Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryDawgoneit (Allies) vs surfer (Axis) BM3, no bid
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Chahar to Hopei 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi 3 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from 20 Sea Zone to Hunan 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 bomber moved from Kwangtung to Hopei 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Malaya Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Hunan Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for British: 1 armour and 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 3 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Hunan to 20 Sea Zone 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 armour and 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 1 aaGun moved from Manchuria to Jehol 1 armour moved from Chahar to Anhwe 1 bomber moved from Hopei to Kwangtung 1 mech_infantry moved from Yenisey to Novosibirsk 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 3 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 1. 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Kwangtung 5 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 3.83
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Couple of items.
a) I skipped the Russian sub. If you want to crash it into the German fleet, prior to the US move.
b) I assumed the ANZACs would want to submerge the sub in Java (2 subs vs 1)If you want to go ahead, just run a mini-combat and use the results to edit the game.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 2 bombers moved from Queensland to Malaya 1 bomber moved from Queensland to Malaya 3 fighters moved from Queensland to Sumatra 4 bombers moved from Western United States to Queensland 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Iraq to Persia 3 fighters moved from Trans-Jordan to Persia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 3 bombers moved from Iraq to India 3 bombers moved from West India to India Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Americans attack with 3 bombers Japanese defend with 1 harbour and 2 infantry Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Malaya to Burma 1 bomber moved from 37 Sea Zone to Burma 1 bomber moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Eastern United States 3 bombers placed in Western United States 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 4 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 6 artilleries and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 6 artilleries and 5 infantry in Hopei, round 2 : 5/11 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Suiyuyan Chinese undo move 1. 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 2 bombers moved from Queensland to Malaya 1 bomber moved from Queensland to Malaya 3 fighters moved from Queensland to Sumatra 4 bombers moved from Western United States to Queensland 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Iraq to Persia 3 fighters moved from Trans-Jordan to Persia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 3 bombers moved from Iraq to India 3 bombers moved from West India to India Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Americans attack with 3 bombers Japanese defend with 1 harbour and 2 infantry Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Malaya to Burma 1 bomber moved from 37 Sea Zone to Burma 1 bomber moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Eastern United States 3 bombers placed in Western United States 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 4 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 6 artilleries and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 6 artilleries and 5 infantry in Hopei, round 2 : 5/11 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Suiyuyan Chinese undo move 1. 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 4 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan 2 infantry moved from India to West India 1 bomber moved from Iraq to Kazakhstan Combat - British Battle in Kazakhstan British attack with 1 bomber Italians defend with 1 armour British roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kazakhstan British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 aaGun and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Eastern Persia to Turkmenistan 1 bomber moved from Kazakhstan to West India 2 infantry moved from Eastern Persia to Persia 3 infantry and 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Egypt to Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 armour and 2 fighters placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in French Indo China UK_Pacific undo move 1. 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in French Indo China change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.50 Americans : 0.00 Chinese : 1.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Volgograd to Northwest Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy 3 mech_infantrys placed in Volgograd Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.67
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Welcome back to the war. How was the camping?
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 2 submarines ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 2 submarines ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from Gibraltar to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.17
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@surfer said in Dawgoneit (Allies) vs surfer (Axis) BM3, no bid:
Welcome back to the war. How was the camping?
we had 2 good days. my wife was sick for 2 i was sick for 2 (and not the same days) and rainy and cold for 5 days. and 2 sunny days at the end.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 1 infantry, 14 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Trans-Jordan 1 fighter moved from Caucasus to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 8 armour, 9 artilleries and 6 mech_infantrys moved from Northwest Persia to Persia 3 bombers, 3 mech_infantrys and 2 tactical_bombers moved from Caucasus to Persia 1 armour, 1 infantry and 3 mech_infantrys moved from Novosibirsk to Tsinghai 1 armour and 4 mech_infantrys moved from Novosibirsk to Kansu 2 mech_infantrys moved from Vologda to Kansu 1 mech_infantry moved from Vologda to Tsinghai 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Northwest Persia to Trans-Jordan Combat - Germans Battle in Kansu Germans attack with 1 armour and 6 mech_infantrys Chinese defend with 1 artillery and 2 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Kansu, round 2 : 2/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kansu Germans roll dice for 1 armour and 6 mech_infantrys in Kansu, round 3 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Germans: 1 mech_infantry Battle in Persia Germans attack with 8 armour, 9 artilleries, 3 bombers, 10 mech_infantrys and 2 tactical_bombers British defend with 4 armour, 1 factory_minor, 4 fighters, 7 infantry and 3 mech_infantrys; Americans defend with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 8 armour, 9 artilleries, 3 bombers, 10 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 14/32 hits, 13.50 expected hits British roll dice for 4 armour, 7 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 11/25 hits, 11.50 expected hits 3 mech_infantrys owned by the British, 5 artilleries owned by the Germans, 2 infantry owned by the Americans, 6 mech_infantrys owned by the Germans, 7 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Persia Germans roll dice for 8 armour, 4 artilleries, 3 bombers, 4 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 9/21 hits, 10.00 expected hits British roll dice for 3 armour, 7 fighters and 1 tactical_bomber in Persia, round 3 : 9/11 hits, 6.67 expected hits 4 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Germans, 3 fighters owned by the Americans, 4 mech_infantrys owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Persia Germans roll dice for 7 armour, 3 bombers and 2 tactical_bombers in Persia, round 4 : 6/12 hits, 6.83 expected hits British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Germans and 2 fighters owned by the British lost in Persia Germans win, taking Persia from British with 6 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Germans: 2 armour, 9 artilleries and 10 mech_infantrys Casualties for Americans: 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 4 armour, 4 fighters, 7 infantry and 3 mech_infantrys Battle in Tsinghai Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Chinese defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Tsinghai Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 3 : 1/6 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Germans attack with 1 armour, 2 fighters and 3 mech_infantrys British defend with 2 artilleries and 3 infantry Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Trans-Jordan, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Trans-Jordan 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Iraq British win with 2 artilleries remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in 104 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 armour, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 bombers and 2 tactical_bombers moved from Persia to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 aaGun moved from Northwest Persia to Persia 1 aaGun moved from Northwest Persia to Iraq 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Rostov 3 mech_infantrys moved from Novgorod to Vologda 1 armour, 3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Bulgaria to Bessarabia 3 mech_infantrys moved from Northern Italy to Bulgaria 1 mech_infantry moved from France to Northern Italy Place Units - Germans 1 factory_minor placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 5. 5 mech_infantrys placed in Germany 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -3.67 British : -1.50 Chinese : -0.67 Russians : -0.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Kwangtung to Kwangsi 3 bombers moved from Kwangtung to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 tactical_bombers moved from Kwangtung to Kwangsi 1 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 armour moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter moved from 20 Sea Zone to Kwangsi 1 fighter moved from 20 Sea Zone to Hunan 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Hunan Japanese attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/8 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Hunan, round 3 : 5/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Burma Japanese attack with 3 bombers Americans defend with 3 bombers Japanese roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits UK_Pacific roll dice for 3 bombers in Burma, round 2 : 0/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Burma Japanese roll dice for 3 bombers in Burma, round 3 : 3/3 hits, 2.00 expected hits UK_Pacific roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Burma Japanese win with 3 bombers remaining. Battle score for attacker is 36 Casualties for Americans: 3 bombers Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter moved from Hunan to 20 Sea Zone 3 bombers moved from Burma to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Shantung 2 transports moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Anhwe 1 aaGun moved from Jehol to Shantung 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 3 infantry moved from 19 Sea Zone to Shantung 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery and 5 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.33 UK_Pacific : -0.67 Japanese : -1.00
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Ok, then…remind me not to go camping with you. Sounds pretty bad. :)
On a lighter note, I finally eliminated that pesky Russian sub. -
BTW, depending upon your possible upcoming attacks on Iraq. I probably will not want the bombers to take hits. I can give you an OOL once battles commence.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers moved from India to Persia 3 fighters moved from Sumatra to West India 4 bombers moved from Queensland to Kwangsi 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to Queensland 1 artillery and 3 infantry moved from Alexandria to Egypt 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Kwangsi Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Persia Americans attack with 7 bombers Germans defend with 1 aaGun, 6 armour and 1 factory_minor AA fire in Persia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Persia Americans roll dice for 6 bombers in Persia, round 2 : 5/6 hits, 4.00 expected hits Germans roll dice for 1 aaGun and 6 armour in Persia, round 2 : 3/6 hits, 3.00 expected hits 1 aaGun owned by the Germans, 4 armour owned by the Germans and 3 bombers owned by the Americans lost in Persia Americans roll dice for 3 bombers in Persia, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 armour in Persia, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Persia Americans win with 1 bomber remaining. Battle score for attacker is -31 Casualties for Americans: 6 bombers Casualties for Germans: 1 aaGun and 6 armour Non Combat Move - Americans 1 bomber moved from Persia to Egypt 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Libya 1 mech_infantry moved from Morocco to Tunisia 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 3 bombers moved from Kwangsi to French Indo China Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 armour and 4 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.00 AA fire in Persia : : 0.50 Americans : 3.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Hopei to Suiyuyan 2 artilleries and 1 infantry moved from Hopei to Chahar 2 artilleries and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Shensi 3 artilleries and 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Kweichow Chinese undo move 1. 1 artillery placed in Chahar 2 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers moved from India to Persia 3 fighters moved from Sumatra to West India 4 bombers moved from Queensland to Kwangsi 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to Queensland 1 artillery and 3 infantry moved from Alexandria to Egypt 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Kwangsi Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Persia Americans attack with 7 bombers Germans defend with 1 aaGun, 6 armour and 1 factory_minor AA fire in Persia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Persia Americans roll dice for 6 bombers in Persia, round 2 : 5/6 hits, 4.00 expected hits Germans roll dice for 1 aaGun and 6 armour in Persia, round 2 : 3/6 hits, 3.00 expected hits 1 aaGun owned by the Germans, 4 armour owned by the Germans and 3 bombers owned by the Americans lost in Persia Americans roll dice for 3 bombers in Persia, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 armour in Persia, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Persia Americans win with 1 bomber remaining. Battle score for attacker is -31 Casualties for Americans: 6 bombers Casualties for Germans: 1 aaGun and 6 armour Non Combat Move - Americans 1 bomber moved from Persia to Egypt 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Libya 1 mech_infantry moved from Morocco to Tunisia 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 3 bombers moved from Kwangsi to French Indo China Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 armour and 4 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Hopei to Suiyuyan 2 artilleries and 1 infantry moved from Hopei to Chahar 2 artilleries and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Shensi 3 artilleries and 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Kweichow Chinese undo move 1. 1 artillery placed in Chahar 2 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from West India to Egypt 1 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries moved from Trans-Jordan to Egypt 1 mech_infantry moved from Malaya to French Indo China Combat - British Non Combat Move - British 1 aaGun moved from French Indo China to Yunnan Place Units - British 1 armour, 1 fighter and 1 tactical_bomber placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in French Indo China change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.00 AA fire in Persia : : 0.50 Americans : 3.33 Chinese : -1.67 Japanese : 1.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Syria Italians take Syria from British Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 2 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 3 mech_infantrys placed in Volgograd 2 submarines placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,3,1,3,5 Italians collect 25 PUs (2 lost to blockades); end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from Java to Yunnan 2 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Battle in Philippines ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67