2019 dawgoneit (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 4 submarines
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 submarines in 99 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win with 4 submarines remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • sorry forgot to post before clicking completing turn, so the saved game is on russias purchase. no biggie but my bad


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
            3 infantry moved from Siberia to Amur
            5 infantry moved from Soviet Far East to Siberia
            2 aaGuns moved from Soviet Far East to Siberia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 12x factory_major, 3x airfield; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Yunnan to Korea
            2 fighters and 1 tactical_bomber moved from Japan to Korea
            1 infantry moved from Manchuria to Korea
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 fighter moved from Kiangsi to Japan
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to Kansu
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 2 submarines and 2 transports
                2 submarines owned by the Americans Submerged
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Russians: 3 infantry
            Battle in Korea
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 4/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Korea
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 infantry remaining. Battle score for attacker is -39
                Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
            1 armour and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kweichow to Suiyuyan
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6
            Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.33
    Chinese : 0.67
    Russians : 1.00
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 marine
    Korea : 1 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 fighter and 1 mech_infantry
    Yunnan : 1 flag, 1 aaGun, 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 artillery and 2 infantry
    Shan State : 1 flag, 2 artilleries and 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Kazakhstan : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    43 Sea Zone : 1 flag
    36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 tactical_bombers and 4 transports
    39 Sea Zone : 1 submarine
    5 Sea Zone : 1 submarine
    Urals : 1 flag, 1 infantry
    Novosibirsk : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 59
    Russians : 21 / 27
    Japanese : 67 / 72
    Americans : 50 / 78
    Chinese : 0 / 2
    British : 33 / 36
    UK_Pacific : 6 / 6
    Italians : 22 / 27
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 113 times
            2 was rolled 127 times
            3 was rolled 146 times
            4 was rolled 134 times
            5 was rolled 110 times
            6 was rolled 136 times
        Average roll : 3.534
        Median : 3.000
        Variance : 1.272
        Standard Deviation : 1.128
        Total rolls : 766
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 8 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 7 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 25 times
            3 was rolled 27 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 31 times
        Average roll : 3.519
        Median : 3.500
        Variance : 0.211
        Standard Deviation : 0.460
        Total rolls : 162
    
    British Combat
            1 was rolled 10 times
            2 was rolled 19 times
            3 was rolled 19 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.284
        Median : 3.000
        Variance : 1.319
        Standard Deviation : 1.148
        Total rolls : 81
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 21 times
            4 was rolled 11 times
            5 was rolled 19 times
            6 was rolled 14 times
        Average roll : 3.533
        Median : 3.000
        Variance : 0.850
        Standard Deviation : 0.922
        Total rolls : 92
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 8 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 7 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 31 times
            2 was rolled 24 times
            3 was rolled 31 times
            4 was rolled 31 times
            5 was rolled 19 times
            6 was rolled 29 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.753
        Standard Deviation : 0.868
        Total rolls : 165
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.857
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.021
        Median : 4.000
        Variance : 1.853
        Standard Deviation : 1.361
        Total rolls : 96
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 2 times
            6 was rolled 11 times
        Average roll : 3.659
        Median : 4.000
        Variance : 1.171
        Standard Deviation : 1.082
        Total rolls : 41
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central America to 89 Sea Zone
            1 artillery moved from Central America to 89 Sea Zone
            2 infantry moved from Central America to 89 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
                  Americans take 106 Sea Zone from Germans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            10 bombers, 8 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
            1 destroyer moved from 8 Sea Zone to 4 Sea Zone
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Central America to Central United States
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Korea
                Americans attack with 10 bombers, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 10 bombers, 8 fighters and 1 tactical_bomber in Korea, round 2 : 15/19 hits, 11.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking 6 Sea Zone from Japanese with 10 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            10 bombers, 8 fighters and 1 tactical_bomber moved from Korea to Amur
            3 bombers moved from Western United States to Amur
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            2 bombers placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central America to 89 Sea Zone
            1 artillery moved from Central America to 89 Sea Zone
            2 infantry moved from Central America to 89 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
                  Americans take 106 Sea Zone from Germans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            10 bombers, 8 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
            1 destroyer moved from 8 Sea Zone to 4 Sea Zone
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Central America to Central United States
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Korea
                Americans attack with 10 bombers, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 10 bombers, 8 fighters and 1 tactical_bomber in Korea, round 2 : 15/19 hits, 11.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking 6 Sea Zone from Japanese with 10 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            10 bombers, 8 fighters and 1 tactical_bomber moved from Korea to Amur
            3 bombers moved from Western United States to Amur
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            2 bombers placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 16x factory_major; Remaining resources: 20 PUs; 
            British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 artilleries and 6 infantry moved from United Kingdom to Scotland
            4 infantry moved from United Kingdom to Scotland
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                Italians defend with 4 submarines
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    4 submarines owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
                Casualties for Italians: 4 submarines
            Battle in Scotland
                British attack with 2 artilleries and 10 infantry
                Germans defend with 1 airfield, 3 artilleries and 3 infantry
                    British roll dice for 2 artilleries and 10 infantry in Scotland, round 2 : 6/12 hits, 2.67 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                    3 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 infantry
                Casualties for Germans: 3 artilleries and 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 mech_infantrys moved from Persia to Caucasus
            5 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Trans-Jordan to Northwest Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,1,2,4,5,6
            British collect 27 PUs (8 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 2.67
    Italians : 0.33
    Americans : 3.67
    Japanese : -0.33
    

    Savegame


  • @dawgoneit i’m leaving next Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.


  • @dawgoneit this Wednesday


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Rostov to Volgograd
            1 bomber moved from Western Ukraine to Volgograd
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
                Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Western Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            2 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            3 submarines placed in 97 Sea Zone
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
            Italians collect 22 PUs (3 lost to blockades); end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : 1.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
    Morocco : 1 flag, 1 armour and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Bryansk : 1 flag, 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
    Rostov : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 bomber
    Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
    97 Sea Zone : 5 submarines
    

    Production/PUs Summary :

    Germans : 49 / 59
    Russians : 18 / 27
    Japanese : 67 / 72
    Americans : 50 / 75
    Chinese : 0 / 2
    British : 35 / 30
    UK_Pacific : 6 / 9
    Italians : 25 / 27
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 128 times
            2 was rolled 149 times
            3 was rolled 156 times
            4 was rolled 146 times
            5 was rolled 120 times
            6 was rolled 146 times
        Average roll : 3.496
        Median : 3.000
        Variance : 1.124
        Standard Deviation : 1.060
        Total rolls : 845
    
    Null / Other
            1 was rolled 6 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.278
        Median : 3.000
        Variance : 1.434
        Standard Deviation : 1.197
        Total rolls : 54
    
    Germans Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 28 times
            4 was rolled 27 times
            5 was rolled 26 times
            6 was rolled 32 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.204
        Standard Deviation : 0.451
        Total rolls : 168
    
    British Combat
            1 was rolled 15 times
            2 was rolled 25 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.265
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 102
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 22 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 15 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 103
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.278
        Median : 3.000
        Variance : 1.434
        Standard Deviation : 1.197
        Total rolls : 54
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 31 times
            2 was rolled 24 times
            3 was rolled 31 times
            4 was rolled 31 times
            5 was rolled 19 times
            6 was rolled 30 times
        Average roll : 3.440
        Median : 3.000
        Variance : 0.772
        Standard Deviation : 0.878
        Total rolls : 166
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.857
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.021
        Median : 4.000
        Variance : 1.853
        Standard Deviation : 1.361
        Total rolls : 96
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 2 times
            6 was rolled 11 times
        Average roll : 3.558
        Median : 3.000
        Variance : 1.115
        Standard Deviation : 1.056
        Total rolls : 43
    

    Savegame


  • im jelly:} have fun:+1:


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from India to Caucasus
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from India to Caucasus
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 11 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Tambov
            3 fighters moved from Western Ukraine to Tambov
            3 bombers and 1 tactical_bomber moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Smolensk
            4 submarines moved from 109 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • scramble orders in moscow sir


  • @SixUnder no intercept


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 11 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Tambov
            3 fighters moved from Western Ukraine to Tambov
            3 bombers and 1 tactical_bomber moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Smolensk
            4 submarines moved from 109 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
            Battle in Tambov
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            3 aaGuns, 10 armour, 2 artilleries, 13 infantry and 28 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 111 Sea Zone to 112 Sea Zone
            7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            2 artilleries moved from France to Western Germany
            2 fighters moved from Tambov to Bryansk
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 transports placed in 112 Sea Zone
            1 cruiser placed in 112 Sea Zone
            2 infantry placed in Western Germany
            1 artillery placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,5,5,6,3,4,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 48 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 2.00
    Russians : 0.33
    

    Territory Summary for Germans :

    Gibraltar : 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
    Poland : 1 mech_infantry
    Germany : 1 factory_major
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 aaGuns, 10 armour, 3 artilleries, 3 bombers, 3 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers
    Rostov : 1 infantry
    Nenetsia : 1 flag, 1 infantry
    Archangel : 1 flag
    Eastern Poland : 7 mech_infantrys
    Tambov : 1 flag, 2 infantry
    Vologda : 1 flag, 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    Smolensk : 1 flag, 1 artillery
    112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
    119 Sea Zone : 5 submarines
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 59
    Russians : 15 / 27
    Japanese : 63 / 72
    Americans : 50 / 75
    Chinese : 0 / 2
    British : 35 / 30
    UK_Pacific : 6 / 9
    Italians : 25 / 27
    ANZAC : 14 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 129 times
            2 was rolled 158 times
            3 was rolled 158 times
            4 was rolled 148 times
            5 was rolled 122 times
            6 was rolled 152 times
        Average roll : 3.498
        Median : 3.000
        Variance : 1.362
        Standard Deviation : 1.167
        Total rolls : 867
    
    Null / Other
            1 was rolled 6 times
            2 was rolled 12 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 2 times
            6 was rolled 12 times
        Average roll : 3.490
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 51
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 33 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 27 times
            6 was rolled 33 times
        Average roll : 3.478
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.448
        Total rolls : 180
    
    British Combat
            1 was rolled 16 times
            2 was rolled 26 times
            3 was rolled 22 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 14 times
        Average roll : 3.324
        Median : 3.000
        Variance : 1.050
        Standard Deviation : 1.025
        Total rolls : 111
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 22 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 15 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 103
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.240
        Median : 3.000
        Variance : 1.864
        Standard Deviation : 1.365
        Total rolls : 50
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 31 times
            2 was rolled 24 times
            3 was rolled 31 times
            4 was rolled 31 times
            5 was rolled 19 times
            6 was rolled 30 times
        Average roll : 3.440
        Median : 3.000
        Variance : 0.772
        Standard Deviation : 0.878
        Total rolls : 166
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.857
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.021
        Median : 4.000
        Variance : 1.853
        Standard Deviation : 1.361
        Total rolls : 96
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 12 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 2 times
            6 was rolled 12 times
        Average roll : 3.490
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 51
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Vologda
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns and 5 infantry moved from Siberia to Amur
            6 infantry moved from Soviet Far East to Siberia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Urals to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 mech_infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Jehol
            3 mech_infantrys moved from Kiangsu to Hunan
            1 fighter moved from Shensi to Yunnan
            3 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Manchuria
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Manchuria to Kiangsu
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            6 submarines placed in 6 Sea Zone
            3 armour placed in Kiangsu
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.50
    Chinese : -0.33
    Japanese : 1.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 1 infantry and 1 marine
    Kiangsu : 1 flag, 3 armour, 1 factory_minor and 1 fighter
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    Jehol : 1 flag, 1 infantry
    Manchuria : 1 flag, 2 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 mech_infantry
    Yunnan : 1 flag, 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 4 mech_infantrys
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 artillery
    Shan State : 1 flag, 2 artilleries and 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Evenkiyskiy : 1 flag, 1 infantry
    Timguska : 1 flag, 1 mech_infantry
    Kazakhstan : 1 flag
    French Indo China : 1 flag, 3 armour and 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag, 2 artilleries and 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 destroyer
    36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
    19 Sea Zone : 1 transport
    5 Sea Zone : 1 submarine
    6 Sea Zone : 1 destroyer and 6 submarines
    55 Sea Zone : 1 destroyer
    Urals : 1 flag
    Novosibirsk : 1 flag
    Samara : 1 flag, 1 infantry
    80 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 59
    Russians : 18 / 25
    Japanese : 67 / 75
    Americans : 50 / 75
    Chinese : 0 / 2
    British : 35 / 30
    UK_Pacific : 6 / 9
    Italians : 25 / 27
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 129 times
            2 was rolled 156 times
            3 was rolled 157 times
            4 was rolled 149 times
            5 was rolled 133 times
            6 was rolled 147 times
        Average roll : 3.507
        Median : 3.000
        Variance : 0.787
        Standard Deviation : 0.887
        Total rolls : 871
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.545
        Median : 3.500
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 22
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 33 times
            3 was rolled 29 times
            4 was rolled 28 times
            5 was rolled 28 times
            6 was rolled 33 times
        Average roll : 3.484
        Median : 3.000
        Variance : 0.151
        Standard Deviation : 0.389
        Total rolls : 182
    
    British Combat
            1 was rolled 15 times
            2 was rolled 25 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.265
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 102
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 22 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 15 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 103
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 12 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.302
        Median : 3.000
        Variance : 1.747
        Standard Deviation : 1.322
        Total rolls : 53
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 32 times
            2 was rolled 29 times
            3 was rolled 37 times
            4 was rolled 35 times
            5 was rolled 22 times
            6 was rolled 33 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 188
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 20 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 4.021
        Median : 4.000
        Variance : 1.905
        Standard Deviation : 1.380
        Total rolls : 97
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 7 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 13 times
        Average roll : 3.581
        Median : 3.500
        Variance : 0.710
        Standard Deviation : 0.843
        Total rolls : 62
    

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