2019 dawgoneit (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour and 2 mech_infantrys moved from Central United States to Central America
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            2 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 bombers moved from Midway to Japan
            3 fighters and 1 tactical_bomber moved from Midway to Soviet Far East
            3 bombers moved from Western United States to Soviet Far East
            4 fighters moved from 25 Sea Zone to Soviet Far East
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to Central America
            1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from 89 Sea Zone to Central America
            1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 5 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4,8,7 and causes: 19 damage to unit: factory_major
                Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Japan causes 25 damage total.  Damaged units is as follows: factory_major = 19, airfield = 6
            Battle in 89 Sea Zone
                Americans attack with 1 cruiser, 3 destroyers and 2 transports
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Central America
                Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 2 : 0/8 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 3 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Central America
                Americans win, taking Central America from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers moved from Japan to Soviet Far East
            1 mech_infantry moved from Western United States to Alaska
            1 infantry moved from Western United States to British Columbia
            2 aaGuns moved from Western United States to British Columbia
    
        Place Units - Americans
            6 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from West India to Burma
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from Suriname to French Central Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 39
                Casualties for British: 1 bomber
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
            Battle in Malta
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Malta
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 4 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 3/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 37 Sea Zone
                British attack with 2 fighters
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    British roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - British
            1 fighter moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to French West Africa: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3,3,3,5,2,5,5,3,2,3,5,4,2
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.50
    Italians : -1.00
    AA fire in Japan : : 0.17
    Americans : -2.00
    Chinese : -1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Romania to Bessarabia
            2 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Poland to Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Italians attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Southern Italy
            3 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : -1.00
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
    Morocco : 1 flag, 1 armour and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 1 aaGun and 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Eastern Poland : 1 flag, 1 bomber
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
    97 Sea Zone : 4 submarines
    92 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 44 / 49
    Russians : 31 / 46
    Japanese : 52 / 56
    Americans : 50 / 75
    Chinese : 1 / 1
    British : 35 / 36
    UK_Pacific : 6 / 9
    Italians : 20 / 25
    ANZAC : 18 / 27
    French : 5 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 84 times
            2 was rolled 94 times
            3 was rolled 112 times
            4 was rolled 106 times
            5 was rolled 94 times
            6 was rolled 96 times
        Average roll : 3.546
        Median : 4.000
        Variance : 0.840
        Standard Deviation : 0.916
        Total rolls : 586
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.875
        Median : 5.000
        Variance : 1.619
        Standard Deviation : 1.272
        Total rolls : 8
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 13 times
            6 was rolled 19 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.263
        Standard Deviation : 0.513
        Total rolls : 103
    
    British Combat
            1 was rolled 10 times
            2 was rolled 19 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.291
        Median : 3.000
        Variance : 1.113
        Standard Deviation : 1.055
        Total rolls : 79
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 17 times
            4 was rolled 9 times
            5 was rolled 19 times
            6 was rolled 12 times
        Average roll : 3.587
        Median : 3.500
        Variance : 0.979
        Standard Deviation : 0.989
        Total rolls : 80
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.588
        Standard Deviation : 0.767
        Total rolls : 18
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 24 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 137
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.370
        Median : 4.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.042
        Median : 4.000
        Variance : 1.902
        Standard Deviation : 1.379
        Total rolls : 95
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.683
        Standard Deviation : 1.297
        Total rolls : 11
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
            2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
            2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Eastern Poland to Baltic States
            9 infantry moved from Karelia to Novgorod
            5 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Baltic States
            2 fighters moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            3 infantry moved from Bessarabia to Ukraine
            6 armour, 2 artilleries, 13 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 armour moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            3 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to Eastern Poland
            1 destroyer moved from 119 Sea Zone to 112 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 6,6,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in Belarus
                Germans attack with 1 artillery, 2 fighters and 5 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Belarus, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 infantry in Novgorod, round 2 : 0/9 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 9 infantry in Novgorod, round 3 : 1/9 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Baltic States to Western Ukraine
            2 fighters moved from Belarus to Western Ukraine
            1 fighter moved from Baltic States to Western Ukraine
            3 bombers moved from United Kingdom to Germany
            3 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 submarine and 3 transports placed in 112 Sea Zone
            3 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : 0.67
    AA fire in United Kingdom : : -0.50
    

    Territory Summary for Germans :

    Gibraltar : 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
    Germany : 3 bombers and 1 factory_major
    Belarus : 1 flag, 1 artillery and 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 1 artillery and 2 infantry
    Rostov : 1 flag, 3 armour
    Eastern Poland : 1 armour, 9 mech_infantrys and 1 tactical_bomber
    Ukraine : 3 infantry
    Western Ukraine : 3 aaGuns, 9 armour, 2 artilleries, 3 fighters, 13 infantry, 19 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
    112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    119 Sea Zone : 1 cruiser and 4 submarines
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 50 / 61
    Russians : 25 / 46
    Japanese : 52 / 56
    Americans : 50 / 75
    Chinese : 1 / 1
    British : 35 / 36
    UK_Pacific : 6 / 9
    Italians : 20 / 25
    ANZAC : 18 / 25
    French : 5 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 93 times
            2 was rolled 106 times
            3 was rolled 125 times
            4 was rolled 123 times
            5 was rolled 102 times
            6 was rolled 108 times
        Average roll : 3.546
        Median : 4.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 657
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    
    Germans Combat
            1 was rolled 23 times
            2 was rolled 24 times
            3 was rolled 25 times
            4 was rolled 26 times
            5 was rolled 20 times
            6 was rolled 26 times
        Average roll : 3.514
        Median : 3.500
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 144
    
    British Combat
            1 was rolled 10 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 14 times
            6 was rolled 9 times
        Average roll : 3.329
        Median : 3.000
        Variance : 1.103
        Standard Deviation : 1.050
        Total rolls : 82
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 17 times
            4 was rolled 9 times
            5 was rolled 19 times
            6 was rolled 12 times
        Average roll : 3.587
        Median : 3.500
        Variance : 0.979
        Standard Deviation : 0.989
        Total rolls : 80
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.588
        Standard Deviation : 0.767
        Total rolls : 18
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 24 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 137
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.370
        Median : 4.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.042
        Median : 4.000
        Variance : 1.902
        Standard Deviation : 1.379
        Total rolls : 95
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 armour
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 4 artilleries and 5 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 19x factory_major, 6x airfield; Remaining resources: 31 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            2 destroyers moved from 43 Sea Zone to 36 Sea Zone
            1 armour and 2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Kiangsi to 36 Sea Zone
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Paulau Island to Kiangsi
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 fighter; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 2 : 2/5 hits, 1.50 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC and 1 fighter owned by the British lost in Java
                Japanese win, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 fighter
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kiangsi to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 artilleries and 2 infantry
    Korea : 1 aaGun and 1 infantry
    Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag, 1 fighter
    Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag, 1 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag, 2 artilleries and 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Kazakhstan : 1 flag, 1 infantry
    French Indo China : 1 flag
    Celebes : 1 flag, 1 marine
    Java : 1 flag, 1 armour, 1 artillery and 3 infantry
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
    41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    44 Sea Zone : 1 cruiser
    43 Sea Zone : 1 flag
    36 Sea Zone : 2 battleships, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
    39 Sea Zone : 1 submarine
    5 Sea Zone : 1 submarine
    Novosibirsk : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 25 / 35
    Japanese : 65 / 73
    Americans : 50 / 75
    Chinese : 1 / 1
    British : 35 / 36
    UK_Pacific : 6 / 9
    Italians : 20 / 25
    ANZAC : 10 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 95 times
            2 was rolled 107 times
            3 was rolled 123 times
            4 was rolled 116 times
            5 was rolled 103 times
            6 was rolled 114 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.766
        Standard Deviation : 0.875
        Total rolls : 658
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.883
        Standard Deviation : 1.372
        Total rolls : 11
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 24 times
            3 was rolled 25 times
            4 was rolled 24 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.186
        Standard Deviation : 0.432
        Total rolls : 145
    
    British Combat
            1 was rolled 10 times
            2 was rolled 19 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.291
        Median : 3.000
        Variance : 1.113
        Standard Deviation : 1.055
        Total rolls : 79
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 17 times
            4 was rolled 9 times
            5 was rolled 19 times
            6 was rolled 12 times
        Average roll : 3.587
        Median : 3.500
        Variance : 0.979
        Standard Deviation : 0.989
        Total rolls : 80
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.588
        Standard Deviation : 0.767
        Total rolls : 18
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 25 times
            5 was rolled 17 times
            6 was rolled 25 times
        Average roll : 3.430
        Median : 3.000
        Variance : 0.563
        Standard Deviation : 0.750
        Total rolls : 142
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.370
        Median : 4.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.857
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.042
        Median : 4.000
        Variance : 1.902
        Standard Deviation : 1.379
        Total rolls : 95
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.774
        Median : 4.000
        Variance : 1.828
        Standard Deviation : 1.352
        Total rolls : 31
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            7 bombers moved from Soviet Far East to Japan
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
    

    Savegame


  • antercept in japan or scramble in sz6


  • @dawgoneit intercept


  • no intercept


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            7 bombers moved from Soviet Far East to Japan
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Japan causes 15 damage total.  Damaged units is as follows: factory_major = 12, airfield = 3
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Korea
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            4 bombers moved from Japan to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone
            1 infantry moved from British Columbia to Alaska
            2 aaGuns moved from British Columbia to Alaska
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 1.83
    Americans : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            7 bombers moved from Soviet Far East to Japan
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Japan causes 15 damage total.  Damaged units is as follows: factory_major = 12, airfield = 3
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Korea
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            4 bombers moved from Japan to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone
            1 infantry moved from British Columbia to Alaska
            2 aaGuns moved from British Columbia to Alaska
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            1 fighter moved from French Central Africa to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 83 Sea Zone to 85 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Persia to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eire to Scotland
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,3,3,1,6,5,1
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 1.83
    Americans : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Eastern Poland to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Western Ukraine
            4 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            1 artillery placed in Southern Italy
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : 0.67
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
    Morocco : 1 flag, 1 armour and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Rostov : 1 flag, 2 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
    99 Sea Zone : 4 submarines
    97 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 23 / 35
    Japanese : 62 / 73
    Americans : 53 / 78
    Chinese : 1 / 2
    British : 35 / 36
    UK_Pacific : 6 / 6
    Italians : 22 / 27
    ANZAC : 10 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 99 times
            2 was rolled 111 times
            3 was rolled 127 times
            4 was rolled 119 times
            5 was rolled 104 times
            6 was rolled 116 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 676
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.588
        Standard Deviation : 0.767
        Total rolls : 18
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 24 times
            3 was rolled 25 times
            4 was rolled 24 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.186
        Standard Deviation : 0.432
        Total rolls : 145
    
    British Combat
            1 was rolled 10 times
            2 was rolled 19 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.291
        Median : 3.000
        Variance : 1.113
        Standard Deviation : 1.055
        Total rolls : 79
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 19 times
            4 was rolled 9 times
            5 was rolled 19 times
            6 was rolled 12 times
        Average roll : 3.524
        Median : 3.000
        Variance : 1.060
        Standard Deviation : 1.030
        Total rolls : 84
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.391
        Median : 3.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 25 times
            5 was rolled 17 times
            6 was rolled 26 times
        Average roll : 3.448
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 143
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.370
        Median : 4.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.857
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.042
        Median : 4.000
        Variance : 1.902
        Standard Deviation : 1.379
        Total rolls : 95
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.719
        Median : 4.000
        Variance : 1.785
        Standard Deviation : 1.336
        Total rolls : 32
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 4 submarines
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 submarines in 99 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win with 4 submarines remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • sorry forgot to post before clicking completing turn, so the saved game is on russias purchase. no biggie but my bad


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
            3 infantry moved from Siberia to Amur
            5 infantry moved from Soviet Far East to Siberia
            2 aaGuns moved from Soviet Far East to Siberia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.50
    Japanese : -0.33
    

    Savegame

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