Whackamatt Good -vs- dawgoneit Evil L.O.R. #3

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults and 3 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss, 1 hobbits and 2 spearInfantrys moved from N. Enedwaith to Lond Daer
            2 catapults and 1 lightCavalry moved from N. Enedwaith to Lond Daer
            1 catapult, 2 lightCavalrys and 1 spearInfantry moved from Tharbad to Eregion
            1 catapult moved from Cardolan to Eregion
            1 catapult and 1 hobbits moved from E. Arnor to Cardolan
            1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            1 catapult and 1 spearInfantry moved from Shire to S. Downs
            1 catapult, 1 lightCavalry and 1 spearInfantry moved from Bree to S. Downs
            1 hobbits moved from Breelands to S. Downs
    
        Combat - Freefolk
            Battle in Lond Daer
                Freefolk attack with 2 archerss, 2 catapults, 1 hobbits, 1 lightCavalry and 2 spearInfantrys
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk roll dice for 2 archerss, 2 catapults, 1 hobbits, 1 lightCavalry and 2 spearInfantrys in Lond Daer, round 2 : 1/8 hits, 2.17 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
                    1 hobbits owned by the Freefolk, 1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 1 archers, 2 catapults, 1 lightCavalry and 2 spearInfantrys in Lond Daer, round 3 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 3/3 hits, 0.83 expected hits
                    1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 2 spearInfantrys owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 2 catapults and 1 lightCavalry in Lond Daer, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 spearInfantry in Lond Daer, round 4 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 2 catapults and 1 lightCavalry in Lond Daer, round 5 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 spearInfantry in Lond Daer, round 5 : 1/1 hits, 0.33 expected hits
                    1 catapult owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer
                Freefolk loses 0 PUs for violating Lond Daers neutrality.
                Freefolk win, taking Lond Daer from Neutral with 1 catapult and 1 lightCavalry remaining. Battle score for attacker is -8
                Casualties for Freefolk: 2 archerss, 1 catapult, 1 hobbits and 2 spearInfantrys
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 catapults placed in Tharbad
            3 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.50
    Freefolk : -1.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from S. Brown Lands to Wold
            1 orcs moved from S. Mirkwood to Anduin East Bank
                  Mordor take Anduin East Bank from Elves
            2 orcss moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Dagorlad to N. Ithilien
            2 orcss and 1 siegeTower moved from N. Ithilien to E. Osg.
            1 orcs moved from Udun to Dagorlad
            1 siegeTower moved from Minas Morgul to N. Ithilien
            2 orcss moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in Wold
                Mordor attack with 1 orcs
                Elves defend with 1 hobbits
                    Mordor roll dice for 1 orcs in Wold, round 2 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in Wold, round 3 : 1/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 hobbits in Wold, round 3 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Wold
                Mordor win, taking Wold from Rohan with 1 orcs remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Udun
            1 orcs and 1 siegeTower placed in Minas Morgul
            Mordor undo move 3.
            2 orcss placed in Dol Goldur
            2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.67
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 1 spearInfantry and 4 towers; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            4 spearInfantrys and 2 trebuches moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 4 spearInfantrys and 2 trebuches
                Saruman defend with 2 urukhais
                    Rohan roll dice for 4 spearInfantrys and 2 trebuches in Westfold, round 2 : 1/6 hits, 2.00 expected hits
                    Saruman roll dice for 2 urukhais in Westfold, round 2 : 0/2 hits, 0.67 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                    Rohan roll dice for 4 spearInfantrys and 2 trebuches in Westfold, round 3 : 1/6 hits, 2.00 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 4 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 10
                Casualties for Saruman: 2 urukhais
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 towers placed in Eastfold
            1 spearInfantry placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Rohan : -2.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 8 shooterss; Remaining resources: 1 PUs; 
    
        Non Combat Move - Goblins
            1 wargs moved from E. Emnet to Fangorn
    
        Place Units - Goblins
            8 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 5 hobbitss, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Celebran to Fangorn
            4 eagless and 2 hunterss moved from Lorien to Fangorn
            1 hunters moved from Drimrill Dale to Fangorn
            2 hobbitss moved from Lorien to Anduin East Bank
            1 hunters moved from Gladden to Anduin East Bank
            11 hobbitss moved from Rivendell to Eregion
            2 hobbitss moved from Carrock to Anduin West Bank
            1 hobbits moved from High Mirkwood to N. Mirkwood
            1 hobbits moved from Lorien to Drimrill Dale
            1 hunters moved from W. Mirkwood to Anduin West Bank
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 4 eagless and 4 hunterss
                Goblins defend with 1 wargs; Saruman defend with 1 raiders and 3 urukhais
                    Elves roll dice for 4 eagless and 4 hunterss in Fangorn, round 2 : 3/8 hits, 2.67 expected hits
                    Saruman roll dice for 1 raiders, 3 urukhais and 1 wargs in Fangorn, round 2 : 2/5 hits, 1.33 expected hits
                    1 wargs owned by the Goblins, 2 hunterss owned by the Elves, 1 raiders owned by the Saruman and 1 urukhai owned by the Saruman lost in Fangorn
                    Elves roll dice for 4 eagless and 2 hunterss in Fangorn, round 3 : 3/6 hits, 2.00 expected hits
                    Saruman roll dice for 2 urukhais in Fangorn, round 3 : 1/2 hits, 0.67 expected hits
                    1 hunters owned by the Elves and 2 urukhais owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 4 eagless and 1 hunters remaining. Battle score for attacker is 12
                Casualties for Elves: 3 hunterss
                Casualties for Goblins: 1 wargs
                Casualties for Saruman: 1 raiders and 3 urukhais
            Battle in Anduin East Bank
                Elves attack with 2 hobbitss and 1 hunters
                Mordor defend with 1 orcs
                    Elves roll dice for 2 hobbitss and 1 hunters in Anduin East Bank, round 2 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Anduin East Bank, round 3 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Anduin East Bank, round 4 : 1/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 1
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            4 eagless moved from Fangorn to Lorien
    
        Place Units - Elves
            3 hobbitss placed in High Mirkwood
            4 hunterss placed in Lorien
            1 hobbits and 1 wizard placed in N. Caves
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.00
    Mordor : 0.50
    Elves : 0.83
    

    Savegame


  • TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 2 rafts and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            5 caravels, 7 galleons and 3 rafts moved from Umbar Peninsula Coast to Umbar Coast
            1 caravel moved from Bay of Harad to Umbar Peninsula Coast
            2 rafts moved from Bay of Harad to Harad Sea Coast
            2 corsairss and 4 spearInfantrys moved from S. Ithilien to E. Osg.
            5 corsairss, 4 oliphants and 7 spearInfantrys moved from N. Ithilien to E. Osg.
            1 corsairs and 1 spearInfantry moved from Debatable Land to S. Ithilien
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
            1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel and 2 rafts placed in Bay of Harad
            1 corsairs and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 4 spearInfantrys and 2 towers; Remaining resources: 1 PUs; 
    
        Combat Move - Gondor
            2 spearInfantrys and 1 towerGuard moved from Enedwaith to S. Dunland
            1 heavyCavalry moved from Enedwaith Coast to S. Dunland
            6 towerGuards moved from Lossarnach to Anorien
            2 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche moved from Minas Tirith to Anorien
            2 caravels and 9 galleons moved from Anfalas Coast to Gilrain
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 2 heavyCavalrys, 1 spearInfantry, 7 towerGuards and 1 trebuche
                Khand defend with 1 raiders, 1 warWolves and 1 xbowInfantry
                    Gondor roll dice for 2 heavyCavalrys, 1 spearInfantry, 7 towerGuards and 1 trebuche in Anorien, round 2 : 4/11 hits, 4.17 expected hits
                    Khand roll dice for 1 raiders, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 0/3 hits, 0.67 expected hits
                    1 warWolves owned by the Khand, 1 xbowInfantry owned by the Khand and 1 raiders owned by the Khand lost in Anorien
                Gondor win, taking Anorien from Khand with 2 heavyCavalrys, 1 spearInfantry, 7 towerGuards and 1 trebuche remaining. Battle score for attacker is 11
                Casualties for Khand: 1 raiders, 1 warWolves and 1 xbowInfantry
            Battle in S. Dunland
                Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
                Saruman defend with 1 raiders and 2 urukhais
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in S. Dunland, round 2 : 1/4 hits, 1.17 expected hits
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 2 : 0/3 hits, 0.83 expected hits
                    1 raiders owned by the Saruman lost in S. Dunland
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in S. Dunland, round 3 : 0/4 hits, 1.17 expected hits
                    Saruman roll dice for 2 urukhais in S. Dunland, round 3 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in S. Dunland, round 4 : 2/4 hits, 1.17 expected hits
                    Saruman roll dice for 2 urukhais in S. Dunland, round 4 : 1/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Gondor and 2 urukhais owned by the Saruman lost in S. Dunland
                Gondor win, taking S. Dunland from Saruman with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 11
                Casualties for Saruman: 1 raiders and 2 urukhais
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 galleon placed in Morthond
            2 towers placed in W. Osg.
            4 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.17
    Gondor : -0.67
    Khand : -0.67
    

    Savegame


  • TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dale
            Dale buy 3 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry moved from Celduin to Rhovanion
            1 heavyCavalry moved from Celduin to E. Rhovanion
            1 lightCavalry moved from Lake Town to Rhovanion
            1 lightCavalry moved from Lake Town to E. Rhovanion
            1 lightCavalry moved from Lake Town to Rhovanion
    
        Combat - Dale
            Battle in Rhovanion
                Dale attack with 1 heavyCavalry and 2 lightCavalrys
                Rhun defend with 1 warChariot
                    Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in Rhovanion, round 2 : 1/3 hits, 1.17 expected hits
                    Goblins roll dice for 1 warChariot in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 warChariot owned by the Rhun lost in Rhovanion
                Dale win, taking Rhovanion from Goblins with 1 heavyCavalry and 2 lightCavalrys remaining. Battle score for attacker is 6
                Casualties for Rhun: 1 warChariot
            Battle in E. Rhovanion
                Dale attack with 1 heavyCavalry and 1 lightCavalry
                Rhun defend with 1 warChariot
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in E. Rhovanion, round 2 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 warChariot in E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in E. Rhovanion, round 3 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 warChariot in E. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    1 warChariot owned by the Rhun lost in E. Rhovanion
                Dale win, taking E. Rhovanion from Goblins with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 6
                Casualties for Rhun: 1 warChariot
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Dale : -0.83
    

    Savegame


  • TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry and 1 warWolves moved from Dagorlad to Rhovanion
            1 raiderCavalry moved from N. Ithilien to Rhovanion
            3 raiderss moved from N. Ithilien to Dagorlad
            2 warWolvess moved from S. Ithilien to Dagorlad
            1 raiderCavalry and 3 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in Rhovanion
                Khand attack with 2 raiderCavalrys and 1 warWolves
                Dale defend with 1 heavyCavalry and 2 lightCavalrys
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in Rhovanion, round 2 : 1/3 hits, 1.17 expected hits
                    Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in Rhovanion, round 2 : 0/3 hits, 0.67 expected hits
                    1 lightCavalry owned by the Dale lost in Rhovanion
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in Rhovanion, round 3 : 0/3 hits, 1.17 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhovanion, round 3 : 0/2 hits, 0.50 expected hits
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in Rhovanion, round 4 : 2/3 hits, 1.17 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhovanion, round 4 : 0/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Dale and 1 heavyCavalry owned by the Dale lost in Rhovanion
                Khand win, taking Rhovanion from Dale with 2 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 13
                Casualties for Dale: 1 heavyCavalry and 2 lightCavalrys
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.67
    Khand : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dwarves
            Dwarves buy 3 cannons and 3 phalanxs; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 berzerkerss and 1 mortar moved from Iron Hills to N. Dale
            1 berzerkers, 1 mortar and 1 phalanx moved from Rhun to Celduin
            1 axeInfantry and 2 mortars moved from N. Rhun to Rhun
            1 berzerkers moved from Rhun to Celduin
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            3 cannons and 3 phalanxs placed in Rhun
    
        Turn Complete - Dwarves
            Dwarves collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Saruman
            Saruman buy 2 orcss, 1 trolls and 1 urukhai; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            2 orcss, 1 trolls and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Freefolk
            Freefolk buy 4 catapults and 1 lightCavalry; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 catapults moved from Tharbad to Eregion
            1 catapult moved from Lond Daer to N. Enedwaith
            1 lightCavalry moved from Lond Daer to Eregion
            2 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
            2 catapults moved from Cardolan to Eregion
            2 catapults, 1 hobbits and 2 spearInfantrys moved from S. Downs to Cardolan
            1 lightCavalry moved from S. Downs to Eregion
            3 lightCavalrys moved from Bree to Eregion
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 catapults placed in Tharbad
            2 catapults placed in Lond Daer
            1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from S. Mirkwood to Gladden
                  Mordor take Gladden from Elves
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Dagorlad to N. Ithilien
            2 siegeTowers moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs and 1 siegeTower placed in Dol Goldur
            3 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys and 1 trebuche moved from Westfold to E. Emnet
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in E. Emnet
                Rohan attack with 2 spearInfantrys and 1 trebuche
                Goblins defend with 1 shooters and 1 stabbers
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 0/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in E. Emnet, round 2 : 1/2 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rohan lost in E. Emnet
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in E. Emnet, round 3 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in E. Emnet, round 3 : 1/2 hits, 0.50 expected hits
                    1 stabbers owned by the Goblins and 1 spearInfantry owned by the Rohan lost in E. Emnet
                    Rohan roll dice for 1 trebuche in E. Emnet, round 4 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 shooters in E. Emnet, round 4 : 1/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins and 1 trebuche owned by the Rohan lost in E. Emnet
                Goblins win with no units remaining. Battle score for attacker is -6
                Casualties for Rohan: 2 spearInfantrys and 1 trebuche
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Rohan
            1 lightCavalry moved from S. Caves to Celebran
            7 lightCavalrys moved from S. Caves to Westfold
    
        Place Units - Rohan
            4 fortificationss placed in Eastfold
            2 spearInfantrys and 2 trebuches placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.67
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Goblins round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Goblins
            Goblins buy 5 stabberss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 stabbers moved from Moria to Celebran
            1 stabbers moved from Moria to Drimrill Dale
            1 bats moved from Moria to Celebran
            1 bats moved from Moria to Drimrill Dale
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 1 bats and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 1 bats and 1 stabbers in Drimrill Dale, round 2 : 1/2 hits, 0.50 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Celebran
                Goblins attack with 1 bats and 1 stabbers
                Rohan defend with 1 lightCavalry
                    Goblins roll dice for 1 bats and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 1 lightCavalry in Celebran, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 bats and 1 stabbers in Celebran, round 3 : 1/2 hits, 0.50 expected hits
                    Elves roll dice for 1 lightCavalry in Celebran, round 3 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Elves with 1 bats and 1 stabbers remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Goblins
            1 bats moved from Celebran to Moria
            1 bats moved from Drimrill Dale to Moria
    
        Place Units - Goblins
            5 stabberss and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Elves : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 3 hobbitss and 7 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from N. Mirkwood to W. Mirkwood
            3 hobbitss moved from High Mirkwood to Carrock
            1 hobbits moved from Anduin East Bank to N. Brown Lands
                  Elves take N. Brown Lands from Goblins
            1 hunters moved from Anduin East Bank to S. Rhovanion
                  Elves take S. Rhovanion from Rhun
            1 hobbits moved from Lorien to Anduin East Bank
            4 hunterss moved from Lorien to Celebran
            2 hobbitss and 1 hunters moved from Anduin West Bank to Gladden
            1 hobbits, 5 hunterss and 5 wizards moved from N. Caves to Drimrill Dale
            1 hobbits moved from Rivendell to Eregion
            1 hunters moved from N. Dunland to Eregion
            4 eagless moved from Lorien to S. Mirkwood
            1 ents moved from W. Mirkwood to S. Mirkwood
    
        Combat - Elves
            Battle in S. Mirkwood
                Elves attack with 4 eagless and 1 ents
                Saruman defend with 4 urukhais; Mordor defend with 1 orcs
                    Elves roll dice for 4 eagless and 1 ents in S. Mirkwood, round 2 : 2/5 hits, 1.83 expected hits
                    Mordor roll dice for 1 orcs and 4 urukhais in S. Mirkwood, round 2 : 2/5 hits, 1.50 expected hits
                    2 eagless owned by the Elves, 1 urukhai owned by the Saruman and 1 orcs owned by the Mordor lost in S. Mirkwood
                    Elves roll dice for 2 eagless and 1 ents in S. Mirkwood, round 3 : 2/3 hits, 1.17 expected hits
                    Mordor roll dice for 3 urukhais in S. Mirkwood, round 3 : 2/3 hits, 1.00 expected hits
                    2 eagless owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood
                    Elves roll dice for 1 ents in S. Mirkwood, round 4 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 1 urukhai in S. Mirkwood, round 4 : 1/1 hits, 0.33 expected hits
                    1 ents owned by the Elves lost in S. Mirkwood
                Mordor win with 1 urukhai remaining. Battle score for attacker is -11
                Casualties for Elves: 4 eagless and 1 ents
                Casualties for Mordor: 1 orcs
                Casualties for Saruman: 3 urukhais
            Battle in Gladden
                Elves attack with 2 hobbitss and 1 hunters
                Mordor defend with 1 orcs
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 2 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 3 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 3 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 4 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 4 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 5 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 5 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 6 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 6 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Gladden, round 7 : 1/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 7 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Gladden
                Elves win, taking Gladden from Mordor with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Drimrill Dale
                Elves attack with 1 hobbits, 5 hunterss and 5 wizards
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 hobbits, 5 hunterss and 5 wizards in Drimrill Dale, round 2 : 6/11 hits, 5.17 expected hits
                    Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 hobbits, 5 hunterss and 5 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
            Battle in Celebran
                Elves attack with 4 hunterss
                Goblins defend with 1 stabbers
                    Elves roll dice for 4 hunterss in Celebran, round 2 : 3/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 stabbers in Celebran, round 2 : 1/1 hits, 0.17 expected hits
                    1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 3 hunterss remaining. Battle score for attacker is -2
                Casualties for Elves: 1 hunters
                Casualties for Goblins: 1 stabbers
    
        Non Combat Move - Elves
    
        Place Units - Elves
            3 hobbitss placed in High Mirkwood
            4 hunterss placed in Lorien
            3 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Mordor : 1.17
    Elves : 1.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 corsairs and 2 spearInfantrys moved from Umbar to Umbar Coast
            5 caravels, 1 corsairs, 7 galleons, 3 rafts and 2 spearInfantrys moved from Umbar Coast to S. Gondor Coast
            1 corsairs and 2 spearInfantrys moved from S. Gondor Coast to Tolfolas
                  Haradrim take Tolfolas from Gondor
            1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
            2 rafts moved from Umbar Peninsula Coast to Umbar Coast
            2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            2 rafts moved from Bay of Harad to Harad Sea Coast
            1 caravel moved from Bay of Harad to Umbar Peninsula Coast
            1 corsairs and 1 spearInfantry moved from Debatable Land to S. Ithilien
            1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar
            1 corsairs and 1 spearInfantry moved from S. Ithilien to N. Ithilien
            7 corsairss, 4 oliphants and 11 spearInfantrys moved from E. Osg. to N. Ithilien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 galleon and 2 rafts placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 1 spearInfantry, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 heavyCavalry moved from Anorien to E. Emnet
                  Rohan take E. Emnet from Goblins
            1 heavyCavalry moved from E. Emnet to S. Brown Lands
                  Gondor take S. Brown Lands from Rhun
            1 heavyCavalry moved from S. Dunland to Angren Bank
            4 spearInfantrys moved from Minas Tirith to Lossarnach
            1 trebuche moved from Anorien to Lossarnach
            1 heavyCavalry moved from Anorien to Eastfold
            1 towerGuard moved from Anorien to E. Emnet
            6 towerGuards moved from Anorien to W. Osg.
            3 caravels and 9 galleons moved from Gilrain to Morthond
    
        Combat - Gondor
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            1 galleon placed in Morthond
            1 spearInfantry placed in Andrast
            3 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 lightCavalrys moved from Lake Town to Rhovanion
            1 lightCavalry moved from E. Rhovanion to S. Rhun
                  Dale take S. E. Rhovanion from Rhun
                  Dale take S. Rhun from Rhun
            1 heavyCavalry moved from E. Rhovanion to Rhovanion
    
        Combat - Dale
            Battle in Rhovanion
                Dale attack with 1 heavyCavalry and 3 lightCavalrys
                Khand defend with 2 raiderCavalrys and 1 warWolves
                    Dale roll dice for 1 heavyCavalry and 3 lightCavalrys in Rhovanion, round 2 : 2/4 hits, 1.50 expected hits
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in Rhovanion, round 2 : 2/3 hits, 0.50 expected hits
                    2 lightCavalrys owned by the Dale, 1 raiderCavalry owned by the Khand and 1 warWolves owned by the Khand lost in Rhovanion
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhovanion, round 3 : 1/2 hits, 0.83 expected hits
                    Khand roll dice for 1 raiderCavalry in Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in Rhovanion
                Dale win, taking Rhovanion from Khand with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Dale: 2 lightCavalrys
                Casualties for Khand: 2 raiderCavalrys and 1 warWolves
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys and 1 lightCavalry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Khand : 1.33
    

    Savegame

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