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Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40



  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone
            1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Hopei
    

    Savegame



  • @SixUnder UKPac has scramble options at Calcutta. 2 options… scramble the 1 fighter against the 2 bombers, and/or scramble into the seazone.



  • @SixUnder Also, I realized one of Japan’s transports is supposed to be hitting Guam. I’ll fix it before Japan’s turn is done.



  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder Also, I realized one of Japan’s transports is supposed to be hitting Guam. I’ll fix it before Japan’s turn is done.

    Scramble them to sz 39, water battle please.
    ty



  • @SixUnder Well the scramble worked out well for you.

    Default casualty was your tactical but you can lose the cruiser or fighter instead if you prefer.



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Guam: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone
            1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Hopei
    
        Combat - Japanese
            Japanese creates battle in territory Guam
            British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in Hunan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Guam from Americans, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 tactical_bomber
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
            2 bombers moved from India to French Indo China
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : -1.00
    AA fire in India : : -0.33
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 fighter moved from British Guiana to Gibraltar
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 destroyer and 1 transport
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 carrier and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter
    United Kingdom : 1 bomber
    Algeria : 1 artillery
    86 Sea Zone : 1 transport
    101 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
    Brazil : 1 flag, 4 infantry
    91 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 55 / 66
    Americans : 52 / 73
    Chinese : 5 / 13
    British : 27 / 35
    UK_Pacific : 10 / 10
    Italians : 17 / 17
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 52 times
            2 was rolled 39 times
            3 was rolled 74 times
            4 was rolled 55 times
            5 was rolled 55 times
            6 was rolled 48 times
        Average roll : 3.514
        Median : 3.000
        Variance : 2.071
        Standard Deviation : 1.439
        Total rolls : 323
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.412
        Standard Deviation : 0.642
        Total rolls : 37
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.528
        Median : 4.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.625
        Median : 4.000
        Variance : 0.261
        Standard Deviation : 0.511
        Total rolls : 24
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 9 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.284
        Median : 3.000
        Variance : 0.861
        Standard Deviation : 0.928
        Total rolls : 67
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : 1.33
    

    Territory Summary for Chinese :

    Yunnan : 11 infantry
    Szechwan : 2 infantry
    Sikang : 1 fighter
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 54 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 27 / 35
    UK_Pacific : 10 / 10
    Italians : 17 / 17
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 56 times
            2 was rolled 42 times
            3 was rolled 76 times
            4 was rolled 55 times
            5 was rolled 55 times
            6 was rolled 51 times
        Average roll : 3.490
        Median : 3.000
        Variance : 1.865
        Standard Deviation : 1.366
        Total rolls : 335
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.412
        Standard Deviation : 0.642
        Total rolls : 37
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.528
        Median : 4.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 fighter moved from British Guiana to Gibraltar
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 fighter moved from Szechwan to India
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from India to Burma
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 battleship
                    British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter
            Battle in Iraq
                British attack with 4 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 infantry and 1 marine in Iraq, round 2 : 1/5 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 3 infantry and 1 marine in Iraq, round 3 : 1/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 3 infantry and 1 marine in Iraq, round 4 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 5 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 6 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 7 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 8 : 1/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from 99 Sea Zone to Egypt
            1 aaGun moved from India to Burma
            1 infantry moved from 87 Sea Zone to French West Africa
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            2 armour placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : -4.50
    Italians : -0.33
    Chinese : 2.00
    Neutral_Axis : -1.33
    Japanese : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
    Siam : 1 flag, 1 infantry
    Yunnan : 11 infantry
    Szechwan : 2 infantry
    Sikang : 1 fighter
    Shan State : 1 infantry
    Burma : 1 aaGun, 1 artillery and 2 infantry
    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
    Malaya : 1 harbour and 1 infantry
    Queensland : 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 destroyer and 1 transport
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 carrier and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
    Belgian Congo : 2 infantry
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
    Algeria : 1 aaGun, 1 artillery and 1 infantry
    French West Africa : 1 infantry
    80 Sea Zone : 1 cruiser and 1 transport
    87 Sea Zone : 1 transport
    86 Sea Zone : 1 transport
    Iraq : 1 flag, 2 infantry and 1 marine
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
    81 Sea Zone : 2 destroyers
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 1 factory_minor
    91 Sea Zone : 1 destroyer
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 29 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 17
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 71 times
            2 was rolled 60 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 72 times
            6 was rolled 72 times
        Average roll : 3.520
        Median : 3.000
        Variance : 1.862
        Standard Deviation : 1.365
        Total rolls : 450
    
    Null / Other
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.288
        Median : 3.000
        Variance : 0.623
        Standard Deviation : 0.789
        Total rolls : 73
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 17 times
        Average roll : 3.797
        Median : 4.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 69
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 3 times
        Average roll : 3.579
        Median : 4.000
        Variance : 1.063
        Standard Deviation : 1.031
        Total rolls : 38
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.288
        Median : 3.000
        Variance : 0.623
        Standard Deviation : 0.789
        Total rolls : 73
    

    Savegame



  • -4.5 dice for uk, sheesh



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits
                    3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                 retreated to Egypt
                British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 bomber and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Egypt to Alexandria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : -1.00
    

    Savegame



  • @SixUnder said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    -4.5 dice for uk, sheesh

    That’s OK, Italy made up for it with some truly awful dice rolling attacking Cairo. Literally had 9 misses on one roll…



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits
                    3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                 retreated to Egypt
                British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 bomber and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Egypt to Alexandria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Albania: 1 armour, 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : -1.00
    

    Savegame



  • @SixUnder

    A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    62 Sea Zone : 1 flag, 1 cruiser and 1 transport
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 18 / 25
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 62 times
            2 was rolled 59 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 71 times
        Average roll : 3.576
        Median : 4.000
        Variance : 2.285
        Standard Deviation : 1.512
        Total rolls : 441
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.928
        Standard Deviation : 0.964
        Total rolls : 101
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    62 Sea Zone : 1 flag, 1 cruiser and 1 transport
    United Kingdom : 1 fighter and 2 infantry
    French Equatorial Africa : 1 infantry
    Tunisia : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 62 times
            2 was rolled 59 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 71 times
        Average roll : 3.576
        Median : 4.000
        Variance : 2.285
        Standard Deviation : 1.512
        Total rolls : 441
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.928
        Standard Deviation : 0.964
        Total rolls : 101
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame



  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.

    kk👌



  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    

    Savegame



  • @SixUnder Scramble options at Gibraltor and London



  • @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London



  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London

    no scramble in either location, i apologize. Yes i was waiting for dice emails and hehe, forget to check for scrambles 😎



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 1 artillery, 3 bombers and 8 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers and 8 infantry in Karelia, round 2 : 5/12 hits, 3.83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Karelia, round 2 : 3/10 hits, 3.50 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Karelia, round 3 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 3 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Karelia, round 4 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 8 infantry
                Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/33 hits, 9.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            1 carrier and 1 cruiser moved from 104 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Holland Belgium to Germany
            1 aaGun moved from France to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Karelia to Norway
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 114 Sea Zone to Germany
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 93 Sea Zone
            Germans undo move 1.
            1 transport placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            5 mech_infantrys placed in Germany
            3 bombers placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    AA fire in Karelia : : -0.50
    Americans : 0.67
    Russians : 1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            2 infantry moved from Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            11 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 1 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 bomber and 1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
    Amur : 1 infantry
    Timguska : 6 infantry
    Belarus : 1 infantry
    Karelia : 2 infantry
    Baltic States : 2 infantry
    Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 artillery, 1 factory_minor and 8 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 36 / 45
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 77 times
            2 was rolled 74 times
            3 was rolled 117 times
            4 was rolled 98 times
            5 was rolled 90 times
            6 was rolled 94 times
        Average roll : 3.604
        Median : 4.000
        Variance : 2.217
        Standard Deviation : 1.489
        Total rolls : 550
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.853
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            4 infantry moved from Korea to Amur
            1 artillery moved from Manchuria to Amur
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Siam, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/18 hits, 7.83 expected hits
                    Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 3.67 expected hits
                    1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 3 : 9/17 hits, 7.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 11 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    UK_Pacific : -1.00
    Russians : 0.67
    Japanese : -0.67
    

    Savegame



  • @SixUnder

    You, good sir, are going hard at Gibraltor and I love it. I am having trouble remembering all the BM rules, like marines.


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