Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    62 Sea Zone : 1 flag, 1 cruiser and 1 transport
    United Kingdom : 1 fighter and 2 infantry
    French Equatorial Africa : 1 infantry
    Tunisia : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 62 times
            2 was rolled 59 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 71 times
        Average roll : 3.576
        Median : 4.000
        Variance : 2.285
        Standard Deviation : 1.512
        Total rolls : 441
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.928
        Standard Deviation : 0.964
        Total rolls : 101
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.

    kk:ok_hand:


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    

    Savegame


  • @SixUnder Scramble options at Gibraltor and London


  • @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London

    no scramble in either location, i apologize. Yes i was waiting for dice emails and hehe, forget to check for scrambles :sunglasses:


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 1 artillery, 3 bombers and 8 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers and 8 infantry in Karelia, round 2 : 5/12 hits, 3.83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Karelia, round 2 : 3/10 hits, 3.50 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Karelia, round 3 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 3 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Karelia, round 4 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 8 infantry
                Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/33 hits, 9.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            1 carrier and 1 cruiser moved from 104 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Holland Belgium to Germany
            1 aaGun moved from France to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Karelia to Norway
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 114 Sea Zone to Germany
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 93 Sea Zone
            Germans undo move 1.
            1 transport placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            5 mech_infantrys placed in Germany
            3 bombers placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    AA fire in Karelia : : -0.50
    Americans : 0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            2 infantry moved from Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            11 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 1 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 bomber and 1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
    Amur : 1 infantry
    Timguska : 6 infantry
    Belarus : 1 infantry
    Karelia : 2 infantry
    Baltic States : 2 infantry
    Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 artillery, 1 factory_minor and 8 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 36 / 45
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 77 times
            2 was rolled 74 times
            3 was rolled 117 times
            4 was rolled 98 times
            5 was rolled 90 times
            6 was rolled 94 times
        Average roll : 3.604
        Median : 4.000
        Variance : 2.217
        Standard Deviation : 1.489
        Total rolls : 550
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.853
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            4 infantry moved from Korea to Amur
            1 artillery moved from Manchuria to Amur
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Siam, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/18 hits, 7.83 expected hits
                    Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 3.67 expected hits
                    1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 3 : 9/17 hits, 7.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 11 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    UK_Pacific : -1.00
    Russians : 0.67
    Japanese : -0.67
    

    Savegame


  • @SixUnder

    You, good sir, are going hard at Gibraltor and I love it. I am having trouble remembering all the BM rules, like marines.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from 87 Sea Zone to French West Africa
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 marine
    United Kingdom : 2 bombers
    French West Africa : 2 infantry
    Tunisia : 1 artillery and 1 fighter
    87 Sea Zone : 1 transport
    101 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
    Brazil : 1 flag, 2 infantry
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 10
    British : 28 / 33
    UK_Pacific : 7 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 87 times
            2 was rolled 85 times
            3 was rolled 129 times
            4 was rolled 110 times
            5 was rolled 106 times
            6 was rolled 102 times
        Average roll : 3.596
        Median : 4.000
        Variance : 2.128
        Standard Deviation : 1.459
        Total rolls : 619
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 28 / 33
    UK_Pacific : 7 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 87 times
            2 was rolled 85 times
            3 was rolled 129 times
            4 was rolled 110 times
            5 was rolled 106 times
            6 was rolled 102 times
        Average roll : 3.596
        Median : 4.000
        Variance : 2.128
        Standard Deviation : 1.459
        Total rolls : 619
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from 87 Sea Zone to French West Africa
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 32 PUs; 
            British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            2 armour moved from Union of South Africa to Tanganyika Territory
            2 infantry moved from Iraq to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Burma to India
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
    
        Combat - British
            Battle in Alexandria
                British attack with 2 artilleries and 1 fighter
                Italians defend with 1 fighter
                    British roll dice for 2 artilleries and 1 fighter in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Alexandria
                    British roll dice for 1 artillery and 1 fighter in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 artillery owned by the British lost in Alexandria
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 artilleries
                Casualties for Italians: 1 fighter
            Battle in Tanganyika Territory
                British attack with 2 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Alexandria to Egypt
            1 aaGun moved from Algeria to Tunisia
            1 aaGun moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,4,5,6,5,5,6,3,4,6,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Italians : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Kansu : 1 fighter and 3 infantry
    Szechwan : 2 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 marine
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 infantry
    Tanganyika Territory : 2 armour and 1 infantry
    French Central Africa : 1 infantry
    French West Africa : 2 infantry
    Tunisia : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
    87 Sea Zone : 1 transport
    106 Sea Zone : 1 transport
    Iraq : 1 flag, 1 marine
    Eastern Persia : 1 flag
    101 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
    81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    Brazil : 1 flag, 2 infantry
    Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
    88 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 30 / 36
    UK_Pacific : 7 / 6
    Italians : 15 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 115 times
            2 was rolled 109 times
            3 was rolled 158 times
            4 was rolled 133 times
            5 was rolled 134 times
            6 was rolled 125 times
        Average roll : 3.565
        Median : 4.000
        Variance : 1.933
        Standard Deviation : 1.390
        Total rolls : 774
    
    Null / Other
            1 was rolled 24 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.412
        Median : 3.000
        Variance : 0.262
        Standard Deviation : 0.512
        Total rolls : 136
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 13 times
            2 was rolled 17 times
            3 was rolled 22 times
            4 was rolled 14 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3.755
        Median : 4.000
        Variance : 0.893
        Standard Deviation : 0.945
        Total rolls : 110
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 16 times
            6 was rolled 6 times
        Average roll : 3.592
        Median : 4.000
        Variance : 1.555
        Standard Deviation : 1.247
        Total rolls : 71
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 24 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.412
        Median : 3.000
        Variance : 0.262
        Standard Deviation : 0.512
        Total rolls : 136
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 marine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 armour, 1 artillery and 3 infantry moved from Albania to Greece
            1 bomber moved from Libya to Greece
            1 artillery and 1 infantry moved from Syria to Iraq
    
        Combat - Italians
            Battle in Crete
            Battle in Iraq
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 marine in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 marine in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 marine
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 artillery and 1 marine placed in Southern Italy
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.33
    Neutral_Allies : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 marine moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag, 1 marine
    42 Sea Zone : 1 transport
    45 Sea Zone : 1 cruiser
    62 Sea Zone : 1 flag, 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 56 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 28 / 36
    UK_Pacific : 7 / 6
    Italians : 19 / 28
    ANZAC : 14 / 20
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 93 times
            2 was rolled 90 times
            3 was rolled 131 times
            4 was rolled 117 times
            5 was rolled 112 times
            6 was rolled 111 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.804
        Standard Deviation : 1.343
        Total rolls : 654
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 22 times
            4 was rolled 15 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3.732
        Median : 4.000
        Variance : 0.715
        Standard Deviation : 0.845
        Total rolls : 112
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 13 times
            3 was rolled 14 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 11 times
        Average roll : 3.614
        Median : 4.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 88
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 marine moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag, 1 marine
    42 Sea Zone : 1 transport
    45 Sea Zone : 1 cruiser
    62 Sea Zone : 1 flag, 1 transport
    United Kingdom : 1 fighter and 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Tunisia : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 56 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 28 / 36
    UK_Pacific : 7 / 6
    Italians : 19 / 28
    ANZAC : 14 / 20
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 93 times
            2 was rolled 90 times
            3 was rolled 131 times
            4 was rolled 117 times
            5 was rolled 112 times
            6 was rolled 111 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.804
        Standard Deviation : 1.343
        Total rolls : 654
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 22 times
            4 was rolled 15 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3.732
        Median : 4.000
        Variance : 0.715
        Standard Deviation : 0.845
        Total rolls : 112
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 13 times
            3 was rolled 14 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 11 times
        Average roll : 3.614
        Median : 4.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 88
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Finland to Belarus
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers moved from Norway to Karelia
            1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to Egypt
            1 bomber moved from France to Egypt
            8 armour moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from France to Egypt
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 2 bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers in Karelia, round 2 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Karelia
                Germans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 8 armour and 8 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Baltic States, round 2 : 6/16 hits, 5.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 4.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Egypt to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 fighter moved from Germany to France
            1 bomber moved from Belarus to Germany
            1 bomber moved from Karelia to Western Germany
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Southern France
    
        Place Units - Germans
            1 submarine and 1 transport placed in 110 Sea Zone
            1 artillery placed in Normandy Bordeaux
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Germans from France: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 0.17
    Russians : 0.17
    

    Savegame


  • @SixUnder

    A quick edit at the end as I did some back and forth with myself over where Germany’s Northern fleet was going to end up.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Kansu
            6 infantry moved from Timguska to Kansu
            11 infantry moved from Yenisey to Timguska
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Archangel
            1 aaGun moved from Yenisey to Yakut S.S.R.
            1 aaGun moved from Yenisey to Timguska
    
        Place Units - Russians
            1 infantry placed in Novgorod
            10 infantry placed in Russia
            1 fighter placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Territory Summary for Russians :

    Kansu : 8 infantry
    Yakut S.S.R. : 1 aaGun and 2 infantry
    Timguska : 1 aaGun and 11 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag, 2 infantry
    Tsagaan Olom : 1 flag
    Belarus : 2 infantry
    Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
    Archangel : 1 aaGun
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 artillery, 1 factory_minor, 1 fighter and 12 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 60
    Russians : 34 / 41
    Japanese : 56 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 26 / 36
    UK_Pacific : 7 / 6
    Italians : 19 / 28
    ANZAC : 14 / 20
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 105 times
            2 was rolled 104 times
            3 was rolled 144 times
            4 was rolled 128 times
            5 was rolled 121 times
            6 was rolled 123 times
        Average roll : 3.586
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.248
        Total rolls : 725
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 30 times
            2 was rolled 33 times
            3 was rolled 48 times
            4 was rolled 38 times
            5 was rolled 26 times
            6 was rolled 35 times
        Average roll : 3.486
        Median : 3.000
        Variance : 1.378
        Standard Deviation : 1.174
        Total rolls : 210
    
    British Combat
            1 was rolled 14 times
            2 was rolled 18 times
            3 was rolled 24 times
            4 was rolled 16 times
            5 was rolled 21 times
            6 was rolled 25 times
        Average roll : 3.737
        Median : 4.000
        Variance : 0.832
        Standard Deviation : 0.912
        Total rolls : 118
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 13 times
            3 was rolled 14 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 11 times
        Average roll : 3.614
        Median : 4.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 88
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 11 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 12 times
        Average roll : 3.564
        Median : 4.000
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 55
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 cruiser, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Okinawa to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 3 infantry moved from Amur to Ulaanbaatar
            1 tactical_bomber moved from 6 Sea Zone to Ulaanbaatar
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
            1 mech_infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 4 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 armour moved from Kweichow to Hopei
            2 artilleries moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Shantung to Hopei
            1 aaGun and 1 infantry moved from Manchuria to Buyant-Uhaa
            1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Ulaanbaatar to Amur
    
        Place Units - Japanese
            1 cruiser and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 bomber placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -1.17
    Chinese : 1.33
    UK_Pacific : 0.33
    Russians : -1.67
    Japanese : -1.50
    

    Savegame

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