TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 3 Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Purchase Units - Germans Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 92 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 114 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Germans: 1 cruiser Battle in 92 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans lost in 92 Sea Zone 1 cruiser owned by the British lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser Non Combat Move - Germans 1 bomber moved from 92 Sea Zone to Southern Italy 2 infantry moved from Romania to Eastern Poland 3 aaGuns, 5 artilleries and 25 infantry moved from Poland to Eastern Poland 6 armour moved from Germany to Eastern Poland 3 aaGuns, 2 artilleries and 8 infantry moved from Germany to Poland 1 artillery and 10 infantry moved from Western Germany to Germany 2 artilleries and 2 infantry moved from France to Western Germany 1 armour moved from Greece to Romania 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 43 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.83 British regular : 0.50