@Avner Use this one instead.
Dawgoneit (Allies) vs surfer (Axis) BM3, no bid
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Shan State to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Sumatra Battle in 36 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to French Indo China 2 submarines moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Shan State to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Sumatra Battle in 36 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to French Indo China 2 submarines moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French 1 fighter moved from United Kingdom to 111 Sea Zone Combat - French Battle in 111 Sea Zone French attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 111 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Non Combat Move - French 1 fighter moved from 111 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 aaGun, 8 artilleries and 9 mech_infantrys moved from Volgograd to Caucasus 1 aaGun, 8 armour, 4 artilleries and 10 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Vologda 3 mech_infantrys moved from Tsinghai to Caucasus 1 mech_infantry moved from Kansu to Tsinghai 2 armour moved from Kansu to Novosibirsk 1 mech_infantry moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 7 mech_infantrys moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 bombers moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 mech_infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour moved from Shantung to Chahar 1 artillery moved from Anhwe to Chahar 1 artillery moved from Hopei to Chahar 1 submarine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Hunan 1 bomber moved from Japan to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Hunan 1 bomber moved from Kwangtung to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 2 artilleries and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 bomber in Chahar, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 bomber and 1 tactical_bomber moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Shantung to Anhwe 1 bomber moved from Chahar to Kwangtung 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 artillery, 1 fighter and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : 1.00 Japanese : 0.00
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Sorry. Habit to just post after German turn.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to 91 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Iraq 3 bombers moved from Queensland to West India 3 bombers moved from Yunnan to Iraq 1 tactical_bomber moved from Yunnan to Eastern Persia 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 bombers moved from Western United States to Queensland Non Combat Move - Americans Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry and 1 mech_infantry placed in Eastern United States 4 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Chinese attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Chinese : -0.17 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to 91 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Iraq 3 bombers moved from Queensland to West India 3 bombers moved from Yunnan to Iraq 1 tactical_bomber moved from Yunnan to Eastern Persia 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 bombers moved from Western United States to Queensland Non Combat Move - Americans Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry and 1 mech_infantry placed in Eastern United States 4 bombers placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Chinese attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 17 PUs; UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 armour and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan Combat - British Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan British roll dice for 1 armour and 3 infantry in Hunan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 armour and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - British 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 3 infantry moved from West India to Eastern Persia 2 infantry moved from Eastern Persia to Persia 1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 armour moved from Trans-Jordan to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Northwest Persia to Iraq 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 armour placed in Persia 2 fighters and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in French Indo China change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -1.67 Chinese : -0.17 Japanese : 1.33
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@dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Persia Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Non Combat Move - Italians 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Timguska to Kazakhstan Place Units - Italians 2 mech_infantrys placed in Volgograd 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
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Enjoy your trip. There is no need to play until you get back.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 ANZAC collect 17 PUs (1 lost to blockades); end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 ANZAC collect 17 PUs (1 lost to blockades); end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 5 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 12 artilleries and 27 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 2 tactical_bombers moved from Volgograd to Northwest Persia 3 bombers moved from Southern Italy to Northwest Persia 1 fighter moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 9 armour, 12 artilleries, 3 bombers, 1 fighter, 27 mech_infantrys and 2 tactical_bombers British defend with 14 armour, 2 artilleries, 2 infantry, 10 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 2 infantry and 1 mech_infantry Germans roll dice for 9 armour, 12 artilleries, 3 bombers, 1 fighter, 27 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 15/54 hits, 18.83 expected hits British roll dice for 14 armour, 2 artilleries, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 11/34 hits, 13.83 expected hits 8 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Americans, 11 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Northwest Persia Germans roll dice for 9 armour, 12 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 12/43 hits, 17.00 expected hits British roll dice for 14 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 10/19 hits, 8.83 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the Germans, 2 artilleries owned by the British, 7 mech_infantrys owned by the Germans and 8 armour owned by the British lost in Northwest Persia Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 4 : 18/33 hits, 14.33 expected hits British roll dice for 6 armour and 1 tactical_bomber in Northwest Persia, round 4 : 2/7 hits, 3.50 expected hits 1 tactical_bomber owned by the British, 2 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 9 armour, 9 artilleries, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Germans: 3 artilleries and 20 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for British: 14 armour, 2 artilleries, 2 infantry, 10 mech_infantrys and 1 tactical_bomber Battle in 112 Sea Zone Germans attack with 4 fighters British defend with 1 destroyer Germans roll dice for 4 fighters in 112 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Western Germany 3 bombers, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Russia to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 3 mech_infantrys moved from Vologda to Novosibirsk 3 mech_infantrys moved from Novgorod to Vologda 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 2 artilleries and 10 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 2 armour and 1 mech_infantry placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -6.17 British : -3.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Chahar to Hopei 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi 3 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from 20 Sea Zone to Hunan 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 bomber moved from Kwangtung to Hopei 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Malaya Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Hunan Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for British: 1 armour and 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 3 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Hunan to 20 Sea Zone 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 armour and 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 1 aaGun moved from Manchuria to Jehol 1 armour moved from Chahar to Anhwe 1 bomber moved from Hopei to Kwangtung 1 mech_infantry moved from Yenisey to Novosibirsk 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 3 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 1. 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Kwangtung 5 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 3.83
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Couple of items.
a) I skipped the Russian sub. If you want to crash it into the German fleet, prior to the US move.
b) I assumed the ANZACs would want to submerge the sub in Java (2 subs vs 1)If you want to go ahead, just run a mini-combat and use the results to edit the game.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 2 bombers moved from Queensland to Malaya 1 bomber moved from Queensland to Malaya 3 fighters moved from Queensland to Sumatra 4 bombers moved from Western United States to Queensland 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Iraq to Persia 3 fighters moved from Trans-Jordan to Persia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 3 bombers moved from Iraq to India 3 bombers moved from West India to India Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Americans attack with 3 bombers Japanese defend with 1 harbour and 2 infantry Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Malaya to Burma 1 bomber moved from 37 Sea Zone to Burma 1 bomber moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Eastern United States 3 bombers placed in Western United States 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 4 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 6 artilleries and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 6 artilleries and 5 infantry in Hopei, round 2 : 5/11 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Suiyuyan Chinese undo move 1. 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 2 bombers moved from Queensland to Malaya 1 bomber moved from Queensland to Malaya 3 fighters moved from Queensland to Sumatra 4 bombers moved from Western United States to Queensland 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Iraq to Persia 3 fighters moved from Trans-Jordan to Persia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 3 bombers moved from Iraq to India 3 bombers moved from West India to India Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Americans attack with 3 bombers Japanese defend with 1 harbour and 2 infantry Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Malaya to Burma 1 bomber moved from 37 Sea Zone to Burma 1 bomber moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Eastern United States 3 bombers placed in Western United States 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 4 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 6 artilleries and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 6 artilleries and 5 infantry in Hopei, round 2 : 5/11 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Suiyuyan Chinese undo move 1. 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 4 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan 2 infantry moved from India to West India 1 bomber moved from Iraq to Kazakhstan Combat - British Battle in Kazakhstan British attack with 1 bomber Italians defend with 1 armour British roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kazakhstan British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 aaGun and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Eastern Persia to Turkmenistan 1 bomber moved from Kazakhstan to West India 2 infantry moved from Eastern Persia to Persia 3 infantry and 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Egypt to Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 armour and 2 fighters placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in French Indo China UK_Pacific undo move 1. 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in French Indo China change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.50 Americans : 0.00 Chinese : 1.33 Japanese : -1.00