Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

Wizmark (X) vs Surfer (L+3) BM G1



  • TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Shan State
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            1 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in France
                French attack with 2 artilleries and 1 infantry
                Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 mech_infantry
                    French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 5 armour and 1 mech_infantry in France, round 2 : 2/6 hits, 2.83 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in France
                    French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1.50 expected hits
                    1 artillery owned by the French lost in France
                Germans win with 3 armour remaining. Battle score for attacker is 5
                Casualties for French: 2 artilleries and 1 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Libya
                French attack with 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to Nigeria
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    French : 1.17
    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame



  • Well, since we are going to be cavalier about NCM moves, I’d like to move the French DD.



  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame



  • @surfer scramble sz 109?



  • @surfer sorry, only just seen the dd post… where do you want it?



  • DD moved to center of Indian Ocean. Should be shown in last saved game.

    No scramble



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            2 bombers moved from 109 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            1 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Romania
            5 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Slovakia Hungary to Poland
            3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Western Germany to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
            2 infantry moved from Norway to Finland
            1 armour moved from France to Germany
            1 armour moved from France to Holland Belgium
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            2 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 aaGun moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • Moved French DD to SZ78



  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to India
            5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to India
            5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/11 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            4 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 43 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 bombers moved from India to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    UK_Pacific : 0.67
    AA fire in India : : -0.33
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to India
            5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/11 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            4 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 43 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 bombers moved from India to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 1 artillery
            EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.67
    UK_Pacific : 0.67
    AA fire in India : : -0.33
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to France
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Eastern United States to Wake Island
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : 0.83
    Americans : 1.33
    Japanese : -0.67
    

    Savegame



  • Ok, got ahead of myself, and made a bad move. I don’t want to take Caroline Islands … I was planning on defending with 5 fighters. I didn’t lose any units during the attack, thus I would like to simply undo the attack. Would you agree to that?



  • @surfer np…go ahead 👍



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from 16 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from 16 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 cruisers moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Malta to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British roll dice for 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 109 Sea Zone to Gibraltar
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from 99 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from 99 Sea Zone to Cyprus
            2 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            3 infantry placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 6 infantry
            EDIT: Adding units owned by British to Yunnan: 3 aaGuns, 1 artillery and 6 infantry
            EDIT: Removing units owned by British from India: 2 mech_infantrys
            EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -3.17
    Italians : -3.00
    Americans : -0.17
    Chinese : 0.33
    Japanese : 0.33
    

    Savegame



  • Ok, thanks. 🙂

    Edits.
    I killed American Bomber in Gib because it had already attempted to bomb France and failed.
    I forgot to NCM british units to Yunnan, so those were all edits, also.



  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from French to Italians
            EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,1,5
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.67
    

    Savegame



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Morocco 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Morocco 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
            1 destroyer moved from 78 Sea Zone to 41 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 battleship moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 bomber moved from Western Germany to Cyprus
            1 bomber moved from Western Germany to Cyprus
            2 fighters and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
            2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 battleship moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 bomber moved from Western Germany to Cyprus
            1 bomber moved from Western Germany to Cyprus
            2 fighters and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
            2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 111 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 2 cruisers
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits
                    British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    2 cruisers owned by the British and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 2 cruisers
            Battle in Cyprus
                Germans attack with 2 bombers
                British defend with 1 tactical_bomber
                    Germans roll dice for 2 bombers in Cyprus, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 tactical_bomber in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Cyprus
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 bomber
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Germans
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Cyprus to Southern Italy
            3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 carrier and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            3 aaGuns moved from Holland Belgium to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Holland Belgium to Germany
            2 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            9 infantry moved from Poland to Eastern Poland
            3 aaGuns, 3 armour, 5 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.50
    Russians : 0.83
    

    Savegame


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 84
  • 26
  • 36
  • 101
  • 117
  • 6
  • 72
  • 15
I Will Never Grow Up Games

58
Online

13.3k
Users

33.6k
Topics

1.3m
Posts