2019 Wizmark (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Gibraltar
                Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
                British defend with 1 harbour; French defend with 2 infantry; Americans defend with 1 artillery and 1 marine
                    Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    1 marine owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the French lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 artillery and 1 marine
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Gibraltar to 92 Sea Zone
    
        Place Units - Italians
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -1.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 marine
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 8 infantry
    Western Ukraine : 1 flag, 1 aaGun and 1 fighter
    96 Sea Zone : 1 submarine
    95 Sea Zone : 1 transport
    Greece : 1 flag, 1 infantry
    92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
    98 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 25 / 36
    Japanese : 62 / 67
    Americans : 52 / 82
    Chinese : 1 / 8
    British : 32 / 32
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 14 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 220 times
            2 was rolled 187 times
            3 was rolled 199 times
            4 was rolled 215 times
            5 was rolled 207 times
            6 was rolled 205 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 1233
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.467
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Germans Combat
            1 was rolled 55 times
            2 was rolled 39 times
            3 was rolled 43 times
            4 was rolled 41 times
            5 was rolled 51 times
            6 was rolled 43 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.721
        Standard Deviation : 0.849
        Total rolls : 272
    
    British Combat
            1 was rolled 21 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 20 times
            5 was rolled 29 times
            6 was rolled 29 times
        Average roll : 3.732
        Median : 4.000
        Variance : 0.704
        Standard Deviation : 0.839
        Total rolls : 142
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 19 times
            6 was rolled 33 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.798
        Standard Deviation : 0.893
        Total rolls : 158
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 13 times
        Average roll : 3.709
        Median : 4.000
        Variance : 0.933
        Standard Deviation : 0.966
        Total rolls : 86
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 41 times
            2 was rolled 36 times
            3 was rolled 34 times
            4 was rolled 41 times
            5 was rolled 39 times
            6 was rolled 35 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.210
        Standard Deviation : 0.459
        Total rolls : 226
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.636
        Median : 2.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 15 times
        Average roll : 3.429
        Median : 3.500
        Variance : 0.158
        Standard Deviation : 0.398
        Total rolls : 98
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Russians Combat
            1 was rolled 34 times
            2 was rolled 26 times
            3 was rolled 34 times
            4 was rolled 36 times
            5 was rolled 26 times
            6 was rolled 24 times
        Average roll : 3.367
        Median : 3.000
        Variance : 0.760
        Standard Deviation : 0.872
        Total rolls : 180
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Burma
            1 fighter moved from Burma to India
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry and 1 marine moved from Queensland to Northern Territory
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Burma
            1 fighter moved from Burma to India
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry and 1 marine moved from Queensland to Northern Territory
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            2 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
            6 fighters moved from Western Germany to Western Ukraine
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Western Germany
            3 armour placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.50
    Russians : -1.33
    

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 8 artilleries, 11 infantry and 2 marines
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
    Poland : 1 artillery and 1 infantry
    Germany : 1 factory_major and 2 mech_infantrys
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Archangel : 1 flag, 1 artillery and 1 infantry
    Eastern Poland : 1 flag, 2 infantry
    Bessarabia : 1 flag
    Western Ukraine : 3 aaGuns, 1 artillery, 10 fighters, 12 infantry, 27 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
    104 Sea Zone : 1 destroyer and 1 submarine
    Eire : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
    

    Production/PUs Summary :

    Germans : 50 / 60
    Russians : 23 / 36
    Japanese : 62 / 67
    Americans : 52 / 82
    Chinese : 1 / 8
    British : 32 / 32
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 221 times
            2 was rolled 191 times
            3 was rolled 204 times
            4 was rolled 219 times
            5 was rolled 209 times
            6 was rolled 210 times
        Average roll : 3.506
        Median : 4.000
        Variance : 0.474
        Standard Deviation : 0.689
        Total rolls : 1254
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.467
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Germans Combat
            1 was rolled 56 times
            2 was rolled 42 times
            3 was rolled 47 times
            4 was rolled 43 times
            5 was rolled 52 times
            6 was rolled 46 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 286
    
    British Combat
            1 was rolled 21 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 20 times
            5 was rolled 29 times
            6 was rolled 29 times
        Average roll : 3.732
        Median : 4.000
        Variance : 0.704
        Standard Deviation : 0.839
        Total rolls : 142
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 19 times
            6 was rolled 33 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.798
        Standard Deviation : 0.893
        Total rolls : 158
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 17 times
            5 was rolled 22 times
            6 was rolled 14 times
        Average roll : 3.750
        Median : 4.000
        Variance : 1.050
        Standard Deviation : 1.025
        Total rolls : 88
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 41 times
            2 was rolled 36 times
            3 was rolled 34 times
            4 was rolled 41 times
            5 was rolled 39 times
            6 was rolled 35 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.210
        Standard Deviation : 0.459
        Total rolls : 226
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.583
        Median : 2.000
        Variance : 0.727
        Standard Deviation : 0.853
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 15 times
        Average roll : 3.429
        Median : 3.500
        Variance : 0.158
        Standard Deviation : 0.398
        Total rolls : 98
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Russians Combat
            1 was rolled 34 times
            2 was rolled 26 times
            3 was rolled 35 times
            4 was rolled 38 times
            5 was rolled 26 times
            6 was rolled 25 times
        Average roll : 3.386
        Median : 3.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 184
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Olgiy to Timguska
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            2 mech_infantrys moved from Volgograd to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Novosibirsk
            2 mech_infantrys moved from Russia to Archangel
            1 mech_infantry moved from Bryansk to Archangel
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Olgiy to Timguska
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            2 mech_infantrys moved from Volgograd to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Novosibirsk
            2 mech_infantrys moved from Russia to Archangel
            1 mech_infantry moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Timguska
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 2 infantry in Timguska, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Novosibirsk
                Russians attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            1 bomber and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Korea to Hopei
            1 armour moved from Kiangsi to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to 19 Sea Zone
            2 artilleries moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shan State to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Shan State to Yunnan
            1 marine moved from Yunnan to French Indo China
            1 marine moved from Shan State to French Indo China
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            5 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Hunan
            1 marine moved from 36 Sea Zone to French Indo China
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            5 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in Japan
            3 infantry placed in Manchuria
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.67
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 bombers and 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 2 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Sakha : 1 flag, 1 infantry
    Evenkiyskiy : 1 flag, 1 infantry
    Amur : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
    Timguska : 1 flag
    Siberia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry, 3 marines and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    43 Sea Zone : 1 flag
    36 Sea Zone : 3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines, 3 tactical_bombers and 2 transports
    25 Sea Zone : 1 destroyer
    5 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 2 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 48 / 60
    Russians : 23 / 34
    Japanese : 65 / 68
    Americans : 52 / 82
    Chinese : 0 / 8
    British : 32 / 32
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 226 times
            2 was rolled 196 times
            3 was rolled 211 times
            4 was rolled 225 times
            5 was rolled 215 times
            6 was rolled 219 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.475
        Standard Deviation : 0.689
        Total rolls : 1292
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.500
        Variance : 0.410
        Standard Deviation : 0.641
        Total rolls : 14
    
    Germans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 47 times
            4 was rolled 45 times
            5 was rolled 52 times
            6 was rolled 46 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.378
        Standard Deviation : 0.615
        Total rolls : 290
    
    British Combat
            1 was rolled 21 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 20 times
            5 was rolled 29 times
            6 was rolled 29 times
        Average roll : 3.732
        Median : 4.000
        Variance : 0.704
        Standard Deviation : 0.839
        Total rolls : 142
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 19 times
            6 was rolled 33 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.798
        Standard Deviation : 0.893
        Total rolls : 158
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 17 times
            5 was rolled 22 times
            6 was rolled 14 times
        Average roll : 3.750
        Median : 4.000
        Variance : 1.050
        Standard Deviation : 1.025
        Total rolls : 88
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 45 times
            2 was rolled 36 times
            3 was rolled 34 times
            4 was rolled 42 times
            5 was rolled 40 times
            6 was rolled 38 times
        Average roll : 3.468
        Median : 4.000
        Variance : 0.345
        Standard Deviation : 0.588
        Total rolls : 235
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.500
        Variance : 0.410
        Standard Deviation : 0.641
        Total rolls : 14
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 15 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.138
        Standard Deviation : 0.371
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Russians Combat
            1 was rolled 36 times
            2 was rolled 30 times
            3 was rolled 42 times
            4 was rolled 39 times
            5 was rolled 29 times
            6 was rolled 31 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 207
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber and 3 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber and 3 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 harbour, 2 infantry and 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/9 hits, 3.33 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/9 hits, 3.33 expected hits
                    Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
            Battle in 104 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 3 fighters and 2 submarines
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 25 Sea Zone to 33 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from 104 Sea Zone to United Kingdom
            3 fighters moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            5 bombers moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -2.00
    Americans : -3.00
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            1 fighter moved from Egypt to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
            2 fighters moved from 80 Sea Zone to 98 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber and 3 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 harbour, 2 infantry and 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/9 hits, 3.33 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/9 hits, 3.33 expected hits
                    Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
            Battle in 104 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 3 fighters and 2 submarines
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 25 Sea Zone to 33 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from 104 Sea Zone to United Kingdom
            3 fighters moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            5 bombers moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
            2 fighters moved from 80 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 submarine
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 submarine
                Casualties for Italians: 1 submarine
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 armour and 1 mech_infantry moved from West India to Burma
            1 infantry moved from India to Burma
            1 mech_infantry moved from Persia to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 75 Sea Zone to 76 Sea Zone
            1 fighter moved from 95 Sea Zone to Malta
            2 fighters moved from 98 Sea Zone to Egypt
    
        Place Units - British
            3 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
            1 fighter placed in Egypt
            1 infantry placed in Egypt
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -1.17
    British : -1.50
    Americans : -3.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 9 infantry
    Western Ukraine : 1 flag, 1 aaGun and 1 fighter
    95 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    Greece : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 60
    Russians : 23 / 34
    Japanese : 63 / 68
    Americans : 52 / 82
    Chinese : 1 / 8
    British : 32 / 38
    UK_Pacific : 7 / 10
    Italians : 17 / 17
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 234 times
            2 was rolled 201 times
            3 was rolled 224 times
            4 was rolled 233 times
            5 was rolled 227 times
            6 was rolled 230 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.557
        Standard Deviation : 0.746
        Total rolls : 1349
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.467
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Germans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 47 times
            4 was rolled 45 times
            5 was rolled 53 times
            6 was rolled 47 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 292
    
    British Combat
            1 was rolled 22 times
            2 was rolled 20 times
            3 was rolled 26 times
            4 was rolled 21 times
            5 was rolled 31 times
            6 was rolled 31 times
        Average roll : 3.742
        Median : 4.000
        Variance : 0.819
        Standard Deviation : 0.905
        Total rolls : 151
    
    Italians Combat
            1 was rolled 23 times
            2 was rolled 28 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.612
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.771
        Total rolls : 165
    
    Americans Combat
            1 was rolled 16 times
            2 was rolled 15 times
            3 was rolled 19 times
            4 was rolled 25 times
            5 was rolled 30 times
            6 was rolled 20 times
        Average roll : 3.784
        Median : 4.000
        Variance : 1.313
        Standard Deviation : 1.146
        Total rolls : 125
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 46 times
            2 was rolled 37 times
            3 was rolled 34 times
            4 was rolled 42 times
            5 was rolled 40 times
            6 was rolled 39 times
        Average roll : 3.462
        Median : 4.000
        Variance : 0.360
        Standard Deviation : 0.600
        Total rolls : 238
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.583
        Median : 2.000
        Variance : 0.727
        Standard Deviation : 0.853
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 15 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.138
        Standard Deviation : 0.371
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Russians Combat
            1 was rolled 36 times
            2 was rolled 30 times
            3 was rolled 42 times
            4 was rolled 39 times
            5 was rolled 29 times
            6 was rolled 31 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 207
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Northern Territory to Queensland
            2 fighters moved from Sumatra to India
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Northern Territory to Queensland
            2 fighters moved from Sumatra to India
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Northern Territory to Queensland
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Northern Territory to Queensland
            2 fighters moved from Sumatra to India
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Northern Territory to Queensland
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • bare with me please, busy couple days here, ill get it in tonight or tomorrow


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries moved from Scotland to 111 Sea Zone
            5 infantry moved from Scotland to 111 Sea Zone
            2 marines moved from Scotland to 111 Sea Zone
            5 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 2 marines, 1 tactical_bomber and 5 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Eastern Poland to Belarus
            3 armour moved from Novgorod to Archangel
            7 fighters moved from Western Ukraine to Belarus
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Poland
            2 mech_infantrys moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 armour
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 mech_infantrys
            Battle in Belarus
                Germans attack with 7 fighters and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 7 fighters and 2 infantry in Belarus, round 2 : 5/9 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Belarus to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Western Ukraine to Western Germany
            5 artilleries, 1 infantry and 2 marines moved from 112 Sea Zone to Western Germany
            4 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Eire to Scotland
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Novgorod
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
            2 mech_infantrys moved from Novosibirsk to Urals
            2 mech_infantrys moved from Urals to Evenkiyskiy
            1 bomber moved from Russia to Belarus
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
            2 mech_infantrys moved from Novosibirsk to Urals
            2 mech_infantrys moved from Urals to Evenkiyskiy
            1 bomber moved from Russia to Belarus
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Belarus
                Russians attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 bomber moved from Belarus to Russia
            3 mech_infantrys moved from Russia to Bryansk
            7 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.83
    Japanese : 0.67
    

    Savegame

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