Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            2 bombers moved from Southern Italy to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Archangel to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 artillery and 1 infantry moved from Nenetsia to Vologda
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Eastern Poland to Vologda
    
        Combat - Germans
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Cyprus
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 bomber in Vologda, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Germans win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 fighter and 1 transport; Americans defend with 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 5 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
                    3 submarines owned by the Americans, 3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
                    Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 3 carriers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    Americans roll dice for 5 fighters and 6 transports in 91 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
                    3 bombers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
                Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -20
                Casualties for Germans: 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery moved from Karelia to Novgorod
            1 armour moved from Germany to Eastern Poland
            3 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
            1 fighter moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            Germans undo move 5.
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 0.83
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters moved from Bryansk to Eastern Poland
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Smolensk
            2 fighters moved from Russia to Bessarabia
            2 armour moved from Russia to Smolensk
            1 bomber and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Urals to Vologda
            3 armour moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 3 fighters
                EDIT: Adding units owned by Russians to Western Ukraine: 3 fighters
                EDIT: Turning off Edit Mode
            Battle in Eastern Poland
                Germans defend with 3 aaGuns, 9 armour, 4 artilleries, 1 fighter, 14 infantry and 13 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Western Ukraine
            2 fighters moved from Bessarabia to Western Ukraine
            1 bomber and 1 tactical_bomber moved from Smolensk to Western Ukraine
            2 aaGuns and 11 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
            1 artillery placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : 0.00
    

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 11 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 1 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 artillery and 1 factory_minor
    Western Ukraine : 2 aaGuns, 4 armour, 4 artilleries, 1 bomber, 5 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
    Vologda : 2 infantry
    Volgograd : 1 factory_minor
    Smolensk : 1 armour
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 64
    Russians : 27 / 32
    Japanese : 65 / 73
    Americans : 52 / 78
    Chinese : 3 / 3
    British : 34 / 37
    UK_Pacific : 6 / 6
    Italians : 12 / 18
    ANZAC : 10 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 163 times
            2 was rolled 176 times
            3 was rolled 195 times
            4 was rolled 175 times
            5 was rolled 185 times
            6 was rolled 177 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.538
        Standard Deviation : 0.733
        Total rolls : 1071
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 21 times
            6 was rolled 26 times
        Average roll : 3.641
        Median : 4.000
        Variance : 0.467
        Standard Deviation : 0.684
        Total rolls : 128
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 18 times
        Average roll : 3.723
        Median : 4.000
        Variance : 0.859
        Standard Deviation : 0.927
        Total rolls : 112
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.030
        Standard Deviation : 0.173
        Total rolls : 51
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 35 times
            2 was rolled 34 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 40 times
            6 was rolled 29 times
        Average roll : 3.454
        Median : 3.000
        Variance : 0.415
        Standard Deviation : 0.644
        Total rolls : 207
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.538
        Median : 3.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 11 times
        Average roll : 3.389
        Median : 3.000
        Variance : 0.113
        Standard Deviation : 0.336
        Total rolls : 72
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • @weddingsinger lol i had somehow attacked your massive german army in eastern poland with 3 fighters somehow, haha

    think i moved em there to run numbers and forgot to move them back. so you won that with no fight, i was like wtf… haha


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            3 artilleries moved from Shensi to Kansu
            2 mech_infantrys moved from Shensi to Kansu
            1 armour moved from Shensi to Novosibirsk
                  Japanese take Tsinghai from Chinese
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 3 artilleries and 2 mech_infantrys
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Shan State
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            2 bombers moved from Yunnan to Shan State
            3 armour moved from Kiangsu to Hunan
            1 armour and 2 mech_infantrys moved from Hunan to Shan State
            2 infantry moved from Manchuria to Amur
            1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Buyant-Uhaa
            1 artillery moved from Yunnan to Shan State
            2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
            2 submarines moved from 39 Sea Zone to 38 Sea Zone
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
    
        Place Units - Japanese
            1 harbour placed in Shan State
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 99 Sea Zone
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry and 2 marines moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone
            6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from Central United States to Eastern United States
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from 99 Sea Zone to Syria
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -0.33
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Queensland : 2 fighters and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports
    25 Sea Zone : 1 destroyer and 1 submarine
    10 Sea Zone : 1 destroyer and 1 transport
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter and 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys
    Syria : 1 bomber
    101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    Brazil : 1 flag
    105 Sea Zone : 5 transports
    

    Production/PUs Summary :

    Germans : 46 / 64
    Russians : 25 / 32
    Japanese : 71 / 79
    Americans : 54 / 78
    Chinese : 0 / 3
    British : 34 / 37
    UK_Pacific : 5 / 6
    Italians : 12 / 18
    ANZAC : 10 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 167 times
            2 was rolled 178 times
            3 was rolled 200 times
            4 was rolled 180 times
            5 was rolled 190 times
            6 was rolled 178 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.594
        Standard Deviation : 0.771
        Total rolls : 1093
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 21 times
            6 was rolled 26 times
        Average roll : 3.641
        Median : 4.000
        Variance : 0.467
        Standard Deviation : 0.684
        Total rolls : 128
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 18 times
        Average roll : 3.723
        Median : 4.000
        Variance : 0.859
        Standard Deviation : 0.927
        Total rolls : 112
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 38 times
            2 was rolled 35 times
            3 was rolled 40 times
            4 was rolled 34 times
            5 was rolled 42 times
            6 was rolled 29 times
        Average roll : 3.431
        Median : 3.000
        Variance : 0.504
        Standard Deviation : 0.710
        Total rolls : 218
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.538
        Median : 3.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 64
    Russians : 25 / 32
    Japanese : 71 / 79
    Americans : 54 / 78
    Chinese : 0 / 0
    British : 34 / 37
    UK_Pacific : 5 / 6
    Italians : 12 / 18
    ANZAC : 10 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 167 times
            2 was rolled 178 times
            3 was rolled 200 times
            4 was rolled 180 times
            5 was rolled 190 times
            6 was rolled 178 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.594
        Standard Deviation : 0.771
        Total rolls : 1093
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 21 times
            6 was rolled 26 times
        Average roll : 3.641
        Median : 4.000
        Variance : 0.467
        Standard Deviation : 0.684
        Total rolls : 128
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 18 times
        Average roll : 3.723
        Median : 4.000
        Variance : 0.859
        Standard Deviation : 0.927
        Total rolls : 112
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 38 times
            2 was rolled 35 times
            3 was rolled 40 times
            4 was rolled 34 times
            5 was rolled 42 times
            6 was rolled 29 times
        Average roll : 3.431
        Median : 3.000
        Variance : 0.504
        Standard Deviation : 0.710
        Total rolls : 218
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.538
        Median : 3.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 99 Sea Zone
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry and 2 marines moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone
            6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from Central United States to Eastern United States
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from 99 Sea Zone to Syria
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Syria
            3 armour moved from Persia to West India
            1 artillery and 1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 fighters in Burma, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -3.67
    Americans : -0.67
    Japanese : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Burma : 1 artillery
    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
    Queensland : 2 fighters and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports
    25 Sea Zone : 1 destroyer and 1 submarine
    10 Sea Zone : 1 destroyer and 1 transport
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour
    West India : 3 armour
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 2 infantry
    Alexandria : 1 mech_infantry
    Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys
    Syria : 1 flag, 1 bomber, 1 infantry and 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag, 1 infantry
    76 Sea Zone : 1 destroyer and 1 transport
    106 Sea Zone : 2 transports
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    81 Sea Zone : 1 cruiser
    79 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
    105 Sea Zone : 5 transports
    

    Production/PUs Summary :

    Germans : 46 / 64
    Russians : 25 / 32
    Japanese : 70 / 79
    Americans : 54 / 78
    Chinese : 0 / 0
    British : 34 / 38
    UK_Pacific : 6 / 9
    Italians : 12 / 18
    ANZAC : 10 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 168 times
            2 was rolled 179 times
            3 was rolled 200 times
            4 was rolled 186 times
            5 was rolled 191 times
            6 was rolled 183 times
        Average roll : 3.544
        Median : 4.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 1107
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 22 times
            5 was rolled 22 times
            6 was rolled 31 times
        Average roll : 3.734
        Median : 4.000
        Variance : 0.716
        Standard Deviation : 0.846
        Total rolls : 139
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 18 times
        Average roll : 3.723
        Median : 4.000
        Variance : 0.859
        Standard Deviation : 0.927
        Total rolls : 112
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 35 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 42 times
            6 was rolled 29 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.486
        Standard Deviation : 0.697
        Total rolls : 221
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.538
        Median : 3.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 marine moved from Malta to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Syria
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 bomber
                    Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
                    1 bomber owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians roll dice for 1 artillery and 1 bomber in Syria, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Syria, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Syria, round 5 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Italians win, taking Algeria from French, taking Syria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 16
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 bomber
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Southern Italy
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            2 armour moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 marine placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
    45 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 46 / 64
    Russians : 25 / 32
    Japanese : 70 / 79
    Americans : 54 / 78
    Chinese : 0 / 0
    British : 33 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 23
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 168 times
            2 was rolled 183 times
            3 was rolled 205 times
            4 was rolled 188 times
            5 was rolled 192 times
            6 was rolled 190 times
        Average roll : 3.553
        Median : 4.000
        Variance : 0.652
        Standard Deviation : 0.807
        Total rolls : 1126
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 33 times
        Average roll : 3.745
        Median : 4.000
        Variance : 0.936
        Standard Deviation : 0.968
        Total rolls : 145
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 22 times
        Average roll : 3.770
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 122
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 35 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 42 times
            6 was rolled 30 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 222
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Tobruk to Libya
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
    45 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag
    Egypt : 1 infantry
    United Kingdom : 2 infantry
    Normandy Bordeaux : 1 fighter
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    79 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 46 / 64
    Russians : 25 / 32
    Japanese : 70 / 79
    Americans : 54 / 78
    Chinese : 0 / 0
    British : 33 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 23
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 168 times
            2 was rolled 183 times
            3 was rolled 205 times
            4 was rolled 188 times
            5 was rolled 192 times
            6 was rolled 190 times
        Average roll : 3.553
        Median : 4.000
        Variance : 0.652
        Standard Deviation : 0.807
        Total rolls : 1126
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 40 times
            2 was rolled 46 times
            3 was rolled 56 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 42 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.779
        Standard Deviation : 0.883
        Total rolls : 269
    
    British Combat
            1 was rolled 18 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 33 times
        Average roll : 3.745
        Median : 4.000
        Variance : 0.936
        Standard Deviation : 0.968
        Total rolls : 145
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 22 times
        Average roll : 3.770
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 122
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 35 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 42 times
            6 was rolled 30 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 222
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 30 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 27 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in Bessarabia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Western Germany
            3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from 105 Sea Zone to France
            1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Bessarabia to Eastern Poland
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
            Germans undo move 3.
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            11 infantry moved from Yakut S.S.R. to Buryatia
            1 bomber moved from Western Ukraine to Novosibirsk
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 fighters moved from Western Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
            3 armour, 4 artilleries, 2 fighters, 35 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            9 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 bomber and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                Russians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Bessarabia
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bessarabia to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            2 aaGuns moved from Yakut S.S.R. to Buryatia
            1 bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    Japanese : 0.50
    

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 11 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Bryansk : 2 aaGuns, 3 armour, 4 artilleries, 5 fighters, 44 infantry and 1 tactical_bomber
    Archangel : 1 infantry
    Bessarabia : 1 artillery and 1 infantry
    Russia : 1 airfield, 1 bomber, 1 factory_major, 6 infantry and 1 mech_infantry
    Tambov : 1 armour and 1 mech_infantry
    Ukraine : 1 factory_minor
    Volgograd : 1 factory_minor and 3 infantry
    Samara : 1 infantry
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 59
    Russians : 25 / 33
    Japanese : 70 / 79
    Americans : 54 / 78
    Chinese : 0 / 0
    British : 33 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 23
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 174 times
            2 was rolled 185 times
            3 was rolled 208 times
            4 was rolled 191 times
            5 was rolled 194 times
            6 was rolled 193 times
        Average roll : 3.546
        Median : 4.000
        Variance : 0.548
        Standard Deviation : 0.740
        Total rolls : 1145
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 56 times
            4 was rolled 48 times
            5 was rolled 40 times
            6 was rolled 44 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.763
        Total rolls : 277
    
    British Combat
            1 was rolled 18 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 33 times
        Average roll : 3.745
        Median : 4.000
        Variance : 0.936
        Standard Deviation : 0.968
        Total rolls : 145
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 22 times
        Average roll : 3.770
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 122
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 57
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 36 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 42 times
            6 was rolled 30 times
        Average roll : 3.430
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.633
        Total rolls : 223
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Russians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.411
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 146
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from 39 Sea Zone to Ceylon
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 infantry moved from Tsagaan Olom to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Shan State to West India
            1 fighter and 1 tactical_bomber moved from Shan State to West India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 38 Sea Zone to 79 Sea Zone
            1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame


  • @SixUnder

    Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.

    @weddingsinger ill never understand that part of triple A, we can scramble to subs who show themselves but not able to hit them. game mechanics is jacked up. my problem is because i can scramble to cover tt i wasnt worried,But then there is the monkey in the wrench with the subs. no big deal, all fun :v:


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from 39 Sea Zone to Ceylon
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 infantry moved from Tsagaan Olom to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Shan State to West India
            1 fighter and 1 tactical_bomber moved from Shan State to West India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 38 Sea Zone to 79 Sea Zone
            1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Ceylon
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 2 destroyers in 79 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in West India
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 armour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in West India
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in West India
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 3 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 bombers moved from West India to Shan State
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            3 armour and 3 mech_infantrys moved from French Indo China to Shan State
            1 aaGun, 1 artillery and 3 infantry moved from Buyant-Uhaa to Manchuria
            2 infantry moved from Amur to Manchuria
            1 armour moved from Sakha to Manchuria
            3 mech_infantrys moved from Shantung to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            3 armour moved from Hunan to Shan State
            1 mech_infantry moved from Yunnan to Hunan
            1 cruiser and 1 transport moved from 38 Sea Zone to 20 Sea Zone
            1 bomber moved from Philippines to Shan State
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Japan
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 battleship placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 0.50
    UK_Pacific : 0.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Gibraltar to France
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 54 Sea Zone
                Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in France
                Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry
                    Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France
                    Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France
                    Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 marine owned by the Americans lost in France
                    Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys
                Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            4 infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 aaGun and 2 armour placed in Eastern United States
            1 marine placed in Eastern United States
            1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Americans : 4.00
    Japanese : 0.83
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Soviet Far East : 1 artillery and 1 infantry
    25 Sea Zone : 1 destroyer
    3 Sea Zone : 1 transport
    54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
    Gibraltar : 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry
    France : 1 marine
    101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
    Brazil : 1 flag
    91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    

    Production/PUs Summary :

    Germans : 42 / 59
    Russians : 21 / 33
    Japanese : 74 / 83
    Americans : 52 / 77
    Chinese : 0 / 0
    British : 33 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 23
    ANZAC : 10 / 13
    French : 13 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 191 times
            2 was rolled 203 times
            3 was rolled 218 times
            4 was rolled 208 times
            5 was rolled 207 times
            6 was rolled 203 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 1230
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 46 times
            2 was rolled 51 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 293
    
    British Combat
            1 was rolled 19 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.743
        Median : 4.000
        Variance : 0.948
        Standard Deviation : 0.974
        Total rolls : 148
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 22 times
        Average roll : 3.770
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 122
    
    Americans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 10 times
        Average roll : 3.262
        Median : 3.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 84
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 42 times
            3 was rolled 44 times
            4 was rolled 45 times
            5 was rolled 48 times
            6 was rolled 36 times
        Average roll : 3.479
        Median : 4.000
        Variance : 0.316
        Standard Deviation : 0.562
        Total rolls : 257
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Russians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.411
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 146
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 42 / 59
    Russians : 21 / 33
    Japanese : 74 / 83
    Americans : 52 / 77
    Chinese : 0 / 0
    British : 33 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 23
    ANZAC : 10 / 13
    French : 13 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 191 times
            2 was rolled 203 times
            3 was rolled 218 times
            4 was rolled 208 times
            5 was rolled 207 times
            6 was rolled 203 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 1230
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.400
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 46 times
            2 was rolled 51 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 293
    
    British Combat
            1 was rolled 19 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.743
        Median : 4.000
        Variance : 0.948
        Standard Deviation : 0.974
        Total rolls : 148
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 24 times
            6 was rolled 22 times
        Average roll : 3.770
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 122
    
    Americans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 10 times
        Average roll : 3.262
        Median : 3.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 84
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 42 times
            3 was rolled 44 times
            4 was rolled 45 times
            5 was rolled 48 times
            6 was rolled 36 times
        Average roll : 3.479
        Median : 4.000
        Variance : 0.316
        Standard Deviation : 0.562
        Total rolls : 257
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Russians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.411
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 146
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Gibraltar to France
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 54 Sea Zone
                Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in France
                Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry
                    Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France
                    Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France
                    Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 marine owned by the Americans lost in France
                    Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys
                Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            4 infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 aaGun and 2 armour placed in Eastern United States
            1 marine placed in Eastern United States
            1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Egypt to Syria
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Persia to West India
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Syria
                British attack with 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 2 infantry and 1 mech_infantry in Syria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 infantry and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Syria, round 4 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            2 armour placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,1,4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : -0.17
    Italians : 1.00
    Americans : 4.00
    Japanese : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 22 infantry
    Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Soviet Far East : 1 artillery and 1 infantry
    25 Sea Zone : 1 destroyer
    3 Sea Zone : 1 transport
    54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
    West India : 3 mech_infantrys
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 mech_infantry
    Gibraltar : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 3 infantry
    Morocco : 1 artillery and 1 infantry
    Syria : 1 mech_infantry
    France : 1 marine
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 cruiser and 1 destroyer
    Brazil : 1 flag
    Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
    91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 42 / 59
    Russians : 21 / 33
    Japanese : 74 / 83
    Americans : 52 / 77
    Chinese : 0 / 0
    British : 33 / 36
    UK_Pacific : 6 / 6
    Italians : 13 / 23
    ANZAC : 10 / 13
    French : 14 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 237 times
            2 was rolled 250 times
            3 was rolled 263 times
            4 was rolled 254 times
            5 was rolled 256 times
            6 was rolled 239 times
        Average roll : 3.506
        Median : 3.000
        Variance : 0.341
        Standard Deviation : 0.584
        Total rolls : 1499
    
    Null / Other
            1 was rolled 44 times
            2 was rolled 42 times
            3 was rolled 45 times
            4 was rolled 46 times
            5 was rolled 49 times
            6 was rolled 37 times
        Average roll : 3.475
        Median : 4.000
        Variance : 0.316
        Standard Deviation : 0.562
        Total rolls : 263
    
    Germans Combat
            1 was rolled 46 times
            2 was rolled 51 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 293
    
    British Combat
            1 was rolled 20 times
            2 was rolled 25 times
            3 was rolled 27 times
            4 was rolled 26 times
            5 was rolled 22 times
            6 was rolled 35 times
        Average roll : 3.710
        Median : 4.000
        Variance : 0.876
        Standard Deviation : 0.936
        Total rolls : 155
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 20 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 25 times
            6 was rolled 22 times
        Average roll : 3.752
        Median : 4.000
        Variance : 0.813
        Standard Deviation : 0.902
        Total rolls : 125
    
    Americans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 10 times
        Average roll : 3.262
        Median : 3.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 84
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 44 times
            2 was rolled 42 times
            3 was rolled 45 times
            4 was rolled 46 times
            5 was rolled 49 times
            6 was rolled 37 times
        Average roll : 3.475
        Median : 4.000
        Variance : 0.316
        Standard Deviation : 0.562
        Total rolls : 263
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.905
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 42
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 4 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.116
        Standard Deviation : 0.341
        Total rolls : 77
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Russians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.411
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 146
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Algeria to 94 Sea Zone
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 mech_infantrys
                French defend with 1 factory_minor, 1 fighter and 1 harbour
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 bomber placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 0.33
    

    Savegame

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