Scramble to defend 106 and/or 118?
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 2 bombers moved from Southern Italy to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Archangel to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Nenetsia to Vologda 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Eastern Poland to Vologda Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Cyprus Battle in Vologda Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery and 1 bomber in Vologda, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Germans win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 fighter and 1 transport; Americans defend with 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 5 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits 3 submarines owned by the Americans, 3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 3 carriers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone Germans roll dice for 3 bombers in 91 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits Americans roll dice for 5 fighters and 6 transports in 91 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 3 bombers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -20 Casualties for Germans: 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar 1 fighter owned by the Americans forced to land in Gibraltar Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 bomber moved from Vologda to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Karelia to Novgorod 1 armour moved from Germany to Eastern Poland 3 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Germans undo move 5. 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from 95 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Americans : 0.83 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 2 fighters moved from Russia to Bessarabia 2 armour moved from Russia to Smolensk 1 bomber and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Urals to Vologda 3 armour moved from Russia to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 3 fighters EDIT: Adding units owned by Russians to Western Ukraine: 3 fighters EDIT: Turning off Edit Mode Battle in Eastern Poland Germans defend with 3 aaGuns, 9 armour, 4 artilleries, 1 fighter, 14 infantry and 13 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Bryansk to Western Ukraine 2 fighters moved from Bessarabia to Western Ukraine 1 bomber and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 aaGuns and 11 infantry moved from Yenisey to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia 1 artillery placed in Ukraine Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.00
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 11 infantry Olgiy : 1 flag Dzavhan : 1 flag Tsagaan Olom : 1 flag Belarus : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 artillery and 1 factory_minor Western Ukraine : 2 aaGuns, 4 armour, 4 artilleries, 1 bomber, 5 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber Vologda : 2 infantry Volgograd : 1 factory_minor Smolensk : 1 armour 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 64 Russians : 27 / 32 Japanese : 65 / 73 Americans : 52 / 78 Chinese : 3 / 3 British : 34 / 37 UK_Pacific : 6 / 6 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 163 times 2 was rolled 176 times 3 was rolled 195 times 4 was rolled 175 times 5 was rolled 185 times 6 was rolled 177 times Average roll : 3.536 Median : 4.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 1071 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.471 Median : 3.000 Variance : 0.030 Standard Deviation : 0.173 Total rolls : 51 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 40 times 6 was rolled 29 times Average roll : 3.454 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 207 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.389 Median : 3.000 Variance : 0.113 Standard Deviation : 0.336 Total rolls : 72 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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@weddingsinger lol i had somehow attacked your massive german army in eastern poland with 3 fighters somehow, haha
think i moved em there to run numbers and forgot to move them back. so you won that with no fight, i was like wtf… haha
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Central Mongolia to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries moved from Shensi to Kansu 2 mech_infantrys moved from Shensi to Kansu 1 armour moved from Shensi to Novosibirsk Japanese take Tsinghai from Chinese Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 3 artilleries and 2 mech_infantrys Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 artilleries and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries and 1 mech_infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 2 bombers moved from Yunnan to Shan State 3 armour moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from Hunan to Shan State 2 infantry moved from Manchuria to Amur 1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Buyant-Uhaa 1 artillery moved from Yunnan to Shan State 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone 2 submarines moved from 39 Sea Zone to 38 Sea Zone 2 submarines moved from 38 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State Place Units - Japanese 1 harbour placed in Shan State 3 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 Japanese : 1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 99 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry and 2 marines moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone 6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux 1 armour moved from Central United States to Eastern United States 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Normandy Bordeaux Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from 99 Sea Zone to Syria Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 fighters and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports 25 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 1 destroyer and 1 transport Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour Gibraltar : 1 fighter and 1 mech_infantry Anglo Egyptian Sudan : 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys Syria : 1 bomber 101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Brazil : 1 flag 105 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 46 / 64 Russians : 25 / 32 Japanese : 71 / 79 Americans : 54 / 78 Chinese : 0 / 3 British : 34 / 37 UK_Pacific : 5 / 6 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 167 times 2 was rolled 178 times 3 was rolled 200 times 4 was rolled 180 times 5 was rolled 190 times 6 was rolled 178 times Average roll : 3.532 Median : 4.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 1093 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 38 times 2 was rolled 35 times 3 was rolled 40 times 4 was rolled 34 times 5 was rolled 42 times 6 was rolled 29 times Average roll : 3.431 Median : 3.000 Variance : 0.504 Standard Deviation : 0.710 Total rolls : 218 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 64 Russians : 25 / 32 Japanese : 71 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 34 / 37 UK_Pacific : 5 / 6 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 167 times 2 was rolled 178 times 3 was rolled 200 times 4 was rolled 180 times 5 was rolled 190 times 6 was rolled 178 times Average roll : 3.532 Median : 4.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 1093 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 20 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.641 Median : 4.000 Variance : 0.467 Standard Deviation : 0.684 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 38 times 2 was rolled 35 times 3 was rolled 40 times 4 was rolled 34 times 5 was rolled 42 times 6 was rolled 29 times Average roll : 3.431 Median : 3.000 Variance : 0.504 Standard Deviation : 0.710 Total rolls : 218 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 99 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry and 2 marines moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone 6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux 1 armour moved from Central United States to Eastern United States 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Normandy Bordeaux Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from 99 Sea Zone to Syria Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Trans-Jordan to Alexandria British take Alexandria from Italians 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria 3 armour moved from Persia to West India 1 artillery and 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Combat - British Battle in Burma British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 2 fighters in Burma, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 mech_infantrys placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -3.67 Americans : -0.67 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Burma : 1 artillery India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 19 infantry Queensland : 2 fighters and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports 25 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 1 destroyer and 1 transport Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour West India : 3 armour Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 2 infantry Alexandria : 1 mech_infantry Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys Syria : 1 flag, 1 bomber, 1 infantry and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag, 1 infantry 76 Sea Zone : 1 destroyer and 1 transport 106 Sea Zone : 2 transports Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters 81 Sea Zone : 1 cruiser 79 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag, 1 factory_minor and 3 mech_infantrys 105 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 46 / 64 Russians : 25 / 32 Japanese : 70 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 34 / 38 UK_Pacific : 6 / 9 Italians : 12 / 18 ANZAC : 10 / 14 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 168 times 2 was rolled 179 times 3 was rolled 200 times 4 was rolled 186 times 5 was rolled 191 times 6 was rolled 183 times Average roll : 3.544 Median : 4.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 1107 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 21 times 3 was rolled 25 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 31 times Average roll : 3.734 Median : 4.000 Variance : 0.716 Standard Deviation : 0.846 Total rolls : 139 Italians Combat 1 was rolled 14 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 18 times Average roll : 3.723 Median : 4.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 112 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 40 times 4 was rolled 36 times 5 was rolled 42 times 6 was rolled 29 times Average roll : 3.425 Median : 3.000 Variance : 0.486 Standard Deviation : 0.697 Total rolls : 221 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.538 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 marine moved from Malta to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Syria 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits 1 bomber owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians roll dice for 1 artillery and 1 bomber in Syria, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Syria, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Syria, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Algeria from French, taking Syria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 marine placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : -0.83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 45 Sea Zone : 1 transport 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 64 Russians : 25 / 32 Japanese : 70 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 168 times 2 was rolled 183 times 3 was rolled 205 times 4 was rolled 188 times 5 was rolled 192 times 6 was rolled 190 times Average roll : 3.553 Median : 4.000 Variance : 0.652 Standard Deviation : 0.807 Total rolls : 1126 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 33 times Average roll : 3.745 Median : 4.000 Variance : 0.936 Standard Deviation : 0.968 Total rolls : 145 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 40 times 4 was rolled 36 times 5 was rolled 42 times 6 was rolled 30 times Average roll : 3.437 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 222 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Tobruk to Libya 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 45 Sea Zone : 1 transport 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry Normandy Bordeaux : 1 fighter Tobruk : 1 flag Libya : 1 flag, 1 infantry 79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 64 Russians : 25 / 32 Japanese : 70 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 168 times 2 was rolled 183 times 3 was rolled 205 times 4 was rolled 188 times 5 was rolled 192 times 6 was rolled 190 times Average roll : 3.553 Median : 4.000 Variance : 0.652 Standard Deviation : 0.807 Total rolls : 1126 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 40 times 2 was rolled 46 times 3 was rolled 56 times 4 was rolled 47 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.457 Median : 3.000 Variance : 0.779 Standard Deviation : 0.883 Total rolls : 269 British Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 33 times Average roll : 3.745 Median : 4.000 Variance : 0.936 Standard Deviation : 0.968 Total rolls : 145 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 40 times 4 was rolled 36 times 5 was rolled 42 times 6 was rolled 30 times Average roll : 3.437 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 222 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 22 times 2 was rolled 30 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.463 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 136
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 5 transports 5 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Bessarabia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 2 artilleries moved from Western Germany to France 1 infantry moved from Western Germany to France 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from 105 Sea Zone to France 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Bessarabia to Eastern Poland 1 carrier moved from 95 Sea Zone to 97 Sea Zone 5 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod Germans undo move 3. 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 11 infantry moved from Yakut S.S.R. to Buryatia 1 bomber moved from Western Ukraine to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 fighters moved from Western Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Tambov 3 armour, 4 artilleries, 2 fighters, 35 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 1 bomber and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Bessarabia Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Bessarabia to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 2 aaGuns moved from Yakut S.S.R. to Buryatia 1 bomber moved from Novosibirsk to Russia Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00 Japanese : 0.50
Territory Summary for Russians :
Buryatia : 2 aaGuns and 11 infantry Olgiy : 1 flag Dzavhan : 1 flag Bryansk : 2 aaGuns, 3 armour, 4 artilleries, 5 fighters, 44 infantry and 1 tactical_bomber Archangel : 1 infantry Bessarabia : 1 artillery and 1 infantry Russia : 1 airfield, 1 bomber, 1 factory_major, 6 infantry and 1 mech_infantry Tambov : 1 armour and 1 mech_infantry Ukraine : 1 factory_minor Volgograd : 1 factory_minor and 3 infantry Samara : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59 Russians : 25 / 33 Japanese : 70 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 174 times 2 was rolled 185 times 3 was rolled 208 times 4 was rolled 191 times 5 was rolled 194 times 6 was rolled 193 times Average roll : 3.546 Median : 4.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 1145 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 42 times 2 was rolled 47 times 3 was rolled 56 times 4 was rolled 48 times 5 was rolled 40 times 6 was rolled 44 times Average roll : 3.466 Median : 3.000 Variance : 0.583 Standard Deviation : 0.763 Total rolls : 277 British Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 33 times Average roll : 3.745 Median : 4.000 Variance : 0.936 Standard Deviation : 0.968 Total rolls : 145 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 39 times 2 was rolled 36 times 3 was rolled 40 times 4 was rolled 36 times 5 was rolled 42 times 6 was rolled 30 times Average roll : 3.430 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 223 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from 39 Sea Zone to Ceylon 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Tsagaan Olom to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 mech_infantry moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
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Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
@weddingsinger ill never understand that part of triple A, we can scramble to subs who show themselves but not able to hit them. game mechanics is jacked up. my problem is because i can scramble to cover tt i wasnt worried,But then there is the monkey in the wrench with the subs. no big deal, all fun :v:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from 39 Sea Zone to Ceylon 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Tsagaan Olom to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 mech_infantry moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Ceylon Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer; French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 2 destroyers in 79 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery Battle in West India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 3 armour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/6 hits, 3.17 expected hits UK_Pacific roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in West India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in West India Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 3 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 bombers moved from West India to Shan State 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone 3 armour and 3 mech_infantrys moved from French Indo China to Shan State 1 aaGun, 1 artillery and 3 infantry moved from Buyant-Uhaa to Manchuria 2 infantry moved from Amur to Manchuria 1 armour moved from Sakha to Manchuria 3 mech_infantrys moved from Shantung to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 3 armour moved from Hunan to Shan State 1 mech_infantry moved from Yunnan to Hunan 1 cruiser and 1 transport moved from 38 Sea Zone to 20 Sea Zone 1 bomber moved from Philippines to Shan State 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 2 artilleries and 1 infantry placed in Japan 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 battleship placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : 0.50 UK_Pacific : 0.67 Japanese : -1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Gibraltar to France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 54 Sea Zone Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 marine owned by the Americans lost in France Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland Place Units - Americans 1 aaGun and 2 armour placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3.33 Americans : 4.00 Japanese : 0.83
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 1 artillery and 1 infantry 25 Sea Zone : 1 destroyer 3 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine Gibraltar : 1 mech_infantry Anglo Egyptian Sudan : 2 infantry France : 1 marine 101 Sea Zone : 1 cruiser, 1 submarine and 3 transports Brazil : 1 flag 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 191 times 2 was rolled 203 times 3 was rolled 218 times 4 was rolled 208 times 5 was rolled 207 times 6 was rolled 203 times Average roll : 3.525 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 1230 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 19 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.743 Median : 4.000 Variance : 0.948 Standard Deviation : 0.974 Total rolls : 148 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 191 times 2 was rolled 203 times 3 was rolled 218 times 4 was rolled 208 times 5 was rolled 207 times 6 was rolled 203 times Average roll : 3.525 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 1230 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 19 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.743 Median : 4.000 Variance : 0.948 Standard Deviation : 0.974 Total rolls : 148 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Gibraltar to France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 54 Sea Zone Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 marine owned by the Americans lost in France Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland Place Units - Americans 1 aaGun and 2 armour placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Alexandria to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Persia to West India Combat - British British creates battle in territory 106 Sea Zone Battle in Syria British attack with 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 infantry and 1 mech_infantry in Syria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 infantry and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Syria, round 4 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 armour and 2 fighters placed in Persia 2 armour placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,1,4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 3.33 British : -0.17 Italians : 1.00 Americans : 4.00 Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 22 infantry Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 1 artillery and 1 infantry 25 Sea Zone : 1 destroyer 3 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine West India : 3 mech_infantrys Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 mech_infantry Gibraltar : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 3 infantry Morocco : 1 artillery and 1 infantry Syria : 1 mech_infantry France : 1 marine Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 cruiser, 1 submarine and 3 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 cruiser and 1 destroyer Brazil : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 13 / 23 ANZAC : 10 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 237 times 2 was rolled 250 times 3 was rolled 263 times 4 was rolled 254 times 5 was rolled 256 times 6 was rolled 239 times Average roll : 3.506 Median : 3.000 Variance : 0.341 Standard Deviation : 0.584 Total rolls : 1499 Null / Other 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 37 times Average roll : 3.475 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 263 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 14 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 25 times 6 was rolled 22 times Average roll : 3.752 Median : 4.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 125 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 37 times Average roll : 3.475 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 263 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Algeria to 94 Sea Zone 1 bomber moved from Southern Italy to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 mech_infantrys French defend with 1 factory_minor, 1 fighter and 1 harbour Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 1 bomber placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 French : 0.33