Whackamatt Good -vs- dawgoneit Evil L.O.R. #3


  • TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            3 raiderss moved from S. Khand to Khand
            2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
            2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 1 xbowInfantry placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry, 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            3 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Rhun
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry, 1 berzerkers and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
            1 urukhai moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 urukhai moved from Fangorn to Isengard
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            Turning on Edit Mode
            EDIT: Removing units owned by Saruman from S. Dunland: 1 orcs and 1 raiders
            EDIT: Adding units owned by Saruman to Isengard: 1 raiders and 1 urukhai
            EDIT: Turning off Edit Mode
            2 fortificationss, 2 orcss and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
            1 urukhai moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 urukhai moved from Fangorn to Isengard
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            Turning on Edit Mode
            EDIT: Removing units owned by Saruman from S. Dunland: 1 orcs and 1 raiders
            EDIT: Adding units owned by Saruman to Isengard: 1 raiders and 1 urukhai
            EDIT: Turning off Edit Mode
            2 fortificationss, 2 orcss and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Saruman from Isengard: 1 urukhai
            EDIT: Adding units owned by Saruman to S. Dunland: 1 urukhai
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            1 archers and 1 lightCavalry moved from E. Arnor to Cardolan
            1 spearInfantry moved from Minhiriath to N. Enedwaith
                  Freefolk take N. Enedwaith from Neutral
            2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
            2 hobbitss moved from Shire to S. Downs
            2 catapults and 1 hobbits moved from Bree to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Cardolan
                Freefolk attack with 3 archerss, 1 lightCavalry and 3 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 3 archerss, 1 lightCavalry and 3 spearInfantrys in Cardolan, round 2 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 3 archerss, 1 lightCavalry and 3 spearInfantrys in Cardolan, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 3 archerss, 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 catapults and 1 lightCavalry placed in Bree
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Freefolk : -2.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            2 orcss moved from Dagorlad to N. Ithilien
            1 orcs moved from N. Ithilien to E. Osg.
                  Mordor take E. Osg. from Gondor
            3 nazguls, 14 orcss, 8 siegeTowers and 4 trollss moved from Minas Morgul to N. Ithilien
            1 orcs moved from S. Ithilien to N. Ithilien
            1 orcs moved from S. Mirkwood to Anduin East Bank
            1 siegeTower and 2 trollss moved from S. Mirkwood to W. Mirkwood
    
        Combat - Mordor
            Battle in W. Mirkwood
                Mordor attack with 1 siegeTower and 2 trollss
                Elves defend with 1 ents
                    Mordor roll dice for 1 siegeTower and 2 trollss in W. Mirkwood, round 2 : 2/3 hits, 1.50 expected hits
                    Elves roll dice for 1 ents in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
                    1 ents owned by the Elves and 1 siegeTower owned by the Mordor lost in W. Mirkwood
                Mordor win, taking W. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 1
                Casualties for Mordor: 1 siegeTower
                Casualties for Elves: 1 ents
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs and 1 siegeTower placed in Dol Goldur
            2 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul
            Mordor undo move 2.
            1 orcs, 1 siegeTower and 1 trolls placed in Minas Morgul
            1 orcs placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Elves : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
                Rohan loses 0 PUs for violating S. Brown Landss neutrality.
            2 spearInfantrys and 3 trebuches moved from Helms Deep to Westfold
            1 heavyCavalry moved from Westfold to Fangorn
                  Elves take Fangorn from Saruman
            1 heavyCavalry moved from Fangorn to Westfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 11 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Enedwaith Coasts neutrality.
                Goblins loses 0 PUs for violating E. Rhovanions neutrality.
            1 wargs moved from Enedwaith to Enedwaith Coast
                  Goblins take Enedwaith Coast from Neutral
            1 wargs moved from N. Dunland to N. Enedwaith
            1 shooters moved from N. Dunland to N. Enedwaith
            3 shooterss and 3 stabberss moved from S. Caves to Celebran
            2 batss and 7 shooterss moved from Moria to Celebran
            1 wargs moved from N. Brown Lands to Celebran
            1 wargs moved from Gladden to Celebran
            1 shooters moved from Drimrill Dale to Celebran
            5 wargss moved from Eregion to Celebran
            2 trollss moved from Eregion to Celebran
            1 wargs moved from Adorn to Angren Bank
            1 wargs moved from Adorn to Angren Bank
            1 stabbers moved from Eregion to Rhudaur
                  Goblins take Rhudaur from Elves
            1 wargs moved from Rhovanion to E. Rhovanion
                  Goblins take E. Rhovanion from Neutral
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 2 batss, 11 shooterss, 3 stabberss, 2 trollss and 7 wargss
                Elves defend with 8 entss, 5 hunterss and 2 wizards
                    Goblins roll dice for 2 batss, 11 shooterss, 3 stabberss, 2 trollss and 7 wargss in Celebran, round 2 : 10/14 hits, 5.33 expected hits
                    Elves roll dice for 8 entss, 5 hunterss and 2 wizards in Celebran, round 2 : 7/15 hits, 7.83 expected hits
                    5 hunterss owned by the Elves, 7 shooterss owned by the Goblins and 5 entss owned by the Elves lost in Celebran
                    Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss, 2 trollss and 7 wargss in Celebran, round 3 : 10/14 hits, 5.17 expected hits
                    Elves roll dice for 3 entss and 2 wizards in Celebran, round 3 : 2/5 hits, 2.83 expected hits
                    3 entss owned by the Elves, 2 wizards owned by the Elves and 2 stabberss owned by the Goblins lost in Celebran
                Goblins win, taking Celebran from Elves with 2 batss, 4 shooterss, 1 stabbers, 2 trollss and 7 wargss remaining. Battle score for attacker is 58
                Casualties for Goblins: 7 shooterss and 2 stabberss
                Casualties for Elves: 8 entss, 5 hunterss and 2 wizards
            Battle in N. Enedwaith
                Goblins attack with 1 shooters and 1 wargs
                Freefolk defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters and 1 wargs in N. Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 2 : 1/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Enedwaith
                    Goblins roll dice for 1 wargs in N. Enedwaith, round 3 : 1/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Freefolk lost in N. Enedwaith
                Goblins win, taking N. Enedwaith from Freefolk with 1 wargs remaining. Battle score for attacker is 1
                Casualties for Goblins: 1 shooters
                Casualties for Freefolk: 1 spearInfantry
            Battle in Angren Bank
                Goblins attack with 2 wargss
                Neutral defend with 1 spearInfantry
                    Goblins roll dice for 2 wargss in Angren Bank, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Angren Bank
                Goblins loses 0 PUs for violating Angren Banks neutrality.
                Goblins win, taking Angren Bank from Neutral with 2 wargss remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Goblins
            2 batss moved from Celebran to Moria
            2 shooterss and 10 stabberss moved from Eregion to N. Caves
            1 stabbers moved from N. Dunland to Eregion
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in N. Caves
            1 shooters placed in S. Caves
            Goblins undo move 2.
            1 shooters placed in S. Caves
            1 shooters placed in N. Caves
    
        Turn Complete - Goblins
            Goblins collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Goblins : 10.17
    Neutral : -0.33
    Elves : -1.67
    Freefolk : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 2 hunterss and 2 wizards; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            8 hunterss and 2 wizards moved from Iron Hills to Rhun
            1 ents moved from Withered Heath to N. Dale
            1 hunters moved from High Mirkwood to E. Mirkwood
            2 hunterss moved from High Mirkwood to W. Mirkwood
            1 ents moved from Carrock to W. Mirkwood
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/9 hits, 3.50 expected hits
                    Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
            Battle in W. Mirkwood
                Elves attack with 1 ents and 2 hunterss
                Mordor defend with 2 trollss
                    Elves roll dice for 1 ents and 2 hunterss in W. Mirkwood, round 2 : 2/3 hits, 1.17 expected hits
                    Mordor roll dice for 2 trollss in W. Mirkwood, round 2 : 0/2 hits, 1.00 expected hits
                    2 trollss owned by the Mordor lost in W. Mirkwood
                Elves win, taking W. Mirkwood from Mordor with 1 ents and 2 hunterss remaining. Battle score for attacker is 12
                Casualties for Mordor: 2 trollss
            Battle in Rhun
                Elves attack with 8 hunterss and 2 wizards
                Rhun defend with 1 castle, 1 chariotArchers, 6 fortificationss and 3 spearInfantrys
                    Elves roll dice for 8 hunterss and 2 wizards in Rhun, round 2 : 3/10 hits, 4.00 expected hits
                    Rhun roll dice for 1 chariotArchers, 6 fortificationss and 3 spearInfantrys in Rhun, round 2 : 0/10 hits, 2.33 expected hits
                    3 fortificationss owned by the Rhun lost in Rhun
                    Elves roll dice for 8 hunterss and 2 wizards in Rhun, round 3 : 5/10 hits, 4.00 expected hits
                    Rhun roll dice for 1 chariotArchers, 3 fortificationss and 3 spearInfantrys in Rhun, round 3 : 2/7 hits, 1.83 expected hits
                    2 spearInfantrys owned by the Rhun, 2 hunterss owned by the Elves and 3 fortificationss owned by the Rhun lost in Rhun
                    Elves roll dice for 6 hunterss and 2 wizards in Rhun, round 4 : 3/8 hits, 3.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhun, round 4 : 2/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rhun, 2 hunterss owned by the Elves and 1 chariotArchers owned by the Rhun lost in Rhun
                Elves captures 19PUs while taking Rhun capital
                Elves win, taking Rhun from Rhun with 4 hunterss and 2 wizards remaining. Battle score for attacker is 10
                Casualties for Rhun: 1 chariotArchers, 6 fortificationss and 3 spearInfantrys
                Casualties for Elves: 4 hunterss
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss and 2 wizards placed in Lorien
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : -1.00
    Elves : -0.00
    Rhun : -0.83
    

    Savegame


  • TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 3 rafts and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 spearInfantrys moved from Debatable Land to S. Gondor
            1 oliphant moved from Harad Road to S. Gondor
            2 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            1 corsairs and 1 spearInfantry moved from Umbar Peninsula to Umbar
    
        Combat - Haradrim
            Battle in S. Gondor
                Haradrim attack with 1 oliphant and 2 spearInfantrys
                Gondor defend with 1 spearInfantry
                    Haradrim roll dice for 1 oliphant and 2 spearInfantrys in S. Gondor, round 2 : 2/3 hits, 0.83 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Gondor, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 spearInfantry owned by the Gondor lost in S. Gondor
                Haradrim win, taking S. Gondor from Gondor with 1 oliphant and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel and 3 rafts placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 1.17
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 8 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Druwaith Laur to Angren Bank
            1 spearInfantry moved from Druwaith Laur to Angren Bank
            1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
            1 towerGuard moved from Druwaith Laur to Angren Bank
            1 heavyCavalry moved from Druwaith Laur to Enedwaith Coast
            1 heavyCavalry moved from Druwaith Laur to Angren Bank
            1 heavyCavalry moved from Druwaith Laur to N. Dunland
                  Gondor take Enedwaith from Goblins
                  Gondor take N. Dunland from Goblins
            10 undeads moved from Lamedon to Lebennin
            1 spearInfantry moved from Lebennin to Lossarnach
            1 caravel moved from N. E. Central Sea Zone to Gilrain
            1 spearInfantry moved from Tolfolas to Gilrain
            1 caravel and 1 spearInfantry moved from Gilrain to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to Lossarnach
            2 spearInfantrys and 3 trebuches moved from Anorien to Minas Tirith
            1 spearInfantry moved from Anorien to Minas Tirith
            4 towerGuards moved from Anorien to Minas Tirith
    
        Combat - Gondor
            Battle in Enedwaith Coast
                Gondor attack with 1 heavyCavalry and 1 spearInfantry
                Goblins defend with 1 wargs
                    Gondor roll dice for 1 heavyCavalry and 1 spearInfantry in Enedwaith Coast, round 2 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 1/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Gondor lost in Enedwaith Coast
                Gondor win, taking Enedwaith Coast from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 spearInfantry
                Casualties for Goblins: 1 wargs
            Battle in Angren Bank
                Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
                Goblins defend with 2 wargss
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in Angren Bank, round 2 : 2/4 hits, 1.17 expected hits
                    Goblins roll dice for 2 wargss in Angren Bank, round 2 : 0/2 hits, 0.33 expected hits
                    2 wargss owned by the Goblins lost in Angren Bank
                Gondor win, taking Angren Bank from Goblins with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 10
                Casualties for Goblins: 2 wargss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 trebuches placed in W. Osg.
            6 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Gondor : 1.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Brown Landss neutrality.
                Rhun loses 0 PUs for violating S. Brown Landss neutrality.
            3 spearInfantrys moved from S. Dale to Rhun
            7 chariotArcherss, 2 warChariots and 1 warWagon moved from Celduin to Rhun
            3 chariotArcherss moved from S. E. Rhovanion to Rhun
            1 warChariot moved from S. Rhovanion to S. Brown Lands
                  Rhun take S. Brown Lands from Neutral
            1 warChariot moved from S. Rhovanion to N. Ithilien
    
        Combat - Rhun
            Battle in Rhun
                Rhun attack with 10 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon
                Elves defend with 1 castle, 4 hunterss and 2 wizards
                    Rhun roll dice for 10 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Rhun, round 2 : 5/16 hits, 6.33 expected hits
                    Elves roll dice for 4 hunterss and 2 wizards in Rhun, round 2 : 3/6 hits, 3.33 expected hits
                    4 hunterss owned by the Elves, 3 spearInfantrys owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                    Rhun roll dice for 10 chariotArcherss, 2 warChariots and 1 warWagon in Rhun, round 3 : 6/13 hits, 5.33 expected hits
                    Elves roll dice for 1 wizard in Rhun, round 3 : 1/1 hits, 0.67 expected hits
                    1 wizard owned by the Elves and 1 chariotArchers owned by the Rhun lost in Rhun
                Rhun win, taking Rhun from Elves with 9 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 18
                Casualties for Rhun: 1 chariotArchers and 3 spearInfantrys
                Casualties for Elves: 4 hunterss and 2 wizards
    
        Non Combat Move - Rhun
    
        Turn Complete - Rhun
            Rhun collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.00
    Rhun : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from N. Dale to Celduin
                  Dale take Celduin from Rhun
            3 archerss and 2 spearInfantrys moved from N. Dale to S. Dale
                  Dale take S. Dale from Rhun
            1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys and 1 warWolves moved from S. Ithilien to N. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            1 raiderCavalry, 3 raiderss and 1 xbowInfantry moved from Khand to Harad Road
            1 raiderCavalry moved from Harad Road to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
            1 warWolves moved from N. Ithilien to Anorien
                  Khand take Anorien from Gondor
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to S. Dale
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 mortar and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss and 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from S. Dunland to Enedwaith
                  Saruman take Enedwaith from Gondor
            1 urukhai moved from Enedwaith to Enedwaith Coast
            1 urukhai moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 urukhai moved from Fangorn to Isengard
            1 urukhai moved from Isengard to N. Dunland
            1 trolls moved from Isengard to N. Dunland
            1 urukhai moved from Isengard to Enedwaith
            1 orcs moved from Isengard to Fangorn
            1 orcs moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in Enedwaith Coast
                Saruman attack with 1 urukhai
                Gondor defend with 1 heavyCavalry
                    Saruman roll dice for 1 urukhai in Enedwaith Coast, round 2 : 1/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 heavyCavalry in Enedwaith Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Enedwaith Coast
                Saruman win, taking Enedwaith Coast from Gondor with 1 urukhai remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in N. Dunland
                Saruman attack with 1 trolls and 1 urukhai
                Gondor defend with 1 heavyCavalry
                    Saruman roll dice for 1 trolls and 1 urukhai in N. Dunland, round 2 : 0/2 hits, 0.83 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in N. Dunland
                    Saruman roll dice for 1 trolls in N. Dunland, round 3 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 trolls in N. Dunland, round 4 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 4 : 1/1 hits, 0.33 expected hits
                    1 trolls owned by the Saruman lost in N. Dunland
                Gondor win with 1 heavyCavalry remaining. Battle score for attacker is -11
                Casualties for Saruman: 1 trolls and 1 urukhai
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss and 2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.17
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 2 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            3 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
            1 lightCavalry moved from Bree to Tharbad
            1 lightCavalry moved from Cardolan to Tharbad
            1 archers, 2 catapults, 3 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
            1 hobbits moved from Shire to Minhiriath
            1 hobbits moved from Shire to S. Downs
            2 catapults moved from Bree to S. Downs
            1 lightCavalry moved from Hobbiton to Cardolan
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 3 archerss, 2 lightCavalrys and 3 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 3 archerss, 2 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 5/8 hits, 2.17 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits
                    1 archers owned by the Freefolk, 2 spearInfantrys owned by the Neutral, 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 2 archerss, 2 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Tharbad, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Tharbad
                Freefolk loses 0 PUs for violating Tharbads neutrality.
                Freefolk win, taking Tharbad from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 9
                Casualties for Freefolk: 1 archers and 1 spearInfantry
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult, 1 hobbits and 1 spearInfantry placed in Bree
            1 catapult and 1 spearInfantry placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.17
    Freefolk : 4.17
    

    Savegame


  • TripleA Turn Summary: Mordor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 siegeTower moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Dol Goldur to S. Mirkwood
            1 trolls moved from N. Ithilien to E. Emnet
                  Mordor take E. Emnet from Rohan
            3 nazguls, 17 orcss, 8 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
            1 trolls moved from Minas Morgul to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Udun
            2 orcss and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry and 1 trebuche moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to Wold
            1 spearInfantry and 1 trebuche moved from Westfold to Fangorn
            3 lightCavalrys moved from Westfold to Angren Bank
                  Rohan take Adorn from Goblins
            3 lightCavalrys moved from Angren Bank to Enedwaith
            1 lightCavalry, 1 spearInfantry and 1 trebuche moved from Westfold to S. Dunland
            2 spearInfantrys moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 1/2 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Fangorn
                Rohan win, taking Fangorn from Saruman with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
            Battle in Enedwaith
                Rohan attack with 3 lightCavalrys
                Saruman defend with 1 urukhai
                    Rohan roll dice for 3 lightCavalrys in Enedwaith, round 2 : 1/3 hits, 1.00 expected hits
                    Saruman roll dice for 1 urukhai in Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Enedwaith
                Rohan win, taking Enedwaith from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in E. Emnet
                Rohan attack with 2 spearInfantrys and 1 trebuche
                Mordor defend with 1 trolls
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 1/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 trolls in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in E. Emnet
                Rohan win, taking E. Emnet from Mordor with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
                Casualties for Mordor: 1 trolls
            Battle in S. Dunland
                Rohan attack with 1 lightCavalry, 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 lightCavalry, 1 spearInfantry and 1 trebuche in S. Dunland, round 2 : 2/3 hits, 1.17 expected hits
                    Saruman roll dice for 1 orcs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in S. Dunland
                Rohan win, taking S. Dunland from Saruman with 1 lightCavalry, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Rohan
            1 spearInfantry moved from Eastfold to Westfold
    
        Place Units - Rohan
            2 fortificationss and 2 spearInfantrys placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.67
    Mordor : -0.50
    Rohan : 1.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Goblins
            Goblins buy 8 shooterss, 1 trolls and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 wargs moved from E. Rhovanion to Celduin
            1 shooters, 1 stabbers and 1 wargs moved from Celebran to Wold
            1 shooters and 1 wargs moved from Celebran to Fangorn
            1 bats moved from Moria to Fangorn
            1 bats moved from Moria to N. Dunland
            2 shooterss moved from S. Caves to N. Dunland
            1 shooters moved from Anduin West Bank to Carrock
                  Goblins take Carrock from Elves
            1 stabbers moved from Rhudaur to E. Arnor
                  Goblins take E. Arnor from Freefolk
            1 shooters moved from Celebran to Drimrill Dale
            1 wargs moved from Celebran to Fangorn
            1 wargs moved from Celebran to N. Dunland
            2 trollss moved from Celebran to Moria
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 1 bats, 1 shooters and 2 wargss
                Rohan defend with 1 spearInfantry and 1 trebuche
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 0/2 hits, 0.50 expected hits
                    1 trebuche owned by the Rohan lost in Fangorn
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 3 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 1 bats, 1 shooters and 2 wargss remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry and 1 trebuche
            Battle in Celduin
                Goblins attack with 1 wargs
                Dale defend with 1 spearInfantry
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 1/1 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale lost in Celduin
                Goblins win, taking Celduin from Dale with 1 wargs remaining. Battle score for attacker is 3
                Casualties for Dale: 1 spearInfantry
            Battle in N. Dunland
                Goblins attack with 1 bats, 2 shooterss and 1 wargs
                Gondor defend with 1 heavyCavalry
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 2 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 3 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in N. Dunland
                Goblins win, taking N. Dunland from Gondor with 1 bats, 2 shooterss and 1 wargs remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in Wold
                Goblins attack with 1 shooters, 1 stabbers and 1 wargs
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in Wold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Wold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Wold
                Goblins win, taking Wold from Rohan with 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            1 bats moved from Fangorn to Moria
            1 bats moved from N. Dunland to Moria
            1 wargs moved from N. Enedwaith to S. Caves
            1 wargs moved from Celebran to N. Caves
            2 wargss moved from Celebran to Moria
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            4 shooterss, 1 trolls and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : -0.83
    Dale : -0.33
    Gondor : -0.67
    Rohan : -0.33
    

    Savegame

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