Simon33 (Allies) vs weddingsinger (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Soviet Far East to Chahar
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in 94 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from France to Gibraltar
            1 bomber moved from United Kingdom to French Equatorial Africa
            1 armour moved from Anglo Egyptian Sudan to Kenya
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to French Equatorial Africa
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 armour and 3 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            3 artilleries and 9 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 3 artilleries and 9 infantry
                Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 3 : 2/1 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kweichow, round 3 : 2/1 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries and 4 infantry in Kweichow, round 4 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 1.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                3 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
                Japanese win with 2 armour remaining. Battle score for attacker is 10
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
            2 fighters and 1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in British Somaliland
                British attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                British win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 2 fighters in Shan State, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            2 fighters moved from British Somaliland to Kenya
            1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Nigeria to French Equatorial Africa
            2 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 bomber placed in Quebec
    
        Turn Complete - British
            British collect 32 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
            EDIT: Adding units owned by British to Kenya: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.33
    AA fire in France : : -0.17
    Americans : -0.33
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Soviet Far East to Chahar
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in 94 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from France to Gibraltar
            1 bomber moved from United Kingdom to French Equatorial Africa
            1 armour moved from Anglo Egyptian Sudan to Kenya
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to French Equatorial Africa
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 armour and 3 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            3 artilleries and 9 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 3 artilleries and 9 infantry
                Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 3 : 2/1 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kweichow, round 3 : 2/1 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries and 4 infantry in Kweichow, round 4 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 1.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                3 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
                Japanese win with 2 armour remaining. Battle score for attacker is 10
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
            2 fighters and 1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in British Somaliland
                British attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                British win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 2 fighters in Shan State, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            2 fighters moved from British Somaliland to Kenya
            1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Nigeria to French Equatorial Africa
            2 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 bomber placed in Quebec
    
        Turn Complete - British
            British collect 32 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
            EDIT: Adding units owned by British to Kenya: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.33
    AA fire in France : : -0.17
    Americans : -0.33
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    @simon33 said in Simon33 (Allies) vs weddingsinger (Axis) BM3:

    Sorry about the delay. I only realised I’d overlooked this game as I was about to go away for the weekend.

    Anyway, is it too late to add a USSR attack on Bryansk with one inf? I don’t really think Japan moving had any effect on that - or any of the other allies.

    Sorry about all the edits also. Should be done now.

    Realised I’d left a loophole at Sumatra. Bummer.


  • @simon33

    I’m hardly one to complain about other people’s edits. Juggling 3 games, changing my mind on a turn so I reload the save to change the buy then forget a move… all A-OK

    I’ll take care of Bryansk


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 1 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Bryansk from Germans to Russians
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 fighter moved from Egypt to Persia
            1 bomber moved from Ukraine to Persia
            2 armour and 2 infantry moved from Egypt to 81 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 armour and 2 infantry moved from 80 Sea Zone to Persia
            2 destroyers moved from 81 Sea Zone to 72 Sea Zone
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 2 destroyers
                French defend with 1 destroyer
                    Italians roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 72 Sea Zone
                Italians win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 destroyer
            Battle in Persia
                Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 2/1 hits, 2.50 expected hits
                    British roll dice for 1 armour, 3 artilleries and 2 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 3 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 armour and 3 artilleries in Persia, round 3 : 2/1 hits, 1.50 expected hits
                    2 artilleries owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
                    Italians roll dice for 1 armour and 1 bomber in Persia, round 4 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 artillery in Persia, round 4 : 1/1 hits, 0.83 expected hits
                    1 bomber owned by the Italians and 1 artillery owned by the British lost in Persia
                    Italians roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Persia
                British win with no units remaining. Battle score for attacker is -16
                Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 2 infantry
                Casualties for British: 1 armour, 3 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Egypt
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 aaGun, 1 armour and 1 fighter placed in Egypt
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
            EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 1.00
    French : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Trans-Jordan to Rostov
            2 bombers moved from Trans-Jordan to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Western Ukraine
            2 bombers moved from Bryansk to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            1 artillery moved from Novgorod to Belarus
            1 aaGun moved from Vyborg to Novgorod
            2 mech_infantrys moved from Novgorod to Archangel
            9 mech_infantrys moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            2 mech_infantrys moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Germany to Western Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Belarus to Archangel
            2 mech_infantrys moved from Belarus to Archangel
    
        Place Units - Germans
            3 artilleries placed in Germany
            5 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            1 tactical_bomber placed in Germany
            3 mech_infantrys placed in Novgorod
            Germans undo move 4.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            4 mech_infantrys and 1 tactical_bomber placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 fighter
            EDIT: Adding units owned by Germans to Northern Italy: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Trans-Jordan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Dzavhan to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            2 fighters and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Suiyuyan to Novosibirsk
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Persia
            9 infantry moved from Samara to Russia
            2 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 mech_infantrys moved from French Indo China to Yunnan
            1 artillery and 1 mech_infantry moved from Buyant-Uhaa to Chahar
            1 mech_infantry moved from Hopei to Yunnan
            2 armour moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            1 bomber moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from 42 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hawaiian Islands
            Battle in Wake Island
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/1 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Chahar
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from India to French Indo China
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 38 Sea Zone to French Indo China
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 17 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            2 fighters moved from Iwo Jima to 6 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    AA fire in India : : -0.17
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 bombers moved from French Equatorial Africa to 80 Sea Zone
            1 armour moved from Kenya to British Somaliland
                  Americans take Italian Somaliland from Italians
                  British take British Somaliland from Italians
    
        Combat - Americans
            Battle in Greece
            Battle in 80 Sea Zone
                Americans attack with 2 bombers
                Italians defend with 1 carrier and 2 transports
                    Americans roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier and 2 transports in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 80 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 carrier and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 80 Sea Zone
                    1 transport owned by the Italians lost in 80 Sea Zone
                Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 carrier and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to Persia
            4 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to French Equatorial Africa
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 2 bombers placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                Japanese defend with 2 armour, 1 artillery and 5 mech_infantrys
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 3/1 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 3 : 2/0 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 4 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 4 : 1/1 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 5 : 1/0 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 armour remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 artilleries and 4 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 5 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Sikang
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            2 fighters moved from Kenya to 72 Sea Zone
            2 fighters moved from Szechwan to Yunnan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 72 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 72 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 72 Sea Zone to Persia
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Nigeria to French Equatorial Africa
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Yunnan to India
            1 bomber moved from Quebec to Gibraltar
            1 transport moved from 89 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.17
    Americans : 0.33
    Chinese : 0.50
    Japanese : -0.83
    

    Savegame

  • '19 '17 '16

    Interesting. Can you take the Pacific while I’m trying to stop Italy? I’m not sure to be honest. You’re really on the back foot in this game when you lose either Egypt or your US Pac fleet and I’ve lost both.


  • @simon33

    Yeah… Like, Germany can’t even safely park in Bryansk yet because they chose to help Italy too much…


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 fighter moved from Egypt to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 4 submarines and 1 transport
                4 submarines owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 aaGun, 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,3,6,5,1
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to New Zealand
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    

    Savegame


  • @simon33

    Moscow scramble?

    4 Russians, 3 German fighters, 3 bombers.

  • '19 '17 '16

    Better not.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Rostov
                Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
            12 mech_infantrys moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Northern Italy to Bulgaria
            1 artillery moved from Northern Italy to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
            6 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Northern Italy to Ukraine
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Ukraine
    
        Place Units - Germans
            5 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Rostov
                Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
            12 mech_infantrys moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Northern Italy to Bulgaria
            1 artillery moved from Northern Italy to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
            6 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Northern Italy to Ukraine
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Ukraine
    
        Place Units - Germans
            5 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 1 aaGun
            EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.67
    Russians : 1.00
    

    Savegame


  • @simon33
    quick edit of Anti-air location on Russian front

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