2019 Wizmark (Allies) vs SixUnder (Axis) BM


  • @wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:

    @SixUnder Didnt expect you to take the 50/50 risk on the attack in egypt…but it paid off!

    had to try something, that navy you had was scary:skull_and_crossbones:


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            4 armour and 18 mech_infantrys moved from Baltic States to Novgorod
            2 bombers moved from Western Germany to United Kingdom
            1 artillery and 5 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Poland to Holland Belgium
            4 fighters moved from Western Germany to Southern France
            2 infantry moved from France to Southern France
            2 artilleries and 2 infantry moved from Denmark to Western Germany
            5 fighters and 3 mech_infantrys moved from Northwest Persia to Persia
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Novgorod
                Germans attack with 4 armour and 18 mech_infantrys
                Americans defend with 2 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 armour and 18 mech_infantrys in Novgorod, round 2 : 5/22 hits, 5.00 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 armour
            Battle in Belarus
                Germans attack with 1 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry and 4 mech_infantrys in Belarus, round 3 : 2/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Persia
                Germans attack with 5 fighters and 3 mech_infantrys
                British defend with 2 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; ANZAC defend with 1 fighter
                    Germans roll dice for 5 fighters and 3 mech_infantrys in Persia, round 2 : 4/8 hits, 3.00 expected hits
                    British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Persia, round 2 : 5/7 hits, 3.67 expected hits
                    2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Persia
                 retreated to Persia
                British win with 3 fighters remaining. Battle score for attacker is -12
                Casualties for Germans: 2 fighters and 3 mech_infantrys
                Casualties for British: 2 armour and 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters and 5 infantry
                British defend with 3 artilleries and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 : 2/9 hits, 2.83 expected hits
                    British roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/7 hits, 2.50 expected hits
                    British roll dice for 3 artilleries in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for British: 3 artilleries and 2 infantry
            Battle in Southern France
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            4 fighters moved from Southern France to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            3 fighters moved from Persia to Egypt
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 fighters
            EDIT: Adding units owned by Germans to Germany: 3 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Denmark: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,1
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.67
    Americans : -0.33
    Russians : -0.33
    AA fire in United Kingdom : : 1.67
    

    Territory Summary for Germans :

    Egypt : 3 fighters
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
    Germany : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
    Denmark : 2 artilleries and 2 infantry
    Holland Belgium : 1 artillery and 3 infantry
    Belarus : 1 flag, 4 mech_infantrys
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 3 aaGuns, 1 artillery and 10 infantry
    Bessarabia : 1 flag
    Western Ukraine : 1 infantry
    Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 17 mech_infantrys
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 42 / 49
    Russians : 24 / 32
    Japanese : 38 / 71
    Americans : 62 / 110
    Chinese : 10 / 11
    British : 32 / 46
    UK_Pacific : 20 / 23
    Italians : 16 / 23
    ANZAC : 13 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 514 times
            2 was rolled 531 times
            3 was rolled 504 times
            4 was rolled 509 times
            5 was rolled 528 times
            6 was rolled 493 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.340
        Standard Deviation : 0.583
        Total rolls : 3079
    
    Null / Other
            1 was rolled 50 times
            2 was rolled 65 times
            3 was rolled 62 times
            4 was rolled 53 times
            5 was rolled 68 times
            6 was rolled 53 times
        Average roll : 3.521
        Median : 3.000
        Variance : 0.793
        Standard Deviation : 0.890
        Total rolls : 351
    
    Germans Combat
            1 was rolled 101 times
            2 was rolled 99 times
            3 was rolled 88 times
            4 was rolled 92 times
            5 was rolled 92 times
            6 was rolled 85 times
        Average roll : 3.413
        Median : 3.000
        Variance : 0.343
        Standard Deviation : 0.586
        Total rolls : 557
    
    British Combat
            1 was rolled 56 times
            2 was rolled 62 times
            3 was rolled 62 times
            4 was rolled 58 times
            5 was rolled 80 times
            6 was rolled 69 times
        Average roll : 3.649
        Median : 4.000
        Variance : 1.004
        Standard Deviation : 1.002
        Total rolls : 387
    
    Italians Combat
            1 was rolled 45 times
            2 was rolled 50 times
            3 was rolled 47 times
            4 was rolled 42 times
            5 was rolled 39 times
            6 was rolled 48 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 271
    
    Americans Combat
            1 was rolled 50 times
            2 was rolled 65 times
            3 was rolled 62 times
            4 was rolled 53 times
            5 was rolled 68 times
            6 was rolled 53 times
        Average roll : 3.521
        Median : 3.000
        Variance : 0.793
        Standard Deviation : 0.890
        Total rolls : 351
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 103 times
            2 was rolled 88 times
            3 was rolled 66 times
            4 was rolled 89 times
            5 was rolled 83 times
            6 was rolled 85 times
        Average roll : 3.420
        Median : 3.500
        Variance : 1.387
        Standard Deviation : 1.178
        Total rolls : 514
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 2.963
        Median : 3.000
        Variance : 1.170
        Standard Deviation : 1.082
        Total rolls : 54
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 27 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 22 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.453
        Median : 3.000
        Variance : 0.256
        Standard Deviation : 0.506
        Total rolls : 137
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 15
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 65 times
            3 was rolled 78 times
            4 was rolled 79 times
            5 was rolled 60 times
            6 was rolled 61 times
        Average roll : 3.483
        Median : 3.000
        Variance : 0.966
        Standard Deviation : 0.983
        Total rolls : 404
    

    Savegame


  • 2 NC edits at end, just where i landed3 planes, and undoing a move from denmark

  • '20 '19

    TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour moved from Bryansk to Belarus
            3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
            2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Novosibirsk to Timguska
            1 armour moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Sakha
            4 infantry moved from Buryatia to Sakha
            7 artilleries and 35 infantry moved from Smolensk to Belarus
            4 mech_infantrys moved from Russia to Belarus
            1 bomber moved from Russia to Timguska
            1 tactical_bomber moved from Russia to Tsinghai
            2 infantry moved from Kazakhstan to Tsinghai
            2 fighters moved from Smolensk to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour moved from Bryansk to Belarus
            3 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
            2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Novosibirsk to Timguska
            1 armour moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Sakha
            4 infantry moved from Buryatia to Sakha
            7 artilleries and 35 infantry moved from Smolensk to Belarus
            4 mech_infantrys moved from Russia to Belarus
            1 bomber moved from Russia to Timguska
            1 tactical_bomber moved from Russia to Tsinghai
            2 infantry moved from Kazakhstan to Tsinghai
            2 fighters moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 1 armour and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 4 infantry in Sakha, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Sakha, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Timguska
                Russians attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                 retreated to Timguska
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 3 infantry and 6 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 2 artilleries, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 3/11 hits, 2.50 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 35 infantry and 4 mech_infantrys in Belarus, round 2 : 10/49 hits, 11.50 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 7 artilleries, 2 fighters, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            2 aaGuns moved from Smolensk to Belarus
            1 bomber moved from Timguska to Russia
            2 infantry moved from Volgograd to Samara
            1 tactical_bomber moved from Tsinghai to Volgograd
            2 infantry moved from Rostov to Ukraine
            2 fighters moved from Belarus to Bryansk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 armour placed in Volgograd
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : -1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    @SixUnder no probs…will be editing a move with the russian sub in gibraltar myself on the allie go.

    London AA was brutal…


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            3 marines moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 marines, 1 tactical_bomber and 5 transports moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 3 marines moved from 39 Sea Zone to India
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 artillery and 1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            3 fighters moved from Kiangsu to Anhwe
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in India
                Japanese attack with 1 artillery and 3 marines
                British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 3/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in India
                Japanese destroys 23PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery and 3 marines remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Anhwe
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 3 Sea Zone
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            3 fighters moved from Anhwe to Kiangsu
            1 fighter moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,1,6
            Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    UK_Pacific : -0.50
    Japanese : 3.83
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Korea : 3 mech_infantrys
    Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
    Kiangsi : 1 flag, 1 infantry
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 infantry
    India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines
    Amur : 1 flag, 1 artillery and 1 infantry
    Timguska : 1 flag
    Siberia : 1 flag
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 1 fighter
    39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
    3 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
    Urals : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 49
    Russians : 29 / 39
    Japanese : 42 / 39
    Americans : 62 / 110
    Chinese : 9 / 11
    British : 32 / 46
    UK_Pacific : 17 / 0
    Italians : 12 / 23
    ANZAC : 13 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 532 times
            2 was rolled 545 times
            3 was rolled 528 times
            4 was rolled 524 times
            5 was rolled 548 times
            6 was rolled 513 times
        Average roll : 3.486
        Median : 3.000
        Variance : 0.271
        Standard Deviation : 0.521
        Total rolls : 3190
    
    Null / Other
            1 was rolled 51 times
            2 was rolled 65 times
            3 was rolled 64 times
            4 was rolled 53 times
            5 was rolled 69 times
            6 was rolled 55 times
        Average roll : 3.529
        Median : 3.000
        Variance : 0.774
        Standard Deviation : 0.880
        Total rolls : 357
    
    Germans Combat
            1 was rolled 102 times
            2 was rolled 99 times
            3 was rolled 91 times
            4 was rolled 92 times
            5 was rolled 92 times
            6 was rolled 85 times
        Average roll : 3.406
        Median : 3.000
        Variance : 0.331
        Standard Deviation : 0.576
        Total rolls : 561
    
    British Combat
            1 was rolled 54 times
            2 was rolled 62 times
            3 was rolled 62 times
            4 was rolled 58 times
            5 was rolled 80 times
            6 was rolled 69 times
        Average roll : 3.662
        Median : 4.000
        Variance : 1.106
        Standard Deviation : 1.052
        Total rolls : 385
    
    Italians Combat
            1 was rolled 45 times
            2 was rolled 50 times
            3 was rolled 47 times
            4 was rolled 42 times
            5 was rolled 39 times
            6 was rolled 49 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.330
        Standard Deviation : 0.574
        Total rolls : 272
    
    Americans Combat
            1 was rolled 51 times
            2 was rolled 65 times
            3 was rolled 64 times
            4 was rolled 53 times
            5 was rolled 69 times
            6 was rolled 55 times
        Average roll : 3.529
        Median : 3.000
        Variance : 0.774
        Standard Deviation : 0.880
        Total rolls : 357
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 106 times
            2 was rolled 93 times
            3 was rolled 71 times
            4 was rolled 91 times
            5 was rolled 83 times
            6 was rolled 86 times
        Average roll : 3.396
        Median : 3.000
        Variance : 1.277
        Standard Deviation : 1.130
        Total rolls : 530
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 9 times
            6 was rolled 4 times
        Average roll : 3.018
        Median : 3.000
        Variance : 1.115
        Standard Deviation : 1.056
        Total rolls : 56
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 27 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 24 times
        Average roll : 3.475
        Median : 3.000
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 139
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 75 times
            2 was rolled 74 times
            3 was rolled 90 times
            4 was rolled 90 times
            5 was rolled 76 times
            6 was rolled 74 times
        Average roll : 3.501
        Median : 4.000
        Variance : 0.654
        Standard Deviation : 0.809
        Total rolls : 479
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            2 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            2 bombers moved from Norway to Holland Belgium
            1 bomber moved from Norway to Southern France
            2 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Formosa
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
  • '20 '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            2 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            2 bombers moved from Norway to Holland Belgium
            1 bomber moved from Norway to Southern France
            2 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Formosa
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 3 Sea Zone
            Battle in Formosa
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Southern France
                Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            2 bombers moved from Holland Belgium to Norway
            1 mech_infantry moved from Karelia to Vyborg
            4 fighters and 1 tactical_bomber moved from Karelia to Norway
            1 armour and 1 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 3 Sea Zone to 9 Sea Zone
            1 bomber moved from Western United States to Caroline Islands
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Central United States
            1 bomber placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 armour and 1 fighter placed in Normandy Bordeaux
            1 armour and 2 fighters placed in Norway
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 0.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kiangsi
            3 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Hopei to Chahar
            4 infantry moved from Hopei to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kiangsi
            3 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Hopei to Chahar
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 4.00
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India
    

    Savegame

  • '20 '19

    @SixUnder Minor edit to allow the tank blitz to NW persia and back


  • @wizmark is your up to date file posted and i just missed it? hehe

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            2 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            2 bombers moved from Norway to Holland Belgium
            1 bomber moved from Norway to Southern France
            2 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Formosa
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 3 Sea Zone
            Battle in Formosa
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Formosa from Japanese, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Southern France
                Americans attack with 2 armour, 3 artilleries, 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            2 bombers moved from Holland Belgium to Norway
            1 mech_infantry moved from Karelia to Vyborg
            4 fighters and 1 tactical_bomber moved from Karelia to Norway
            1 armour and 1 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 3 Sea Zone to 9 Sea Zone
            1 bomber moved from Western United States to Caroline Islands
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Central United States
            1 bomber placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 armour and 1 fighter placed in Normandy Bordeaux
            1 armour and 2 fighters placed in Norway
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kiangsi
            3 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Hopei to Chahar
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries, 1 bomber, 1 fighter and 14 infantry moved from Burma to India
    
        Combat - British
            Battle in India
                British attack with 2 artilleries, 1 bomber, 1 fighter and 14 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 marines
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 14 infantry in India, round 2 : 7/18 hits, 4.50 expected hits
                    Japanese roll dice for 1 artillery and 3 marines in India, round 2 : 1/4 hits, 1.33 expected hits
                    3 marines owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 2 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 16
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 3 marines
    
        Non Combat Move - British
            1 infantry moved from French Indo China to Shan State
            3 aaGuns moved from Burma to Shan State
            1 infantry moved from Siam to Shan State
            1 fighter moved from India to Shan State
            1 bomber moved from India to Shan State
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Persia to Iraq
            1 aaGun, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 armour placed in Iraq
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4
            British collect 31 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,1,5
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from Italians to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 2.50
    Americans : 0.83
    Chinese : 4.00
    Japanese : 0.33
    

    Savegame

  • '20 '19

    @SixUnder Sorry about that…managed to forget to hit the post turn button :face_with_rolling_eyes: …luckily still had the turn open on the computer!


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 1.33
    

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
    Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
    Cyprus : 1 flag, 1 infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    94 Sea Zone : 1 cruiser
    Crete : 1 flag, 1 infantry
    Greece : 1 flag
    99 Sea Zone : 1 battleship, 1 cruiser and 2 transports
    97 Sea Zone : 1 flag
    98 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 49
    Russians : 30 / 39
    Japanese : 33 / 39
    Americans : 69 / 114
    Chinese : 13 / 15
    British : 31 / 38
    UK_Pacific : 20 / 24
    Italians : 13 / 13
    ANZAC : 13 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 503 times
            2 was rolled 496 times
            3 was rolled 483 times
            4 was rolled 482 times
            5 was rolled 495 times
            6 was rolled 463 times
        Average roll : 3.465
        Median : 3.000
        Variance : 0.349
        Standard Deviation : 0.590
        Total rolls : 2922
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.714
        Median : 2.000
        Variance : 0.975
        Standard Deviation : 0.987
        Total rolls : 21
    
    Germans Combat
            1 was rolled 102 times
            2 was rolled 101 times
            3 was rolled 92 times
            4 was rolled 93 times
            5 was rolled 94 times
            6 was rolled 85 times
        Average roll : 3.407
        Median : 3.000
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 567
    
    British Combat
            1 was rolled 59 times
            2 was rolled 67 times
            3 was rolled 64 times
            4 was rolled 60 times
            5 was rolled 85 times
            6 was rolled 70 times
        Average roll : 3.630
        Median : 4.000
        Variance : 1.123
        Standard Deviation : 1.059
        Total rolls : 405
    
    Italians Combat
            1 was rolled 46 times
            2 was rolled 51 times
            3 was rolled 47 times
            4 was rolled 43 times
            5 was rolled 40 times
            6 was rolled 50 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.315
        Standard Deviation : 0.561
        Total rolls : 277
    
    Americans Combat
            1 was rolled 51 times
            2 was rolled 65 times
            3 was rolled 69 times
            4 was rolled 55 times
            5 was rolled 72 times
            6 was rolled 55 times
        Average roll : 3.537
        Median : 3.000
        Variance : 1.019
        Standard Deviation : 1.009
        Total rolls : 367
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 108 times
            2 was rolled 95 times
            3 was rolled 75 times
            4 was rolled 92 times
            5 was rolled 85 times
            6 was rolled 86 times
        Average roll : 3.386
        Median : 3.000
        Variance : 1.146
        Standard Deviation : 1.071
        Total rolls : 541
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 2.963
        Median : 3.000
        Variance : 1.170
        Standard Deviation : 1.082
        Total rolls : 54
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 34 times
            2 was rolled 21 times
            3 was rolled 27 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 25 times
        Average roll : 3.382
        Median : 3.000
        Variance : 0.608
        Standard Deviation : 0.780
        Total rolls : 157
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 75 times
            2 was rolled 74 times
            3 was rolled 90 times
            4 was rolled 90 times
            5 was rolled 76 times
            6 was rolled 74 times
        Average roll : 3.501
        Median : 4.000
        Variance : 0.654
        Standard Deviation : 0.809
        Total rolls : 479
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 fighter
                    ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Trans-Jordan
                ANZAC attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Iraq
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 submarines moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 1.83
    Japanese : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 fighter
                    ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Trans-Jordan
                ANZAC attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Iraq
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 submarines moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 1.83
    Japanese : 0.33
    

    Savegame

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