OOL
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@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:
@SixUnder Didnt expect you to take the 50/50 risk on the attack in egypt…but it paid off!
had to try something, that navy you had was scary:skull_and_crossbones:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
4 armour and 18 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Western Germany to United Kingdom
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Poland to Holland Belgium
4 fighters moved from Western Germany to Southern France
2 infantry moved from France to Southern France
2 artilleries and 2 infantry moved from Denmark to Western Germany
5 fighters and 3 mech_infantrys moved from Northwest Persia to Persia
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Novgorod
Germans attack with 4 armour and 18 mech_infantrys
Americans defend with 2 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 4 armour and 18 mech_infantrys in Novgorod, round 2 : 5/22 hits, 5.00 expected hits
Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Belarus
Germans attack with 1 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 3 : 2/5 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 5 fighters and 3 mech_infantrys
British defend with 2 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; ANZAC defend with 1 fighter
Germans roll dice for 5 fighters and 3 mech_infantrys in Persia, round 2 : 4/8 hits, 3.00 expected hits
British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Persia, round 2 : 5/7 hits, 3.67 expected hits
2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Persia
retreated to Persia
British win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 fighters and 3 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 5 infantry
British defend with 3 artilleries and 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 : 2/9 hits, 2.83 expected hits
British roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/7 hits, 2.50 expected hits
British roll dice for 3 artilleries in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in Southern France
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
4 fighters moved from Southern France to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Persia to Egypt
1 aaGun moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Germany: 3 fighters
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Denmark: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,1
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 0.67
Americans : -0.33
Russians : -0.33
AA fire in United Kingdom : : 1.67
Territory Summary for Germans :
Egypt : 3 fighters
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
Denmark : 2 artilleries and 2 infantry
Holland Belgium : 1 artillery and 3 infantry
Belarus : 1 flag, 4 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 1 artillery and 10 infantry
Bessarabia : 1 flag
Western Ukraine : 1 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 17 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 49
Russians : 24 / 32
Japanese : 38 / 71
Americans : 62 / 110
Chinese : 10 / 11
British : 32 / 46
UK_Pacific : 20 / 23
Italians : 16 / 23
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 514 times
2 was rolled 531 times
3 was rolled 504 times
4 was rolled 509 times
5 was rolled 528 times
6 was rolled 493 times
Average roll : 3.482
Median : 3.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 3079
Null / Other
1 was rolled 50 times
2 was rolled 65 times
3 was rolled 62 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 53 times
Average roll : 3.521
Median : 3.000
Variance : 0.793
Standard Deviation : 0.890
Total rolls : 351
Germans Combat
1 was rolled 101 times
2 was rolled 99 times
3 was rolled 88 times
4 was rolled 92 times
5 was rolled 92 times
6 was rolled 85 times
Average roll : 3.413
Median : 3.000
Variance : 0.343
Standard Deviation : 0.586
Total rolls : 557
British Combat
1 was rolled 56 times
2 was rolled 62 times
3 was rolled 62 times
4 was rolled 58 times
5 was rolled 80 times
6 was rolled 69 times
Average roll : 3.649
Median : 4.000
Variance : 1.004
Standard Deviation : 1.002
Total rolls : 387
Italians Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 47 times
4 was rolled 42 times
5 was rolled 39 times
6 was rolled 48 times
Average roll : 3.458
Median : 3.000
Variance : 0.307
Standard Deviation : 0.554
Total rolls : 271
Americans Combat
1 was rolled 50 times
2 was rolled 65 times
3 was rolled 62 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 53 times
Average roll : 3.521
Median : 3.000
Variance : 0.793
Standard Deviation : 0.890
Total rolls : 351
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 103 times
2 was rolled 88 times
3 was rolled 66 times
4 was rolled 89 times
5 was rolled 83 times
6 was rolled 85 times
Average roll : 3.420
Median : 3.500
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 514
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
ANZAC Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 2.963
Median : 3.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 27 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.453
Median : 3.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 137
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.867
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 15
Russians Combat
1 was rolled 61 times
2 was rolled 65 times
3 was rolled 78 times
4 was rolled 79 times
5 was rolled 60 times
6 was rolled 61 times
Average roll : 3.483
Median : 3.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 404
2 NC edits at end, just where i landed3 planes, and undoing a move from denmark
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bryansk to Belarus
3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
4 infantry moved from Buryatia to Sakha
7 artilleries and 35 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
1 bomber moved from Russia to Timguska
1 tactical_bomber moved from Russia to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bryansk to Belarus
3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
4 infantry moved from Buryatia to Sakha
7 artilleries and 35 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
1 bomber moved from Russia to Timguska
1 tactical_bomber moved from Russia to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Smolensk to Belarus
Combat - Russians
Battle in Sakha
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 4 infantry in Sakha, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 4 infantry in Sakha, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
retreated to Timguska
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 3 infantry and 6 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 2 artilleries, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 3/11 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys
Germans defend with 4 mech_infantrys
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys in Belarus, round 2 : 10/49 hits, 11.50 expected hits
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 7 artilleries, 2 fighters, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Smolensk to Archangel
2 aaGuns moved from Smolensk to Belarus
1 bomber moved from Timguska to Russia
2 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Tsinghai to Volgograd
2 infantry moved from Rostov to Ukraine
2 fighters moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 armour placed in Ukraine
1 armour placed in Volgograd
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -1.00
Japanese : -0.33
@SixUnder no probs…will be editing a move with the russian sub in gibraltar myself on the allie go.
London AA was brutal…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
3 marines moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 marines, 1 tactical_bomber and 5 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 marines moved from 39 Sea Zone to India
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 fighters moved from Kiangsu to Anhwe
1 submarine moved from 5 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 artillery and 3 marines
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in India
Japanese destroys 23PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 3 marines remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
3 fighters moved from Anhwe to Kiangsu
1 fighter moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,1,6
Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.67
UK_Pacific : -0.50
Japanese : 3.83
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 3 mech_infantrys
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines
Amur : 1 flag, 1 artillery and 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 fighter
39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
3 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Urals : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 49
Russians : 29 / 39
Japanese : 42 / 39
Americans : 62 / 110
Chinese : 9 / 11
British : 32 / 46
UK_Pacific : 17 / 0
Italians : 12 / 23
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 532 times
2 was rolled 545 times
3 was rolled 528 times
4 was rolled 524 times
5 was rolled 548 times
6 was rolled 513 times
Average roll : 3.486
Median : 3.000
Variance : 0.271
Standard Deviation : 0.521
Total rolls : 3190
Null / Other
1 was rolled 51 times
2 was rolled 65 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 69 times
6 was rolled 55 times
Average roll : 3.529
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 357
Germans Combat
1 was rolled 102 times
2 was rolled 99 times
3 was rolled 91 times
4 was rolled 92 times
5 was rolled 92 times
6 was rolled 85 times
Average roll : 3.406
Median : 3.000
Variance : 0.331
Standard Deviation : 0.576
Total rolls : 561
British Combat
1 was rolled 54 times
2 was rolled 62 times
3 was rolled 62 times
4 was rolled 58 times
5 was rolled 80 times
6 was rolled 69 times
Average roll : 3.662
Median : 4.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 385
Italians Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 47 times
4 was rolled 42 times
5 was rolled 39 times
6 was rolled 49 times
Average roll : 3.467
Median : 3.000
Variance : 0.330
Standard Deviation : 0.574
Total rolls : 272
Americans Combat
1 was rolled 51 times
2 was rolled 65 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 69 times
6 was rolled 55 times
Average roll : 3.529
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 357
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 106 times
2 was rolled 93 times
3 was rolled 71 times
4 was rolled 91 times
5 was rolled 83 times
6 was rolled 86 times
Average roll : 3.396
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 530
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
ANZAC Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.018
Median : 3.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 56
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 27 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 24 times
Average roll : 3.475
Median : 3.000
Variance : 0.252
Standard Deviation : 0.502
Total rolls : 139
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 0.756
Standard Deviation : 0.869
Total rolls : 16
Russians Combat
1 was rolled 75 times
2 was rolled 74 times
3 was rolled 90 times
4 was rolled 90 times
5 was rolled 76 times
6 was rolled 74 times
Average roll : 3.501
Median : 4.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 479
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 bombers moved from Norway to Holland Belgium
1 bomber moved from Norway to Southern France
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 bombers moved from Norway to Holland Belgium
1 bomber moved from Norway to Southern France
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 3 Sea Zone
Battle in Formosa
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Southern France
Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
4 transports moved from 107 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 bombers moved from Holland Belgium to Norway
1 mech_infantry moved from Karelia to Vyborg
4 fighters and 1 tactical_bomber moved from Karelia to Norway
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Queensland to Philippines
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
1 armour and 2 fighters placed in Norway
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Hopei to Chahar
4 infantry moved from Hopei to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Hopei to Chahar
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 4.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - British
British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India
@SixUnder Minor edit to allow the tank blitz to NW persia and back
@wizmark is your up to date file posted and i just missed it? hehe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 bombers moved from Norway to Holland Belgium
1 bomber moved from Norway to Southern France
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 3 Sea Zone
Battle in Formosa
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Southern France
Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
4 transports moved from 107 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 bombers moved from Holland Belgium to Norway
1 mech_infantry moved from Karelia to Vyborg
4 fighters and 1 tactical_bomber moved from Karelia to Norway
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Queensland to Philippines
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
1 armour and 2 fighters placed in Norway
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Hopei to Chahar
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India
Combat - British
Battle in India
British attack with 2 artilleries, 1 bomber, 1 fighter and 14 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 14 infantry in India, round 2 : 7/18 hits, 4.50 expected hits
Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 1/4 hits, 1.33 expected hits
3 marines owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 marines
Non Combat Move - British
1 infantry moved from French Indo China to Shan State
3 aaGuns moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to Shan State
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Iraq
1 aaGun, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Iraq
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4
British collect 31 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,1,5
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Italians to British
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
British : 2.50
Americans : 0.83
Chinese : 4.00
Japanese : 0.33
@SixUnder Sorry about that…managed to forget to hit the post turn button :face_with_rolling_eyes: …luckily still had the turn open on the computer!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 1.33
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
94 Sea Zone : 1 cruiser
Crete : 1 flag, 1 infantry
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 cruiser and 2 transports
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 35 / 49
Russians : 30 / 39
Japanese : 33 / 39
Americans : 69 / 114
Chinese : 13 / 15
British : 31 / 38
UK_Pacific : 20 / 24
Italians : 13 / 13
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 503 times
2 was rolled 496 times
3 was rolled 483 times
4 was rolled 482 times
5 was rolled 495 times
6 was rolled 463 times
Average roll : 3.465
Median : 3.000
Variance : 0.349
Standard Deviation : 0.590
Total rolls : 2922
Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 21
Germans Combat
1 was rolled 102 times
2 was rolled 101 times
3 was rolled 92 times
4 was rolled 93 times
5 was rolled 94 times
6 was rolled 85 times
Average roll : 3.407
Median : 3.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 567
British Combat
1 was rolled 59 times
2 was rolled 67 times
3 was rolled 64 times
4 was rolled 60 times
5 was rolled 85 times
6 was rolled 70 times
Average roll : 3.630
Median : 4.000
Variance : 1.123
Standard Deviation : 1.059
Total rolls : 405
Italians Combat
1 was rolled 46 times
2 was rolled 51 times
3 was rolled 47 times
4 was rolled 43 times
5 was rolled 40 times
6 was rolled 50 times
Average roll : 3.469
Median : 3.000
Variance : 0.315
Standard Deviation : 0.561
Total rolls : 277
Americans Combat
1 was rolled 51 times
2 was rolled 65 times
3 was rolled 69 times
4 was rolled 55 times
5 was rolled 72 times
6 was rolled 55 times
Average roll : 3.537
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 367
Neutral_Axis Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 108 times
2 was rolled 95 times
3 was rolled 75 times
4 was rolled 92 times
5 was rolled 85 times
6 was rolled 86 times
Average roll : 3.386
Median : 3.000
Variance : 1.146
Standard Deviation : 1.071
Total rolls : 541
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
ANZAC Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 2.963
Median : 3.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 34 times
2 was rolled 21 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.382
Median : 3.000
Variance : 0.608
Standard Deviation : 0.780
Total rolls : 157
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 0.756
Standard Deviation : 0.869
Total rolls : 16
Russians Combat
1 was rolled 75 times
2 was rolled 74 times
3 was rolled 90 times
4 was rolled 90 times
5 was rolled 76 times
6 was rolled 74 times
Average roll : 3.501
Median : 4.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 479
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Trans-Jordan
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Trans-Jordan
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 1.83
Japanese : 0.33