No scramble
2019 Wizmark (Allies) vs SixUnder (Axis) BM
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@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:
@SixUnder Didnt expect you to take the 50/50 risk on the attack in egypt…but it paid off!
had to try something, that navy you had was scary:skull_and_crossbones:
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 49 PUs; Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 4 armour and 18 mech_infantrys moved from Baltic States to Novgorod 2 bombers moved from Western Germany to United Kingdom 1 artillery and 5 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Poland to Holland Belgium 4 fighters moved from Western Germany to Southern France 2 infantry moved from France to Southern France 2 artilleries and 2 infantry moved from Denmark to Western Germany 5 fighters and 3 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Novgorod Germans attack with 4 armour and 18 mech_infantrys Americans defend with 2 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 4 armour and 18 mech_infantrys in Novgorod, round 2 : 5/22 hits, 5.00 expected hits Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 armour Battle in Belarus Germans attack with 1 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 3 : 2/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Germans attack with 5 fighters and 3 mech_infantrys British defend with 2 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; ANZAC defend with 1 fighter Germans roll dice for 5 fighters and 3 mech_infantrys in Persia, round 2 : 4/8 hits, 3.00 expected hits British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Persia, round 2 : 5/7 hits, 3.67 expected hits 2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Persia retreated to Persia British win with 3 fighters remaining. Battle score for attacker is -12 Casualties for Germans: 2 fighters and 3 mech_infantrys Casualties for British: 2 armour and 2 mech_infantrys Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters and 5 infantry British defend with 3 artilleries and 2 infantry Germans roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 : 2/9 hits, 2.83 expected hits British roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 3 artilleries in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 3 artilleries and 2 infantry Battle in Southern France Germans attack with 4 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 4 fighters moved from Southern France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Persia to Egypt 1 aaGun moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 fighters EDIT: Adding units owned by Germans to Germany: 3 fighters EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Denmark: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,1 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 0.67 Americans : -0.33 Russians : -0.33 AA fire in United Kingdom : : 1.67
Territory Summary for Germans :
Egypt : 3 fighters Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry Germany : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry Denmark : 2 artilleries and 2 infantry Holland Belgium : 1 artillery and 3 infantry Belarus : 1 flag, 4 mech_infantrys Baltic States : 1 flag Eastern Poland : 1 flag, 3 aaGuns, 1 artillery and 10 infantry Bessarabia : 1 flag Western Ukraine : 1 infantry Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 17 mech_infantrys Bulgaria : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 49 Russians : 24 / 32 Japanese : 38 / 71 Americans : 62 / 110 Chinese : 10 / 11 British : 32 / 46 UK_Pacific : 20 / 23 Italians : 16 / 23 ANZAC : 13 / 22 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 514 times 2 was rolled 531 times 3 was rolled 504 times 4 was rolled 509 times 5 was rolled 528 times 6 was rolled 493 times Average roll : 3.482 Median : 3.000 Variance : 0.340 Standard Deviation : 0.583 Total rolls : 3079 Null / Other 1 was rolled 50 times 2 was rolled 65 times 3 was rolled 62 times 4 was rolled 53 times 5 was rolled 68 times 6 was rolled 53 times Average roll : 3.521 Median : 3.000 Variance : 0.793 Standard Deviation : 0.890 Total rolls : 351 Germans Combat 1 was rolled 101 times 2 was rolled 99 times 3 was rolled 88 times 4 was rolled 92 times 5 was rolled 92 times 6 was rolled 85 times Average roll : 3.413 Median : 3.000 Variance : 0.343 Standard Deviation : 0.586 Total rolls : 557 British Combat 1 was rolled 56 times 2 was rolled 62 times 3 was rolled 62 times 4 was rolled 58 times 5 was rolled 80 times 6 was rolled 69 times Average roll : 3.649 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 387 Italians Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 39 times 6 was rolled 48 times Average roll : 3.458 Median : 3.000 Variance : 0.307 Standard Deviation : 0.554 Total rolls : 271 Americans Combat 1 was rolled 50 times 2 was rolled 65 times 3 was rolled 62 times 4 was rolled 53 times 5 was rolled 68 times 6 was rolled 53 times Average roll : 3.521 Median : 3.000 Variance : 0.793 Standard Deviation : 0.890 Total rolls : 351 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 103 times 2 was rolled 88 times 3 was rolled 66 times 4 was rolled 89 times 5 was rolled 83 times 6 was rolled 85 times Average roll : 3.420 Median : 3.500 Variance : 1.387 Standard Deviation : 1.178 Total rolls : 514 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.963 Median : 3.000 Variance : 1.170 Standard Deviation : 1.082 Total rolls : 54 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 27 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.453 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 137 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.867 Median : 4.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Russians Combat 1 was rolled 61 times 2 was rolled 65 times 3 was rolled 78 times 4 was rolled 79 times 5 was rolled 60 times 6 was rolled 61 times Average roll : 3.483 Median : 3.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 404
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2 NC edits at end, just where i landed3 planes, and undoing a move from denmark
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bryansk to Belarus 3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine 2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine 1 infantry moved from Novosibirsk to Timguska 1 armour moved from Buryatia to Amur Russians take Amur from Japanese 1 armour moved from Amur to Sakha 4 infantry moved from Buryatia to Sakha 7 artilleries and 35 infantry moved from Smolensk to Belarus 4 mech_infantrys moved from Russia to Belarus 1 bomber moved from Russia to Timguska 1 tactical_bomber moved from Russia to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 2 fighters moved from Smolensk to Belarus
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bryansk to Belarus 3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine 2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine 1 infantry moved from Novosibirsk to Timguska 1 armour moved from Buryatia to Amur Russians take Amur from Japanese 1 armour moved from Amur to Sakha 4 infantry moved from Buryatia to Sakha 7 artilleries and 35 infantry moved from Smolensk to Belarus 4 mech_infantrys moved from Russia to Belarus 1 bomber moved from Russia to Timguska 1 tactical_bomber moved from Russia to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 2 fighters moved from Smolensk to Belarus Combat - Russians Battle in Sakha Russians attack with 1 armour and 4 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 4 infantry in Sakha, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 4 infantry in Sakha, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Timguska Russians attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska retreated to Timguska Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 2 artilleries, 3 infantry and 6 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 aaGun Russians roll dice for 2 artilleries, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 3/11 hits, 2.50 expected hits Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys Germans defend with 4 mech_infantrys Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys in Belarus, round 2 : 10/49 hits, 11.50 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 7 artilleries, 2 fighters, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Germans: 4 mech_infantrys Non Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 aaGuns moved from Smolensk to Belarus 1 bomber moved from Timguska to Russia 2 infantry moved from Volgograd to Samara 1 tactical_bomber moved from Tsinghai to Volgograd 2 infantry moved from Rostov to Ukraine 2 fighters moved from Belarus to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 3 armour placed in Ukraine 1 armour placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -1.00 Japanese : -0.33
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@SixUnder no probs…will be editing a move with the russian sub in gibraltar myself on the allie go.
London AA was brutal…
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 3 marines moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 marines, 1 tactical_bomber and 5 transports moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 3 marines moved from 39 Sea Zone to India 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 artillery and 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 3 fighters moved from Kiangsu to Anhwe 1 submarine moved from 5 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in India Japanese attack with 1 artillery and 3 marines British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 3/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 23PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 3 marines remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Anhwe Japanese attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 3 fighters moved from Anhwe to Kiangsu 1 fighter moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,1,6 Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 UK_Pacific : -0.50 Japanese : 3.83
Territory Summary for Japanese :
Shantung : 1 flag Korea : 3 mech_infantrys Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry Kiangsi : 1 flag, 1 infantry Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Suiyuyan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines Amur : 1 flag, 1 artillery and 1 infantry Timguska : 1 flag Siberia : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 fighter 39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports 3 Sea Zone : 1 submarine 6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine Urals : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 49 Russians : 29 / 39 Japanese : 42 / 39 Americans : 62 / 110 Chinese : 9 / 11 British : 32 / 46 UK_Pacific : 17 / 0 Italians : 12 / 23 ANZAC : 13 / 22 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 532 times 2 was rolled 545 times 3 was rolled 528 times 4 was rolled 524 times 5 was rolled 548 times 6 was rolled 513 times Average roll : 3.486 Median : 3.000 Variance : 0.271 Standard Deviation : 0.521 Total rolls : 3190 Null / Other 1 was rolled 51 times 2 was rolled 65 times 3 was rolled 64 times 4 was rolled 53 times 5 was rolled 69 times 6 was rolled 55 times Average roll : 3.529 Median : 3.000 Variance : 0.774 Standard Deviation : 0.880 Total rolls : 357 Germans Combat 1 was rolled 102 times 2 was rolled 99 times 3 was rolled 91 times 4 was rolled 92 times 5 was rolled 92 times 6 was rolled 85 times Average roll : 3.406 Median : 3.000 Variance : 0.331 Standard Deviation : 0.576 Total rolls : 561 British Combat 1 was rolled 54 times 2 was rolled 62 times 3 was rolled 62 times 4 was rolled 58 times 5 was rolled 80 times 6 was rolled 69 times Average roll : 3.662 Median : 4.000 Variance : 1.106 Standard Deviation : 1.052 Total rolls : 385 Italians Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 39 times 6 was rolled 49 times Average roll : 3.467 Median : 3.000 Variance : 0.330 Standard Deviation : 0.574 Total rolls : 272 Americans Combat 1 was rolled 51 times 2 was rolled 65 times 3 was rolled 64 times 4 was rolled 53 times 5 was rolled 69 times 6 was rolled 55 times Average roll : 3.529 Median : 3.000 Variance : 0.774 Standard Deviation : 0.880 Total rolls : 357 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 106 times 2 was rolled 93 times 3 was rolled 71 times 4 was rolled 91 times 5 was rolled 83 times 6 was rolled 86 times Average roll : 3.396 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 530 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.018 Median : 3.000 Variance : 1.115 Standard Deviation : 1.056 Total rolls : 56 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 27 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 24 times Average roll : 3.475 Median : 3.000 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 139 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.938 Median : 4.000 Variance : 0.756 Standard Deviation : 0.869 Total rolls : 16 Russians Combat 1 was rolled 75 times 2 was rolled 74 times 3 was rolled 90 times 4 was rolled 90 times 5 was rolled 76 times 6 was rolled 74 times Average roll : 3.501 Median : 4.000 Variance : 0.654 Standard Deviation : 0.809 Total rolls : 479
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Holland Belgium 1 bomber moved from Norway to Southern France 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Holland Belgium 1 bomber moved from Norway to Southern France 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 3 Sea Zone Battle in Formosa Battle in Holland Belgium Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry Germans defend with 1 artillery and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Southern France Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 4 transports moved from 107 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 bombers moved from Holland Belgium to Norway 1 mech_infantry moved from Karelia to Vyborg 4 fighters and 1 tactical_bomber moved from Karelia to Norway 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 3 Sea Zone to 9 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from Queensland to Philippines 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 armour and 1 fighter placed in Normandy Bordeaux 1 armour and 2 fighters placed in Norway Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.83
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TripleA Move Summary: Chinese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Hopei to Chahar 4 infantry moved from Hopei to Anhwe
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Hopei to Chahar 4 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 4.00 Japanese : 0.67
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - British British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India
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@SixUnder Minor edit to allow the tank blitz to NW persia and back
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@wizmark is your up to date file posted and i just missed it? hehe
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Holland Belgium 1 bomber moved from Norway to Southern France 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 3 Sea Zone Battle in Formosa Battle in Holland Belgium Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry Germans defend with 1 artillery and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Southern France Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 4 transports moved from 107 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 bombers moved from Holland Belgium to Norway 1 mech_infantry moved from Karelia to Vyborg 4 fighters and 1 tactical_bomber moved from Karelia to Norway 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 3 Sea Zone to 9 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from Queensland to Philippines 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 armour and 1 fighter placed in Normandy Bordeaux 1 armour and 2 fighters placed in Norway Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Hopei to Chahar 4 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India Combat - British Battle in India British attack with 2 artilleries, 1 bomber, 1 fighter and 14 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines British roll dice for 2 artilleries, 1 bomber, 1 fighter and 14 infantry in India, round 2 : 7/18 hits, 4.50 expected hits Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 1/4 hits, 1.33 expected hits 3 marines owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 16 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 3 marines Non Combat Move - British 1 infantry moved from French Indo China to Shan State 3 aaGuns moved from Burma to Shan State 1 infantry moved from Siam to Shan State 1 fighter moved from India to Shan State 1 bomber moved from India to Shan State 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Persia to Iraq 1 aaGun, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4 British collect 31 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,1,5 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Italians to British EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 British : 2.50 Americans : 0.83 Chinese : 4.00 Japanese : 0.33
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@SixUnder Sorry about that…managed to forget to hit the post turn button :face_with_rolling_eyes: …luckily still had the turn open on the computer!
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Crete Battle in Cyprus Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 1.33
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber Cyprus : 1 flag, 1 infantry Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry 94 Sea Zone : 1 cruiser Crete : 1 flag, 1 infantry Greece : 1 flag 99 Sea Zone : 1 battleship, 1 cruiser and 2 transports 97 Sea Zone : 1 flag 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 35 / 49 Russians : 30 / 39 Japanese : 33 / 39 Americans : 69 / 114 Chinese : 13 / 15 British : 31 / 38 UK_Pacific : 20 / 24 Italians : 13 / 13 ANZAC : 13 / 22 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 503 times 2 was rolled 496 times 3 was rolled 483 times 4 was rolled 482 times 5 was rolled 495 times 6 was rolled 463 times Average roll : 3.465 Median : 3.000 Variance : 0.349 Standard Deviation : 0.590 Total rolls : 2922 Null / Other 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.714 Median : 2.000 Variance : 0.975 Standard Deviation : 0.987 Total rolls : 21 Germans Combat 1 was rolled 102 times 2 was rolled 101 times 3 was rolled 92 times 4 was rolled 93 times 5 was rolled 94 times 6 was rolled 85 times Average roll : 3.407 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 567 British Combat 1 was rolled 59 times 2 was rolled 67 times 3 was rolled 64 times 4 was rolled 60 times 5 was rolled 85 times 6 was rolled 70 times Average roll : 3.630 Median : 4.000 Variance : 1.123 Standard Deviation : 1.059 Total rolls : 405 Italians Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 47 times 4 was rolled 43 times 5 was rolled 40 times 6 was rolled 50 times Average roll : 3.469 Median : 3.000 Variance : 0.315 Standard Deviation : 0.561 Total rolls : 277 Americans Combat 1 was rolled 51 times 2 was rolled 65 times 3 was rolled 69 times 4 was rolled 55 times 5 was rolled 72 times 6 was rolled 55 times Average roll : 3.537 Median : 3.000 Variance : 1.019 Standard Deviation : 1.009 Total rolls : 367 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 108 times 2 was rolled 95 times 3 was rolled 75 times 4 was rolled 92 times 5 was rolled 85 times 6 was rolled 86 times Average roll : 3.386 Median : 3.000 Variance : 1.146 Standard Deviation : 1.071 Total rolls : 541 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.963 Median : 3.000 Variance : 1.170 Standard Deviation : 1.082 Total rolls : 54 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 34 times 2 was rolled 21 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 25 times Average roll : 3.382 Median : 3.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 157 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.938 Median : 4.000 Variance : 0.756 Standard Deviation : 0.869 Total rolls : 16 Russians Combat 1 was rolled 75 times 2 was rolled 74 times 3 was rolled 90 times 4 was rolled 90 times 5 was rolled 76 times 6 was rolled 74 times Average roll : 3.501 Median : 4.000 Variance : 0.654 Standard Deviation : 0.809 Total rolls : 479
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TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Battle in Trans-Jordan ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 artillery ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Iraq 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 submarines moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 1.83 Japanese : 0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Battle in Trans-Jordan ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 artillery ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Iraq 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 submarines moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 1.83 Japanese : 0.33