Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsDawgoneit (Allies) vs surfer (Axis) BM3, no bid
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu 2 bombers and 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble x2?
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@surfer scramble all 3 off egypt. no intercept
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu 2 bombers and 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Americans scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Kansu Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Scotland Germans attack with 6 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 1.00 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 3 fighters; Americans defend with 1 transport Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 98 Sea Zone 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 3 fighters Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd 8 artilleries moved from Tambov to Volgograd 2 artilleries moved from Bryansk to Rostov 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Nenetsia to Timguska 1 infantry moved from Finland to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 111 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to Western Germany 7 mech_infantrys moved from Bulgaria to Greece 1 fighter moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 carrier and 2 transports placed in 113 Sea Zone 2 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.67 Americans : 1.00 Chinese : -0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hopei 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Anhwe to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 1 bomber moved from Kwangtung to Hopei 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 bomber moved from Japan to 25 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Kiangsi Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 3 carriers moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 2 fighters moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Hopei to Kwangtung 1 bomber moved from Hopei to Kwangtung 2 infantry moved from Korea to Manchuria 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Shantung 1 artillery, 1 fighter and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 Japanese : -1.00
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Since the only Russian unit is the sub, I skipped over it. You can move it / attack as desired prior to the US move.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 4 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 91 Sea Zone to 111 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from India to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 4 bombers moved from Queensland to Kwangsi 3 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tobruk to Egypt 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Borneo Battle in Caucasus Americans attack with 1 bomber and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Caucasus Germans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kwangsi Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Scotland Americans attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 6 infantry Americans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Scotland Germans win with 5 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 infantry 1 fighter owned by the Americans retreated Battle in Hunan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 111 Sea Zone Americans attack with 4 destroyers and 1 submarine Germans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 destroyers in 111 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans roll dice for 3 destroyers in 111 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 111 Sea Zone Germans win with 2 fighters and 3 transports remaining. Battle score for attacker is -2 Casualties for Americans: 4 destroyers and 1 submarine Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines 2 fighters owned by the Germans forced to land in Scotland Non Combat Move - Americans 1 fighter moved from Scotland to United Kingdom 3 bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to Yunnan Place Units - Americans 4 bombers placed in Western United States 1 armour, 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.67 Americans : 1.67 Japanese : 1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Suiyuyan 6 artilleries and 5 infantry moved from Szechwan to Shensi 1 infantry moved from Jehol to Chahar Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 armour, 9 infantry and 2 mech_infantrys moved from United Kingdom to Scotland 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 4 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 armour moved from Alexandria to Trans-Jordan 2 artilleries and 3 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from Burma to Yunnan 3 infantry moved from India to West India 2 infantry moved from Yunnan to Kweichow Combat - British
Combat Hit Differential Summary :
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@surfer scramble in sz111?
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@dawgoneit scramble both. Gotta save transports. Everything else is dead.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 4 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 91 Sea Zone to 111 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from India to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 4 bombers moved from Queensland to Kwangsi 3 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tobruk to Egypt 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Borneo Battle in Caucasus Americans attack with 1 bomber and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Caucasus Germans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kwangsi Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Scotland Americans attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 6 infantry Americans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Scotland Germans win with 5 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 infantry 1 fighter owned by the Americans retreated Battle in Hunan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 111 Sea Zone Americans attack with 4 destroyers and 1 submarine Germans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 destroyers in 111 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans roll dice for 3 destroyers in 111 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 111 Sea Zone Germans win with 2 fighters and 3 transports remaining. Battle score for attacker is -2 Casualties for Americans: 4 destroyers and 1 submarine Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines 2 fighters owned by the Germans forced to land in Scotland Non Combat Move - Americans 1 fighter moved from Scotland to United Kingdom 3 bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to Yunnan Place Units - Americans 4 bombers placed in Western United States 1 armour, 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Suiyuyan 6 artilleries and 5 infantry moved from Szechwan to Shensi 1 infantry moved from Jehol to Chahar Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 36 PUs; British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 9 infantry and 2 mech_infantrys moved from United Kingdom to Scotland 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 4 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 armour moved from Alexandria to Trans-Jordan 2 artilleries and 3 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from Burma to Yunnan 3 infantry moved from India to West India 2 infantry moved from Yunnan to Kweichow Combat - British Germans scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone British attack with 1 destroyer Germans defend with 2 fighters and 3 transports British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 3 transports in 111 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 1 destroyer owned by the British retreated to 110 Sea Zone Battle in Scotland British attack with 1 armour, 9 infantry and 2 mech_infantrys Germans defend with 1 airfield and 5 infantry British roll dice for 1 armour, 9 infantry and 2 mech_infantrys in Scotland, round 2 : 2/12 hits, 2.33 expected hits Germans roll dice for 5 infantry in Scotland, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Scotland, round 3 : 1/10 hits, 2.00 expected hits Germans roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Scotland, round 4 : 1/9 hits, 1.83 expected hits Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Scotland, round 5 : 2/9 hits, 1.83 expected hits Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British winGermans win with 2 fighters and 3 transports remaining, taking Scotland from Germans with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 5 infantry Battle in Caucasus British attack with 1 bomber, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Scrambled unit stays in territory 111 Sea Zone Scrambled unit stays in territory 111 Sea Zone Non Combat Move - British 2 fighters could not land in 111 Sea Zone and were removed 1 bomber and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 armour and 4 infantry placed in United Kingdom 1 artillery and 2 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,4 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in French Indo China change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -3.00 Americans : 1.67 Japanese : 1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry British defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Bessarabia to Rostov Place Units - Italians 2 submarines placed in 97 Sea Zone 1 mech_infantry placed in Volgograd 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : 1.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Shan State to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Sumatra Battle in 36 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to French Indo China 2 submarines moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Shan State to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Sumatra Battle in 36 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to French Indo China 2 submarines moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French 1 fighter moved from United Kingdom to 111 Sea Zone Combat - French Battle in 111 Sea Zone French attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 111 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Non Combat Move - French 1 fighter moved from 111 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 aaGun, 8 artilleries and 9 mech_infantrys moved from Volgograd to Caucasus 1 aaGun, 8 armour, 4 artilleries and 10 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Vologda 3 mech_infantrys moved from Tsinghai to Caucasus 1 mech_infantry moved from Kansu to Tsinghai 2 armour moved from Kansu to Novosibirsk 1 mech_infantry moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 7 mech_infantrys moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 bombers moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 mech_infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour moved from Shantung to Chahar 1 artillery moved from Anhwe to Chahar 1 artillery moved from Hopei to Chahar 1 submarine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Hunan 1 bomber moved from Japan to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Hunan 1 bomber moved from Kwangtung to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 2 artilleries and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 bomber in Chahar, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 bomber and 1 tactical_bomber moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Shantung to Anhwe 1 bomber moved from Chahar to Kwangtung 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 artillery, 1 fighter and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : 1.00 Japanese : 0.00
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Sorry. Habit to just post after German turn.