2019 Wizmark (Allies) vs SixUnder (Axis) BM


  • 2019

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 8 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 armour moved from Greece to Albania
                  Russians take Albania from Italians
            1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys moved from Poland to Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            4 armour moved from Romania to Germany
            1 armour moved from Slovakia Hungary to Germany
    
        Combat - Russians
            Battle in Germany
                Russians attack with 6 armour, 4 artilleries, 1 fighter, 10 infantry, 10 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 aaGuns, 2 artilleries, 1 factory_upgrade, 2 fighters and 14 infantry
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 6 armour, 4 artilleries, 1 fighter, 10 infantry, 10 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 14/32 hits, 9.50 expected hits
                    Germans roll dice for 4 aaGuns, 2 artilleries, 2 fighters and 14 infantry in Germany, round 2 : 6/18 hits, 6.67 expected hits
                    6 infantry owned by the Russians, 4 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Germany
                    Russians roll dice for 6 armour, 4 artilleries, 1 fighter, 4 infantry, 10 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 9/26 hits, 8.50 expected hits
                    Germans roll dice for 2 artilleries, 2 fighters and 4 infantry in Germany, round 3 : 1/8 hits, 3.33 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 fighters owned by the Germans lost in Germany
                Russians destroys 20PUs while taking Germans capital
                Russians converts factory_upgrade into different units
                Russians win, taking Germany from Germans with 6 armour, 4 artilleries, 1 fighter, 3 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 69
                Casualties for Russians: 7 infantry
                Casualties for Germans: 4 aaGuns, 2 artilleries, 2 fighters and 14 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Poland to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            2 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Ukraine to Bessarabia
            3 armour moved from Ukraine to Romania
            5 artilleries and 18 infantry moved from Baltic States to Poland
            1 infantry moved from Timguska to Yenisey
            1 fighter moved from Evenkiyskiy to Yenisey
            2 armour moved from Urals to Yenisey
            1 armour moved from Russia to Novosibirsk
            1 mech_infantry moved from Tsinghai to Olgiy
            1 infantry moved from Tsinghai to Shensi
            3 infantry moved from Bryansk to Western Ukraine
            3 armour moved from Novgorod to Vologda
            4 infantry moved from Novgorod to Baltic States
    
        Place Units - Russians
            5 armour and 5 mech_infantrys placed in Russia
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 5.00
    AA fire in Germany : : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Soviet Far East to Siberia
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kiangsi to Kiangsu
            3 bombers moved from Japan to Kiangsu
            1 fighter moved from Manchuria to Japan
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 3 bombers and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 3 bombers and 1 infantry in Kiangsu, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Kiangsu to Japan
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,4,3,2,1,5,5,5,6,6,2,3,1,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,2,2
            Japanese collect 10 PUs (19 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kiangsu : 1 flag, 1 infantry
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Jehol : 1 flag, 4 infantry
    Manchuria : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
    Chahar : 1 flag, 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 mech_infantry
    Siberia : 1 flag, 1 artillery
    Buryatia : 1 flag
    39 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 15 / 0
    Russians : 50 / 80
    Japanese : 29 / 11
    Americans : 69 / 118
    Chinese : 12 / 19
    British : 34 / 41
    UK_Pacific : 20 / 26
    Italians : 7 / 2
    ANZAC : 21 / 30
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 710 times
            2 was rolled 715 times
            3 was rolled 709 times
            4 was rolled 693 times
            5 was rolled 758 times
            6 was rolled 664 times
        Average roll : 3.486
        Median : 3.000
        Variance : 1.110
        Standard Deviation : 1.054
        Total rolls : 4249
    
    Null / Other
            1 was rolled 85 times
            2 was rolled 99 times
            3 was rolled 100 times
            4 was rolled 83 times
            5 was rolled 117 times
            6 was rolled 85 times
        Average roll : 3.533
        Median : 4.000
        Variance : 1.530
        Standard Deviation : 1.237
        Total rolls : 569
    
    Germans Combat
            1 was rolled 123 times
            2 was rolled 118 times
            3 was rolled 128 times
            4 was rolled 123 times
            5 was rolled 121 times
            6 was rolled 105 times
        Average roll : 3.440
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 718
    
    British Combat
            1 was rolled 63 times
            2 was rolled 73 times
            3 was rolled 66 times
            4 was rolled 65 times
            5 was rolled 88 times
            6 was rolled 73 times
        Average roll : 3.610
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 428
    
    Italians Combat
            1 was rolled 54 times
            2 was rolled 59 times
            3 was rolled 53 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 65 times
        Average roll : 3.547
        Median : 4.000
        Variance : 0.413
        Standard Deviation : 0.643
        Total rolls : 338
    
    Americans Combat
            1 was rolled 85 times
            2 was rolled 99 times
            3 was rolled 100 times
            4 was rolled 83 times
            5 was rolled 117 times
            6 was rolled 85 times
        Average roll : 3.533
        Median : 4.000
        Variance : 1.530
        Standard Deviation : 1.237
        Total rolls : 569
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 125 times
            2 was rolled 112 times
            3 was rolled 94 times
            4 was rolled 113 times
            5 was rolled 97 times
            6 was rolled 99 times
        Average roll : 3.378
        Median : 3.000
        Variance : 1.123
        Standard Deviation : 1.060
        Total rolls : 640
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3.115
        Median : 3.000
        Variance : 1.169
        Standard Deviation : 1.081
        Total rolls : 78
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 38 times
            2 was rolled 26 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 31 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.448
        Standard Deviation : 0.669
        Total rolls : 183
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 113 times
            2 was rolled 105 times
            3 was rolled 120 times
            4 was rolled 117 times
            5 was rolled 115 times
            6 was rolled 102 times
        Average roll : 3.479
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.608
        Total rolls : 672
    

    Savegame


  • 2019

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 2 bombers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            7 fighters moved from Norway to Western Germany
            2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Yunnan to Chahar
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
    

    Savegame


  • 2019

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 2 bombers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            7 fighters moved from Norway to Western Germany
            2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Yunnan to Chahar
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
    
        Combat - Americans
            Battle in Kiangsi
            Battle in Northern Italy
                Americans attack with 4 armour and 2 mech_infantrys
                Germans defend with 2 artilleries and 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 4 armour and 2 mech_infantrys in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Americans win, taking Kiangsi from Japanese, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 2 mech_infantrys
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
                Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 5/9 hits, 3.33 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Southern Italy, round 3 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                Americans captures 2PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Western Germany
                Americans attack with 1 artillery, 4 bombers, 11 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    AA fire in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Western Germany
                    Americans roll dice for 1 artillery, 4 bombers, 9 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/16 hits, 8.50 expected hits
                    Germans roll dice for 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 5.00 expected hits
                    2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in Western Germany, round 3 : 9/11 hits, 6.33 expected hits
                    Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 3 : 3/7 hits, 3.00 expected hits
                    4 infantry owned by the Germans, 2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                Americans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for Americans: 1 artillery, 8 fighters and 1 infantry
                Casualties for Germans: 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 bomber moved from Chahar to Shensi
            1 tactical_bomber moved from Western Germany to Germany
            4 bombers moved from Western Germany to Germany
            3 fighters moved from Western Germany to Germany
            2 fighters moved from 95 Sea Zone to Southern France
            1 bomber moved from Southern Italy to Southern France
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 battleship moved from 19 Sea Zone to 20 Sea Zone
            2 carriers moved from 19 Sea Zone to 20 Sea Zone
            3 destroyers moved from 19 Sea Zone to 20 Sea Zone
            4 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Caroline Islands to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Wake Island
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 14 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 tactical_bomber placed in Norway
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 transports placed in 10 Sea Zone
            1 armour, 3 artilleries and 4 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 76 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    Americans : 2.67
    AA fire in Western Germany : : 1.00
    Japanese : -1.00
    

    Savegame


  • 2019

    TripleA Move Summary: Chinese round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsu
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 3 artilleries
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • 2019

    TripleA Move Summary: British round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from Holland Belgium to Western Germany
                  British take Western Germany from Germans
            2 fighters moved from Holland Belgium to France
            5 infantry moved from Holland Belgium to France
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Cyprus
            1 fighter moved from Egypt to Crete
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 2 bombers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            7 fighters moved from Norway to Western Germany
            2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Yunnan to Chahar
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
    
        Combat - Americans
            Battle in Kiangsi
            Battle in Northern Italy
                Americans attack with 4 armour and 2 mech_infantrys
                Germans defend with 2 artilleries and 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 4 armour and 2 mech_infantrys in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Americans win, taking Kiangsi from Japanese, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 2 mech_infantrys
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
                Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 5/9 hits, 3.33 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Southern Italy, round 3 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                Americans captures 2PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Western Germany
                Americans attack with 1 artillery, 4 bombers, 11 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    AA fire in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Western Germany
                    Americans roll dice for 1 artillery, 4 bombers, 9 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/16 hits, 8.50 expected hits
                    Germans roll dice for 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 5.00 expected hits
                    2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in Western Germany, round 3 : 9/11 hits, 6.33 expected hits
                    Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 3 : 3/7 hits, 3.00 expected hits
                    4 infantry owned by the Germans, 2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                Americans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for Americans: 1 artillery, 8 fighters and 1 infantry
                Casualties for Germans: 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 bomber moved from Chahar to Shensi
            1 tactical_bomber moved from Western Germany to Germany
            4 bombers moved from Western Germany to Germany
            3 fighters moved from Western Germany to Germany
            2 fighters moved from 95 Sea Zone to Southern France
            1 bomber moved from Southern Italy to Southern France
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 battleship moved from 19 Sea Zone to 20 Sea Zone
            2 carriers moved from 19 Sea Zone to 20 Sea Zone
            3 destroyers moved from 19 Sea Zone to 20 Sea Zone
            4 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Caroline Islands to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Wake Island
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 14 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 tactical_bomber placed in Norway
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 transports placed in 10 Sea Zone
            1 armour, 3 artilleries and 4 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 76 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 3 artilleries
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from Holland Belgium to Western Germany
                  British take Western Germany from Germans
            2 fighters moved from Holland Belgium to France
            5 infantry moved from Holland Belgium to France
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Cyprus
            1 fighter moved from Egypt to Crete
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - British
            Battle in Denmark
            Battle in France
                British attack with 2 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
                    AA fire in France : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in France
                    British roll dice for 1 fighter and 5 infantry in France, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 5 infantry in France, round 3 : 3/6 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in France
                British win, taking Denmark from Germans, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Crete, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            1 tactical_bomber moved from Cyprus to Greece
            1 fighter moved from Crete to Greece
            1 fighter moved from France to Holland Belgium
            3 infantry moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            3 aaGuns and 2 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 fighters moved from Kwangtung to Anhwe
            2 artilleries and 10 infantry moved from Yunnan to Hunan
            1 armour moved from India to Yunnan
            1 armour and 1 mech_infantry moved from Persia to Turkmenistan
    
        Place Units - British
            3 bombers placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.00
    British : 1.00
    AA fire in France : : 0.67
    Americans : 2.67
    AA fire in Western Germany : : 1.00
    Chinese : 0.00
    Japanese : -1.33
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Kwangsi
            1 bomber moved from Sumatra to Kwangsi
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 marines moved from Sumatra to 41 Sea Zone
            2 marines and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Queensland to Guam
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from France to Western Germany
            2 infantry moved from France to Northern Italy
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • nice game, going to have to call it now.

    I would like to play again @wizmark , can we do the same sides, everything etc?

    let me know!

    posting your VIC right now


  • 2019

    @SixUnder Yes that would be fine…you like the axis eh? I am on holiday for a week from today so if you want to set the game up thats fine but I won’t be responding until next wednesday 👍



  • @wizmark just pm me when ya get back, but ill try and set it up for us and leave it there, and pm you a link


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