1914 Bad Whack, BAD!...vs dawg

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - Turkey
            Turkey spend 15 on tech rolls
                Turkey roll 1,5,4 and gets 0 hits
    
        Combat Move - Turkey
            5 infantry moved from Khurasan to Fars
            1 fighter and 2 infantry moved from Syria to Lebanon
            3 fighters moved from Damascus to Lebanon
            1 infantry moved from Damascus to Palestine
                  Turkey take Palestine from Britain
            2 cavalrys, 6 heavy_guns and 6 infantry moved from Damascus to Jordan
            2 field_guns moved from Mesopotamia to Arabia
            2 field_guns moved from Hejaz to Arabia
            3 infantry moved from Constantinople to Smyrna
            2 infantry moved from Smyrna to Syria
    
        Purchase Units - Turkey
            Turkey buy 4 cavalrys, 3 field_guns, 8 infantry and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 2 cavalrys, 6 heavy_guns and 6 infantry
                Britain defend with 1 infantry
                    Turkey roll dice for 2 cavalrys, 6 heavy_guns and 6 infantry in Jordan, round 2 : 2/14 hits, 4.33 expected hits
                    Britain roll dice for 1 infantry in Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Jordan
                Turkey win, taking Jordan from Britain with 2 cavalrys, 6 heavy_guns and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Lebanon
                Turkey attack with 4 fighters and 2 infantry
                Britain defend with 1 infantry
                    Turkey roll dice for 4 fighters and 2 infantry in Lebanon, round 2 : 0/6 hits, 2.00 expected hits
                    Britain roll dice for 1 infantry in Lebanon, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Lebanon
                    Turkey roll dice for 4 fighters and 1 infantry in Lebanon, round 3 : 2/5 hits, 1.67 expected hits
                    Britain roll dice for 1 infantry in Lebanon, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Lebanon
                Turkey win, taking Lebanon from Britain with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Turkey: 1 infantry
                Casualties for Britain: 1 infantry
    
        Non Combat Move - Turkey
            4 fighters moved from Lebanon to Hejaz
            1 infantry moved from Constantinople to Dardanelles
            1 heavy_gun moved from Smyrna to Syria
    
        Place Units - Turkey
            1 trench placed in Dardanelles
            1 trench placed in Syria
            1 trench placed in Hejaz
            4 cavalrys and 3 infantry placed in Mecca
            3 field_guns placed in Damascus
            5 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 81 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Turkey : -4.00
    Britain : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,4 and gets 0 hits
    
        Combat Move - Britain
            2 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
            4 battlecruisers, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
            2 infantry moved from Sea Zone 71 Eastern Mediterranean to Palestine
    
        Purchase Units - Britain
            Britain buy 4 cruisers, 4 field_guns, 1 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Palestine
                Britain attack with 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 2 battlecruisers in Palestine, round 2 : 2/2 hits, 1.33 expected hits
                    Turkey roll dice for 1 infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Palestine
                Britain win, taking Palestine from Turkey with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry moved from Sea Zone 73 Arabian Sea to Madras
            1 heavy_gun and 4 infantry moved from Cairo-Suez to Sinai
    
        Place Units - Britain
            4 field_guns and 3 trenchs placed in Belgium
            1 infantry and 3 trenchs placed in Cairo-Suez
            3 trenchs placed in Sinai
            4 cruisers and 1 submarine placed in Sea Zone 16 North Sea
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Britain
            Britain collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Britain : 0.67
    

    Savegame


  • TripleA Turn Summary: Russia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Turn Complete - Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - Communists
            Communists spend 10 on tech rolls
                Communists roll 5,5,3,2 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Murmansk to Karelia
            3 cavalrys, 1 conscript, 4 field_guns, 3 fighters and 4 infantry moved from Khabarovsk to Primorsky
            1 fighter moved from Yakutsk to Khabarovsk
            1 gas moved from Yakutsk to Primorsky
            2 conscripts, 2 field_guns, 1 heavy_gun and 4 infantry moved from Yakutsk to Sakhe
            2 field_guns moved from Kamchatka to Koryak
            1 conscript moved from Kamchatka to Koryak
            2 conscripts and 1 heavy_gun moved from Sakhe to Chukotka
            1 infantry moved from Sakhe to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 1 Factory, 3 conscripts and 6 trenchs; Remaining resources: 10 PUs; 4 techTokens; 
    
        Combat - Communists
            Battle in Primorsky
                Communists attack with 3 cavalrys, 1 conscript, 4 field_guns, 3 fighters, 1 gas and 4 infantry
                Russia defend with 3 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry
                    Communists roll dice for 1 gas in Primorsky, round 2 : 1/1 hits, 0.67 expected hits
                    1 conscript owned by the Russia lost in Primorsky
                    1 gas owned by the Communists lost in Primorsky
                    Communists roll dice for 3 cavalrys, 1 conscript, 4 field_guns, 3 fighters and 4 infantry in Primorsky, round 2 : 5/15 hits, 4.67 expected hits
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry in Primorsky, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Russia, 2 conscripts owned by the Russia, 1 infantry owned by the Communists, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Primorsky
                    Communists roll dice for 2 cavalrys, 4 field_guns, 3 fighters and 3 infantry in Primorsky, round 3 : 3/12 hits, 4.00 expected hits
                    Russia roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Primorsky, round 3 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russia, 1 infantry owned by the Communists and 2 cavalrys owned by the Communists lost in Primorsky
                    Communists roll dice for 4 field_guns, 3 fighters and 2 infantry in Primorsky, round 4 : 3/9 hits, 3.00 expected hits
                    Russia roll dice for 1 field_gun and 1 heavy_gun in Primorsky, round 4 : 1/2 hits, 1.00 expected hits
                    1 field_gun owned by the Russia, 1 heavy_gun owned by the Russia and 1 infantry owned by the Communists lost in Primorsky
                Communists win, taking Primorsky from Russia with 4 field_guns, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russia: 3 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry
                Casualties for Communists: 3 cavalrys, 1 conscript, 1 gas and 3 infantry
    
        Non Combat Move - Communists
            3 fighters moved from Primorsky to Khabarovsk
    
        Place Units - Communists
            2 trenchs placed in Kamchatka
            2 trenchs placed in Koryak
            2 trenchs placed in Chukotka
            1 Factory placed in Khabarovsk
            3 conscripts placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 55 PUs; end with 65 PUs
            Communists collect 6 PUs from War Bonds; end with 71 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.33
    Russia : 0.67
    

    Savegame


  • TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 6,4 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover workingWomen
    
        Combat Move - USA
            5 field_guns and 5 infantry moved from Toledo to Madrid
            9 field_guns and 13 infantry moved from Castile to Madrid
            2 cavalrys moved from Catalonia to Marseilles
            1 infantry moved from Catalonia to Languedoc
            4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic
            5 submarines moved from Sea Zone 155 Bering Sea to Sea Zone 153 Pacific Ocean
            2 field_guns moved from California to Sea Zone 153 Pacific Ocean
            2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
            1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
    
        Purchase Units - USA
            USA buy 20 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Madrid
                USA attack with 14 field_guns and 18 infantry
                Neutral defend with 4 heavy_guns and 12 infantry
                    USA roll dice for 14 field_guns and 18 infantry in Madrid, round 2 : 8/32 hits, 10.00 expected hits
                    Neutral roll dice for 4 heavy_guns and 12 infantry in Madrid, round 2 : 4/16 hits, 6.67 expected hits
                    8 infantry owned by the Neutral and 4 infantry owned by the USA lost in Madrid
                    USA roll dice for 14 field_guns and 14 infantry in Madrid, round 3 : 7/28 hits, 9.33 expected hits
                    Neutral roll dice for 4 heavy_guns and 4 infantry in Madrid, round 3 : 7/8 hits, 4.00 expected hits
                    3 heavy_guns owned by the Neutral, 4 infantry owned by the Neutral and 7 infantry owned by the USA lost in Madrid
                    USA roll dice for 14 field_guns and 7 infantry in Madrid, round 4 : 6/21 hits, 7.00 expected hits
                    Neutral roll dice for 1 heavy_gun in Madrid, round 4 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Neutral and 1 infantry owned by the USA lost in Madrid
                USA loses 0 PUs for violating Madrids neutrality.
                USA win, taking Madrid from Neutral with 14 field_guns and 6 infantry remaining. Battle score for attacker is 20
                Casualties for USA: 12 infantry
                Casualties for Neutral: 4 heavy_guns and 12 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            5 infantry placed in Catalonia
            3 submarines placed in Sea Zone 27 Mid Atlantic
            5 infantry placed in Navarre
            6 infantry placed in Castile
            4 infantry placed in Toledo
    
        Activate Technology - USA
            USA activating workingWomen
            Trigger USAT1: buyfield_gun_w added to productionUSA
            Trigger USAT1: buyheavy_gun_w added to productionUSA
            Trigger USAT1: buyfield_gun removed from productionUSA
            Trigger USAT1: buyheavy_gun removed from productionUSA
            Trigger USAT1: buygas_w added to productionUSA
            Trigger USAT1: buyfighter_w added to productionUSA
            Trigger USAT1: buygas removed from productionUSA
            Trigger USAT1: buyfighter removed from productionUSA
    
        Turn Complete - USA
            USA collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    USA : -5.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 30 on tech rolls
                Germany roll 6,5,1,3,4,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover bunkers
    
        Combat Move - Germany
            5 field_guns, 4 infantry and 1 stormtruppen moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            5 field_guns, 4 infantry, 1 stormtruppen and 5 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            5 field_guns, 4 infantry and 1 stormtruppen moved from Sea Zone 12 Baltic Sea to Denmark
            3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            3 infantry moved from Sea Zone 12 Baltic Sea to Denmark
            3 infantry and 5 stormtruppens moved from Berlin to Saxony
            22 field_guns, 2 heavy_guns and 5 infantry moved from St. Petersburg to Finland
            3 field_guns and 7 infantry moved from Caucasus to Georgia
            2 fighters and 6 infantry moved from Rhine to Alsace
            1 field_gun moved from Rhine to Alsace
            1 infantry moved from Wurttemburg to Alsace
            8 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
            1 infantry moved from Falkland Islands to Sea Zone 104 Southern Ocean
            1 infantry and 1 transport moved from Sea Zone 104 Southern Ocean to Sea Zone 96 Southern Ocean
            1 infantry and 1 transport moved from Sea Zone 96 Southern Ocean to Sea Zone 97 South Atlantic
            1 infantry moved from Sea Zone 97 South Atlantic to Gough Island
                  Germany take Gough Island from Britain
    
        Purchase Units - Germany
            Germany buy 7 cruisers, 1 destroyer, 8 heavy_guns, 1 infantry, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Alsace
                Germany attack with 1 field_gun, 2 fighters and 7 infantry
                France defend with 1 field_gun and 3 infantry
                    Germany roll dice for 1 field_gun, 2 fighters and 7 infantry in Alsace, round 2 : 6/10 hits, 2.67 expected hits
                    France roll dice for 1 field_gun and 3 infantry in Alsace, round 2 : 0/4 hits, 1.33 expected hits
                    1 field_gun owned by the France and 3 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 field_gun, 2 fighters and 7 infantry remaining. Battle score for attacker is 13
                Casualties for France: 1 field_gun and 3 infantry
            Battle in Denmark
                Germany attack with 5 field_guns, 7 infantry and 1 stormtruppen
                Neutral defend with 2 infantry
                    Germany roll dice for 2 battlecruisers and 8 battleships in Denmark, round 2 : 8/10 hits, 6.67 expected hits
                    Neutral roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Denmark
                Germany loses 0 PUs for violating Denmarks neutrality.
                Germany win, taking Denmark from Neutral with 5 field_guns, 6 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Germany
            2 fighters moved from Alsace to Rhine
    
        Place Units - Germany
            3 trenchs placed in Rhine
            3 trenchs placed in Wurttemburg
            6 cruisers, 1 destroyer and 2 submarines placed in Sea Zone 12 Baltic Sea
            1 cruiser placed in Sea Zone 11 Baltic Sea
            8 heavy_guns and 1 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating bunkers
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
    
        Turn Complete - Germany
            Germany collect 156 PUs; end with 156 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    France : -1.33
    Germany : 4.67
    

    Savegame


  • TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,2 and gets 0 hits
    
        Combat Move - France
            1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            1 field_gun and 1 infantry moved from Marseilles to Sea Zone 56 Gulf of Lyon
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 transports moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
            2 field_guns and 2 infantry moved from Tuscany to Sea Zone 62 Adriatic Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
            2 field_guns and 2 infantry moved from Sea Zone 61 Ionian Sea to Greece
            1 infantry moved from Piedmont to Tuscany
            1 infantry moved from Marseilles to Piedmont
            1 cavalry and 6 infantry moved from Champagne to Alsace
            5 gass moved from Paris to Alsace
            3 infantry and 3 tanks moved from Paris to Champagne
            3 gass moved from Brittany to Champagne
            1 infantry moved from Belgium to Sea Zone 15 English Channel
            1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
            1 infantry moved from Sea Zone 16 North Sea to Scotland
            2 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 cruiser, 2 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 131 Pacific Ocean
            2 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  France take Palau from Germany
            2 heavy_guns moved from Yanaon to Madras
    
        Purchase Units - France
            France buy 4 field_guns, 5 infantry, 7 tanks and 1 trench; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 1 cavalry, 5 gass and 6 infantry
                Germany defend with 1 field_gun and 7 infantry
                    France roll dice for 5 gass in Alsace, round 2 : 5/5 hits, 4.17 expected hits
                    5 infantry owned by the Germany lost in Alsace
                    5 gass owned by the France lost in Alsace
                    France roll dice for 1 cavalry and 6 infantry in Alsace, round 2 : 2/7 hits, 1.17 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Alsace, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the France lost in Alsace
                    France roll dice for 1 cavalry and 4 infantry in Alsace, round 3 : 0/5 hits, 0.83 expected hits
                    Germany roll dice for 1 field_gun in Alsace, round 3 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the France lost in Alsace
                    France roll dice for 4 infantry in Alsace, round 4 : 1/4 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Alsace, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the France lost in Alsace
                France win, taking Alsace from Germany with 3 infantry remaining. Battle score for attacker is -8
                Casualties for Germany: 1 field_gun and 7 infantry
                Casualties for France: 1 cavalry, 5 gass and 3 infantry
    
        Non Combat Move - France
            1 cavalry moved from Picardy to Champagne
    
        Place Units - France
            1 field_gun and 7 tanks placed in Paris
            1 trench placed in Champagne
            1 field_gun and 2 infantry placed in Marseilles
            1 field_gun and 1 infantry placed in Tobruk
            1 field_gun and 2 infantry placed in Brittany
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    France : 1.17
    Germany : 2.33
    

    Savegame


  • TripleA Turn Summary: Serbia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 heavy_gun and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 6,4,4,1 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover railwayGuns
    
        Combat Move - Austria
            6 field_guns, 1 fighter, 2 heavy_guns and 19 infantry moved from Albania to Greece
            23 field_guns and 20 infantry moved from Macedonia to Greece
            8 gass moved from Serbia to Greece
            5 infantry moved from Belgrade to Bulgaria
            3 field_guns and 4 infantry moved from Bulgaria to Macedonia
            1 field_gun and 3 infantry moved from Montenegro to Albania
    
        Purchase Units - Austria
            Austria buy 16 field_guns, 3 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Greece
                Austria attack with 29 field_guns, 1 fighter, 8 gass, 2 heavy_guns and 39 infantry
                Serbia defend with 1 Factory, 9 field_guns, 6 heavy_guns, 2 infantry and 12 trenchs; France defend with 1 cavalry, 2 colonials, 10 field_guns and 11 infantry
                    Austria roll dice for 8 gass in Greece, round 2 : 8/8 hits, 6.67 expected hits
                    2 infantry owned by the Serbia, 5 infantry owned by the France and 1 cavalry owned by the France lost in Greece
                    8 gass owned by the Austria lost in Greece
                    Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 39 infantry in Greece, round 2 : 29/71 hits, 22.50 expected hits
                    Serbia roll dice for 2 colonials, 19 field_guns, 6 heavy_guns, 6 infantry and 12 trenchs in Greece, round 2 : 11/33 hits, 13.00 expected hits
                    11 infantry owned by the Austria, 12 trenchs owned by the Serbia and 5 infantry owned by the France lost in Greece
                    Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 28 infantry in Greece, round 3 : 10/60 hits, 20.00 expected hits
                    Serbia roll dice for 2 colonials, 19 field_guns, 6 heavy_guns and 1 infantry in Greece, round 3 : 14/28 hits, 11.33 expected hits
                    1 field_gun owned by the France, 6 field_guns owned by the Serbia, 14 infantry owned by the Austria, 2 colonials owned by the France and 1 infantry owned by the France lost in Greece
                    Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 14 infantry in Greece, round 4 : 11/46 hits, 15.33 expected hits
                    Serbia roll dice for 12 field_guns and 6 heavy_guns in Greece, round 4 : 7/18 hits, 8.00 expected hits
                    8 field_guns owned by the France, 3 field_guns owned by the Serbia and 7 infantry owned by the Austria lost in Greece
                    Austria roll dice for 29 field_guns, 1 fighter, 2 heavy_guns and 7 infantry in Greece, round 5 : 16/39 hits, 13.00 expected hits
                    Serbia roll dice for 1 field_gun and 6 heavy_guns in Greece, round 5 : 5/7 hits, 4.33 expected hits
                    6 heavy_guns owned by the Serbia, 1 field_gun owned by the France and 5 infantry owned by the Austria lost in Greece
                Austria captures 7PUs while taking Serbia capital
                Austria win, taking Greece from Serbia with 29 field_guns, 1 fighter, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 56
                Casualties for France: 1 cavalry, 2 colonials, 10 field_guns and 11 infantry
                Casualties for Serbia: 9 field_guns, 6 heavy_guns, 2 infantry and 12 trenchs
                Casualties for Austria: 8 gass and 37 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Greece to Bulgaria
            4 field_guns moved from Croatia to Trieste
            9 infantry moved from Trieste to Venice
    
        Place Units - Austria
            1 trench placed in Croatia
            1 trench placed in Montenegro
            1 trench placed in Albania
            1 trench placed in Macedonia
            1 trench placed in Bulgaria
            9 field_guns and 1 trench placed in Trieste
            7 field_guns placed in Venice
            3 infantry placed in Macedonia
    
        Activate Technology - Austria
            Austria activating railwayGuns
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 100 PUs; end with 108 PUs
            Austria collect 6 PUs from War Bonds; end with 114 PUs
    

    Combat Hit Differential Summary :

    Austria : -3.50
    Serbia : 0.33
    

    Savegame


  • TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Italy
                Italy roll 3,1,3 and gets 0 hits
    
        Purchase Units - Italy
            Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Non Combat Move - Italy
            4 infantry moved from Latium to Tuscany
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            1 field_gun and 2 infantry moved from Piedmont to Tuscany
            6 infantry moved from Rome to Latium
    
        Place Units - Italy
            6 infantry placed in Rome
            1 field_gun and 2 infantry placed in Piedmont
    
        Activate Technology - Italy
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 4 techTokens
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit see ya next tuesday. (notice i didn’t put a you in there) LOL

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 4,5,5,6,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover workingWomen
    
        Combat Move - Turkey
            13 infantry moved from Hejaz to Palestine
            1 infantry moved from Lebanon to Palestine
            3 field_guns moved from Damascus to Palestine
            2 heavy_guns moved from Jordan to Hejaz
            4 field_guns moved from Arabia to Hejaz
            4 cavalrys and 3 infantry moved from Mecca to Hejaz
            2 cavalrys, 4 heavy_guns and 6 infantry moved from Jordan to Palestine
            5 infantry moved from Mesopotamia to Arabia
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 1 fighter, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Palestine
                Turkey attack with 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry
                Britain defend with 2 infantry
                    Turkey roll dice for 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry in Palestine, round 2 : 9/29 hits, 7.67 expected hits
                    Britain roll dice for 2 infantry in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Britain lost in Palestine
                Turkey win, taking Palestine from Britain with 2 cavalrys, 3 field_guns, 4 heavy_guns and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Britain: 2 infantry
    
        Non Combat Move - Turkey
            2 infantry moved from Constantinople to Smyrna
            2 infantry moved from Smyrna to Syria
            1 heavy_gun and 1 infantry moved from Syria to Damascus
            1 field_gun moved from Syria to Damascus
    
        Place Units - Turkey
            2 trenchs placed in Hejaz
            1 fighter and 4 infantry placed in Goa
            3 field_guns and 4 infantry placed in Mecca
            1 field_gun and 5 infantry placed in Damascus
            1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Turkey activating workingWomen
            Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
            Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
            Trigger TurkeyT1: buyfield_gun removed from productionTurkey
            Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
            Trigger TurkeyT1: buygas_w added to productionTurkey
            Trigger TurkeyT1: buyfighter_w added to productionTurkey
            Trigger TurkeyT1: buygas removed from productionTurkey
            Trigger TurkeyT1: buyfighter removed from productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Turkey : 1.33
    Britain : -0.67
    

    Savegame


  • @dawgoneit said in 1914 Bad Whack, BAD!...vs dawg:

    @dawgoneit see ya next tuesday. (notice i didn’t put a you in there) LOL

    Don’t get eaten by a bear! lol


  • TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 4,5,1,3 and gets 0 hits
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 5 cruisers, 1 field_gun and 6 infantry; Remaining resources: 0 PUs; 4 techTokens; 
    
        Non Combat Move - Britain
            2 field_guns and 2 infantry moved from England to London
            1 infantry moved from Cairo-Suez to Sinai
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry moved from Sea Zone 73 Arabian Sea to Madras
            1 colonial moved from Punjab to Sindh
    
        Place Units - Britain
            1 battlecruiser and 5 cruisers placed in Sea Zone 16 North Sea
            1 field_gun and 5 infantry placed in Belgium
            1 infantry placed in Cairo-Suez
            Britain undo move 1.
            1 battlecruiser placed in Sea Zone 73 Arabian Sea
            5 cruisers placed in Sea Zone 16 North Sea
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Turn Complete - Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Communists
            Communists spend 10 on tech rolls
                Communists roll 6,3,1,3,2,3 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover science
    
        Combat Move - Communists
            4 field_guns and 1 infantry moved from Primorsky to Vladivostok
                  Communists take Vladivostok from Russia
            3 conscripts moved from Yakutsk to Sakhe
            2 field_guns and 4 infantry moved from Sakhe to Khabarovsk
            1 heavy_gun moved from Sakhe to Chukotka
            2 conscripts moved from Sakhe to Khabarovsk
            1 conscript moved from Chukotka to Koryak
            1 conscript moved from Chukotka to Koryak
            3 field_guns moved from Bratsk to Chita
            1 conscript moved from Karelia to Archangelsk
    
        Purchase Units - Communists
            Communists buy 1 Factory, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
            4 fighters and 1 infantry moved from Khabarovsk to Primorsky
    
        Place Units - Communists
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in Sea Zone 139 Sea of Okhotsk
            1 Factory placed in Primorsky
    
        Activate Technology - Communists
            Communists activating science
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 58 PUs; end with 59 PUs
            Communists collect 3 PUs from War Bonds; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 1/1 hits, 0.00 expected hits
            USA removing all Technology Tokens after successful research.
            USA discover science
    
        Combat Move - USA
            1 infantry moved from Languedoc to Marseilles
            5 infantry moved from Catalonia to Languedoc
            5 infantry moved from Navarre to Catalonia
            4 infantry moved from Toledo to Catalonia
            14 field_guns and 6 infantry moved from Madrid to Toledo
            6 infantry moved from Castile to Catalonia
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 111 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 111 Pacific Ocean to Easter Island
                  Britain take Easter Island from Germany
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Tahiti
                  France take Tahiti from Germany
            5 submarines moved from Sea Zone 153 Pacific Ocean to Sea Zone 146 Pacific Ocean
            1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            3 submarines moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
    
        Purchase Units - USA
            USA buy 1 Factory, 1 cavalry, 2 field_guns, 11 infantry, 1 late_fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
    
        Place Units - USA
            2 submarines placed in Sea Zone 27 Mid Atlantic
            1 Factory placed in Madrid
            1 cavalry, 3 infantry and 1 late_fighter placed in Catalonia
            5 infantry placed in Navarre
            2 field_guns and 3 infantry placed in Castile
    
        Activate Technology - USA
            USA activating science
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    USA rolls : : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Germany
            Germany spend 20 on tech rolls
                Germany roll 1,5,6,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover science
    
        Combat Move - Germany
            1 cruiser moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
            3 field_guns and 1 stormtruppen moved from Denmark to Sea Zone 12 Baltic Sea
            2 battlecruisers, 8 battleships, 22 cruisers, 3 destroyers, 3 field_guns, 1 stormtruppen, 3 submarines and 7 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            3 field_guns and 1 stormtruppen moved from Sea Zone 13 Skagerrak to Oslo
            3 infantry moved from Sweden to Oslo
            22 field_guns, 2 heavy_guns and 5 infantry moved from Finland to Norway
            8 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
            2 fighters moved from Rhine to Alsace
            3 heavy_guns moved from Wurttemburg to Rhine
            1 infantry moved from Wurttemburg to Alsace
            2 infantry moved from Rhine to Alsace
            1 heavy_gun moved from Wurttemburg to Alsace
            4 heavy_guns moved from Wurttemburg to Rhine
            3 infantry and 5 stormtruppens moved from Saxony to Westphalia
            3 infantry moved from Berlin to Mecklenburg
            1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 27 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 2 Factorys, 6 cruisers, 2 stormtruppens, 3 transports and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 13 Skagerrak
                Germany attack with 2 battlecruisers, 8 battleships, 22 cruisers, 3 destroyers, 3 submarines and 7 transports
                France defend with 1 destroyer
                    Germany roll dice for 3 submarines in Sea Zone 13 Skagerrak, round 2 : 1/3 hits, 1.00 expected hits
                    France roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the France lost in Sea Zone 13 Skagerrak
                Germany win with 2 battlecruisers, 8 battleships, 22 cruisers, 3 destroyers, 3 submarines and 7 transports remaining. Battle score for attacker is 8
                Casualties for France: 1 destroyer
            Battle in Sea Zone 27 Mid Atlantic
                Germany attack with 1 submarine
                USA defend with 2 submarines
                2 submarines owned by the USA Submerged
                    Germany roll dice for 1 submarine in Sea Zone 27 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
            Battle in Alsace
                Germany attack with 2 fighters, 1 heavy_gun and 3 infantry
                France defend with 3 infantry
                    Germany roll dice for 2 fighters, 1 heavy_gun and 3 infantry in Alsace, round 2 : 3/6 hits, 2.00 expected hits
                    France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the France lost in Alsace
                Germany winGermany win with 1 submarine remaining, taking Alsace from France with 2 fighters, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for France: 3 infantry
            Battle in Oslo
                Germany attack with 3 field_guns, 3 infantry and 1 stormtruppen
                Neutral defend with 3 infantry
                    Germany roll dice for 3 field_guns, 3 infantry and 1 stormtruppen in Oslo, round 2 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 infantry in Oslo, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Oslo
                Germany loses 0 PUs for violating Oslos neutrality.
                Germany win, taking Oslo from Neutral with 3 field_guns, 1 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
                Casualties for Germany: 2 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Germany
            2 fighters moved from Alsace to Rhine
    
        Place Units - Germany
            1 Factory placed in Norway
            3 trenchs placed in Rhine
            1 Factory and 3 trenchs placed in Wurttemburg
            2 stormtruppens placed in Berlin
            6 cruisers and 3 transports placed in Sea Zone 12 Baltic Sea
    
        Activate Technology - Germany
            Germany activating science
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 156 PUs; end with 156 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    France : -0.33
    Germany : 1.33
    

    Savegame


  • TripleA Turn Summary: France round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 6,5,1 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover lateFighter
    
        Combat Move - France
            1 cavalry, 26 field_guns, 1 fighter, 3 gass, 4 heavy_guns, 32 infantry and 14 tanks moved from Champagne to Rhine
            7 tanks moved from Paris to Rhine
            1 field_gun moved from Belgium to Rhine
            1 field_gun and 3 infantry moved from Paris to Champagne
            1 field_gun and 2 infantry moved from Brittany to Burgundy
            1 submarine moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            1 infantry moved from Scotland to Sea Zone 16 North Sea
            1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            1 infantry moved from Sea Zone 15 English Channel to Belgium
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea
            2 infantry moved from Marseilles to Sea Zone 56 Gulf of Lyon
            2 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 field_gun moved from Marseilles to Piedmont
            1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            1 battleship, 1 destroyer and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
            2 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 cruiser, 2 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea
            2 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
                  France take Bismarck Islands from Germany
    
        Purchase Units - France
            France buy 2 field_guns, 7 infantry and 8 tanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Rhine
                France attack with 1 cavalry, 27 field_guns, 1 fighter, 3 gass, 4 heavy_guns, 32 infantry and 21 tanks
                Germany defend with 1 cavalry, 2 field_guns, 2 fighters, 19 heavy_guns, 34 infantry and 30 trenchs
                    France roll dice for 3 gass in Rhine, round 2 : 3/3 hits, 2.50 expected hits
                    2 infantry owned by the Germany and 1 cavalry owned by the Germany lost in Rhine
                    3 gass owned by the France lost in Rhine
                    France roll dice for 1 cavalry, 27 field_guns, 1 fighter, 4 heavy_guns, 32 infantry and 21 tanks in Rhine, round 2 : 39/86 hits, 35.67 expected hits
                Units damaged: 21 trenchs owned by the Germany
                    Germany roll dice for 2 field_guns, 2 fighters, 19 heavy_guns, 32 infantry and 30 trenchs in Rhine, round 2 : 35/85 hits, 33.17 expected hits
                    2 field_guns owned by the France, 9 trenchs owned by the Germany, 32 infantry owned by the France and 1 cavalry owned by the France lost in Rhine
                    France roll dice for 25 field_guns, 1 fighter, 4 heavy_guns and 21 tanks in Rhine, round 3 : 30/51 hits, 24.00 expected hits
                    Germany roll dice for 2 field_guns, 2 fighters, 19 heavy_guns, 32 infantry and 21 trenchs in Rhine, round 3 : 35/76 hits, 31.67 expected hits
                    4 heavy_guns owned by the France, 9 infantry owned by the Germany, 25 field_guns owned by the France, 21 trenchs owned by the Germany, 5 tanks owned by the France and 1 fighter owned by the France lost in Rhine
                    France roll dice for 16 tanks in Rhine, round 4 : 13/16 hits, 10.67 expected hits
                    Germany roll dice for 2 field_guns, 2 fighters, 19 heavy_guns and 23 infantry in Rhine, round 4 : 26/46 hits, 25.17 expected hits
                    13 infantry owned by the Germany and 16 tanks owned by the France lost in Rhine
                Germany win with 2 field_guns, 2 fighters, 19 heavy_guns and 10 infantry remaining. Battle score for attacker is -209
                Casualties for Germany: 1 cavalry, 24 infantry and 30 trenchs
                Casualties for France: 1 cavalry, 27 field_guns, 1 fighter, 3 gass, 4 heavy_guns, 32 infantry and 21 tanks
    
        Non Combat Move - France
    
        Place Units - France
            8 tanks placed in Paris
            3 infantry placed in Brittany
            1 field_gun and 2 infantry placed in Marseilles
            1 field_gun and 1 infantry placed in Tobruk
            1 infantry placed in Yanaon
    
        Activate Technology - France
            France activating lateFighter
            Trigger FranceT3: buylate_fighter added to productionFrance
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    France : 12.17
    Germany : 6.00
    

    Savegame

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