lebowsky allies -vs- dawgoneit axis


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Eastern Poland to Archangel
            2 bombers moved from Western Ukraine to Archangel
            5 tactical_bombers moved from Western Ukraine to Smolensk
            1 armour, 13 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery, 1 infantry and 1 mech_infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 5 tactical_bombers in Smolensk, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            5 tactical_bombers moved from Smolensk to Novgorod
            2 infantry moved from Northern Italy to Western Germany
            3 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter placed in France
            3 artilleries and 7 infantry placed in Germany
            2 infantry placed in France
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
            3 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Bryansk
            2 infantry moved from Russia to Vologda
            2 aaGuns and 4 infantry moved from Russia to Bryansk
            10 infantry moved from Tambov to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            2 bombers and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 infantry and 1 marine moved from Malaya to Shan State
            1 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 3 infantry and 1 marine
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 infantry and 1 marine in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 4 : 1/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 6 carriers, 3 destroyers, 9 fighters, 5 submarines and 5 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    UK_Pacific : 0.00
    Japanese : 1.17
    

    Savegame


  • @dawgoneit i got 4 hits with my subs in sz42. OOL please


  • Wow thats insane, 4 out of 5 2s… My luck again

    Hit the Battleship and 3 carriers, then max defense.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            2 bombers and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 infantry and 1 marine moved from Malaya to Shan State
            1 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 3 infantry and 1 marine
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 infantry and 1 marine in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 4 : 1/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 6 carriers, 3 destroyers, 9 fighters, 5 submarines and 5 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 3 destroyers, 9 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 15/20 hits, 10.83 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 11 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 7/26 hits, 13.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 2 destroyers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/18 hits, 10.00 expected hits
                    Americans roll dice for 11 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 10/12 hits, 7.83 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    3 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 3 fighters owned by the Americans and 2 fighters owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 : 7/13 hits, 7.83 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 2 transports in 42 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 161
                Casualties for Japanese: 1 bomber, 4 carriers, 3 destroyers, 4 fighters and 5 submarines
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 transport
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Casualties for British: 2 fighters
    
        Non Combat Move - Japanese
            1 bomber moved from 42 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            8 infantry moved from Philippines to 35 Sea Zone
            8 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            8 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            1 fighter moved from 21 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 carrier and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.17
    Chinese : -1.67
    UK_Pacific : 0.00
    Japanese : 6.50
    

    Savegame


  • From average +12 to +161…

    What the hell is going on this game, really, this is becoming just stupid


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 carriers, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 submarines moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 3 submarines
                Japanese defend with 1 battleship, 2 carriers and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship and 2 carriers in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 destroyers in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 3 submarines remaining. Battle score for attacker is 47
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 battleship, 2 carriers and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 carriers and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,67
    Japanese : -0,33
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 carriers, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 submarines moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 3 submarines
                Japanese defend with 1 battleship, 2 carriers and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship and 2 carriers in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 destroyers in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 3 submarines remaining. Battle score for attacker is 47
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 battleship, 2 carriers and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 carriers and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Caucasus to Rostov
            1 fighter moved from Russia to Rostov
            1 infantry moved from Caucasus to Rostov
            3 infantry moved from Burma to Shan State
            2 tactical_bombers moved from India to Shan State
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Rostov
                British attack with 1 fighter and 4 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 0/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter and 4 infantry in Rostov, round 3 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rostov
                    British roll dice for 1 fighter and 3 infantry in Rostov, round 4 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Shan State
                British attack with 3 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry and 1 marine
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 4 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 5 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 marine
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Shan State to India
            3 aaGuns, 2 artilleries and 11 infantry moved from Burma to India
            1 mech_infantry moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 artillery and 3 infantry moved from Caucasus to Volgograd
            3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 armour moved from Samara to Russia
            2 fighters moved from Russia to Norway
            1 fighter moved from Rostov to Russia
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 bomber moved from French Indo China to India
            4 infantry moved from Union of South Africa to 71 Sea Zone
            4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 fighters placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -3,17
    Italians : -1,17
    Americans : 2,67
    Chinese : 0,33
    Japanese : -2,33
    AA fire in Germany : : -0,17
    AA fire in French Indo China : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 carriers, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 submarines moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 3 submarines
                Japanese defend with 1 battleship, 2 carriers and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship and 2 carriers in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 destroyers in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 3 submarines remaining. Battle score for attacker is 47
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 battleship, 2 carriers and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 carriers and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Caucasus to Rostov
            1 fighter moved from Russia to Rostov
            1 infantry moved from Caucasus to Rostov
            3 infantry moved from Burma to Shan State
            2 tactical_bombers moved from India to Shan State
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Rostov
                British attack with 1 fighter and 4 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 0/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter and 4 infantry in Rostov, round 3 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rostov
                    British roll dice for 1 fighter and 3 infantry in Rostov, round 4 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Shan State
                British attack with 3 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry and 1 marine
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 4 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 5 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 marine
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Shan State to India
            3 aaGuns, 2 artilleries and 11 infantry moved from Burma to India
            1 mech_infantry moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 artillery and 3 infantry moved from Caucasus to Volgograd
            3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 armour moved from Samara to Russia
            2 fighters moved from Russia to Norway
            1 fighter moved from Rostov to Russia
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 bomber moved from French Indo China to India
            4 infantry moved from Union of South Africa to 71 Sea Zone
            4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 fighters placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry
            EDIT: Adding units owned by British to Norway: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Removing units owned by British from Norway: 1 infantry
            EDIT: Adding units owned by British to Norway: 1 aaGun
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -3,17
    Italians : -1,17
    Americans : 2,67
    Chinese : 0,33
    Japanese : -2,33
    AA fire in Germany : : -0,17
    AA fire in French Indo China : : -0,17
    

    Savegame


  • Edited some NCM


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Belarus
                  Italians take Belarus from Russians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 armour moved from Romania to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Egypt to Greece
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    AA fire in Egypt : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 45 PUs; 
            Germans buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 bombers moved from Novgorod to Rostov
            2 mech_infantrys moved from Novgorod to Archangel
            2 tactical_bombers moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Smolensk
            3 tactical_bombers moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 3 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Rostov
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Rostov, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Novgorod
            3 tactical_bombers moved from Smolensk to Novgorod
            2 tactical_bombers moved from Archangel to Novgorod
            1 mech_infantry moved from Poland to Western Ukraine
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            10 infantry moved from Western Germany to Denmark
            4 infantry moved from France to Western Germany
            1 fighter moved from France to Western Germany
            3 artilleries and 7 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Northern Italy to Denmark
            1 fighter moved from Northern Italy to Denmark
            2 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            9 infantry placed in Western Germany
            2 infantry placed in Germany
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Archangel to Bryansk
            2 infantry moved from Russia to Vologda
            2 armour moved from Bryansk to Russia
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from Malaya to Shan State
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            4 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            3 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 2 destroyers and 3 submarines
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    Americans roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    3 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 2 destroyers and 3 submarines
    
        Non Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 fighter moved from Yunnan to Malaya
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            4 transports moved from 36 Sea Zone to 6 Sea Zone
            1 bomber moved from Shan State to Malaya
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.33
    UK_Pacific : 1.00
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 bomber moved from Norway to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 93 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 2 fighters placed in Norway
            1 infantry placed in Central United States
            Americans undo move 1.
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Removing units owned by Americans from 112 Sea Zone: 2 aaGuns, 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Americans from Norway: 2 infantry
            EDIT: Adding units owned by Americans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            1 fighter placed in 112 Sea Zone
            1 artillery and 1 fighter placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,67
    Japanese : 0,00
    

    Savegame

Suggested Topics

  • 11
  • 31
  • 58
  • 337
  • 20
  • 85
  • 85
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts