Whackamatt Good -vs- dawgoneit Evil L.O.R. #3

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 2 hunterss and 2 wizards; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            8 hunterss and 2 wizards moved from Iron Hills to Rhun
            1 ents moved from Withered Heath to N. Dale
            1 hunters moved from High Mirkwood to E. Mirkwood
            2 hunterss moved from High Mirkwood to W. Mirkwood
            1 ents moved from Carrock to W. Mirkwood
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/9 hits, 3.50 expected hits
                    Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
            Battle in W. Mirkwood
                Elves attack with 1 ents and 2 hunterss
                Mordor defend with 2 trollss
                    Elves roll dice for 1 ents and 2 hunterss in W. Mirkwood, round 2 : 2/3 hits, 1.17 expected hits
                    Mordor roll dice for 2 trollss in W. Mirkwood, round 2 : 0/2 hits, 1.00 expected hits
                    2 trollss owned by the Mordor lost in W. Mirkwood
                Elves win, taking W. Mirkwood from Mordor with 1 ents and 2 hunterss remaining. Battle score for attacker is 12
                Casualties for Mordor: 2 trollss
            Battle in Rhun
                Elves attack with 8 hunterss and 2 wizards
                Rhun defend with 1 castle, 1 chariotArchers, 6 fortificationss and 3 spearInfantrys
                    Elves roll dice for 8 hunterss and 2 wizards in Rhun, round 2 : 3/10 hits, 4.00 expected hits
                    Rhun roll dice for 1 chariotArchers, 6 fortificationss and 3 spearInfantrys in Rhun, round 2 : 0/10 hits, 2.33 expected hits
                    3 fortificationss owned by the Rhun lost in Rhun
                    Elves roll dice for 8 hunterss and 2 wizards in Rhun, round 3 : 5/10 hits, 4.00 expected hits
                    Rhun roll dice for 1 chariotArchers, 3 fortificationss and 3 spearInfantrys in Rhun, round 3 : 2/7 hits, 1.83 expected hits
                    2 spearInfantrys owned by the Rhun, 2 hunterss owned by the Elves and 3 fortificationss owned by the Rhun lost in Rhun
                    Elves roll dice for 6 hunterss and 2 wizards in Rhun, round 4 : 3/8 hits, 3.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhun, round 4 : 2/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rhun, 2 hunterss owned by the Elves and 1 chariotArchers owned by the Rhun lost in Rhun
                Elves captures 19PUs while taking Rhun capital
                Elves win, taking Rhun from Rhun with 4 hunterss and 2 wizards remaining. Battle score for attacker is 10
                Casualties for Rhun: 1 chariotArchers, 6 fortificationss and 3 spearInfantrys
                Casualties for Elves: 4 hunterss
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss and 2 wizards placed in Lorien
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : -1.00
    Elves : -0.00
    Rhun : -0.83
    

    Savegame


  • TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 3 rafts and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 spearInfantrys moved from Debatable Land to S. Gondor
            1 oliphant moved from Harad Road to S. Gondor
            2 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            1 corsairs and 1 spearInfantry moved from Umbar Peninsula to Umbar
    
        Combat - Haradrim
            Battle in S. Gondor
                Haradrim attack with 1 oliphant and 2 spearInfantrys
                Gondor defend with 1 spearInfantry
                    Haradrim roll dice for 1 oliphant and 2 spearInfantrys in S. Gondor, round 2 : 2/3 hits, 0.83 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Gondor, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 spearInfantry owned by the Gondor lost in S. Gondor
                Haradrim win, taking S. Gondor from Gondor with 1 oliphant and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel and 3 rafts placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 1.17
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 8 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Druwaith Laur to Angren Bank
            1 spearInfantry moved from Druwaith Laur to Angren Bank
            1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
            1 towerGuard moved from Druwaith Laur to Angren Bank
            1 heavyCavalry moved from Druwaith Laur to Enedwaith Coast
            1 heavyCavalry moved from Druwaith Laur to Angren Bank
            1 heavyCavalry moved from Druwaith Laur to N. Dunland
                  Gondor take Enedwaith from Goblins
                  Gondor take N. Dunland from Goblins
            10 undeads moved from Lamedon to Lebennin
            1 spearInfantry moved from Lebennin to Lossarnach
            1 caravel moved from N. E. Central Sea Zone to Gilrain
            1 spearInfantry moved from Tolfolas to Gilrain
            1 caravel and 1 spearInfantry moved from Gilrain to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to Lossarnach
            2 spearInfantrys and 3 trebuches moved from Anorien to Minas Tirith
            1 spearInfantry moved from Anorien to Minas Tirith
            4 towerGuards moved from Anorien to Minas Tirith
    
        Combat - Gondor
            Battle in Enedwaith Coast
                Gondor attack with 1 heavyCavalry and 1 spearInfantry
                Goblins defend with 1 wargs
                    Gondor roll dice for 1 heavyCavalry and 1 spearInfantry in Enedwaith Coast, round 2 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 1/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Gondor lost in Enedwaith Coast
                Gondor win, taking Enedwaith Coast from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 spearInfantry
                Casualties for Goblins: 1 wargs
            Battle in Angren Bank
                Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
                Goblins defend with 2 wargss
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in Angren Bank, round 2 : 2/4 hits, 1.17 expected hits
                    Goblins roll dice for 2 wargss in Angren Bank, round 2 : 0/2 hits, 0.33 expected hits
                    2 wargss owned by the Goblins lost in Angren Bank
                Gondor win, taking Angren Bank from Goblins with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 10
                Casualties for Goblins: 2 wargss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 trebuches placed in W. Osg.
            6 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Gondor : 1.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Brown Landss neutrality.
                Rhun loses 0 PUs for violating S. Brown Landss neutrality.
            3 spearInfantrys moved from S. Dale to Rhun
            7 chariotArcherss, 2 warChariots and 1 warWagon moved from Celduin to Rhun
            3 chariotArcherss moved from S. E. Rhovanion to Rhun
            1 warChariot moved from S. Rhovanion to S. Brown Lands
                  Rhun take S. Brown Lands from Neutral
            1 warChariot moved from S. Rhovanion to N. Ithilien
    
        Combat - Rhun
            Battle in Rhun
                Rhun attack with 10 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon
                Elves defend with 1 castle, 4 hunterss and 2 wizards
                    Rhun roll dice for 10 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Rhun, round 2 : 5/16 hits, 6.33 expected hits
                    Elves roll dice for 4 hunterss and 2 wizards in Rhun, round 2 : 3/6 hits, 3.33 expected hits
                    4 hunterss owned by the Elves, 3 spearInfantrys owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                    Rhun roll dice for 10 chariotArcherss, 2 warChariots and 1 warWagon in Rhun, round 3 : 6/13 hits, 5.33 expected hits
                    Elves roll dice for 1 wizard in Rhun, round 3 : 1/1 hits, 0.67 expected hits
                    1 wizard owned by the Elves and 1 chariotArchers owned by the Rhun lost in Rhun
                Rhun win, taking Rhun from Elves with 9 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 18
                Casualties for Rhun: 1 chariotArchers and 3 spearInfantrys
                Casualties for Elves: 4 hunterss and 2 wizards
    
        Non Combat Move - Rhun
    
        Turn Complete - Rhun
            Rhun collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.00
    Rhun : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from N. Dale to Celduin
                  Dale take Celduin from Rhun
            3 archerss and 2 spearInfantrys moved from N. Dale to S. Dale
                  Dale take S. Dale from Rhun
            1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys and 1 warWolves moved from S. Ithilien to N. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            1 raiderCavalry, 3 raiderss and 1 xbowInfantry moved from Khand to Harad Road
            1 raiderCavalry moved from Harad Road to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
            1 warWolves moved from N. Ithilien to Anorien
                  Khand take Anorien from Gondor
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to S. Dale
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 mortar and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss and 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from S. Dunland to Enedwaith
                  Saruman take Enedwaith from Gondor
            1 urukhai moved from Enedwaith to Enedwaith Coast
            1 urukhai moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 urukhai moved from Fangorn to Isengard
            1 urukhai moved from Isengard to N. Dunland
            1 trolls moved from Isengard to N. Dunland
            1 urukhai moved from Isengard to Enedwaith
            1 orcs moved from Isengard to Fangorn
            1 orcs moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in Enedwaith Coast
                Saruman attack with 1 urukhai
                Gondor defend with 1 heavyCavalry
                    Saruman roll dice for 1 urukhai in Enedwaith Coast, round 2 : 1/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 heavyCavalry in Enedwaith Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Enedwaith Coast
                Saruman win, taking Enedwaith Coast from Gondor with 1 urukhai remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in N. Dunland
                Saruman attack with 1 trolls and 1 urukhai
                Gondor defend with 1 heavyCavalry
                    Saruman roll dice for 1 trolls and 1 urukhai in N. Dunland, round 2 : 0/2 hits, 0.83 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in N. Dunland
                    Saruman roll dice for 1 trolls in N. Dunland, round 3 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 trolls in N. Dunland, round 4 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 4 : 1/1 hits, 0.33 expected hits
                    1 trolls owned by the Saruman lost in N. Dunland
                Gondor win with 1 heavyCavalry remaining. Battle score for attacker is -11
                Casualties for Saruman: 1 trolls and 1 urukhai
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss and 2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.17
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 2 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            3 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
            1 lightCavalry moved from Bree to Tharbad
            1 lightCavalry moved from Cardolan to Tharbad
            1 archers, 2 catapults, 3 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
            1 hobbits moved from Shire to Minhiriath
            1 hobbits moved from Shire to S. Downs
            2 catapults moved from Bree to S. Downs
            1 lightCavalry moved from Hobbiton to Cardolan
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 3 archerss, 2 lightCavalrys and 3 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 3 archerss, 2 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 5/8 hits, 2.17 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits
                    1 archers owned by the Freefolk, 2 spearInfantrys owned by the Neutral, 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 2 archerss, 2 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Tharbad, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Tharbad
                Freefolk loses 0 PUs for violating Tharbads neutrality.
                Freefolk win, taking Tharbad from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 9
                Casualties for Freefolk: 1 archers and 1 spearInfantry
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult, 1 hobbits and 1 spearInfantry placed in Bree
            1 catapult and 1 spearInfantry placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.17
    Freefolk : 4.17
    

    Savegame


  • TripleA Turn Summary: Mordor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 siegeTower moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Dol Goldur to S. Mirkwood
            1 trolls moved from N. Ithilien to E. Emnet
                  Mordor take E. Emnet from Rohan
            3 nazguls, 17 orcss, 8 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
            1 trolls moved from Minas Morgul to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Udun
            2 orcss and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry and 1 trebuche moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to Wold
            1 spearInfantry and 1 trebuche moved from Westfold to Fangorn
            3 lightCavalrys moved from Westfold to Angren Bank
                  Rohan take Adorn from Goblins
            3 lightCavalrys moved from Angren Bank to Enedwaith
            1 lightCavalry, 1 spearInfantry and 1 trebuche moved from Westfold to S. Dunland
            2 spearInfantrys moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 1/2 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Fangorn
                Rohan win, taking Fangorn from Saruman with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
            Battle in Enedwaith
                Rohan attack with 3 lightCavalrys
                Saruman defend with 1 urukhai
                    Rohan roll dice for 3 lightCavalrys in Enedwaith, round 2 : 1/3 hits, 1.00 expected hits
                    Saruman roll dice for 1 urukhai in Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Enedwaith
                Rohan win, taking Enedwaith from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in E. Emnet
                Rohan attack with 2 spearInfantrys and 1 trebuche
                Mordor defend with 1 trolls
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 1/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 trolls in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in E. Emnet
                Rohan win, taking E. Emnet from Mordor with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
                Casualties for Mordor: 1 trolls
            Battle in S. Dunland
                Rohan attack with 1 lightCavalry, 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 lightCavalry, 1 spearInfantry and 1 trebuche in S. Dunland, round 2 : 2/3 hits, 1.17 expected hits
                    Saruman roll dice for 1 orcs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in S. Dunland
                Rohan win, taking S. Dunland from Saruman with 1 lightCavalry, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Rohan
            1 spearInfantry moved from Eastfold to Westfold
    
        Place Units - Rohan
            2 fortificationss and 2 spearInfantrys placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.67
    Mordor : -0.50
    Rohan : 1.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Goblins
            Goblins buy 8 shooterss, 1 trolls and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 wargs moved from E. Rhovanion to Celduin
            1 shooters, 1 stabbers and 1 wargs moved from Celebran to Wold
            1 shooters and 1 wargs moved from Celebran to Fangorn
            1 bats moved from Moria to Fangorn
            1 bats moved from Moria to N. Dunland
            2 shooterss moved from S. Caves to N. Dunland
            1 shooters moved from Anduin West Bank to Carrock
                  Goblins take Carrock from Elves
            1 stabbers moved from Rhudaur to E. Arnor
                  Goblins take E. Arnor from Freefolk
            1 shooters moved from Celebran to Drimrill Dale
            1 wargs moved from Celebran to Fangorn
            1 wargs moved from Celebran to N. Dunland
            2 trollss moved from Celebran to Moria
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 1 bats, 1 shooters and 2 wargss
                Rohan defend with 1 spearInfantry and 1 trebuche
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 0/2 hits, 0.50 expected hits
                    1 trebuche owned by the Rohan lost in Fangorn
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 3 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 1 bats, 1 shooters and 2 wargss remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry and 1 trebuche
            Battle in Celduin
                Goblins attack with 1 wargs
                Dale defend with 1 spearInfantry
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 1/1 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale lost in Celduin
                Goblins win, taking Celduin from Dale with 1 wargs remaining. Battle score for attacker is 3
                Casualties for Dale: 1 spearInfantry
            Battle in N. Dunland
                Goblins attack with 1 bats, 2 shooterss and 1 wargs
                Gondor defend with 1 heavyCavalry
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 2 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 3 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in N. Dunland
                Goblins win, taking N. Dunland from Gondor with 1 bats, 2 shooterss and 1 wargs remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in Wold
                Goblins attack with 1 shooters, 1 stabbers and 1 wargs
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in Wold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Wold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Wold
                Goblins win, taking Wold from Rohan with 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            1 bats moved from Fangorn to Moria
            1 bats moved from N. Dunland to Moria
            1 wargs moved from N. Enedwaith to S. Caves
            1 wargs moved from Celebran to N. Caves
            2 wargss moved from Celebran to Moria
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            4 shooterss, 1 trolls and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : -0.83
    Dale : -0.33
    Gondor : -0.67
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Elves
            Elves buy 7 hobbitss and 8 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            1 hunters moved from W. Mirkwood to Gladden
                  Elves take Gladden from Goblins
            1 ents moved from W. Mirkwood to Carrock
            1 hunters moved from W. Mirkwood to Carrock
            1 hunters moved from Gladden to Anduin West Bank
                  Elves take Anduin West Bank from Goblins
            1 hunters moved from E. Mirkwood to Celduin
            1 ents moved from N. Dale to Celduin
            1 hobbits and 1 hunters moved from Lorien to Celebran
            1 hobbits and 1 hunters moved from Lorien to Drimrill Dale
            1 hobbits and 1 hunters moved from Lorien to Anduin East Bank
            1 eagles moved from Lorien to Drimrill Dale
            1 eagles moved from Lorien to Anduin East Bank
            1 eagles moved from Lorien to Celebran
            1 hunters moved from Eregion to N. Enedwaith
                  Elves take N. Enedwaith from Goblins
            1 hunters moved from N. Enedwaith to N. Dunland
            1 hobbits and 1 hunters moved from Eregion to N. Dunland
            1 eagles moved from Lorien to N. Dunland
    
        Combat - Elves
            Battle in Celebran
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Carrock
                Elves attack with 1 ents and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 ents and 1 hunters in Carrock, round 2 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Carrock, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Carrock
                Elves win, taking Carrock from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Drimrill Dale
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Drimrill Dale, round 2 : 0/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Elves lost in Drimrill Dale
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 4 : 0/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 1/1 hits, 0.33 expected hits
                    1 hunters owned by the Elves lost in Drimrill Dale
                 retreated to Drimrill Dale
                Goblins win with 1 shooters remaining. Battle score for attacker is -6
                Casualties for Elves: 1 hobbits and 1 hunters
            Battle in Celduin
                Elves attack with 1 ents and 1 hunters
                Goblins defend with 1 wargs
                    Elves roll dice for 1 ents and 1 hunters in Celduin, round 2 : 2/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in Celduin
                Elves win, taking Celduin from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
            Battle in N. Dunland
                Elves attack with 1 eagles, 1 hobbits and 2 hunterss
                Goblins defend with 2 shooterss and 1 wargs
                    Elves roll dice for 1 eagles, 1 hobbits and 2 hunterss in N. Dunland, round 2 : 2/4 hits, 1.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 wargs in N. Dunland, round 2 : 1/3 hits, 0.83 expected hits
                    1 wargs owned by the Goblins, 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in N. Dunland
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 3 : 0/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 4 : 0/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 5 : 1/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 5 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Dunland
                Elves win, taking N. Dunland from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 7
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 2 shooterss and 1 wargs
            Battle in Anduin East Bank
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Mordor defend with 1 orcs
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Anduin East Bank, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 orcs in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 1
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            1 eagles moved from N. Dunland to Lorien
            1 eagles moved from Celebran to Lorien
            1 eagles moved from Anduin East Bank to Lorien
            1 eagles moved from Drimrill Dale to Lorien
    
        Place Units - Elves
            2 hobbitss and 2 hunterss placed in Lorien
            2 hobbitss and 1 hunters placed in High Mirkwood
            3 hobbitss and 5 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.17
    Elves : -1.67
    

    Savegame


  • TripleA Turn Summary: Haradrim round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 corsairss, 3 oliphants and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
            1 caravel moved from Bay of Harad to Umbar Peninsula Coast
            3 rafts moved from Bay of Harad to Harad Sea Coast
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
            1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Ithilien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 galleon and 2 rafts placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 1 spearInfantry and 6 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 spearInfantrys, 8 towerGuards and 9 trebuches moved from Minas Tirith to Anorien
            2 spearInfantrys moved from Lossarnach to Anorien
            10 undeads moved from Lebennin to Lossarnach
            5 heavyCavalrys, 5 spearInfantrys and 4 trebuches moved from W. Osg. to Anorien
            1 heavyCavalry moved from Angren Bank to Enedwaith Coast
            2 spearInfantrys and 1 towerGuard moved from Angren Bank to Enedwaith
            1 caravel moved from Anduin Mouth to Gilrain
            1 caravel and 8 galleons moved from N. E. Central Sea Zone to Anfalas Coast
    
        Combat - Gondor
            Battle in Enedwaith Coast
                Gondor attack with 1 heavyCavalry
                Saruman defend with 1 urukhai
                    Gondor roll dice for 1 heavyCavalry in Enedwaith Coast, round 2 : 1/1 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in Enedwaith Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Enedwaith Coast
                Gondor win, taking Enedwaith Coast from Saruman with 1 heavyCavalry remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in Anorien
                Gondor attack with 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches
                Khand defend with 1 warWolves
                    Gondor roll dice for 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches in Anorien, round 2 : 15/36 hits, 15.50 expected hits
                    Khand roll dice for 1 warWolves in Anorien, round 2 : 0/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                Gondor win, taking Anorien from Khand with 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches remaining. Battle score for attacker is 3
                Casualties for Khand: 1 warWolves
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 spearInfantry and 6 towerGuards placed in Minas Tirith
            1 galleon placed in Anfalas Coast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Gondor : 0.00
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss, 1 spearInfantry and 1 warChariot; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
            1 spearInfantry moved from S. Rhovanion to Rhovanion
            2 chariotArcherss moved from Rhun to Celduin
            1 chariotArchers moved from Rhun to Celduin
            1 warChariot moved from N. Ithilien to S. Rhovanion
            1 warChariot moved from S. Brown Lands to S. Rhovanion
    
        Combat - Rhun
            Battle in Celduin
                Rhun attack with 3 chariotArcherss
                Elves defend with 1 ents and 1 hunters
                    Rhun roll dice for 3 chariotArcherss in Celduin, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 ents and 1 hunters in Celduin, round 2 : 2/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 2 chariotArcherss owned by the Rhun lost in Celduin
                    Rhun roll dice for 1 chariotArchers in Celduin, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 ents in Celduin, round 3 : 0/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 chariotArchers in Celduin, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 ents in Celduin, round 4 : 1/1 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun lost in Celduin
                Elves win with 1 ents remaining. Battle score for attacker is -11
                Casualties for Rhun: 3 chariotArcherss
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss, 1 spearInfantry and 1 warChariot placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Elves : 1.00
    Rhun : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 archerss and 2 spearInfantrys moved from S. Dale to Rhun
            1 heavyCavalry and 1 spearInfantry moved from N. Rhun to Rhun
            1 archers and 2 spearInfantrys moved from N. Dale to Celduin
            2 heavyCavalrys moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in Rhun
                Dale attack with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
                Rhun defend with 1 castle, 6 chariotArcherss, 4 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon
                    Dale roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in Rhun, round 2 : 1/7 hits, 2.00 expected hits
                    Rhun roll dice for 6 chariotArcherss, 4 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 2 : 5/15 hits, 4.17 expected hits
                    2 spearInfantrys owned by the Dale, 1 fortifications owned by the Rhun and 3 archerss owned by the Dale lost in Rhun
                    Dale roll dice for 1 heavyCavalry and 1 spearInfantry in Rhun, round 3 : 1/2 hits, 0.67 expected hits
                    Rhun roll dice for 6 chariotArcherss, 3 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 3 : 3/14 hits, 4.00 expected hits
                    1 spearInfantry owned by the Dale, 1 fortifications owned by the Rhun and 1 heavyCavalry owned by the Dale lost in Rhun
                Rhun win with 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon remaining. Battle score for attacker is -19
                Casualties for Dale: 3 archerss, 1 heavyCavalry and 3 spearInfantrys
                Casualties for Rhun: 2 fortificationss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys and 1 lightCavalry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.67
    Rhun : -0.17
    

    Savegame


  • TripleA Turn Summary: Khand round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
            3 raiderCavalrys moved from N. Ithilien to S. Brown Lands
            3 raiderCavalrys moved from S. Brown Lands to E. Emnet
            3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in E. Emnet
                Khand attack with 3 raiderCavalrys
                Rohan defend with 2 spearInfantrys and 1 trebuche
                    Khand roll dice for 3 raiderCavalrys in E. Emnet, round 2 : 3/3 hits, 1.50 expected hits
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 1/3 hits, 0.83 expected hits
                    1 raiderCavalry owned by the Khand, 2 spearInfantrys owned by the Rohan and 1 trebuche owned by the Rohan lost in E. Emnet
                Khand win, taking E. Emnet from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
                Casualties for Rohan: 2 spearInfantrys and 1 trebuche
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Khand : 1.50
    Rohan : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 2 mortars; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            3 axeInfantrys and 2 berzerkerss moved from N. Rhun to Rhun
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from S. Dale to Rhun
            1 berzerkers, 1 mortar and 1 phalanx moved from Iron Hills to N. Rhun
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from N. Dale to S. Dale
    
        Combat - Dwarves
            Battle in Rhun
                Dwarves attack with 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
                Rhun defend with 1 castle, 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon
                    Dwarves roll dice for 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in Rhun, round 2 : 4/15 hits, 4.50 expected hits
                    Rhun roll dice for 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 2 : 6/13 hits, 3.83 expected hits
                    2 fortificationss owned by the Rhun, 2 warChariots owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in Rhun, round 3 : 2/9 hits, 3.50 expected hits
                    Rhun roll dice for 6 chariotArcherss, 1 spearInfantry, 1 warChariot and 1 warWagon in Rhun, round 3 : 4/9 hits, 3.17 expected hits
                    1 spearInfantry owned by the Rhun, 1 warChariot owned by the Rhun, 3 axeInfantrys owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 2 berzerkerss, 2 cannons and 1 phalanx in Rhun, round 4 : 4/5 hits, 2.67 expected hits
                    Rhun roll dice for 6 chariotArcherss and 1 warWagon in Rhun, round 4 : 4/7 hits, 2.67 expected hits
                    1 cannon owned by the Dwarves, 4 chariotArcherss owned by the Rhun, 2 berzerkerss owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 1 cannon in Rhun, round 5 : 1/1 hits, 0.50 expected hits
                    Rhun roll dice for 2 chariotArcherss and 1 warWagon in Rhun, round 5 : 1/3 hits, 1.33 expected hits
                    1 cannon owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Rhun
                Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -18
                Casualties for Dwarves: 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
                Casualties for Rhun: 5 chariotArcherss, 2 fortificationss, 1 spearInfantry and 3 warChariots
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 2 mortars placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.17
    Rhun : 4.00
    

    Savegame


  • TripleA Turn Summary: Saruman round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Saruman
            Saruman buy 10 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            10 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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