@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Purchase Units - Serbia
Serbia buy 2 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Serbia
Place Units - Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 6,1,5,6 and gets 2 hits
Austria removing all Technology Tokens after successful research.
Austria discover workingWomen
Combat Move - Austria
5 field_guns and 7 infantry moved from Bulgaria to Macedonia
3 field_guns, 3 gass and 6 infantry moved from Montenegro to Albania
5 gass moved from Bulgaria to Serbia
3 gass moved from Albania to Serbia
3 field_guns and 4 infantry moved from Belgrade to Bulgaria
3 field_guns and 6 infantry moved from Croatia to Montenegro
4 field_guns and 6 infantry moved from Trieste to Croatia
Purchase Units - Austria
Austria buy 4 field_guns, 16 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Austria
Place Units - Austria
1 trench placed in Bulgaria
1 trench placed in Macedonia
1 trench placed in Albania
1 trench placed in Montenegro
1 trench placed in Trieste
1 trench placed in Croatia
2 infantry and 1 trench placed in Venice
4 field_guns placed in Macedonia
9 infantry placed in Trieste
5 infantry placed in Belgrade
Activate Technology - Austria
Austria activating workingWomen
Trigger AustriaT1: buyfield_gun_w added to productionAustria
Trigger AustriaT1: buyheavy_gun_w added to productionAustria
Trigger AustriaT1: buyfield_gun removed from productionAustria
Trigger AustriaT1: buyheavy_gun removed from productionAustria
Trigger AustriaT1: buygas_w added to productionAustria
Trigger AustriaT1: buyfighter_w added to productionAustria
Trigger AustriaT1: buygas removed from productionAustria
Trigger AustriaT1: buyfighter removed from productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 95 PUs; end with 95 PUs
Austria collect 4 PUs from War Bonds; end with 99 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 4,5 and gets 0 hits
Purchase Units - Italy
Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Italy
4 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
4 infantry moved from Rome to Latium
1 cavalry, 10 field_guns and 25 infantry moved from Piedmont to Tuscany
Place Units - Italy
6 infantry placed in Rome
1 field_gun and 2 infantry placed in Piedmont
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Turkey
Turkey spend 15 on tech rolls
Turkey roll 1,5,4 and gets 0 hits
Combat Move - Turkey
5 infantry moved from Khurasan to Fars
1 fighter and 2 infantry moved from Syria to Lebanon
3 fighters moved from Damascus to Lebanon
1 infantry moved from Damascus to Palestine
Turkey take Palestine from Britain
2 cavalrys, 6 heavy_guns and 6 infantry moved from Damascus to Jordan
2 field_guns moved from Mesopotamia to Arabia
2 field_guns moved from Hejaz to Arabia
3 infantry moved from Constantinople to Smyrna
2 infantry moved from Smyrna to Syria
Purchase Units - Turkey
Turkey buy 4 cavalrys, 3 field_guns, 8 infantry and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens;
Combat - Turkey
Battle in Jordan
Turkey attack with 2 cavalrys, 6 heavy_guns and 6 infantry
Britain defend with 1 infantry
Turkey roll dice for 2 cavalrys, 6 heavy_guns and 6 infantry in Jordan, round 2 : 2/14 hits, 4.33 expected hits
Britain roll dice for 1 infantry in Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Jordan
Turkey win, taking Jordan from Britain with 2 cavalrys, 6 heavy_guns and 6 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Lebanon
Turkey attack with 4 fighters and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 4 fighters and 2 infantry in Lebanon, round 2 : 0/6 hits, 2.00 expected hits
Britain roll dice for 1 infantry in Lebanon, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Lebanon
Turkey roll dice for 4 fighters and 1 infantry in Lebanon, round 3 : 2/5 hits, 1.67 expected hits
Britain roll dice for 1 infantry in Lebanon, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Lebanon
Turkey win, taking Lebanon from Britain with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 infantry
Non Combat Move - Turkey
4 fighters moved from Lebanon to Hejaz
1 infantry moved from Constantinople to Dardanelles
1 heavy_gun moved from Smyrna to Syria
Place Units - Turkey
1 trench placed in Dardanelles
1 trench placed in Syria
1 trench placed in Hejaz
4 cavalrys and 3 infantry placed in Mecca
3 field_guns placed in Damascus
5 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 81 PUs; end with 83 PUs
Combat Hit Differential Summary :
Turkey : -4.00
Britain : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,4 and gets 0 hits
Combat Move - Britain
2 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
4 battlecruisers, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
2 infantry moved from Sea Zone 71 Eastern Mediterranean to Palestine
Purchase Units - Britain
Britain buy 4 cruisers, 4 field_guns, 1 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Palestine
Britain attack with 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 2 battlecruisers in Palestine, round 2 : 2/2 hits, 1.33 expected hits
Turkey roll dice for 1 infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Palestine
Britain win, taking Palestine from Turkey with 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Madras
1 heavy_gun and 4 infantry moved from Cairo-Suez to Sinai
Place Units - Britain
4 field_guns and 3 trenchs placed in Belgium
1 infantry and 3 trenchs placed in Cairo-Suez
3 trenchs placed in Sinai
4 cruisers and 1 submarine placed in Sea Zone 16 North Sea
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Turkey : -0.33
Britain : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Turn Complete - Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 5,5,3,2 and gets 0 hits
Combat Move - Communists
1 conscript moved from Murmansk to Karelia
3 cavalrys, 1 conscript, 4 field_guns, 3 fighters and 4 infantry moved from Khabarovsk to Primorsky
1 fighter moved from Yakutsk to Khabarovsk
1 gas moved from Yakutsk to Primorsky
2 conscripts, 2 field_guns, 1 heavy_gun and 4 infantry moved from Yakutsk to Sakhe
2 field_guns moved from Kamchatka to Koryak
1 conscript moved from Kamchatka to Koryak
2 conscripts and 1 heavy_gun moved from Sakhe to Chukotka
1 infantry moved from Sakhe to Khabarovsk
Purchase Units - Communists
Communists buy 1 Factory, 3 conscripts and 6 trenchs; Remaining resources: 10 PUs; 4 techTokens;
Combat - Communists
Battle in Primorsky
Communists attack with 3 cavalrys, 1 conscript, 4 field_guns, 3 fighters, 1 gas and 4 infantry
Russia defend with 3 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry
Communists roll dice for 1 gas in Primorsky, round 2 : 1/1 hits, 0.67 expected hits
1 conscript owned by the Russia lost in Primorsky
1 gas owned by the Communists lost in Primorsky
Communists roll dice for 3 cavalrys, 1 conscript, 4 field_guns, 3 fighters and 4 infantry in Primorsky, round 2 : 5/15 hits, 4.67 expected hits
Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry in Primorsky, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Russia, 2 conscripts owned by the Russia, 1 infantry owned by the Communists, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Primorsky
Communists roll dice for 2 cavalrys, 4 field_guns, 3 fighters and 3 infantry in Primorsky, round 3 : 3/12 hits, 4.00 expected hits
Russia roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Primorsky, round 3 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russia, 1 infantry owned by the Communists and 2 cavalrys owned by the Communists lost in Primorsky
Communists roll dice for 4 field_guns, 3 fighters and 2 infantry in Primorsky, round 4 : 3/9 hits, 3.00 expected hits
Russia roll dice for 1 field_gun and 1 heavy_gun in Primorsky, round 4 : 1/2 hits, 1.00 expected hits
1 field_gun owned by the Russia, 1 heavy_gun owned by the Russia and 1 infantry owned by the Communists lost in Primorsky
Communists win, taking Primorsky from Russia with 4 field_guns, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 3 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry
Casualties for Communists: 3 cavalrys, 1 conscript, 1 gas and 3 infantry
Non Combat Move - Communists
3 fighters moved from Primorsky to Khabarovsk
Place Units - Communists
2 trenchs placed in Kamchatka
2 trenchs placed in Koryak
2 trenchs placed in Chukotka
1 Factory placed in Khabarovsk
3 conscripts placed in Yakutsk
Turn Complete - Communists
Communists collect 55 PUs; end with 65 PUs
Communists collect 6 PUs from War Bonds; end with 71 PUs
Combat Hit Differential Summary :
Communists : -0.33
Russia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover workingWomen
Combat Move - USA
5 field_guns and 5 infantry moved from Toledo to Madrid
9 field_guns and 13 infantry moved from Castile to Madrid
2 cavalrys moved from Catalonia to Marseilles
1 infantry moved from Catalonia to Languedoc
4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic
5 submarines moved from Sea Zone 155 Bering Sea to Sea Zone 153 Pacific Ocean
2 field_guns moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Purchase Units - USA
USA buy 20 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Madrid
USA attack with 14 field_guns and 18 infantry
Neutral defend with 4 heavy_guns and 12 infantry
USA roll dice for 14 field_guns and 18 infantry in Madrid, round 2 : 8/32 hits, 10.00 expected hits
Neutral roll dice for 4 heavy_guns and 12 infantry in Madrid, round 2 : 4/16 hits, 6.67 expected hits
8 infantry owned by the Neutral and 4 infantry owned by the USA lost in Madrid
USA roll dice for 14 field_guns and 14 infantry in Madrid, round 3 : 7/28 hits, 9.33 expected hits
Neutral roll dice for 4 heavy_guns and 4 infantry in Madrid, round 3 : 7/8 hits, 4.00 expected hits
3 heavy_guns owned by the Neutral, 4 infantry owned by the Neutral and 7 infantry owned by the USA lost in Madrid
USA roll dice for 14 field_guns and 7 infantry in Madrid, round 4 : 6/21 hits, 7.00 expected hits
Neutral roll dice for 1 heavy_gun in Madrid, round 4 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Neutral and 1 infantry owned by the USA lost in Madrid
USA loses 0 PUs for violating Madrids neutrality.
USA win, taking Madrid from Neutral with 14 field_guns and 6 infantry remaining. Battle score for attacker is 20
Casualties for USA: 12 infantry
Casualties for Neutral: 4 heavy_guns and 12 infantry
Non Combat Move - USA
Place Units - USA
5 infantry placed in Catalonia
3 submarines placed in Sea Zone 27 Mid Atlantic
5 infantry placed in Navarre
6 infantry placed in Castile
4 infantry placed in Toledo
Activate Technology - USA
USA activating workingWomen
Trigger USAT1: buyfield_gun_w added to productionUSA
Trigger USAT1: buyheavy_gun_w added to productionUSA
Trigger USAT1: buyfield_gun removed from productionUSA
Trigger USAT1: buyheavy_gun removed from productionUSA
Trigger USAT1: buygas_w added to productionUSA
Trigger USAT1: buyfighter_w added to productionUSA
Trigger USAT1: buygas removed from productionUSA
Trigger USAT1: buyfighter removed from productionUSA
Turn Complete - USA
USA collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : -5.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Germany
Germany spend 30 on tech rolls
Germany roll 6,5,1,3,4,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover bunkers
Combat Move - Germany
5 field_guns, 4 infantry and 1 stormtruppen moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
5 field_guns, 4 infantry, 1 stormtruppen and 5 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
5 field_guns, 4 infantry and 1 stormtruppen moved from Sea Zone 12 Baltic Sea to Denmark
3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 infantry moved from Sea Zone 12 Baltic Sea to Denmark
3 infantry and 5 stormtruppens moved from Berlin to Saxony
22 field_guns, 2 heavy_guns and 5 infantry moved from St. Petersburg to Finland
3 field_guns and 7 infantry moved from Caucasus to Georgia
2 fighters and 6 infantry moved from Rhine to Alsace
1 field_gun moved from Rhine to Alsace
1 infantry moved from Wurttemburg to Alsace
8 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
1 infantry moved from Falkland Islands to Sea Zone 104 Southern Ocean
1 infantry and 1 transport moved from Sea Zone 104 Southern Ocean to Sea Zone 96 Southern Ocean
1 infantry and 1 transport moved from Sea Zone 96 Southern Ocean to Sea Zone 97 South Atlantic
1 infantry moved from Sea Zone 97 South Atlantic to Gough Island
Germany take Gough Island from Britain
Purchase Units - Germany
Germany buy 7 cruisers, 1 destroyer, 8 heavy_guns, 1 infantry, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Alsace
Germany attack with 1 field_gun, 2 fighters and 7 infantry
France defend with 1 field_gun and 3 infantry
Germany roll dice for 1 field_gun, 2 fighters and 7 infantry in Alsace, round 2 : 6/10 hits, 2.67 expected hits
France roll dice for 1 field_gun and 3 infantry in Alsace, round 2 : 0/4 hits, 1.33 expected hits
1 field_gun owned by the France and 3 infantry owned by the France lost in Alsace
Germany win, taking Alsace from France with 1 field_gun, 2 fighters and 7 infantry remaining. Battle score for attacker is 13
Casualties for France: 1 field_gun and 3 infantry
Battle in Denmark
Germany attack with 5 field_guns, 7 infantry and 1 stormtruppen
Neutral defend with 2 infantry
Germany roll dice for 2 battlecruisers and 8 battleships in Denmark, round 2 : 8/10 hits, 6.67 expected hits
Neutral roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Denmark
Germany loses 0 PUs for violating Denmarks neutrality.
Germany win, taking Denmark from Neutral with 5 field_guns, 6 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Germany
2 fighters moved from Alsace to Rhine
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Wurttemburg
6 cruisers, 1 destroyer and 2 submarines placed in Sea Zone 12 Baltic Sea
1 cruiser placed in Sea Zone 11 Baltic Sea
8 heavy_guns and 1 infantry placed in Bavaria
Activate Technology - Germany
Germany activating bunkers
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 156 PUs; end with 156 PUs
Combat Hit Differential Summary :
Neutral : 0.33
France : -1.33
Germany : 4.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - France
France spend 5 on tech rolls
France roll 2,2 and gets 0 hits
Combat Move - France
1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
1 field_gun and 1 infantry moved from Marseilles to Sea Zone 56 Gulf of Lyon
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 transports moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
2 field_guns and 2 infantry moved from Tuscany to Sea Zone 62 Adriatic Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
2 field_guns and 2 infantry moved from Sea Zone 61 Ionian Sea to Greece
1 infantry moved from Piedmont to Tuscany
1 infantry moved from Marseilles to Piedmont
1 cavalry and 6 infantry moved from Champagne to Alsace
5 gass moved from Paris to Alsace
3 infantry and 3 tanks moved from Paris to Champagne
3 gass moved from Brittany to Champagne
1 infantry moved from Belgium to Sea Zone 15 English Channel
1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
1 infantry moved from Sea Zone 16 North Sea to Scotland
2 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 cruiser, 2 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 131 Pacific Ocean
2 infantry moved from Sea Zone 131 Pacific Ocean to Palau
France take Palau from Germany
2 heavy_guns moved from Yanaon to Madras
Purchase Units - France
France buy 4 field_guns, 5 infantry, 7 tanks and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Alsace
France attack with 1 cavalry, 5 gass and 6 infantry
Germany defend with 1 field_gun and 7 infantry
France roll dice for 5 gass in Alsace, round 2 : 5/5 hits, 4.17 expected hits
5 infantry owned by the Germany lost in Alsace
5 gass owned by the France lost in Alsace
France roll dice for 1 cavalry and 6 infantry in Alsace, round 2 : 2/7 hits, 1.17 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Alsace, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany and 2 infantry owned by the France lost in Alsace
France roll dice for 1 cavalry and 4 infantry in Alsace, round 3 : 0/5 hits, 0.83 expected hits
Germany roll dice for 1 field_gun in Alsace, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the France lost in Alsace
France roll dice for 4 infantry in Alsace, round 4 : 1/4 hits, 0.67 expected hits
Germany roll dice for 1 field_gun in Alsace, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 infantry owned by the France lost in Alsace
France win, taking Alsace from Germany with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germany: 1 field_gun and 7 infantry
Casualties for France: 1 cavalry, 5 gass and 3 infantry
Non Combat Move - France
1 cavalry moved from Picardy to Champagne
Place Units - France
1 field_gun and 7 tanks placed in Paris
1 trench placed in Champagne
1 field_gun and 2 infantry placed in Marseilles
1 field_gun and 1 infantry placed in Tobruk
1 field_gun and 2 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
France : 1.17
Germany : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 6,4,4,1 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Combat Move - Austria
6 field_guns, 1 fighter, 2 heavy_guns and 19 infantry moved from Albania to Greece
23 field_guns and 20 infantry moved from Macedonia to Greece
8 gass moved from Serbia to Greece
5 infantry moved from Belgrade to Bulgaria
3 field_guns and 4 infantry moved from Bulgaria to Macedonia
1 field_gun and 3 infantry moved from Montenegro to Albania
Purchase Units - Austria
Austria buy 16 field_guns, 3 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Greece
Austria attack with 29 field_guns, 1 fighter, 8 gass, 2 heavy_guns and 39 infantry
Serbia defend with 1 Factory, 9 field_guns, 6 heavy_guns, 2 infantry and 12 trenchs; France defend with 1 cavalry, 2 colonials, 10 field_guns and 11 infantry
Austria roll dice for 8 gass in Greece, round 2 : 8/8 hits, 6.67 expected hits
2 infantry owned by the Serbia, 5 infantry owned by the France and 1 cavalry owned by the France lost in Greece
8 gass owned by the Austria lost in Greece
Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 39 infantry in Greece, round 2 : 29/71 hits, 22.50 expected hits
Serbia roll dice for 2 colonials, 19 field_guns, 6 heavy_guns, 6 infantry and 12 trenchs in Greece, round 2 : 11/33 hits, 13.00 expected hits
11 infantry owned by the Austria, 12 trenchs owned by the Serbia and 5 infantry owned by the France lost in Greece
Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 28 infantry in Greece, round 3 : 10/60 hits, 20.00 expected hits
Serbia roll dice for 2 colonials, 19 field_guns, 6 heavy_guns and 1 infantry in Greece, round 3 : 14/28 hits, 11.33 expected hits
1 field_gun owned by the France, 6 field_guns owned by the Serbia, 14 infantry owned by the Austria, 2 colonials owned by the France and 1 infantry owned by the France lost in Greece
Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 14 infantry in Greece, round 4 : 11/46 hits, 15.33 expected hits
Serbia roll dice for 12 field_guns and 6 heavy_guns in Greece, round 4 : 7/18 hits, 8.00 expected hits
8 field_guns owned by the France, 3 field_guns owned by the Serbia and 7 infantry owned by the Austria lost in Greece
Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 7 infantry in Greece, round 5 : 16/39 hits, 13.00 expected hits
Serbia roll dice for 1 field_gun and 6 heavy_guns in Greece, round 5 : 5/7 hits, 4.33 expected hits
6 heavy_guns owned by the Serbia, 1 field_gun owned by the France and 5 infantry owned by the Austria lost in Greece
Austria captures 7PUs while taking Serbia capital
Austria win, taking Greece from Serbia with 29 field_guns, 1 fighter, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 56
Casualties for France: 1 cavalry, 2 colonials, 10 field_guns and 11 infantry
Casualties for Serbia: 9 field_guns, 6 heavy_guns, 2 infantry and 12 trenchs
Casualties for Austria: 8 gass and 37 infantry
Non Combat Move - Austria
1 fighter moved from Greece to Bulgaria
4 field_guns moved from Croatia to Trieste
9 infantry moved from Trieste to Venice
Place Units - Austria
1 trench placed in Croatia
1 trench placed in Montenegro
1 trench placed in Albania
1 trench placed in Macedonia
1 trench placed in Bulgaria
9 field_guns and 1 trench placed in Trieste
7 field_guns placed in Venice
3 infantry placed in Macedonia
Activate Technology - Austria
Austria activating railwayGuns
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 100 PUs; end with 108 PUs
Austria collect 6 PUs from War Bonds; end with 114 PUs
Combat Hit Differential Summary :
Austria : -3.50
Serbia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Italy
Italy roll 3,1,3 and gets 0 hits
Purchase Units - Italy
Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 3 techTokens;
Non Combat Move - Italy
4 infantry moved from Latium to Tuscany
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 field_gun and 2 infantry moved from Piedmont to Tuscany
6 infantry moved from Rome to Latium
Place Units - Italy
6 infantry placed in Rome
1 field_gun and 2 infantry placed in Piedmont
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Turn Complete - Arabia
Combat Hit Differential Summary :
@dawgoneit see ya next tuesday. (notice i didn’t put a you in there) LOL
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 4,5,5,6,2 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover workingWomen
Combat Move - Turkey
13 infantry moved from Hejaz to Palestine
1 infantry moved from Lebanon to Palestine
3 field_guns moved from Damascus to Palestine
2 heavy_guns moved from Jordan to Hejaz
4 field_guns moved from Arabia to Hejaz
4 cavalrys and 3 infantry moved from Mecca to Hejaz
2 cavalrys, 4 heavy_guns and 6 infantry moved from Jordan to Palestine
5 infantry moved from Mesopotamia to Arabia
Purchase Units - Turkey
Turkey buy 4 field_guns, 1 fighter, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Palestine
Turkey attack with 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry
Britain defend with 2 infantry
Turkey roll dice for 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry in Palestine, round 2 : 9/29 hits, 7.67 expected hits
Britain roll dice for 2 infantry in Palestine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Britain lost in Palestine
Turkey win, taking Palestine from Britain with 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry remaining. Battle score for attacker is 6
Casualties for Britain: 2 infantry
Non Combat Move - Turkey
2 infantry moved from Constantinople to Smyrna
2 infantry moved from Smyrna to Syria
1 heavy_gun and 1 infantry moved from Syria to Damascus
1 field_gun moved from Syria to Damascus
Place Units - Turkey
2 trenchs placed in Hejaz
1 fighter and 4 infantry placed in Goa
3 field_guns and 4 infantry placed in Mecca
1 field_gun and 5 infantry placed in Damascus
1 infantry placed in Baghdad
Activate Technology - Turkey
Turkey activating workingWomen
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Turn Complete - Turkey
Turkey collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Turkey : 1.33
Britain : -0.67
@dawgoneit said in 1914 Bad Whack, BAD!...vs dawg:
@dawgoneit see ya next tuesday. (notice i didn’t put a you in there) LOL
Don’t get eaten by a bear! lol
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,5,1,3 and gets 0 hits
Purchase Units - Britain
Britain buy 1 battlecruiser, 5 cruisers, 1 field_gun and 6 infantry; Remaining resources: 0 PUs; 4 techTokens;
Non Combat Move - Britain
2 field_guns and 2 infantry moved from England to London
1 infantry moved from Cairo-Suez to Sinai
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Madras
1 colonial moved from Punjab to Sindh
Place Units - Britain
1 battlecruiser and 5 cruisers placed in Sea Zone 16 North Sea
1 field_gun and 5 infantry placed in Belgium
1 infantry placed in Cairo-Suez
Britain undo move 1.
1 battlecruiser placed in Sea Zone 73 Arabian Sea
5 cruisers placed in Sea Zone 16 North Sea
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Turn Complete - Russia
Combat Hit Differential Summary :