Whackamatt Good -vs- dawgoneit Evil L.O.R. #3


  • TripleA Turn Summary: Haradrim round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 1 galleon and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            8 corsairss, 4 oliphants and 12 spearInfantrys moved from N. Ithilien to Anorien
            1 corsairs moved from Tolfolas to S. Gondor Coast
            1 corsairs and 1 raft moved from S. Gondor Coast to Anduin Mouth
            1 corsairs moved from Anduin Mouth to Lossarnach
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 raft and 1 spearInfantry moved from S. Gondor Coast to Gilrain
            1 spearInfantry moved from Gilrain to Belfalas
                  Haradrim take Belfalas from Gondor
            1 raft moved from S. Gondor Coast to N. E. Central Sea Zone
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 caravel and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to Lebennin
                  Haradrim take Lebennin from Gondor
            2 caravels moved from S. Gondor Coast to Anduin Mouth
            1 corsairs and 1 spearInfantry moved from S. Ithilien to Anduin Mouth
            1 corsairs and 1 spearInfantry moved from Anduin Mouth to Lossarnach
            1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land
            2 rafts moved from Umbar Coast to S. Gondor Coast
            1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
            2 rafts moved from Umbar Peninsula Coast to Umbar Coast
            2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 rafts moved from Bay of Harad to Harad Sea Coast
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            1 oliphant moved from Anorien to Lossarnach
    
        Combat - Haradrim
            Battle in Lossarnach
                Haradrim attack with 2 corsairss, 1 oliphant and 1 spearInfantry
                Gondor defend with 4 spearInfantrys and 1 trebuche
                    Haradrim roll dice for 2 corsairss, 1 oliphant and 1 spearInfantry in Lossarnach, round 2 : 0/4 hits, 1.67 expected hits
                    Gondor roll dice for 4 spearInfantrys and 1 trebuche in Lossarnach, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 spearInfantry owned by the Haradrim lost in Lossarnach
                    Haradrim roll dice for 2 corsairss and 1 oliphant in Lossarnach, round 3 : 3/3 hits, 1.50 expected hits
                    Gondor roll dice for 4 spearInfantrys and 1 trebuche in Lossarnach, round 3 : 0/5 hits, 1.50 expected hits
                    1 trebuche owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Lossarnach
                    Haradrim roll dice for 2 corsairss and 1 oliphant in Lossarnach, round 4 : 2/3 hits, 1.50 expected hits
                    Gondor roll dice for 2 spearInfantrys in Lossarnach, round 4 : 1/2 hits, 0.67 expected hits
                    1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Lossarnach
                Haradrim win, taking Lossarnach from Gondor with 1 corsairs and 1 oliphant remaining. Battle score for attacker is 9
                Casualties for Haradrim: 1 corsairs and 1 spearInfantry
                Casualties for Gondor: 4 spearInfantrys and 1 trebuche
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel and 1 galleon placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 25 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Gondor : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Gondor
            Gondor buy 1 caravel, 2 heavyCavalrys, 2 spearInfantrys and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 trebuches moved from W. Osg. to Lossarnach
            2 towerGuards moved from Minas Tirith to Lossarnach
            1 spearInfantry moved from W. Osg. to Lossarnach
            5 heavyCavalrys, 11 trebuches and 10 undeads moved from W. Osg. to Anorien
            1 heavyCavalry moved from Eastfold to Anorien
            1 towerGuard moved from E. Emnet to Anorien
            9 spearInfantrys moved from W. Osg. to Anorien
            14 towerGuards moved from W. Osg. to Anorien
            3 spearInfantrys moved from Anfalas to Belfalas
            1 heavyCavalry moved from Angren Bank to Anfalas
            1 spearInfantry moved from Andrast to Anfalas
            3 caravels and 11 galleons moved from Morthond to N. E. Central Sea Zone
    
        Combat - Gondor
            Battle in N. E. Central Sea Zone
                Gondor attack with 3 caravels and 11 galleons
                Haradrim defend with 1 raft
                    Gondor roll dice for 3 caravels and 11 galleons in N. E. Central Sea Zone, round 2 : 5/14 hits, 4.17 expected hits
                    Haradrim roll dice for 1 raft in N. E. Central Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 raft owned by the Haradrim lost in N. E. Central Sea Zone
                Gondor win with 3 caravels and 11 galleons remaining. Battle score for attacker is 2
                Casualties for Haradrim: 1 raft
            Battle in Belfalas
                Gondor attack with 3 spearInfantrys
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 3 spearInfantrys in Belfalas, round 2 : 1/3 hits, 0.50 expected hits
                    Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Belfalas
                Gondor win, taking Belfalas from Haradrim with 3 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Haradrim: 1 spearInfantry
            Battle in Lossarnach
                Gondor attack with 1 spearInfantry, 2 towerGuards and 2 trebuches
                Haradrim defend with 1 corsairs and 1 oliphant
                    Gondor roll dice for 1 spearInfantry, 2 towerGuards and 2 trebuches in Lossarnach, round 2 : 1/5 hits, 2.17 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 1 corsairs and 1 oliphant in Lossarnach, round 2 : 0/2 hits, 0.50 expected hits
                    Gondor roll dice for 1 spearInfantry, 2 towerGuards and 2 trebuches in Lossarnach, round 3 : 3/5 hits, 2.17 expected hits
                    Haradrim roll dice for 1 corsairs and 1 oliphant in Lossarnach, round 3 : 0/2 hits, 0.50 expected hits
                    1 corsairs owned by the Haradrim and 1 oliphant owned by the Haradrim lost in Lossarnach
                Gondor win, taking Lossarnach from Haradrim with 1 spearInfantry, 2 towerGuards and 2 trebuches remaining. Battle score for attacker is 16
                Casualties for Haradrim: 1 corsairs and 1 oliphant
            Battle in Anorien
                Gondor attack with 6 heavyCavalrys, 9 spearInfantrys, 15 towerGuards, 11 trebuches and 10 undeads
                Mordor defend with 4 orcss, 3 siegeTowers and 8 trollss; Haradrim defend with 8 corsairss, 3 oliphants and 12 spearInfantrys
                    Gondor roll dice for 6 heavyCavalrys, 9 spearInfantrys, 15 towerGuards, 11 trebuches and 10 undeads in Anorien, round 2 : 18/51 hits, 18.50 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    Mordor roll dice for 8 corsairss, 3 oliphants, 4 orcss, 3 siegeTowers, 12 spearInfantrys and 8 trollss in Anorien, round 2 : 11/38 hits, 11.50 expected hits
                    8 corsairss owned by the Haradrim, 10 undeads owned by the Gondor, 1 spearInfantry owned by the Gondor, 3 siegeTowers owned by the Mordor and 4 orcss owned by the Mordor lost in Anorien
                    Gondor roll dice for 6 heavyCavalrys, 8 spearInfantrys, 15 towerGuards and 11 trebuches in Anorien, round 3 : 13/40 hits, 16.67 expected hits
                    Mordor roll dice for 3 oliphants, 12 spearInfantrys and 8 trollss in Anorien, round 3 : 7/23 hits, 9.00 expected hits
                    12 spearInfantrys owned by the Haradrim, 7 spearInfantrys owned by the Gondor and 1 oliphant owned by the Haradrim lost in Anorien
                    Gondor roll dice for 6 heavyCavalrys, 1 spearInfantry, 15 towerGuards and 11 trebuches in Anorien, round 4 : 14/33 hits, 15.50 expected hits
                    Mordor roll dice for 2 oliphants and 8 trollss in Anorien, round 4 : 4/10 hits, 4.67 expected hits
                    3 towerGuards owned by the Gondor, 1 spearInfantry owned by the Gondor, 8 trollss owned by the Mordor and 2 oliphants owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Mordor with 6 heavyCavalrys, 12 towerGuards and 11 trebuches remaining. Battle score for attacker is 117
                Casualties for Gondor: 9 spearInfantrys, 3 towerGuards and 10 undeads
                Casualties for Haradrim: 8 corsairss, 3 oliphants and 12 spearInfantrys
                Casualties for Mordor: 4 orcss, 3 siegeTowers and 8 trollss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            2 heavyCavalrys placed in Minas Tirith
            2 spearInfantrys placed in Anfalas
            1 caravel placed in Anfalas Coast
    
        Turn Complete - Gondor
            Gondor collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Mordor : -3.17
    Haradrim : -1.50
    Gondor : -4.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry and 1 lightCavalry moved from Rhovanion to S. Rhun
            2 heavyCavalrys and 1 lightCavalry moved from Lake Town to Celduin
            1 lightCavalry moved from Celduin to Rhovanion
    
        Combat - Dale
            Battle in S. Rhun
                Dale attack with 1 heavyCavalry and 1 lightCavalry
                Khand defend with 2 raiderss
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhun, round 2 : 0/2 hits, 0.83 expected hits
                    Khand roll dice for 2 raiderss in S. Rhun, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhun, round 3 : 1/2 hits, 0.83 expected hits
                    Khand roll dice for 2 raiderss in S. Rhun, round 3 : 0/2 hits, 0.33 expected hits
                    1 raiders owned by the Khand lost in S. Rhun
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhun, round 4 : 1/2 hits, 0.83 expected hits
                    Khand roll dice for 1 raiders in S. Rhun, round 4 : 0/1 hits, 0.17 expected hits
                    1 raiders owned by the Khand lost in S. Rhun
                Dale win, taking S. Rhun from Khand with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 8
                Casualties for Khand: 2 raiderss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys and 2 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.50
    Khand : -0.83
    

    Savegame


  • TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 3 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiders moved from S. Rhovanion to S. E. Rhovanion
                  Khand take S. E. Rhovanion from Dale
            1 raiders moved from S. Brown Lands to E. Emnet
                  Khand take E. Emnet from Rohan
            1 warWolves moved from Dagorlad to S. Brown Lands
            1 warWolves moved from S. Brown Lands to N. Brown Lands
            1 warWolves moved from N. Ithilien to S. Rhovanion
            2 raiderCavalrys and 2 warWolvess moved from N. Ithilien to S. Rhun
            1 warWolves moved from Dagorlad to S. Rhun
            2 warWolvess moved from S. Ithilien to N. Ithilien
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in N. Brown Lands
                Khand attack with 1 warWolves
                Elves defend with 1 hobbits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 warWolves in N. Brown Lands, round 7 : 1/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in N. Brown Lands, round 7 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in N. Brown Lands
                Khand win, taking N. Brown Lands from Elves with 1 warWolves remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in S. Rhun
                Khand attack with 2 raiderCavalrys and 3 warWolvess
                Dale defend with 1 heavyCavalry and 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys and 3 warWolvess in S. Rhun, round 2 : 2/5 hits, 1.50 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhun, round 2 : 1/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Dale, 1 heavyCavalry owned by the Dale and 1 warWolves owned by the Khand lost in S. Rhun
                Khand win, taking S. Rhun from Dale with 2 raiderCavalrys and 2 warWolvess remaining. Battle score for attacker is 6
                Casualties for Khand: 1 warWolves
                Casualties for Dale: 1 heavyCavalry and 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 3 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Elves : -1.00
    Dale : 0.50
    Khand : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dwarves
            Dwarves buy 2 cannons and 2 phalanxs; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            2 axeInfantrys and 2 phalanxs moved from Rhun to E. Rhovanion
            1 axeInfantry, 3 cannons, 2 mortars and 3 phalanxs moved from E. Rhovanion to S. E. Rhovanion
            2 berzerkerss, 1 mortar and 1 phalanx moved from Rhovanion to S. Rhovanion
            2 berzerkerss and 1 mortar moved from Celduin to Rhovanion
    
        Combat - Dwarves
            Battle in S. E. Rhovanion
                Dwarves attack with 1 axeInfantry, 3 cannons, 2 mortars and 3 phalanxs
                Khand defend with 1 raiders
                    Dwarves roll dice for 1 axeInfantry, 3 cannons, 2 mortars and 3 phalanxs in S. E. Rhovanion, round 2 : 2/9 hits, 4.67 expected hits
                    Khand roll dice for 1 raiders in S. E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiders owned by the Khand lost in S. E. Rhovanion
                Dwarves win, taking S. E. Rhovanion from Khand with 1 axeInfantry, 3 cannons, 2 mortars and 3 phalanxs remaining. Battle score for attacker is 4
                Casualties for Khand: 1 raiders
            Battle in S. Rhovanion
                Dwarves attack with 2 berzerkerss, 1 mortar and 1 phalanx
                Khand defend with 1 warWolves
                    Dwarves roll dice for 2 berzerkerss, 1 mortar and 1 phalanx in S. Rhovanion, round 2 : 3/4 hits, 2.17 expected hits
                    Khand roll dice for 1 warWolves in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand lost in S. Rhovanion
                Dwarves win, taking S. Rhovanion from Khand with 2 berzerkerss, 1 mortar and 1 phalanx remaining. Battle score for attacker is 3
                Casualties for Khand: 1 warWolves
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 cannons and 2 phalanxs placed in Rhun
    
        Turn Complete - Dwarves
            Dwarves collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -1.83
    Khand : -0.33
    

    Savegame


  • TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
    
        Combat - Saruman
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 1 caravel, 2 catapults, 1 hobbits, 1 lightCavalry and 1 raft; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 catapults moved from Bree to S. Downs
            2 hobbitss moved from Tharbad to Eregion
            2 catapults moved from N. Enedwaith to Eregion
            1 raft moved from Gwathlo Mouth to Isen
            1 galleon moved from Gwathlo Mouth to Druwaith Coast
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 caravel and 1 raft placed in Gwathlo Mouth
            2 catapults placed in Tharbad
            1 hobbits and 1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 nazguls, 20 orcss, 14 siegeTowers and 1 trolls moved from E. Osg. to W. Osg.
            1 orcs moved from Dagorlad to N. Ithilien
            1 orcs moved from Udun to Dagorlad
            3 orcss moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in W. Osg.
                Mordor attack with 3 nazguls, 20 orcss, 14 siegeTowers and 1 trolls
                Gondor defend with 1 castle and 8 towers
                    Mordor roll dice for 3 nazguls, 20 orcss, 14 siegeTowers and 1 trolls in W. Osg., round 2 : 12/38 hits, 12.83 expected hits
                    Gondor roll dice for 8 towers in W. Osg., round 2 : 6/8 hits, 5.33 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    8 towers owned by the Gondor and 3 orcss owned by the Mordor lost in W. Osg.
                Mordor win, taking W. Osg. from Gondor with 3 nazguls, 17 orcss, 14 siegeTowers and 1 trolls remaining. Battle score for attacker is 31
                Casualties for Mordor: 3 orcss
                Casualties for Gondor: 8 towers
    
        Non Combat Move - Mordor
            3 nazguls moved from W. Osg. to E. Osg.
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Dol Goldur
            2 orcss and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.83
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rohan
            Rohan buy 5 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Eastfold to E. Emnet
            7 lightCavalrys moved from Westfold to E. Emnet
            2 spearInfantrys moved from Helms Deep to Westfold
            3 trebuches moved from Eastfold to Westfold
    
        Combat - Rohan
            Battle in E. Emnet
                Rohan attack with 7 lightCavalrys and 1 spearInfantry
                Khand defend with 1 raiders
                    Rohan roll dice for 7 lightCavalrys and 1 spearInfantry in E. Emnet, round 2 : 3/8 hits, 2.50 expected hits
                    Khand roll dice for 1 raiders in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiders owned by the Khand lost in E. Emnet
                Rohan win, taking E. Emnet from Khand with 7 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 4
                Casualties for Khand: 1 raiders
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            1 trebuche placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Khand : -0.17
    Rohan : 0.50
    

    Savegame


  • TripleA Turn Summary: Goblins round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Goblins
            Goblins buy 2 shooterss and 2 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            1 bats, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale
            1 bats, 2 shooterss and 1 stabbers moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 1 bats, 1 shooters and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Celebran
                Goblins attack with 1 bats, 2 shooterss and 1 stabbers
                Elves defend with 2 hobbitss and 1 hunters
                    Goblins roll dice for 1 bats, 2 shooterss and 1 stabbers in Celebran, round 2 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 2 hobbitss and 1 hunters in Celebran, round 2 : 1/3 hits, 0.83 expected hits
                    1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Celebran
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Celebran, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 3 : 0/2 hits, 0.67 expected hits
                    1 hobbits owned by the Elves lost in Celebran
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Celebran, round 4 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Celebran
                Goblins win, taking Celebran from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 6
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 2 hobbitss and 1 hunters
    
        Non Combat Move - Goblins
            1 bats moved from Celebran to Moria
            1 bats moved from Drimrill Dale to Moria
    
        Place Units - Goblins
            2 shooterss and 2 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.33
    Elves : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Elves
            Elves buy 5 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            12 hobbitss moved from N. Dunland to S. Dunland
            7 hobbitss moved from Rivendell to Eregion
            1 hobbits moved from Carrock to Anduin West Bank
            1 hobbits moved from Carrock to Gladden
            1 hobbits moved from Carrock to Gladden
            1 hobbits moved from Anduin East Bank to Celebran
            1 hobbits moved from Gladden to Drimrill Dale
            1 hobbits moved from Anduin West Bank to Drimrill Dale
            2 hunterss moved from Lorien to Drimrill Dale
            2 hunterss moved from Lorien to Celebran
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 2 hobbitss and 2 hunterss
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 1/2 hits, 0.50 expected hits
                    1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                    Elves roll dice for 1 hobbits and 2 hunterss in Drimrill Dale, round 3 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 hobbits and 2 hunterss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 1 shooters and 1 stabbers
            Battle in Celebran
                Elves attack with 1 hobbits and 2 hunterss
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 1 hobbits and 2 hunterss in Celebran, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.50 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                    Elves roll dice for 1 hobbits and 2 hunterss in Celebran, round 3 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 1 hobbits and 2 hunterss remaining. Battle score for attacker is 4
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            2 hobbitss moved from High Mirkwood to Carrock
    
        Place Units - Elves
            2 hunterss and 2 wizards placed in Lorien
            5 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.67
    Elves : 0.50
    

    Savegame


  • TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 1 galleon, 1 raft and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 galleon moved from Umbar Peninsula Coast to N. E. Central Sea Zone
            4 caravels, 7 galleons and 2 rafts moved from S. Gondor Coast to N. E. Central Sea Zone
            1 raft moved from Gilrain to N. E. Central Sea Zone
            3 caravels moved from Anduin Mouth to N. E. Central Sea Zone
            1 spearInfantry moved from Lebennin to Lamedon
                  Haradrim take Lamedon from Gondor
            1 corsairs moved from Debatable Land to Anduin Mouth
            1 corsairs and 1 raft moved from Anduin Mouth to Lower Anduin
            1 corsairs moved from Lower Anduin to N. Ithilien
            1 spearInfantry moved from Debatable Land to S. Ithilien
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in N. E. Central Sea Zone
                Haradrim attack with 7 caravels, 8 galleons and 3 rafts
                Gondor defend with 3 caravels and 11 galleons
                    Haradrim roll dice for 7 caravels, 8 galleons and 3 rafts in N. E. Central Sea Zone, round 2 : 3/15 hits, 3.83 expected hits
                    Gondor roll dice for 3 caravels and 11 galleons in N. E. Central Sea Zone, round 2 : 7/14 hits, 4.17 expected hits
                    3 caravels owned by the Gondor, 4 caravels owned by the Haradrim and 3 rafts owned by the Haradrim lost in N. E. Central Sea Zone
                    Haradrim roll dice for 3 caravels and 8 galleons in N. E. Central Sea Zone, round 3 : 2/11 hits, 3.17 expected hits
                    Gondor roll dice for 11 galleons in N. E. Central Sea Zone, round 3 : 3/11 hits, 3.67 expected hits
                    2 galleons owned by the Gondor and 3 caravels owned by the Haradrim lost in N. E. Central Sea Zone
                    Haradrim roll dice for 8 galleons in N. E. Central Sea Zone, round 4 : 2/8 hits, 2.67 expected hits
                    Gondor roll dice for 9 galleons in N. E. Central Sea Zone, round 4 : 3/9 hits, 3.00 expected hits
                    2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in N. E. Central Sea Zone
                    Haradrim roll dice for 5 galleons in N. E. Central Sea Zone, round 5 : 1/5 hits, 1.67 expected hits
                    Gondor roll dice for 7 galleons in N. E. Central Sea Zone, round 5 : 1/7 hits, 2.33 expected hits
                    1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in N. E. Central Sea Zone
                    Haradrim roll dice for 4 galleons in N. E. Central Sea Zone, round 6 : 2/4 hits, 1.33 expected hits
                    Gondor roll dice for 6 galleons in N. E. Central Sea Zone, round 6 : 1/6 hits, 2.00 expected hits
                    2 galleons owned by the Gondor and 1 galleon owned by the Haradrim lost in N. E. Central Sea Zone
                    Haradrim roll dice for 3 galleons in N. E. Central Sea Zone, round 7 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 4 galleons in N. E. Central Sea Zone, round 7 : 2/4 hits, 1.33 expected hits
                    2 galleons owned by the Haradrim lost in N. E. Central Sea Zone
                1 galleon retreated to S. Gondor Coast
                Gondor win with 4 galleons remaining. Battle score for attacker is -26
                Casualties for Haradrim: 7 caravels, 7 galleons and 3 rafts
                Casualties for Gondor: 3 caravels and 7 galleons
    
        Non Combat Move - Haradrim
            2 rafts moved from Umbar Coast to S. Gondor Coast
            2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 rafts moved from Umbar Peninsula Coast to Umbar Coast
    
        Place Units - Haradrim
            1 caravel, 1 galleon and 1 raft placed in Bay of Harad
            1 corsairs and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -3.67
    Gondor : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Gondor
            Gondor buy 1 caravel, 1 heavyCavalry, 1 spearInfantry, 1 towerGuard and 3 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            6 heavyCavalrys, 12 towerGuards and 11 trebuches moved from Anorien to W. Osg.
            2 heavyCavalrys moved from Minas Tirith to W. Osg.
            1 spearInfantry moved from Lossarnach to Anorien
            2 towerGuards and 2 trebuches moved from Lossarnach to W. Osg.
            1 towerGuard moved from Minas Tirith to Lossarnach
            3 spearInfantrys moved from Belfalas to Lebennin
                  Gondor take Lebennin from Haradrim
            1 heavyCavalry and 2 spearInfantrys moved from Anfalas to Lamedon
            4 galleons moved from N. E. Central Sea Zone to S. Gondor Coast
            1 caravel moved from Anfalas Coast to S. Gondor Coast
            1 spearInfantry and 1 towerGuard moved from S. Dunland to Enedwaith
    
        Combat - Gondor
            Battle in Lamedon
                Gondor attack with 1 heavyCavalry and 2 spearInfantrys
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 1 heavyCavalry and 2 spearInfantrys in Lamedon, round 2 : 2/3 hits, 0.83 expected hits
                    Haradrim roll dice for 1 spearInfantry in Lamedon, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Lamedon
                Gondor win, taking Lamedon from Haradrim with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Haradrim: 1 spearInfantry
            Battle in S. Gondor Coast
                Gondor attack with 1 caravel and 4 galleons
                Haradrim defend with 1 galleon and 2 rafts
                    Gondor roll dice for 1 caravel and 4 galleons in S. Gondor Coast, round 2 : 3/5 hits, 1.50 expected hits
                    Haradrim roll dice for 1 galleon and 2 rafts in S. Gondor Coast, round 2 : 0/3 hits, 0.67 expected hits
                    1 galleon owned by the Haradrim and 2 rafts owned by the Haradrim lost in S. Gondor Coast
                Gondor win with 1 caravel and 4 galleons remaining. Battle score for attacker is 12
                Casualties for Haradrim: 1 galleon and 2 rafts
            Battle in W. Osg.
                Gondor attack with 8 heavyCavalrys, 14 towerGuards and 13 trebuches
                Mordor defend with 1 castle, 17 orcss, 14 siegeTowers and 1 trolls
                    Gondor roll dice for 8 heavyCavalrys, 14 towerGuards and 13 trebuches in W. Osg., round 2 : 17/35 hits, 17.33 expected hits
                    Mordor roll dice for 17 orcss, 14 siegeTowers and 1 trolls in W. Osg., round 2 : 11/32 hits, 5.67 expected hits
                    11 trebuches owned by the Gondor and 17 orcss owned by the Mordor lost in W. Osg.
                    Gondor roll dice for 8 heavyCavalrys, 14 towerGuards and 2 trebuches in W. Osg., round 3 : 13/24 hits, 10.00 expected hits
                    Mordor roll dice for 14 siegeTowers and 1 trolls in W. Osg., round 3 : 1/15 hits, 2.83 expected hits
                    1 trebuche owned by the Gondor and 13 siegeTowers owned by the Mordor lost in W. Osg.
                    Gondor roll dice for 8 heavyCavalrys, 14 towerGuards and 1 trebuche in W. Osg., round 4 : 10/23 hits, 9.33 expected hits
                    Mordor roll dice for 1 siegeTower and 1 trolls in W. Osg., round 4 : 2/2 hits, 0.67 expected hits
                    1 towerGuard owned by the Gondor, 1 trebuche owned by the Gondor, 1 trolls owned by the Mordor and 1 siegeTower owned by the Mordor lost in W. Osg.
                Gondor win, taking W. Osg. from Mordor with 8 heavyCavalrys and 13 towerGuards remaining. Battle score for attacker is 57
                Casualties for Gondor: 1 towerGuard and 13 trebuches
                Casualties for Mordor: 17 orcss, 14 siegeTowers and 1 trolls
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 heavyCavalry, 1 spearInfantry, 1 towerGuard and 3 trebuches placed in Minas Tirith
            1 caravel placed in Anfalas Coast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Mordor : 4.83
    Haradrim : -1.00
    Gondor : 6.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dale
            Dale buy 1 castle and 2 heavyCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 lightCavalrys moved from Lake Town to S. Mirkwood
            2 heavyCavalrys moved from Lake Town to W. Mirkwood
            2 heavyCavalrys moved from Celduin to S. Mirkwood
            1 lightCavalry moved from Rhovanion to S. Mirkwood
    
        Combat - Dale
            Battle in S. Mirkwood
                Dale attack with 2 heavyCavalrys and 3 lightCavalrys
                Saruman defend with 1 urukhai
                    Dale roll dice for 2 heavyCavalrys and 3 lightCavalrys in S. Mirkwood, round 2 : 2/5 hits, 2.00 expected hits
                    Mordor roll dice for 1 urukhai in S. Mirkwood, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in S. Mirkwood
                Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 3 lightCavalrys remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys placed in Lake Town
            1 castle placed in N. Dale
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.33
    Dale : 0.00
    

    Savegame


  • TripleA Turn Summary: Khand round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 3 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys and 2 warWolvess moved from S. Rhun to S. Rhovanion
            1 raiderCavalry and 2 warWolvess moved from N. Ithilien to S. Rhovanion
            1 warWolves moved from N. Brown Lands to S. Rhovanion
    
        Combat - Khand
            Battle in S. Rhovanion
                Khand attack with 3 raiderCavalrys and 5 warWolvess
                Dwarves defend with 2 berzerkerss, 1 mortar and 1 phalanx
                    Khand roll dice for 3 raiderCavalrys and 5 warWolvess in S. Rhovanion, round 2 : 2/8 hits, 2.33 expected hits
                    Dwarves roll dice for 2 berzerkerss, 1 mortar and 1 phalanx in S. Rhovanion, round 2 : 1/4 hits, 1.50 expected hits
                    1 warWolves owned by the Khand, 1 berzerkers owned by the Dwarves and 1 mortar owned by the Dwarves lost in S. Rhovanion
                    Khand roll dice for 3 raiderCavalrys and 4 warWolvess in S. Rhovanion, round 3 : 2/7 hits, 2.17 expected hits
                    Dwarves roll dice for 1 berzerkers and 1 phalanx in S. Rhovanion, round 3 : 1/2 hits, 1.00 expected hits
                    1 warWolves owned by the Khand, 1 berzerkers owned by the Dwarves and 1 phalanx owned by the Dwarves lost in S. Rhovanion
                Khand win, taking S. Rhovanion from Dwarves with 3 raiderCavalrys and 3 warWolvess remaining. Battle score for attacker is 16
                Casualties for Khand: 2 warWolvess
                Casualties for Dwarves: 2 berzerkerss, 1 mortar and 1 phalanx
    
        Non Combat Move - Khand
            1 raiderCavalry and 3 warWolvess moved from Khand to S. Ithilien
            2 xbowInfantrys moved from N. Ithilien to E. Osg.
            1 raiderCavalry and 2 warWolvess moved from S. Ithilien to E. Osg.
    
        Place Units - Khand
            2 raiderCavalrys and 3 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.50
    Khand : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dwarves
            Dwarves buy 3 zepplins; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            1 phalanx moved from S. E. Rhovanion to S. Rhun
                  Dwarves take S. Rhun from Khand
            3 cannons and 2 mortars moved from S. E. Rhovanion to S. Rhovanion
            1 berzerkers moved from Rhovanion to N. Brown Lands
                  Dwarves take N. Brown Lands from Khand
            1 berzerkers and 1 mortar moved from Rhovanion to S. Rhovanion
            2 axeInfantrys and 2 phalanxs moved from E. Rhovanion to S. E. Rhovanion
            1 phalanx moved from S. E. Rhovanion to S. Rhun
            1 axeInfantry and 1 phalanx moved from S. E. Rhovanion to S. Rhovanion
    
        Combat - Dwarves
            Battle in S. Rhovanion
                Dwarves attack with 1 axeInfantry, 1 berzerkers, 3 cannons, 3 mortars and 1 phalanx
                Khand defend with 3 raiderCavalrys and 3 warWolvess
                    Dwarves roll dice for 1 axeInfantry, 1 berzerkers, 3 cannons, 3 mortars and 1 phalanx in S. Rhovanion, round 2 : 5/9 hits, 5.00 expected hits
                    Khand roll dice for 3 raiderCavalrys and 3 warWolvess in S. Rhovanion, round 2 : 1/6 hits, 1.00 expected hits
                    1 cannon owned by the Dwarves, 2 raiderCavalrys owned by the Khand and 3 warWolvess owned by the Khand lost in S. Rhovanion
                    Dwarves roll dice for 1 axeInfantry, 1 berzerkers, 2 cannons, 3 mortars and 1 phalanx in S. Rhovanion, round 3 : 3/8 hits, 4.50 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in S. Rhovanion
                Dwarves win, taking S. Rhovanion from Khand with 1 axeInfantry, 1 berzerkers, 2 cannons, 3 mortars and 1 phalanx remaining. Battle score for attacker is 19
                Casualties for Dwarves: 1 cannon
                Casualties for Khand: 3 raiderCavalrys and 3 warWolvess
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            3 zepplins placed in Rhun
            Turning on Edit Mode
            EDIT: Removing units owned by Dwarves from Rhun: 2 cannons and 2 phalanxs
            EDIT: Adding units owned by Dwarves to E. Rhovanion: 2 mortars and 2 phalanxs
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dwarves
            Dwarves collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -1.50
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Saruman round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 1 caravel, 2 catapults and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 catapults moved from Tharbad to Eregion
            2 catapults moved from S. Downs to Cardolan
            1 hobbits moved from Bree to S. Downs
            1 lightCavalry moved from Bree to Eregion
            1 caravel moved from Gwathlo Mouth to Druwaith Coast
            1 raft moved from Gwathlo Mouth to Isen
            1 raft moved from Isen to Druwaith Coast
            1 galleon moved from Druwaith Coast to Lefnui
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 catapults placed in Tharbad
            2 lightCavalrys placed in Bree
            1 caravel placed in Gwathlo Mouth
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Mordor
            Mordor buy 9 orcss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Dagorlad to S. Brown Lands
            1 orcs moved from Udun to Dagorlad
            2 orcss moved from N. Ithilien to Anorien
            1 nazgul moved from E. Osg. to Anorien
    
        Combat - Mordor
            Battle in Anorien
                Mordor attack with 1 nazgul and 2 orcss
                Gondor defend with 1 spearInfantry
                    Mordor roll dice for 1 nazgul and 2 orcss in Anorien, round 2 : 1/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Anorien
                Mordor win, taking Anorien from Gondor with 1 nazgul and 2 orcss remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Mordor
            1 nazgul moved from Anorien to E. Osg.
            5 orcss moved from N. Ithilien to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            2 orcss moved from Minas Morgul to Gorgoroth
    
        Place Units - Mordor
            2 orcss placed in E. Osg.
            1 orcs placed in Udun
            2 orcss placed in Dol Goldur
            4 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.00
    Gondor : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rohan
            Rohan buy 8 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            7 lightCavalrys moved from E. Emnet to Isengard
            7 spearInfantrys and 3 trebuches moved from Westfold to Isengard
            1 trebuche moved from Helms Deep to Westfold
            1 spearInfantry and 1 trebuche moved from Eastfold to Anorien
            1 spearInfantry and 1 trebuche moved from Eastfold to Anorien
            1 spearInfantry and 1 trebuche moved from Eastfold to Anorien
            1 trebuche moved from Eastfold to E. Emnet
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 7 lightCavalrys, 7 spearInfantrys and 3 trebuches
                Saruman defend with 1 castle, 22 fortificationss, 2 orcss, 1 raiders, 7 towers, 2 trollss and 1 urukhai
                    Rohan roll dice for 7 lightCavalrys, 7 spearInfantrys and 3 trebuches in Isengard, round 2 : 5/17 hits, 5.50 expected hits
                    Saruman roll dice for 22 fortificationss, 2 orcss, 1 raiders, 7 towers, 2 trollss and 1 urukhai in Isengard, round 2 : 8/35 hits, 10.17 expected hits
                    7 spearInfantrys owned by the Rohan, 5 fortificationss owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Isengard
                    Rohan roll dice for 6 lightCavalrys and 3 trebuches in Isengard, round 3 : 3/9 hits, 3.50 expected hits
                    Saruman roll dice for 17 fortificationss, 2 orcss, 1 raiders, 7 towers, 2 trollss and 1 urukhai in Isengard, round 3 : 8/30 hits, 9.33 expected hits
                    2 trebuches owned by the Rohan, 3 fortificationss owned by the Saruman and 6 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 1 trebuche in Isengard, round 4 : 1/1 hits, 0.50 expected hits
                    Saruman roll dice for 14 fortificationss, 2 orcss, 1 raiders, 7 towers, 2 trollss and 1 urukhai in Isengard, round 4 : 13/27 hits, 8.83 expected hits
                    1 trebuche owned by the Rohan and 1 fortifications owned by the Saruman lost in Isengard
                Saruman win with 13 fortificationss, 2 orcss, 1 raiders, 7 towers, 2 trollss and 1 urukhai remaining. Battle score for attacker is -43
                Casualties for Rohan: 7 lightCavalrys, 7 spearInfantrys and 3 trebuches
                Casualties for Saruman: 9 fortificationss
            Battle in Anorien
                Rohan attack with 3 spearInfantrys and 3 trebuches
                Mordor defend with 2 orcss
                    Rohan roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 2 : 2/6 hits, 2.50 expected hits
                    Mordor roll dice for 2 orcss in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    2 orcss owned by the Mordor lost in Anorien
                Rohan win, taking Anorien from Mordor with 3 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 6
                Casualties for Mordor: 2 orcss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            4 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Mordor : -0.33
    Rohan : -1.00
    

    Savegame

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