin 1 Bomber moved from Manchester to Dublin 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete 1 Infantry and 1 Tank moved from Nubia to 57 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry and 1 Tank moved from 56 Sea Zone to Crete 1 Artillery and 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Fighter moved from Lower Egypt to Italian East Africa 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Nubia to Italian East Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Infantrys and 1 Tank moved from Iraq to W.Iran 1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Hisaichi 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Submarine moved from 57 Sea Zone to 56 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 42 Sea Zone British attack with 1 Fighter Italians defend with 1 Transport British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 42 Sea Zone British win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in Italian East Africa British attack with 2 Artillerys, 1 Fighter and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Iran British attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in W.Iran, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the British lost in W.Iran British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Iran, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in W.Iran British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -11 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Neutral: 2 Infantrys Battle in East And South Borneo British attack with 1 Artillery, 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in East And South Borneo British win, taking East And South Borneo from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Dublin British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Dublin, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 2 Tanks in Dublin, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 2 Artillerys and 2 Infantrys Thai defend with 2 Artillerys British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 3/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 2 Artillerys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Thai: 2 Artillerys Battle in Crete British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Non Combat Move - British 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to Lower Egypt 1 Fighter moved from Italian East Africa to 56 Sea Zone 1 Fighter moved from Cairo to 56 Sea Zone 1 Fighter moved from Madras to Banjarmasin 1 Fighter moved from East And South Borneo to Banjarmasin 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from 42 Sea Zone to E.Morocco 2 Fighters moved from Dublin to 11 Sea Zone 1 Battleship moved from 5 Sea Zone to 11 Sea Zone 1 Fighter moved from Dublin to Manchester 1 Bomber moved from Dublin to Manchester 1 Tank moved from Cairo to Palestine Place Units - British 1 Carrier and 1 Destroyer placed in 11 Sea Zone 1 Battleship and 1 Carrier placed in 56 Sea Zone 3 Infantrys and 1 Tank placed in Cairo 1 Destroyer placed in 18 Sea Zone 1 Artillery and 3 Infantrys placed in Madras British undo move 5. 2 Artillerys and 2 Infantrys placed in Madras 1 Infantry and 1 Tank placed in Delhi Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : 0.50 British : 2.33 Italians : -0.17 Thai : 0.00
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 2 Artillerys and 1 Infantry N.French Indochina : 1 Infantry French Equatorial Africa : 1 Infantry E.Morocco : 1 Fighter French Sudan : 1 Infantry Yunnan : 1 Artillery and 1 Infantry New Valley : 1 Infantry Rhodes : 1 flag Assam : 2 Infantrys and 1 Tank Vancouver : 1 AAGun, 1 Factory and 1 Infantry Burma : 1 Infantry British Columbia : 1 Infantry and 1 Tank Darfur : 1 Infantry Kordofan : 1 Infantry Bombay : 1 AAGun and 1 Factory Dover : 2 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 AAGun and 1 Infantry Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank Mersa Matruh : 2 Infantrys Scotland : 1 Infantry Trucial Coast : 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 5 Infantrys Nubia : 1 Artillery and 1 Infantry Kenya : 1 Infantry Madras : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank Malta : 3 Bunkers and 1 Fighter Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank Palestine : 1 Tank Lower Egypt : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys East And South Borneo : 1 Artillery and 1 Infantry Banjarmasin : 2 Fighters N.Thailand : 1 flag, 1 Infantry S.Thailand : 1 flag, 2 Artillerys and 1 Infantry Malaya : 1 AAGun, 1 Bunker, 5 Infantrys and 2 Tanks Alaska : 1 Infantry Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag, 3 Infantrys and 2 Tanks Crete : 1 flag, 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank Iceland : 1 flag, 1 Infantry and 1 Tank Greenland : 1 Fighter 11 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters 18 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 T.Boat 56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Transport 65 Sea Zone : 1 Destroyer and 2 Transports 9 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 76 / 82 Russians : 113 / 118 Italians : 51 / 55 French : 40 / 38 Yamamoto : 63 / 63 Chinese : 29 / 30 Hisaichi : 55 / 57 British : 105 / 105 Anzac : 36 / 38 Dutch : 23 / 27 Finns : 8 / 10 Romanians : 12 / 12 Thai : 10 / 16 Americans : 98 / 100
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Tank moved from Townsville to Western Australia 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Cruiser and 1 Transport placed in 122 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -0.33 Thai : -0.33
Territory Summary for Anzac :
Western Australia : 3 Infantrys and 1 Tank Tasmania : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Factory and 1 Tank South New Zealand : 1 Infantry Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 3 Infantrys New Britain : 1 Infantry Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys South Australia : 4 Infantrys New Ireland : 1 Artillery Java : 1 Artillery and 1 Infantry 122 Sea Zone : 1 Cruiser and 1 Transport 67 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 76 / 82 Russians : 113 / 118 Italians : 51 / 55 French : 40 / 38 Yamamoto : 63 / 63 Chinese : 29 / 30 Hisaichi : 55 / 57 British : 105 / 105 Anzac : 36 / 36 Dutch : 25 / 27 Finns : 8 / 10 Romanians : 12 / 12 Thai : 8 / 16 Americans : 98 / 100