2019 Wizmark (Allies) vs SixUnder (Axis) BM

  • '20 '19

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 3 artilleries
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from Holland Belgium to Western Germany
                  British take Western Germany from Germans
            2 fighters moved from Holland Belgium to France
            5 infantry moved from Holland Belgium to France
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Cyprus
            1 fighter moved from Egypt to Crete
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 2 bombers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            7 fighters moved from Norway to Western Germany
            2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Yunnan to Chahar
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
    
        Combat - Americans
            Battle in Kiangsi
            Battle in Northern Italy
                Americans attack with 4 armour and 2 mech_infantrys
                Germans defend with 2 artilleries and 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 4 armour and 2 mech_infantrys in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Americans win, taking Kiangsi from Japanese, taking Northern Italy from Italians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 2 mech_infantrys
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
                Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 5/9 hits, 3.33 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Southern Italy, round 3 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                Americans captures 2PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Western Germany
                Americans attack with 1 artillery, 4 bombers, 11 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    AA fire in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Western Germany
                    Americans roll dice for 1 artillery, 4 bombers, 9 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/16 hits, 8.50 expected hits
                    Germans roll dice for 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 5.00 expected hits
                    2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in Western Germany, round 3 : 9/11 hits, 6.33 expected hits
                    Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 3 : 3/7 hits, 3.00 expected hits
                    4 infantry owned by the Germans, 2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                Americans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for Americans: 1 artillery, 8 fighters and 1 infantry
                Casualties for Germans: 2 aaGuns, 2 fighters, 10 infantry and 1 mech_infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chahar, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 bomber moved from Chahar to Shensi
            1 tactical_bomber moved from Western Germany to Germany
            4 bombers moved from Western Germany to Germany
            3 fighters moved from Western Germany to Germany
            2 fighters moved from 95 Sea Zone to Southern France
            1 bomber moved from Southern Italy to Southern France
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 battleship moved from 19 Sea Zone to 20 Sea Zone
            2 carriers moved from 19 Sea Zone to 20 Sea Zone
            3 destroyers moved from 19 Sea Zone to 20 Sea Zone
            4 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Caroline Islands to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Wake Island
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 14 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 tactical_bomber placed in Norway
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 transports placed in 10 Sea Zone
            1 armour, 3 artilleries and 4 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 76 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 3 artilleries
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from Holland Belgium to Western Germany
                  British take Western Germany from Germans
            2 fighters moved from Holland Belgium to France
            5 infantry moved from Holland Belgium to France
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Cyprus
            1 fighter moved from Egypt to Crete
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - British
            Battle in Denmark
            Battle in France
                British attack with 2 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
                    AA fire in France : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in France
                    British roll dice for 1 fighter and 5 infantry in France, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 5 infantry in France, round 3 : 3/6 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in France
                British win, taking Denmark from Germans, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Crete, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            1 tactical_bomber moved from Cyprus to Greece
            1 fighter moved from Crete to Greece
            1 fighter moved from France to Holland Belgium
            3 infantry moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            3 aaGuns and 2 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 fighters moved from Kwangtung to Anhwe
            2 artilleries and 10 infantry moved from Yunnan to Hunan
            1 armour moved from India to Yunnan
            1 armour and 1 mech_infantry moved from Persia to Turkmenistan
    
        Place Units - British
            3 bombers placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.00
    British : 1.00
    AA fire in France : : 0.67
    Americans : 2.67
    AA fire in Western Germany : : 1.00
    Chinese : 0.00
    Japanese : -1.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Kwangsi
            1 bomber moved from Sumatra to Kwangsi
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 marines moved from Sumatra to 41 Sea Zone
            2 marines and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Queensland to Guam
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from France to Western Germany
            2 infantry moved from France to Northern Italy
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • nice game, going to have to call it now.

    I would like to play again @wizmark , can we do the same sides, everything etc?

    let me know!

    posting your VIC right now

  • '20 '19

    @SixUnder Yes that would be fine…you like the axis eh? I am on holiday for a week from today so if you want to set the game up thats fine but I won’t be responding until next wednesday :+1:


  • @wizmark just pm me when ya get back, but ill try and set it up for us and leave it there, and pm you a link

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