@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-4
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Purchase Units - Arabia Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 1 field_gun and 1 infantry moved from Dardanelles to Sea Zone 68 Aegean Sea 3 infantry moved from Sinai to Cairo-Suez 1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 2 cavalrys moved from Hejaz to Cairo-Suez 1 infantry moved from Palestine to Sinai 1 cavalry moved from Bulgaria to Albania Turkey take Albania from Serbia 1 field_gun and 2 infantry moved from Baghdad to Fars 1 field_gun moved from Basra to Fars 1 infantry moved from Mesopotamia to Fars 2 fighters moved from Mesopotamia to Fars Purchase Units - Turkey Turkey buy 5 field_guns, 1 fighter, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Cairo-Suez Turkey attack with 2 cavalrys, 1 field_gun and 4 infantry Britain defend with 1 Factory, 1 cavalry and 2 infantry Turkey roll dice for 1 battlecruiser and 1 battleship in Cairo-Suez, round 2 : 2/2 hits, 1.33 expected hits Turkey roll dice for 2 cavalrys, 1 field_gun and 4 infantry in Cairo-Suez, round 2 : 1/7 hits, 1.50 expected hits Britain roll dice for 1 cavalry and 2 infantry in Cairo-Suez, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Cairo-Suez Turkey win, taking Cairo-Suez from Britain with 2 cavalrys, 1 field_gun and 4 infantry remaining. Battle score for attacker is 10 Casualties for Britain: 1 cavalry and 2 infantry Battle in Fars Turkey attack with 2 field_guns, 2 fighters and 3 infantry Neutral defend with 2 cavalrys Turkey roll dice for 2 field_guns, 2 fighters and 3 infantry in Fars, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 1/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral and 1 infantry owned by the Turkey lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 infantry moved from Arabia to Hejaz 2 infantry moved from Kuwait to Al-Dammam 2 cavalrys moved from Basra to Arabia 1 infantry moved from Kurdistan to Armenia 1 cavalry, 1 field_gun and 2 infantry moved from Georgia to Armenia 2 infantry moved from Smyrna to Armenia 2 infantry moved from Dardanelles to Bulgaria 1 field_gun and 4 infantry moved from Constantinople to Anatolia 2 fighters moved from Fars to Arabia 1 heavy_gun moved from Hejaz to Arabia 1 field_gun and 2 infantry moved from Damascus to Jordan 2 infantry moved from Lebanon to Palestine 1 infantry moved from Syria to Lebanon 1 heavy_gun and 2 infantry moved from Bulgaria to Macedonia Place Units - Turkey 3 trenchs placed in Arabia 1 field_gun, 1 fighter and 1 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 3 field_guns and 5 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Turkey : 0.83 Britain : -0.83
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TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,5,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cape Town to Sea Zone 94 South Atlantic 1 heavy_gun and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 heavy_gun moved from Sea Zone 76 Indian Ocean to German East Africa 2 cavalrys moved from Pretoria to Northern Rhodesia 1 infantry moved from Pretoria to German Southwest Africa 1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel 1 colonial and 1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 23 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 colonial and 1 field_gun moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Normandy to Picardy 2 colonials moved from Normandy to Picardy 1 cavalry moved from Normandy to Belgium 2 infantry moved from England to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 2 infantry moved from England to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Scotland to Sea Zone 17 Norwegian Sea 1 battlecruiser, 1 battleship, 3 cruisers, 2 infantry and 1 transport moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 cruiser and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 infantry moved from Gujarat to Sindh 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 battlecruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 cavalry moved from Calcutta to Nagpur 1 infantry moved from Calcutta to Orissa 3 colonials moved from New South Wales to Queensland 1 colonial moved from Sydney-Canberra to New South Wales 1 field_gun and 1 infantry moved from Western Australia to Northern Territory 2 transports moved from Sea Zone 117 Indian Ocean to Sea Zone 115 Tasman Sea 1 infantry and 1 transport moved from Sea Zone 46 Caribbean Sea to Sea Zone 40 Caribbean Sea 1 battlecruiser and 2 cruisers moved from Sea Zone 118 Java Sea to Sea Zone 120 Arafura Sea 1 cruiser and 1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean 1 infantry moved from Upper Volta to Niger 1 colonial moved from Sindh to Baluchistan 1 infantry moved from German East Africa to British East Africa Britain take British East Africa from Germany 1 infantry moved from Western Sudan to Uganda Britain take Uganda from Germany 1 colonial moved from Montana to New Mexico 1 colonial moved from Dakota to Great Plains 1 colonial moved from Missouri to Great Plains Purchase Units - Britain Britain buy 1 Factory, 10 infantry, 2 transports and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 1 colonial and 4 infantry Neutral defend with 2 infantry Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 colonial and 4 infantry in Baluchistan, round 2 : 2/5 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial and 3 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Battle in Sea Zone 70 Eastern Mediterranean Britain attack with 1 battlecruiser, 1 battleship and 1 cruiser Turkey defend with 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport Britain roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Turkey Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 4/5 hits, 2.83 expected hits 1 battleship owned by the Britain, 1 cruiser owned by the Turkey, 1 cruiser owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -38 Casualties for Britain: 1 battlecruiser, 1 battleship and 1 cruiser Casualties for Turkey: 1 cruiser Non Combat Move - Britain Place Units - Britain 1 Factory and 3 trenchs placed in German East Africa 2 infantry placed in Cape Town 2 infantry placed in Bombay 2 infantry placed in Goa 2 transports placed in Sea Zone 115 Tasman Sea 3 infantry placed in Belgium 1 infantry placed in London Activate Technology - Britain Britain activating industry Turn Complete - Britain Britain collect 88 PUs; end with 90 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : 0.33 Turkey : 1.17 Britain : 1.50
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Irkutsk to Buryatia 5 conscripts moved from Western Siberian Lowlands to Norilsk 2 cavalrys and 1 conscript moved from Krasnoyarsk to Evenkia 1 conscript moved from Novosibirsk to Bratsk 2 conscripts moved from Kazakhstan to Novosibirsk 2 conscripts moved from Khabarovsk to Primorsky 2 conscripts moved from Magadan to Koryak 2 conscripts moved from Uzbekistan to Kazakhstan 1 cavalry moved from Azerbaijan to Georgia Russia take Georgia from Turkey 1 cavalry moved from Georgia to Caucasus 1 conscript moved from Caucasus to Georgia 2 infantry moved from Belarus to Lithuania 6 conscripts moved from Odessa to Belarus 2 cavalrys moved from Moscow to Caucasus 1 conscript moved from Don to Belarus 1 conscript moved from Don to Caucasus 1 heavy_gun and 2 infantry moved from Moscow to Don 1 field_gun moved from Moscow to Don 3 conscripts moved from Smolensk to Belarus 1 conscript and 4 infantry moved from Pskov to Latvia 1 conscript moved from Vladimir to Vologda 2 conscripts and 1 field_gun moved from Vologda to Western Siberian Lowlands 1 field_gun and 2 infantry moved from Finland to Sweden 1 conscript and 1 field_gun moved from Norway to Sweden Purchase Units - Russia Russia buy 10 conscripts, 6 gass and 19 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Sweden Russia attack with 1 conscript, 2 field_guns and 2 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 2 field_guns and 2 infantry in Sweden, round 2 : 0/5 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript, 2 field_guns and 2 infantry in Sweden, round 3 : 1/5 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Sweden, round 3 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Sweden Russia roll dice for 2 field_guns and 2 infantry in Sweden, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript and 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 6 gass placed in St. Petersburg 2 trenchs placed in Odessa 2 trenchs placed in Belarus 2 trenchs placed in Lithuania 1 trench placed in Caucasus 1 trench placed in Buryatia 1 trench placed in Chita 2 trenchs placed in Bratsk 1 trench placed in Evenkia 1 trench placed in Norilsk 3 trenchs placed in Primorsky 2 trenchs placed in Buryatia 1 trench placed in Bratsk 3 conscripts placed in Irkutsk 3 conscripts placed in Vladivostok 3 conscripts placed in Minsk 1 conscript placed in Kiev Turn Complete - Russia Russia collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Russia rolls : : 0.00 Russia : -2.00
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TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Communists 1 cavalry moved from Chukotka to Magadan Communists take Magadan from Russia 1 cavalry moved from Magadan to Khabarovsk Communists take Khabarovsk from Russia 1 cavalry moved from Aldan to Amur Communists take Amur from Russia 1 cavalry moved from Amur to Chita 3 cavalrys, 9 conscripts and 2 field_guns moved from Aldan to Khabarovsk 2 conscripts, 4 field_guns and 6 infantry moved from Yakutsk to Aldan 1 cavalry moved from Tiksi to Khabarovsk 1 conscript moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 1 field_gun, 1 heavy_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Communists Battle in Chita Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Non Combat Move - Communists Place Units - Communists 1 trench placed in Aldan 1 field_gun, 1 heavy_gun and 4 infantry placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - USA USA spend 10 on tech rolls USA roll 1,6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 1 infantry moved from New England to Hudson-Delaware 1 infantry moved from New York to Hudson-Delaware Purchase Units - USA USA buy 1 Factory, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 destroyer, 1 submarine and 2 transports placed in Sea Zone 30 Mid Atlantic 1 Factory placed in Washington D.C. 1 field_gun and 1 infantry placed in New York Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Turn Complete - USA USA collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,5,1 and gets 0 hits Combat Move - Germany 4 infantry moved from West Prussia to Western Poland 4 infantry moved from East Prussia to Western Poland 1 field_gun moved from East Prussia to Western Poland 2 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 2 field_guns moved from Holland to Westphalia 3 infantry moved from Rhine to Alsace 2 infantry moved from Rhine to Alsace 3 field_guns and 3 infantry moved from Wurttemburg to Alsace 2 field_guns and 4 infantry moved from Bavaria to Nassau 8 infantry moved from Holstein to Denmark 3 infantry moved from Mecklenburg to Holstein 4 infantry moved from Holland to Hanover 1 cavalry moved from Congo to Gabon Germany take Gabon from France 1 infantry moved from Congo to Uganda 1 infantry moved from Chad to Kamerun 1 cavalry moved from Gabon to Kamerun 1 cruiser moved from Sea Zone 110 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 battlecruiser moved from Sea Zone 110 Pacific Ocean to Sea Zone 112 Pacific Ocean 2 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic Purchase Units - Germany Germany buy 4 field_guns, 1 heavy_gun, 13 infantry, 2 submarines and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 112 Pacific Ocean Germany attack with 1 battlecruiser and 1 cruiser France defend with 1 transport 1 transport owned by the France lost in Sea Zone 112 Pacific Ocean Germany win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Uganda Germany attack with 1 infantry Britain defend with 1 infantry Germany roll dice for 1 infantry in Uganda, round 2 : 1/1 hits, 0.17 expected hits Britain roll dice for 1 infantry in Uganda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Uganda Germany win, taking Uganda from Britain with 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Denmark Germany attack with 8 infantry Neutral defend with 2 infantry Germany roll dice for 8 infantry in Denmark, round 2 : 1/8 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Denmark Germany roll dice for 8 infantry in Denmark, round 3 : 1/8 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Denmark Germany loses 0 PUs for violating Denmarks neutrality. Germany win, taking Denmark from Neutral with 8 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Kamerun Germany attack with 1 cavalry and 1 infantry France defend with 1 infantry Germany roll dice for 1 cavalry and 1 infantry in Kamerun, round 2 : 1/2 hits, 0.33 expected hits France roll dice for 1 infantry in Kamerun, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Kamerun Germany win, taking Kamerun from France with 1 cavalry and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Germany Place Units - Germany 2 submarines placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Alsace 3 trenchs placed in Rhine 3 infantry and 3 trenchs placed in Dar es Salaam 2 infantry placed in German New Guinea 3 trenchs placed in German New Guinea 1 field_gun and 5 infantry placed in Wurttemburg 1 heavy_gun and 1 infantry placed in Warsaw 3 field_guns and 2 infantry placed in Bavaria Turn Complete - Germany Germany collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Britain : -0.33 France : -0.33 Germany : 0.83
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TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - France France spend 10 on tech rolls France roll 2,4,2,4 and gets 0 hits Combat Move - France 2 cavalrys, 9 field_guns, 1 heavy_gun and 16 infantry moved from Champagne to Alsace 1 gas moved from Paris to Alsace 3 field_guns and 5 infantry moved from Paris to Champagne 1 infantry moved from Franche-Comte to Champagne 1 infantry moved from Burgundy to Champagne 1 infantry moved from Normandy to Picardy 1 fighter moved from Belgium to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Brittany to Burgundy 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea 1 colonial and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3 1 cruiser and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea 1 colonial and 1 infantry moved from Niger to Chad France take Chad from Germany 1 colonial moved from Upper Volta to Niger 3 infantry moved from Marseilles to Piedmont 1 cruiser and 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 1 colonial moved from Morocco to Ceuta 1 cavalry and 1 colonial moved from Morocco to Ceuta 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 2 colonials moved from Sea Zone 54 Alboran Sea to Ceuta 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - France France buy 2 colonials, 1 destroyer, 2 field_guns, 8 infantry, 1 submarine and 4 trenchs; Remaining resources: 2 PUs; 4 techTokens; Combat - France Battle in Sea Zone 70 Eastern Mediterranean France attack with 1 cruiser and 1 submarine Turkey defend with 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport France roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the France lost in Sea Zone 70 Eastern Mediterranean France roll dice for 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 3 : 0/1 hits, 0.50 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 2/4 hits, 2.33 expected hits 1 cruiser owned by the France lost in Sea Zone 70 Eastern Mediterranean Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -17 Casualties for France: 1 cruiser and 1 submarine Turning on Edit Mode EDIT: Adding units owned by France to Sea Zone 60 Central Mediterranean: 1 cruiser EDIT: Turning off Edit Mode Battle in Alsace France attack with 2 cavalrys, 9 field_guns, 1 gas, 1 heavy_gun and 16 infantry Germany defend with 3 field_guns, 1 heavy_gun, 15 infantry and 3 trenchs France roll dice for 1 gas in Alsace, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Alsace 1 gas owned by the France lost in Alsace France roll dice for 2 cavalrys, 9 field_guns, 1 heavy_gun and 16 infantry in Alsace, round 2 : 8/28 hits, 8.00 expected hits Germany roll dice for 3 field_guns, 1 heavy_gun, 14 infantry and 3 trenchs in Alsace, round 2 : 7/18 hits, 6.33 expected hits 2 infantry owned by the Germany, 3 trenchs owned by the Germany and 7 infantry owned by the France lost in Alsace France roll dice for 2 cavalrys, 9 field_guns, 1 heavy_gun and 9 infantry in Alsace, round 3 : 8/21 hits, 6.83 expected hits Germany roll dice for 3 field_guns, 1 heavy_gun and 12 infantry in Alsace, round 3 : 8/16 hits, 5.67 expected hits 8 infantry owned by the Germany, 6 infantry owned by the France and 2 cavalrys owned by the France lost in Alsace France roll dice for 9 field_guns, 1 heavy_gun and 3 infantry in Alsace, round 4 : 8/13 hits, 4.33 expected hits Germany roll dice for 3 field_guns, 1 heavy_gun and 4 infantry in Alsace, round 4 : 2/8 hits, 3.00 expected hits 3 field_guns owned by the Germany, 4 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 9 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 14 Casualties for Germany: 3 field_guns, 1 heavy_gun, 15 infantry and 3 trenchs Casualties for France: 2 cavalrys, 1 gas and 15 infantry Battle in Ceuta France attack with 2 cavalrys and 4 colonials Neutral defend with 2 infantry France roll dice for 2 cavalrys and 4 colonials in Ceuta, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Ceuta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Ceuta France loses 0 PUs for violating Ceutas neutrality. France win, taking Ceuta from Neutral with 2 cavalrys and 4 colonials remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - France Place Units - France 2 colonials placed in Algiers 1 trench placed in Tobruk 1 destroyer and 1 submarine placed in Sea Zone 60 Central Mediterranean 3 trenchs placed in Champagne 2 field_guns and 6 infantry placed in Paris 2 infantry placed in Brittany Turn Complete - France France collect 80 PUs; end with 82 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Turkey : -1.67 France : 5.17 Germany : 2.00
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Serbia 1 field_gun and 7 infantry moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Serbia Battle in Macedonia Serbia attack with 1 field_gun and 7 infantry Austria defend with 1 infantry; Turkey defend with 1 heavy_gun and 2 infantry Serbia roll dice for 1 field_gun and 7 infantry in Macedonia, round 2 : 1/8 hits, 1.83 expected hits Austria roll dice for 1 heavy_gun and 3 infantry in Macedonia, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Macedonia Serbia roll dice for 1 field_gun and 6 infantry in Macedonia, round 3 : 2/7 hits, 1.67 expected hits Austria roll dice for 1 heavy_gun and 2 infantry in Macedonia, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Serbia and 2 infantry owned by the Turkey lost in Macedonia Serbia roll dice for 1 field_gun and 5 infantry in Macedonia, round 4 : 2/6 hits, 1.50 expected hits Austria roll dice for 1 heavy_gun in Macedonia, round 4 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Turkey lost in Macedonia Serbia win, taking Macedonia from Austria with 1 field_gun and 5 infantry remaining. Battle score for attacker is 8 Casualties for Serbia: 2 infantry Casualties for Austria: 1 infantry Casualties for Turkey: 1 heavy_gun and 2 infantry Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun, 3 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Austria : -1.67 Serbia : 0.00
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,1,2 and gets 0 hits Combat Move - Austria 1 field_gun and 1 infantry moved from Serbia to Macedonia 5 cavalrys moved from Belgrade to Macedonia 1 fighter moved from Baranya to Macedonia 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia Purchase Units - Austria Austria buy 2 field_guns and 25 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Macedonia Austria attack with 5 cavalrys, 1 field_gun, 1 fighter and 1 infantry Serbia defend with 1 field_gun and 5 infantry Austria roll dice for 5 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Macedonia, round 2 : 2/8 hits, 2.00 expected hits Serbia roll dice for 1 field_gun and 5 infantry in Macedonia, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Macedonia Austria roll dice for 4 cavalrys, 1 field_gun and 1 fighter in Macedonia, round 3 : 1/6 hits, 1.67 expected hits Serbia roll dice for 1 field_gun and 3 infantry in Macedonia, round 3 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Serbia and 3 cavalrys owned by the Austria lost in Macedonia Austria roll dice for 1 cavalry, 1 field_gun and 1 fighter in Macedonia, round 4 : 1/3 hits, 1.00 expected hits Serbia roll dice for 1 field_gun and 2 infantry in Macedonia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Serbia and 1 cavalry owned by the Austria lost in Macedonia Austria roll dice for 1 field_gun and 1 fighter in Macedonia, round 5 : 1/2 hits, 0.67 expected hits Serbia roll dice for 1 field_gun and 1 infantry in Macedonia, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Serbia lost in Macedonia Austria roll dice for 1 field_gun and 1 fighter in Macedonia, round 6 : 0/2 hits, 0.67 expected hits Serbia roll dice for 1 field_gun in Macedonia, round 6 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun and 1 fighter in Macedonia, round 7 : 2/2 hits, 0.67 expected hits Serbia roll dice for 1 field_gun in Macedonia, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Macedonia Austria win, taking Macedonia from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is -4 Casualties for Austria: 5 cavalrys and 1 infantry Casualties for Serbia: 1 field_gun and 5 infantry Non Combat Move - Austria 1 fighter moved from Macedonia to Bulgaria 1 field_gun and 1 infantry moved from Bosnia to Serbia 1 infantry moved from Montenegro to Albania 2 heavy_guns and 6 infantry moved from Belgrade to Serbia 1 field_gun and 2 infantry moved from Baranya to Serbia 1 field_gun and 4 infantry moved from Hungary to Carpathia 1 field_gun and 3 infantry moved from Carpathia to Galicia 3 field_guns and 3 infantry moved from Trieste to Venice 1 heavy_gun moved from Venice to Tyrol 7 infantry moved from Venice to Tyrol Place Units - Austria 6 infantry placed in Tyrol 4 infantry placed in Venice 2 field_guns and 2 infantry placed in Belgrade 7 infantry placed in Hungary 6 infantry placed in Trieste Turn Complete - Austria Austria collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Austria : 0.33 Serbia : 0.33
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Italy 2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 61 Ionian Sea to Sea Zone 70 Eastern Mediterranean 3 infantry moved from Rome to Latium 1 heavy_gun and 5 infantry moved from Latium to Tuscany 1 field_gun and 5 infantry moved from Tuscany to Milan 3 field_guns moved from Piedmont to Milan Purchase Units - Italy Italy buy 5 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Italy Battle in Sea Zone 70 Eastern Mediterranean Italy attack with 2 battlecruisers, 2 cruisers and 1 destroyer Turkey defend with 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport Italy roll dice for 2 battlecruisers, 2 cruisers and 1 destroyer in Sea Zone 70 Eastern Mediterranean, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Turkey Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 3/4 hits, 2.33 expected hits 2 cruisers owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 70 Eastern Mediterranean 2 battlecruisers owned by the Italy retreated to Sea Zone 60 Central Mediterranean Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -29 Casualties for Italy: 2 cruisers and 1 destroyer Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 3 infantry placed in Rome 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 27 PUs; end with 28 PUs Italy collect 8 PUs from War Bonds; end with 36 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : 0.67 Italy : -1.67
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 cavalry moved from Cairo-Suez to Cyrenaica Turkey take Lower Egypt from Britain Turkey take Cyrenaica from France 1 cavalry moved from Cairo-Suez to Port Sudan Turkey take Upper Egypt from Britain Turkey take Port Sudan from Britain 1 field_gun and 2 infantry moved from Baghdad to Fars 1 field_gun and 2 infantry moved from Jordan to Arabia 1 fighter moved from Damascus to Arabia 1 field_gun and 1 infantry moved from Damascus to Jordan 1 infantry moved from Sinai to Hejaz 2 infantry moved from Palestine to Hejaz 1 cavalry moved from Armenia to Mesopotamia 2 infantry moved from Al-Dammam to Arabia 1 field_gun and 4 infantry moved from Anatolia to Armenia 2 infantry moved from Constantinople to Dardanelles 3 field_guns and 3 infantry moved from Constantinople to Anatolia Purchase Units - Turkey Turkey buy 2 cruisers, 6 gass and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 3 gass placed in Damascus 3 gass placed in Baghdad 2 cruisers placed in Sea Zone 70 Eastern Mediterranean 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Turkey rolls : : 0.00
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 infantry moved from German Southwest Africa to Northern Rhodesia 2 cavalrys moved from Northern Rhodesia to Congo Britain take Congo from Germany 2 cavalrys moved from Congo to Rwanda Britain take Rwanda from Germany 1 infantry moved from Northern Rhodesia to German East Africa 2 infantry moved from Cape Town to Cape Colony 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from British East Africa to German East Africa 4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 battlecruiser and 1 cruiser moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 4 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 cruiser and 1 destroyer moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 2 infantry moved from Sindh to Baluchistan 1 infantry moved from Niger to Chad 2 colonials and 1 infantry moved from Picardy to Belgium 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 colonial and 1 field_gun moved from Sea Zone 15 English Channel to Belgium 2 infantry moved from England to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from London to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Belgium 1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea 1 battlecruiser and 3 cruisers moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 2 colonials and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 113 Pacific Ocean 2 colonials moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 colonial moved from Guadalcanal to Solomon Islands 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea 1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Solomon Islands 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 colonial moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 cavalry and 1 colonial moved from Sea Zone 122 Bismarck Sea to Bismarck Islands Britain take Bismarck Islands from Germany 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 field_gun moved from Northern Territory to Sea Zone 120 Arafura Sea 1 infantry moved from Northern Territory to Sea Zone 120 Arafura Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany Purchase Units - Britain Britain buy 1 Factory, 7 field_guns and 12 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat - Britain Battle in Sea Zone 112 Pacific Ocean Britain attack with 1 battlecruiser and 3 cruisers Germany defend with 1 battlecruiser and 1 cruiser Britain roll dice for 1 battlecruiser and 3 cruisers in Sea Zone 112 Pacific Ocean, round 2 : 3/4 hits, 2.17 expected hits Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 112 Pacific Ocean Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 16 Casualties for Britain: 1 cruiser Casualties for Germany: 1 battlecruiser and 1 cruiser Battle in Solomon Islands Britain attack with 2 colonials and 1 field_gun Germany defend with 1 infantry Britain roll dice for 2 colonials and 1 field_gun in Solomon Islands, round 2 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Solomon Islands Britain win, taking Solomon Islands from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 1 Factory placed in Baluchistan 2 field_guns and 3 infantry placed in Bombay 2 field_guns and 3 infantry placed in Goa 2 field_guns and 3 infantry placed in German East Africa 1 field_gun and 3 infantry placed in Belgium Turn Complete - Britain Britain collect 90 PUs; end with 91 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00 Britain : 0.67 Germany : -0.50
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,2 and gets 0 hits Combat Move - Russia 3 cavalrys, 3 conscripts, 3 field_guns and 4 infantry moved from Caucasus to Georgia 1 conscript moved from Kiev to Odessa 1 heavy_gun moved from Don to Caucasus 1 field_gun and 2 infantry moved from Don to Belarus 3 conscripts moved from Minsk to Belarus 1 conscript and 4 infantry moved from Latvia to Lithuania 2 field_guns and 1 infantry moved from Sweden to Stockholm 6 gass moved from St. Petersburg to Stockholm 2 conscripts and 1 field_gun moved from Western Siberian Lowlands to Norilsk 2 conscripts moved from Norilsk to Evenkia 2 conscripts moved from Irkutsk to Buryatia 1 conscript moved from Irkutsk to Bratsk 2 conscripts moved from Novosibirsk to Bratsk 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 gas, 11 infantry and 18 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Stockholm Russia attack with 2 field_guns, 6 gass and 1 infantry Neutral defend with 3 infantry Russia roll dice for 6 gass in Stockholm, round 2 : 4/6 hits, 4.00 expected hits 3 infantry owned by the Neutral lost in Stockholm 6 gass owned by the Russia lost in Stockholm Russia loses 0 PUs for violating Stockholms neutrality. Russia win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is -15 Casualties for Neutral: 3 infantry Casualties for Russia: 6 gass Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Lithuania 3 trenchs placed in Belarus 3 trenchs placed in Odessa 1 trench placed in Norilsk 1 trench placed in Evenkia 3 trenchs placed in Buryatia 3 trenchs placed in Bratsk 1 trench placed in Primorsky 3 infantry placed in Irkutsk 2 infantry placed in Omsk 3 infantry placed in Kiev 3 infantry placed in Minsk 1 gas placed in St. Petersburg Turn Complete - Russia Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russia : 0.00
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Purchase Units - Communists Communists buy 2 field_guns, 5 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 2 conscripts, 4 field_guns and 6 infantry moved from Aldan to Khabarovsk 1 cavalry moved from Chita to Khabarovsk 1 field_gun, 1 heavy_gun and 4 infantry moved from Yakutsk to Aldan Place Units - Communists 2 field_guns and 5 infantry placed in Yakutsk 2 trenchs placed in Aldan Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - USA USA spend 10 on tech rolls USA roll 3,4 and gets 0 hits Combat Move - USA 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from New York to Hudson-Delaware 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 cruiser, 2 destroyers and 1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 3 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 infantry moved from California to Baja-Sonora 1 infantry moved from Louisiana to Texas Purchase Units - USA USA buy 1 battlecruiser, 2 field_guns, 7 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Azores USA attack with 1 field_gun and 3 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 3 infantry in Azores, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 battlecruiser and 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 6 infantry placed in Washington D.C. 1 infantry placed in Charleston Turn Complete - USA USA collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.33 USA : 0.00
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,5,1,1,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover bunkers Combat Move - Germany 1 field_gun and 8 infantry moved from Western Poland to Eastern Poland 2 cavalrys, 4 field_guns, 3 heavy_guns and 5 infantry moved from Warsaw to Eastern Poland 3 field_guns and 2 infantry moved from Bavaria to Wurttemburg 2 field_guns and 4 infantry moved from Nassau to Rhine 2 field_guns moved from Westphalia to Rhine 1 cavalry moved from Kamerun to Dahome Germany take Nigeria from Britain Germany take Dahome from France 1 infantry moved from Kamerun to Gabon 1 cavalry moved from Dahome to Togo Germany take Togo from France 1 cavalry moved from French Somaliland to Eritrea Germany take Eritrea from Italy 1 cavalry moved from Eritrea to Port Sudan 1 infantry moved from Uganda to Congo Germany take Congo from Britain 1 submarine moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Purchase Units - Germany Germany buy 1 destroyer, 1 field_gun, 1 gas, 12 infantry, 2 submarines and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 54 Alboran Sea Germany attack with 1 submarine France defend with 1 transport 1 transport owned by the France lost in Sea Zone 54 Alboran Sea Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 1/1 hits, 0.33 expected hits Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for France: 1 transport Non Combat Move - Germany 3 infantry moved from Denmark to Holstein 3 infantry moved from Holstein to Hanover 1 infantry moved from Denmark to Holstein Place Units - Germany 3 trenchs placed in Rhine 6 infantry and 3 trenchs placed in Wurttemburg 3 trenchs placed in Eastern Poland 2 trenchs placed in East Prussia 1 trench placed in East Prussia 1 trench placed in Papua 2 trenchs placed in German New Guinea 1 destroyer and 2 submarines placed in Sea Zone 12 Baltic Sea 1 field_gun and 1 infantry placed in Warsaw 1 gas and 5 infantry placed in Bavaria Activate Technology - Germany Germany activating bunkers Turn Complete - Germany Germany collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germany : 0.67
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TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 3,4,4,2,1 and gets 0 hits Combat Move - France 4 infantry moved from Piedmont to Milan 2 field_guns and 6 infantry moved from Paris to Champagne 1 infantry moved from Picardy to Champagne 1 infantry moved from Burgundy to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 4 colonials moved from Ceuta to Morocco 2 cavalrys moved from Ceuta to Morocco 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 colonial moved from Niger to Upper Volta 1 colonial and 1 infantry moved from Chad to Kamerun France take Kamerun from Germany 1 colonial and 1 infantry moved from Shanghai 3 to Sea Zone 136 East China Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Shanghai 1 to Shanghai 2 1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 1 cruiser and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal Purchase Units - France France buy 1 battlecruiser, 2 colonials, 1 cruiser, 3 field_guns, 9 infantry and 2 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - France Battle in Shanghai 2 France attack with 2 colonials, 1 field_gun and 1 infantry Germany defend with 1 infantry and 2 trenchs France roll dice for 2 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Shanghai 2, round 2 : 1/3 hits, 0.67 expected hits 1 infantry owned by the France lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 3 : 2/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Shanghai 2, round 3 : 0/3 hits, 0.67 expected hits 1 trench owned by the Germany lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 4 : 0/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 4 : 0/2 hits, 0.50 expected hits France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 5 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 5 : 0/2 hits, 0.50 expected hits 1 trench owned by the Germany lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 6 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry in Shanghai 2, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Shanghai 2 France win, taking Shanghai 2 from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 6 Casualties for France: 1 infantry Casualties for Germany: 1 infantry and 2 trenchs Non Combat Move - France Place Units - France 1 battlecruiser and 1 cruiser placed in Sea Zone 60 Central Mediterranean 2 colonials placed in Algiers 2 trenchs placed in Alsace 3 field_guns and 5 infantry placed in Paris 3 infantry placed in Marseilles 1 infantry placed in Brittany Turn Complete - France France collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
France : -0.00 Germany : -1.67
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :