2019 Wizmark (Allies) vs SixUnder (Axis) BM

  • '20 '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Novgorod to Baltic States
            4 infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 artillery and 7 infantry moved from Western Ukraine to Bryansk
            2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Japanese and French from Neutrality to War
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter moved from Kwangsi to Philippines
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Philippines, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from 41 Sea Zone to Kwangsi
            2 fighters moved from Kwangtung to 36 Sea Zone
            2 tactical_bombers moved from Kwangtung to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            2 fighters moved from Philippines to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from Korea to Manchuria
            5 infantry moved from Jehol to Anhwe
            3 artilleries and 5 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.67
    UK_Pacific : 0.33
    Japanese : -0.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Jehol : 1 flag, 4 infantry
    Siam : 2 infantry
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 4 artilleries and 7 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 5 infantry
    Shan State : 1 flag, 2 artilleries and 1 infantry
    Kwangtung : 1 flag, 1 armour and 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
    Guam : 1 flag, 1 airfield, 1 artillery, 1 infantry and 1 marine
    French Indo China : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    37 Sea Zone : 1 flag, 1 battleship, 2 destroyers, 1 submarine and 2 transports
    36 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
    35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
    20 Sea Zone : 1 transport
    21 Sea Zone : 1 battleship, 1 destroyer and 1 transport
    6 Sea Zone : 1 cruiser and 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 40 / 45
    Americans : 50 / 52
    Chinese : 6 / 12
    British : 28 / 36
    UK_Pacific : 17 / 21
    Italians : 14 / 13
    ANZAC : 14 / 14
    French : 11 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 54 times
            3 was rolled 44 times
            4 was rolled 61 times
            5 was rolled 55 times
            6 was rolled 65 times
        Average roll : 3.677
        Median : 4.000
        Variance : 1.033
        Standard Deviation : 1.017
        Total rolls : 325
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 12 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 20 times
        Average roll : 3.552
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 96
    
    British Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 11 times
            4 was rolled 5 times
            5 was rolled 11 times
            6 was rolled 11 times
        Average roll : 3.938
        Median : 4.000
        Variance : 1.149
        Standard Deviation : 1.072
        Total rolls : 48
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 12 times
        Average roll : 3.909
        Median : 4.000
        Variance : 0.961
        Standard Deviation : 0.980
        Total rolls : 44
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 21
    
    Americans Combat
            5 was rolled 2 times
        Average roll : 5.000
        Median : 5.000
        Variance : 3.333
        Standard Deviation : 1.826
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.412
        Median : 3.500
        Variance : 0.525
        Standard Deviation : 0.725
        Total rolls : 34
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 14 times
            3 was rolled 5 times
            4 was rolled 15 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.688
        Median : 4.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 64
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 battleship and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 cruisers moved from 76 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 battleship and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 cruisers moved from 76 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 artillery and 6 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 battleship moved from 79 Sea Zone to 39 Sea Zone
            1 carrier moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
            1 bomber moved from Quebec to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,3,2,1,1,2,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,6,1
            UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : 1.00
    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Greece to Romania
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 aaGun moved from Yugoslavia to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
    Kenya : 1 flag
    Malta : 1 flag
    Tanganyika Territory : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Romania : 1 aaGun, 2 armour and 1 infantry
    Northern Italy : 1 factory_major and 3 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
    Greece : 1 flag, 1 infantry
    92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    Yugoslavia : 2 infantry
    98 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 38 / 45
    Americans : 50 / 77
    Chinese : 7 / 10
    British : 29 / 22
    UK_Pacific : 18 / 19
    Italians : 16 / 27
    ANZAC : 14 / 14
    French : 8 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 53 times
            2 was rolled 62 times
            3 was rolled 47 times
            4 was rolled 65 times
            5 was rolled 59 times
            6 was rolled 71 times
        Average roll : 3.639
        Median : 4.000
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 357
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 12 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 20 times
        Average roll : 3.552
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 96
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 14 times
            6 was rolled 14 times
        Average roll : 3.776
        Median : 4.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 67
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.820
        Median : 4.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 50
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 21
    
    Americans Combat
            5 was rolled 2 times
        Average roll : 5.000
        Median : 5.000
        Variance : 3.333
        Standard Deviation : 1.826
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.405
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 16 times
            3 was rolled 5 times
            4 was rolled 15 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.632
        Median : 4.000
        Variance : 1.303
        Standard Deviation : 1.142
        Total rolls : 68
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,3
            ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,3
            ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Normandy Bordeaux to France
            5 infantry moved from Romania to Bessarabia
            3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 14 infantry moved from Poland to Eastern Poland
            8 armour and 11 mech_infantrys moved from Germany to Baltic States
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bessarabia
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Germans attack with 8 armour and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 11 mech_infantrys in Baltic States, round 2 : 8/19 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 5 artilleries and 21 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 21 infantry in Eastern Poland, round 2 : 6/29 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            2 bombers moved from 113 Sea Zone to Poland
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.83
    

    Territory Summary for Germans :

    Gibraltar : 2 fighters and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Poland : 2 bombers
    Germany : 1 factory_major and 8 mech_infantrys
    Karelia : 1 flag, 9 infantry
    Baltic States : 1 flag, 1 aaGun, 8 armour and 10 mech_infantrys
    Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 20 infantry
    Bessarabia : 1 flag, 5 infantry
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
    119 Sea Zone : 3 submarines
    113 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 50
    Russians : 34 / 37
    Japanese : 38 / 45
    Americans : 50 / 77
    Chinese : 7 / 10
    British : 29 / 22
    UK_Pacific : 18 / 19
    Italians : 16 / 27
    ANZAC : 14 / 18
    French : 8 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 63 times
            2 was rolled 68 times
            3 was rolled 63 times
            4 was rolled 77 times
            5 was rolled 72 times
            6 was rolled 75 times
        Average roll : 3.603
        Median : 4.000
        Variance : 0.430
        Standard Deviation : 0.656
        Total rolls : 418
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 26 times
            5 was rolled 27 times
            6 was rolled 24 times
        Average roll : 3.503
        Median : 4.000
        Variance : 0.220
        Standard Deviation : 0.469
        Total rolls : 153
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 14 times
            6 was rolled 14 times
        Average roll : 3.776
        Median : 4.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 67
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.820
        Median : 4.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 50
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 21
    
    Americans Combat
            5 was rolled 2 times
        Average roll : 5.000
        Median : 5.000
        Variance : 3.333
        Standard Deviation : 1.826
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.405
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 16 times
            3 was rolled 5 times
            4 was rolled 15 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.632
        Median : 4.000
        Variance : 1.303
        Standard Deviation : 1.142
        Total rolls : 68
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry and 1 mech_infantry moved from Novgorod to Belarus
            2 armour, 5 infantry and 2 mech_infantrys moved from Archangel to Belarus
            2 aaGuns, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Bryansk to Belarus
            9 infantry moved from Buryatia to Amur
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 7 infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Kwangtung to Yunnan
            2 fighters moved from 35 Sea Zone to Malaya
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
                British defend with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers in Yunnan, round 2 : 18/28 hits, 13.17 expected hits
                    Chinese roll dice for 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber in Yunnan, round 2 : 9/25 hits, 9.83 expected hits
                    7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 13 infantry owned by the Chinese and 5 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 7 tactical_bombers in Yunnan, round 3 : 10/19 hits, 10.67 expected hits
                    Chinese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits, 3.83 expected hits
                    4 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British, 1 infantry owned by the British and 3 fighters owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Japanese: 4 artilleries, 4 fighters and 7 infantry
                Casualties for British: 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 13 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            3 fighters moved from Yunnan to French Indo China
            7 tactical_bombers moved from Yunnan to French Indo China
            1 aaGun moved from Anhwe to Hunan
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 21 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : 4.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
    Yunnan : 1 flag, 1 armour
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 4 infantry
    Hunan : 1 flag, 1 aaGun and 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour and 2 infantry
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 marine
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 7 tactical_bombers
    Celebes : 1 flag, 1 marine
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 submarine
    43 Sea Zone : 1 transport
    45 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    36 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
    34 Sea Zone : 1 destroyer
    19 Sea Zone : 2 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier
    55 Sea Zone : 1 destroyer and 1 submarine
    

    Production/PUs Summary :

    Germans : 44 / 50
    Russians : 34 / 43
    Japanese : 51 / 55
    Americans : 50 / 77
    Chinese : 4 / 10
    British : 29 / 22
    UK_Pacific : 11 / 19
    Italians : 16 / 27
    ANZAC : 14 / 18
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 82 times
            2 was rolled 79 times
            3 was rolled 81 times
            4 was rolled 93 times
            5 was rolled 90 times
            6 was rolled 84 times
        Average roll : 3.554
        Median : 4.000
        Variance : 0.297
        Standard Deviation : 0.545
        Total rolls : 509
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 26 times
            5 was rolled 27 times
            6 was rolled 24 times
        Average roll : 3.503
        Median : 4.000
        Variance : 0.220
        Standard Deviation : 0.469
        Total rolls : 153
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 14 times
            6 was rolled 14 times
        Average roll : 3.776
        Median : 4.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 67
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.820
        Median : 4.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 50
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 21
    
    Americans Combat
            5 was rolled 2 times
        Average roll : 5.000
        Median : 5.000
        Variance : 3.333
        Standard Deviation : 1.826
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 13 times
            6 was rolled 7 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.498
        Standard Deviation : 0.705
        Total rolls : 71
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 19 times
            2 was rolled 23 times
            3 was rolled 17 times
            4 was rolled 25 times
            5 was rolled 22 times
            6 was rolled 18 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.401
        Standard Deviation : 0.633
        Total rolls : 124
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                  Americans take 106 Sea Zone from Germans
            2 bombers moved from United Kingdom to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                  Americans take 106 Sea Zone from Germans
            2 bombers moved from United Kingdom to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 119 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 3 submarines
                    Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland
            2 bombers moved from 119 Sea Zone to United Kingdom
            1 battleship moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 1.67
    Japanese : 0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                  Americans take 106 Sea Zone from Germans
            2 bombers moved from United Kingdom to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 119 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 3 submarines
                    Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland
            2 bombers moved from 119 Sea Zone to United Kingdom
            1 battleship moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 bomber moved from United Kingdom to France
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Tanganyika Territory
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 fighter moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            3 aaGuns moved from United Kingdom to Scotland
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            1 bomber moved from France to United Kingdom
            1 armour moved from Libya to Alexandria
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Shan State to India
            1 tactical_bomber moved from Tanganyika Territory to 80 Sea Zone
            1 fighter moved from Tanganyika Territory to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            2 armour and 1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,6,5,6,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Morocco: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.50
    Italians : -0.33
    AA fire in France : : -0.17
    Americans : 1.67
    Chinese : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 armour moved from Romania to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Romania to Bessarabia
            3 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            1 carrier placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
    Malta : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Romania : 2 infantry and 3 mech_infantrys
    Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Bessarabia : 1 aaGun and 1 infantry
    Ukraine : 1 flag, 2 armour and 1 factory_minor
    Greece : 1 flag, 1 infantry
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 44 / 50
    Russians : 32 / 43
    Japanese : 49 / 55
    Americans : 51 / 78
    Chinese : 5 / 6
    British : 32 / 33
    UK_Pacific : 11 / 13
    Italians : 15 / 25
    ANZAC : 14 / 18
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 86 times
            2 was rolled 86 times
            3 was rolled 83 times
            4 was rolled 99 times
            5 was rolled 92 times
            6 was rolled 87 times
        Average roll : 3.537
        Median : 4.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 533
    
    Null / Other
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 28 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 27 times
            5 was rolled 27 times
            6 was rolled 24 times
        Average roll : 3.481
        Median : 3.500
        Variance : 0.194
        Standard Deviation : 0.440
        Total rolls : 156
    
    British Combat
            1 was rolled 10 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 15 times
        Average roll : 3.761
        Median : 4.000
        Variance : 0.726
        Standard Deviation : 0.852
        Total rolls : 71
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 14 times
        Average roll : 3.863
        Median : 4.000
        Variance : 0.950
        Standard Deviation : 0.975
        Total rolls : 51
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 21
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.364
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 15 times
            5 was rolled 13 times
            6 was rolled 7 times
        Average roll : 3.301
        Median : 3.000
        Variance : 0.567
        Standard Deviation : 0.753
        Total rolls : 73
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 19 times
            2 was rolled 25 times
            3 was rolled 18 times
            4 was rolled 25 times
            5 was rolled 22 times
            6 was rolled 19 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.388
        Standard Deviation : 0.623
        Total rolls : 128
    

    Savegame


  • edited my fighters to land on carrier i placed

  • '20 '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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