Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsWeddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Tunisia to 99 Sea Zone 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 2 marines, 3 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Soviet Far East Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 99 Sea Zone to Cyprus 1 bomber moved from 97 Sea Zone to Malta 4 infantry, 2 marines and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Americans undo move 1. Americans undo move 2. 1 carrier and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 carrier and 2 submarines placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.50
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 fighters Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports 25 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 3 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour and 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber Cyprus : 1 fighter Malta : 1 bomber Morocco : 4 infantry, 2 marines and 3 mech_infantrys French Central Africa : 2 infantry French West Africa : 2 infantry Libya : 1 flag, 1 artillery 87 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 1 fighter and 2 submarines Brazil : 1 flag 91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 46 / 60 Russians : 33 / 41 Japanese : 63 / 71 Americans : 53 / 78 Chinese : 3 / 5 British : 26 / 36 UK_Pacific : 6 / 6 Italians : 18 / 28 ANZAC : 10 / 20 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 116 times 2 was rolled 115 times 3 was rolled 158 times 4 was rolled 141 times 5 was rolled 135 times 6 was rolled 137 times Average roll : 3.592 Median : 4.000 Variance : 1.647 Standard Deviation : 1.283 Total rolls : 802 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 30 times 2 was rolled 33 times 3 was rolled 48 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.486 Median : 3.000 Variance : 1.378 Standard Deviation : 1.174 Total rolls : 210 British Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 21 times 6 was rolled 25 times Average roll : 3.737 Median : 4.000 Variance : 0.832 Standard Deviation : 0.912 Total rolls : 118 Italians Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 11 times Average roll : 3.614 Median : 4.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 88 Americans Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.933 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 29 times 2 was rolled 28 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.451 Median : 3.000 Variance : 0.389 Standard Deviation : 0.623 Total rolls : 173 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.412 Median : 3.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.633 Median : 4.000 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33
Territory Summary for Chinese :
Suiyuyan : 2 infantry Kansu : 1 fighter
Production/PUs Summary :
Germans : 46 / 60 Russians : 33 / 41 Japanese : 62 / 71 Americans : 53 / 78 Chinese : 4 / 6 British : 26 / 36 UK_Pacific : 6 / 6 Italians : 18 / 28 ANZAC : 10 / 20 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 117 times 2 was rolled 121 times 3 was rolled 158 times 4 was rolled 142 times 5 was rolled 135 times 6 was rolled 138 times Average roll : 3.581 Median : 4.000 Variance : 1.366 Standard Deviation : 1.169 Total rolls : 811 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 30 times 2 was rolled 33 times 3 was rolled 48 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.486 Median : 3.000 Variance : 1.378 Standard Deviation : 1.174 Total rolls : 210 British Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 21 times 6 was rolled 25 times Average roll : 3.737 Median : 4.000 Variance : 0.832 Standard Deviation : 0.912 Total rolls : 118 Italians Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 11 times Average roll : 3.614 Median : 4.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 88 Americans Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.933 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 29 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.434 Median : 3.000 Variance : 0.384 Standard Deviation : 0.620 Total rolls : 175 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.328 Median : 3.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.633 Median : 4.000 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Tunisia to 99 Sea Zone 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 2 marines, 3 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Soviet Far East Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 99 Sea Zone to Cyprus 1 bomber moved from 97 Sea Zone to Malta 4 infantry, 2 marines and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Americans undo move 1. Americans undo move 2. 1 carrier and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 carrier and 2 submarines placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 35 PUs; British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 3 mech_infantrys moved from Persia to Iraq 2 armour moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone Combat - British Battle in Egypt British attack with 1 infantry Germans defend with 1 armour and 1 harbour British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt Germans win with no units remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 3 mech_infantrys Italians defend with 1 artillery British roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq British roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Iraq, round 4 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : 1.33 Italians : 0.00 Americans : 0.67 Chinese : -0.83 Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Suiyuyan : 2 infantry Kansu : 1 fighter India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 16 infantry Queensland : 2 fighters Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports 25 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 3 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour and 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Cyprus : 1 fighter Scotland : 1 airfield Kenya : 1 infantry Malta : 1 bomber United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry Morocco : 4 infantry, 2 marines and 3 mech_infantrys French Equatorial Africa : 1 infantry French Central Africa : 2 infantry French West Africa : 2 infantry Tunisia : 1 aaGun Libya : 1 flag, 1 artillery and 1 infantry Ethiopia : 1 flag, 2 armour 87 Sea Zone : 1 transport Iraq : 1 flag, 2 mech_infantrys Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport 81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport Brazil : 1 flag Persia : 1 flag, 1 factory_minor and 3 infantry 91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 46 / 60 Russians : 33 / 41 Japanese : 62 / 71 Americans : 53 / 78 Chinese : 4 / 6 British : 30 / 33 UK_Pacific : 6 / 6 Italians : 14 / 28 ANZAC : 10 / 20 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 149 times 2 was rolled 155 times 3 was rolled 194 times 4 was rolled 171 times 5 was rolled 166 times 6 was rolled 162 times Average roll : 3.538 Median : 4.000 Variance : 1.240 Standard Deviation : 1.113 Total rolls : 997 Null / Other 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 35 times 4 was rolled 27 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.430 Median : 3.000 Variance : 0.364 Standard Deviation : 0.604 Total rolls : 179 Germans Combat 1 was rolled 31 times 2 was rolled 33 times 3 was rolled 48 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.474 Median : 3.000 Variance : 1.328 Standard Deviation : 1.152 Total rolls : 211 British Combat 1 was rolled 16 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.683 Median : 4.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 126 Italians Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 22 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.626 Median : 4.000 Variance : 0.898 Standard Deviation : 0.948 Total rolls : 91 Americans Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.933 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 35 times 4 was rolled 27 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.430 Median : 3.000 Variance : 0.364 Standard Deviation : 0.604 Total rolls : 179 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.328 Median : 3.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.633 Median : 4.000 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 cruiser, 1 marine and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Libya 1 artillery and 1 infantry moved from Tobruk to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry; Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery and 1 bomber in Libya, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Libya, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 artillery Battle in Malta Italians attack with 1 marine Americans defend with 1 bomber Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.17 expected hits 1 marine owned by the Italians and 1 bomber owned by the Americans lost in Malta British win with no units remaining. Battle score for attacker is 7 Casualties for Italians: 1 marine Casualties for Americans: 1 bomber Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 2 armour moved from Greece to Yugoslavia Place Units - Italians 1 cruiser and 1 transport placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.83 Americans : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor and 1 harbour 63 Sea Zone : 1 transport 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 60 Russians : 33 / 41 Japanese : 62 / 71 Americans : 52 / 78 Chinese : 4 / 6 British : 30 / 33 UK_Pacific : 6 / 6 Italians : 15 / 29 ANZAC : 10 / 13 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 124 times 2 was rolled 125 times 3 was rolled 161 times 4 was rolled 146 times 5 was rolled 138 times 6 was rolled 142 times Average roll : 3.568 Median : 4.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 836 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 31 times 2 was rolled 33 times 3 was rolled 48 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.474 Median : 3.000 Variance : 1.328 Standard Deviation : 1.152 Total rolls : 211 British Combat 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.661 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 127 Italians Combat 1 was rolled 13 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 14 times Average roll : 3.626 Median : 4.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 99 Americans Combat 1 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.789 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 29 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.434 Median : 3.000 Variance : 0.384 Standard Deviation : 0.620 Total rolls : 175 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.328 Median : 3.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.633 Median : 4.000 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Germans 2 infantry moved from Tunisia to Libya Combat - French Battle in Libya French attack with 2 infantry Italians defend with 1 artillery French roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 0.17
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor and 1 harbour 63 Sea Zone : 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Libya : 1 flag, 1 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 60 Russians : 33 / 41 Japanese : 62 / 71 Americans : 52 / 78 Chinese : 4 / 6 British : 32 / 33 UK_Pacific : 6 / 6 Italians : 14 / 29 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 125 times 2 was rolled 127 times 3 was rolled 163 times 4 was rolled 147 times 5 was rolled 140 times 6 was rolled 143 times Average roll : 3.567 Median : 4.000 Variance : 1.157 Standard Deviation : 1.076 Total rolls : 845 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 31 times 2 was rolled 33 times 3 was rolled 48 times 4 was rolled 38 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.474 Median : 3.000 Variance : 1.328 Standard Deviation : 1.152 Total rolls : 211 British Combat 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.661 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 127 Italians Combat 1 was rolled 13 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.641 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 Americans Combat 1 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.789 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 29 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.434 Median : 3.000 Variance : 0.384 Standard Deviation : 0.620 Total rolls : 175 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 4.051 Median : 4.000 Variance : 1.408 Standard Deviation : 1.187 Total rolls : 39 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.328 Median : 3.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.633 Median : 4.000 Variance : 0.441 Standard Deviation : 0.664 Total rolls : 60
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 1 armour and 2 mech_infantrys moved from Baltic States to Novgorod 3 infantry moved from Eastern Poland to Belarus 1 bomber moved from Germany to Belarus 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 bombers moved from Tobruk to Cyprus Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Nenetsia Battle in Novgorod Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Nenetsia from Russians, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Cyprus Germans attack with 3 bombers Americans defend with 1 fighter Germans roll dice for 3 bombers in Cyprus, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Cyprus Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for Americans: 1 fighter Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from 93 Sea Zone to Western Germany 1 tactical_bomber moved from France to Southern Italy 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Germany to Northern Italy 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from France to Western Germany 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 bombers moved from Cyprus to Southern Italy 6 armour and 5 mech_infantrys moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 2 destroyers placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Southern France 4 armour and 2 mech_infantrys placed in Germany Germans undo move 3. 4 armour and 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 artillery and 1 infantry placed in Western Germany Germans undo move 2. 1 artillery placed in Western Germany 4 armour and 2 mech_infantrys placed in Germany Germans undo move 4. 3 armour and 2 mech_infantrys placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Bryansk to 127 Sea Zone 1 armour, 3 artilleries, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 12 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Timguska to Urals 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 6 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 8 infantry moved from Kansu to Shensi 4 fighters moved from Bryansk to Western Ukraine Combat - Russians Battle in 127 Sea Zone Russians attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 127 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Western Ukraine Russians attack with 1 armour, 4 artilleries, 4 fighters, 36 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 4 fighters, 36 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/46 hits, 10.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 4 artilleries, 4 fighters, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters moved from Western Ukraine to Bryansk 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 9 infantry moved from Timguska to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey 1 bomber moved from 127 Sea Zone to Russia Place Units - Russians 1 fighter placed in Russia 5 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00 Japanese : 0.67
Territory Summary for Russians :
Shensi : 7 infantry Yenisey : 2 aaGuns and 11 infantry Olgiy : 1 flag Dzavhan : 1 flag Tsagaan Olom : 1 flag Bryansk : 2 aaGuns, 3 fighters and 6 infantry Urals : 2 infantry Russia : 1 airfield, 5 armour, 1 bomber, 1 factory_major, 2 fighters and 1 tactical_bomber Ukraine : 1 factory_minor Western Ukraine : 1 armour, 4 artilleries, 35 infantry and 1 mech_infantry Vologda : 2 infantry Volgograd : 1 factory_minor Smolensk : 2 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 64 Russians : 28 / 34 Japanese : 61 / 71 Americans : 52 / 78 Chinese : 5 / 6 British : 32 / 33 UK_Pacific : 6 / 6 Italians : 14 / 29 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 139 times 2 was rolled 146 times 3 was rolled 174 times 4 was rolled 155 times 5 was rolled 151 times 6 was rolled 158 times Average roll : 3.549 Median : 4.000 Variance : 0.775 Standard Deviation : 0.881 Total rolls : 923 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 35 times 2 was rolled 37 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.474 Median : 3.000 Variance : 0.863 Standard Deviation : 0.929 Total rolls : 228 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 13 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.641 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 Americans Combat 1 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.789 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 30 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 25 times Average roll : 3.420 Median : 3.000 Variance : 0.385 Standard Deviation : 0.620 Total rolls : 176 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 4.051 Median : 4.000 Variance : 1.408 Standard Deviation : 1.187 Total rolls : 39 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.328 Median : 3.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Hopei to Shensi 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Central Mongolia to Suiyuyan 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi Combat - Japanese Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 7 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/13 hits, 5.17 expected hits Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 4/11 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Russians: 7 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 2 fighters and 2 tactical_bombers moved from Shensi to Yunnan 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 artillery and 3 infantry moved from Ulaanbaatar to Central Mongolia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 armour moved from Shantung to Hunan 3 mech_infantrys moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Amur to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -2.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Hopei to Shensi 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Central Mongolia to Suiyuyan 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi Combat - Japanese Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 7 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/13 hits, 5.17 expected hits Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 4/11 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Russians: 7 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 2 fighters and 2 tactical_bombers moved from Shensi to Yunnan 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 artillery and 3 infantry moved from Ulaanbaatar to Central Mongolia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 armour moved from Shantung to Hunan 3 mech_infantrys moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Amur to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -2.83
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reposted because I forgot to move Japanese fleets down in Money Islands.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to United Kingdom 1 carrier, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 fighters and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 fighters and 1 submarine 1 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour and 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Gibraltar : 3 infantry and 1 mech_infantry United Kingdom : 1 bomber Morocco : 3 infantry, 2 marines and 2 mech_infantrys French Equatorial Africa : 2 infantry 101 Sea Zone : 1 destroyer Brazil : 1 flag 91 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 5 transports
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 34 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 6 British : 32 / 33 UK_Pacific : 6 / 6 Italians : 14 / 29 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 148 times 2 was rolled 153 times 3 was rolled 179 times 4 was rolled 162 times 5 was rolled 163 times 6 was rolled 166 times Average roll : 3.553 Median : 4.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 971 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 35 times 2 was rolled 38 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.467 Median : 3.000 Variance : 0.855 Standard Deviation : 0.924 Total rolls : 229 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 13 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.641 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.810 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 40 times 6 was rolled 29 times Average roll : 3.454 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 207 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 4.051 Median : 4.000 Variance : 1.408 Standard Deviation : 1.187 Total rolls : 39 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 34 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 3 British : 32 / 33 UK_Pacific : 6 / 6 Italians : 14 / 29 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 148 times 2 was rolled 153 times 3 was rolled 179 times 4 was rolled 162 times 5 was rolled 163 times 6 was rolled 166 times Average roll : 3.553 Median : 4.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 971 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 35 times 2 was rolled 38 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.467 Median : 3.000 Variance : 0.855 Standard Deviation : 0.924 Total rolls : 229 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 13 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.641 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.810 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 40 times 6 was rolled 29 times Average roll : 3.454 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 207 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 4.051 Median : 4.000 Variance : 1.408 Standard Deviation : 1.187 Total rolls : 39 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to United Kingdom 1 carrier, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 32 PUs; British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 2 armour moved from Ethiopia to Egypt 3 infantry moved from Persia to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - British Non Combat Move - British 1 aaGun moved from Tunisia to Libya 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 destroyers moved from 80 Sea Zone to 79 Sea Zone Place Units - British 1 artillery and 1 fighter placed in United Kingdom 3 armour placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,6,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Kansu : 1 fighter and 2 infantry India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 18 infantry Queensland : 2 fighters and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 fighters and 1 submarine 1 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour and 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 mech_infantry Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 armour and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 infantry Morocco : 3 infantry, 2 marines and 2 mech_infantrys French Equatorial Africa : 2 infantry Syria : 1 flag, 1 mech_infantry Libya : 1 aaGun Italian Somaliland : 1 flag, 1 infantry Ethiopia : 1 flag 80 Sea Zone : 1 transport 106 Sea Zone : 1 transport Iraq : 1 flag, 3 infantry Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer 81 Sea Zone : 1 cruiser 79 Sea Zone : 2 destroyers Brazil : 1 flag Persia : 1 flag, 3 armour and 1 factory_minor 91 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 transports
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 34 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 3 British : 34 / 37 UK_Pacific : 6 / 6 Italians : 12 / 29 ANZAC : 10 / 13 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 184 times 2 was rolled 189 times 3 was rolled 216 times 4 was rolled 191 times 5 was rolled 203 times 6 was rolled 194 times Average roll : 3.528 Median : 3.000 Variance : 0.570 Standard Deviation : 0.755 Total rolls : 1177 Null / Other 1 was rolled 36 times 2 was rolled 35 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 41 times 6 was rolled 30 times Average roll : 3.455 Median : 3.000 Variance : 0.413 Standard Deviation : 0.643 Total rolls : 211 Germans Combat 1 was rolled 35 times 2 was rolled 38 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.467 Median : 3.000 Variance : 0.855 Standard Deviation : 0.924 Total rolls : 229 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 13 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.641 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.810 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 36 times 2 was rolled 35 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 41 times 6 was rolled 30 times Average roll : 3.455 Median : 3.000 Variance : 0.413 Standard Deviation : 0.643 Total rolls : 211 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 4.051 Median : 4.000 Variance : 1.408 Standard Deviation : 1.187 Total rolls : 39 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Malta Battle in Libya Italians attack with 1 bomber and 2 infantry British defend with 1 aaGun; French defend with 1 infantry AA fire in Libya : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 aaGun and 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 bomber and 1 infantry in Libya, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 aaGun and 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Libya, round 4 : 1/2 hits, 0.83 expected hits French roll dice for 1 aaGun and 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Libya French win, taking Malta from British with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun 1 bomber owned by the Italians retreated Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Albania to Yugoslavia 2 armour moved from Yugoslavia to Southern Italy Place Units - Italians 2 destroyers and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2.83 French : 1.00 AA fire in Libya : : -0.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 artilleries moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 34 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 3 British : 34 / 37 UK_Pacific : 6 / 6 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 150 times 2 was rolled 154 times 3 was rolled 180 times 4 was rolled 165 times 5 was rolled 166 times 6 was rolled 169 times Average roll : 3.559 Median : 4.000 Variance : 0.592 Standard Deviation : 0.769 Total rolls : 984 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 35 times 2 was rolled 38 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.467 Median : 3.000 Variance : 0.855 Standard Deviation : 0.924 Total rolls : 229 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.810 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 40 times 6 was rolled 29 times Average roll : 3.454 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 207 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 artilleries moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 transport Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Tobruk : 1 flag, 1 infantry Libya : 1 flag 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 34 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 3 British : 34 / 37 UK_Pacific : 6 / 6 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 150 times 2 was rolled 154 times 3 was rolled 180 times 4 was rolled 165 times 5 was rolled 166 times 6 was rolled 169 times Average roll : 3.559 Median : 4.000 Variance : 0.592 Standard Deviation : 0.769 Total rolls : 984 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 35 times 2 was rolled 38 times 3 was rolled 48 times 4 was rolled 40 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.467 Median : 3.000 Variance : 0.855 Standard Deviation : 0.924 Total rolls : 229 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.810 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 40 times 6 was rolled 29 times Average roll : 3.454 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 207 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.521 Median : 3.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 119
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 2 bombers moved from Southern Italy to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Archangel to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Nenetsia to Vologda 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Eastern Poland to Vologda
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Gibraltor scramble option and OOL I’m assuming maximum defense?
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@weddingsinger full scramble, max d