No scramble
Dawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bulgaria to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Ukraine 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,2,3,5,6,3,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 11 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries in Java, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 1 fighter moved from Northwest Persia to Bryansk Combat - French Battle in Bryansk French attack with 1 fighter Germans defend with 1 artillery French roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in Bryansk Germans win with no units remaining. Battle score for attacker is -6 Casualties for French: 1 fighter Casualties for Germans: 1 artillery Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Vologda Germans take Samara from Russians 2 infantry moved from Nenetsia to Vologda 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 2 mech_infantrys moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Belarus 1 bomber moved from Bulgaria to Tambov 3 fighters and 3 tactical_bombers moved from Volgograd to Vologda 1 armour moved from Ukraine to Smolensk Germans take Smolensk from Russians 1 bomber moved from Bulgaria to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Volgograd to Samara 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 104 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Vologda Germans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Caucasus, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Belarus to Bryansk 3 aaGuns, 4 armour and 8 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Tambov to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Volgograd to Rostov 16 armour and 8 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Poland 1 bomber moved from Eastern Poland to Slovakia Hungary Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Novgorod 1 bomber placed in Western Germany 5 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,4,2,6,3,1,6 Germans collect 59 PUs (7 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -2.33 Americans : -0.33 Russians : 3.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia Combat - Russians Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,5,6,3,3,4,4,6,3,6 Russians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 1x factory_major; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan 1 bomber moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 mech_infantry moved from Jehol to Korea 1 artillery and 8 infantry moved from Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Korea Japanese attack with 1 artillery, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Korea, round 2 : 4/12 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Manchuria to Korea 1 bomber moved from Kazakhstan to Anhwe 1 tactical_bomber moved from Volgograd to Kazakhstan 1 bomber moved from Kazakhstan to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kazakhstan to Sikang 1 mech_infantry moved from Szechwan to Sikang Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Russians : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 8 bombers moved from Queensland to Burma 2 bombers moved from Iraq to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Kazakhstan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kazakhstan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Burma Americans attack with 8 bombers Japanese defend with 1 mech_infantry Americans roll dice for 8 bombers in Burma, round 2 : 6/8 hits, 5.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma Americans win with 8 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 8 bombers moved from Burma to India 3 bombers moved from Kazakhstan to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Alexandria to Egypt 2 aaGuns and 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : 0.00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 14 armour, 3 artilleries, 3 infantry and 20 mech_infantrys moved from Northwest Persia to Caucasus 4 armour and 4 mech_infantrys moved from Iraq to Caucasus Combat - British Battle in Caucasus British attack with 18 armour, 3 artilleries, 3 infantry and 24 mech_infantrys Germans defend with 1 aaGun, 1 armour, 1 artillery and 5 mech_infantrys; Japanese defend with 2 mech_infantrys British roll dice for 18 armour, 3 artilleries, 3 infantry and 24 mech_infantrys in Caucasus, round 2 : 18/48 hits, 15.00 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 7 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.17 expected hits 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 18 armour, 3 artilleries, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 37 Casualties for British: 2 infantry Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 5 mech_infantrys Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 2 armour and 4 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Iraq British undo move 1. 2 armour and 1 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.17 British : 3.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Volgograd to Rostov 1 bomber moved from Ukraine to Southern Italy 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,6,1,3,3,3,1 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Samara to Russia 1 armour moved from Vologda to Russia 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 20 armour, 8 artilleries, 3 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 1 artillery moved from Tambov to Russia 3 armour moved from Ukraine to Russia 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Slovakia Hungary to Russia 1 bomber moved from Poland to Russia 1 bomber moved from Western Germany to Russia 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Russia Germans attack with 25 armour, 9 artilleries, 4 bombers, 4 fighters, 13 mech_infantrys and 3 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 36 infantry and 2 mech_infantrys AA fire in Russia : 2/9 hits, 1.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 25 armour, 9 artilleries, 4 bombers, 3 fighters, 13 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 33/56 hits, 24.67 expected hits Russians roll dice for 3 aaGuns, 2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys in Russia, round 2 : 17/43 hits, 14.67 expected hits 30 infantry owned by the Russians, 6 artilleries owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 3 artilleries, 4 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/39 hits, 19.67 expected hits Russians roll dice for 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Russia, round 3 : 3/13 hits, 4.67 expected hits 2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia Germans captures 14PUs while taking Russians capital Germans win, taking Russia from Russians with 25 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 9 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 aaGuns, 2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Volgograd to Rostov 2 aaGuns moved from Bryansk to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Archangel to Smolensk 1 bomber moved from Russia to Belarus 2 bombers moved from Russia to Belarus 1 bomber moved from Russia to Smolensk 3 fighters and 2 tactical_bombers moved from Russia to Novgorod 3 fighters moved from 110 Sea Zone to Western Germany 1 transport moved from 127 Sea Zone to 112 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Novgorod 2 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2,4,3,1,4,4,6 Germans collect 59 PUs (7 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 5.50 AA fire in Russia : : 0.50 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Timguska to Yenisey 1 infantry moved from Urals to Timguska Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 10 infantry and 1 mech_infantry moved from Korea to Amur 1 bomber moved from Anhwe to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from Japan to Amur 1 bomber moved from Kweichow to Amur 2 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Amur Japanese attack with 1 artillery, 2 bombers, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 7/16 hits, 4.83 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 5/11 hits, 4.00 expected hits Russians roll dice for 7 infantry in Amur, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 4 : 6/10 hits, 3.83 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Sikang to Kansu 1 mech_infantry moved from Sikang to Kansu 1 armour and 1 mech_infantry moved from Sikang to Szechwan 2 mech_infantrys moved from Kweichow to Szechwan 3 mech_infantrys moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Manchuria 1 aaGun moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.17 ANZAC : -0.17 UK_Pacific : 0.67 Russians : -1.00 Japanese : 5.83
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 8 bombers moved from India to Szechwan 3 bombers moved from Northwest Persia to Volgograd 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Alexandria to Egypt Combat - Americans Battle in Volgograd Americans attack with 3 bombers Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 3 bombers in Volgograd, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 bombers owned by the Americans lost in Volgograd Germans win with 2 infantry remaining. Battle score for attacker is -33 Casualties for Americans: 3 bombers Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 55 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Szechwan Americans attack with 8 bombers Japanese defend with 2 armour and 5 mech_infantrys Americans roll dice for 8 bombers in Szechwan, round 2 : 6/8 hits, 5.33 expected hits Japanese roll dice for 2 armour and 5 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2.67 expected hits 5 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 bombers owned by the Americans lost in Szechwan Americans roll dice for 5 bombers in Szechwan, round 3 : 4/5 hits, 3.33 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Americans win with 5 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers Casualties for Japanese: 2 armour and 5 mech_infantrys Non Combat Move - Americans 5 bombers moved from Szechwan to India 2 aaGuns and 3 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Algeria to Tunisia 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 7 fighters moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00 Americans : 1.33 Japanese : 0.50
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd 1 infantry moved from Northwest Persia to Caucasus 4 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Caucasus to Samara British take Kazakhstan from Japanese British take Samara from Germans 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 16 armour, 2 artilleries and 22 mech_infantrys moved from Caucasus to Rostov 2 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov British attack with 16 armour, 2 artilleries and 22 mech_infantrys Germans defend with 1 aaGun, 2 artilleries and 2 infantry; Italians defend with 1 aaGun British roll dice for 16 armour, 2 artilleries and 22 mech_infantrys in Rostov, round 2 : 14/40 hits, 12.67 expected hits Germans roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 16 armour, 2 artilleries and 21 mech_infantrys remaining. Battle score for attacker is 20 Casualties for British: 1 mech_infantry Casualties for Italians: 1 aaGun Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Battle in Volgograd British attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 infantry British roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 6/9 hits, 4.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novosibirsk British attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Novosibirsk British roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber and 1 fighter moved from Burma to India Place Units - British 2 armour and 1 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : 1.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Volgograd to Russia 1 armour moved from Romania to Ukraine 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,1,4,4,6,5,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Caucasus to Rostov Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :