Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryWeddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to British Guiana 1 infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 infantry and 1 marine placed in Central United States 1 carrier and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 1 fighter Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry, 1 marine and 3 mech_infantrys Eastern United States : 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 fighter British Guiana : 1 fighter United Kingdom : 1 bomber Morocco : 1 artillery 89 Sea Zone : 1 cruiser and 1 destroyer 101 Sea Zone : 1 carrier, 1 cruiser and 4 transports 91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 40 / 68 Russians : 37 / 37 Japanese : 40 / 43 Americans : 50 / 80 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 27 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 33 times 5 was rolled 30 times 6 was rolled 28 times Average roll : 3.527 Median : 3.000 Variance : 1.135 Standard Deviation : 1.065 Total rolls : 186 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.476 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 82 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.375 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 2 times Average roll : 4.045 Median : 4.500 Variance : 1.873 Standard Deviation : 1.369 Total rolls : 22 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 3 was rolled 1 times 5 was rolled 2 times Average roll : 4.333 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.250 Median : 1.000 Variance : 2.476 Standard Deviation : 1.574 Total rolls : 8 Chinese Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.875 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.326 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 46
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.33
Territory Summary for Chinese :
Shensi : 2 infantry Yunnan : 4 infantry Hunan : 2 infantry Szechwan : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 40 / 68 Russians : 37 / 37 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 29 times 2 was rolled 26 times 3 was rolled 46 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 30 times Average roll : 3.535 Median : 3.000 Variance : 1.303 Standard Deviation : 1.142 Total rolls : 200 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.476 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 82 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.375 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 2 times Average roll : 4.045 Median : 4.500 Variance : 1.873 Standard Deviation : 1.369 Total rolls : 22 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 3 was rolled 1 times 5 was rolled 2 times Average roll : 4.333 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.250 Median : 1.000 Variance : 2.476 Standard Deviation : 1.574 Total rolls : 8 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.380 Median : 3.000 Variance : 1.252 Standard Deviation : 1.119 Total rolls : 50
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to British Guiana 1 infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 infantry and 1 marine placed in Central United States 1 carrier and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from 110 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to Szechwan 2 infantry moved from Burma to India 1 infantry moved from Malaya to Shan State Place Units - British 1 airfield placed in Gibraltar 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 British collect 28 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Italians : -0.33 Chinese : -0.33 Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry Yunnan : 4 infantry Hunan : 2 infantry Szechwan : 2 fighters and 9 infantry Shan State : 1 infantry India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 marine and 1 tactical_bomber Malaya : 1 harbour and 2 infantry Queensland : 1 fighter Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Midway : 1 airfield 39 Sea Zone : 1 cruiser 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 transport Central United States : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry, 1 marine and 3 mech_infantrys Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 1 bomber, 5 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour British Guiana : 1 fighter Scotland : 1 aaGun and 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry Rhodesia : 2 infantry Morocco : 1 artillery Algeria : 1 aaGun and 1 infantry 80 Sea Zone : 1 transport 76 Sea Zone : 1 destroyer 87 Sea Zone : 1 infantry and 1 transport 89 Sea Zone : 1 cruiser and 1 destroyer 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 carrier, 1 cruiser and 4 transports 81 Sea Zone : 1 destroyer Persia : 1 flag, 3 infantry 91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 40 / 68 Russians : 37 / 37 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 30 / 35 UK_Pacific : 10 / 10 Italians : 10 / 10 ANZAC : 10 / 10 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 39 times 2 was rolled 36 times 3 was rolled 63 times 4 was rolled 48 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3.469 Median : 3.000 Variance : 2.066 Standard Deviation : 1.438 Total rolls : 262 Null / Other 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 16 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.373 Median : 3.000 Variance : 1.510 Standard Deviation : 1.229 Total rolls : 51 Germans Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 21 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.471 Median : 3.000 Variance : 0.748 Standard Deviation : 0.865 Total rolls : 85 British Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2.867 Median : 2.000 Variance : 0.536 Standard Deviation : 0.732 Total rolls : 15 Italians Combat 4 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 2 times Average roll : 4.045 Median : 4.500 Variance : 1.873 Standard Deviation : 1.369 Total rolls : 22 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 3 was rolled 1 times 5 was rolled 2 times Average roll : 4.333 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.250 Median : 1.000 Variance : 2.476 Standard Deviation : 1.574 Total rolls : 8 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 16 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.373 Median : 3.000 Variance : 1.510 Standard Deviation : 1.229 Total rolls : 51
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Trans-Jordan
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Scramble options at Gibraltor. Also need to know if you want an OOL or just let the computer decide.
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@weddingsinger max scramble, max d
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Trans-Jordan Battle in Syria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Trans-Jordan from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 6 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 7 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 fighter Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits British roll dice for 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits British roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 48 Casualties for Italians: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Casualties for Americans: 1 fighter Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.83 British : -4.00 French : -2.33 Neutral_Allies : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.67
Production/PUs Summary :
Germans : 40 / 68 Russians : 37 / 37 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 27 / 35 UK_Pacific : 10 / 10 Italians : 17 / 17 ANZAC : 10 / 16 French : 8 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 35 times 3 was rolled 62 times 4 was rolled 48 times 5 was rolled 50 times 6 was rolled 41 times Average roll : 3.565 Median : 4.000 Variance : 1.665 Standard Deviation : 1.291 Total rolls : 276 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 21 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.470 Median : 3.000 Variance : 0.913 Standard Deviation : 0.955 Total rolls : 83 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.618 Median : 3.500 Variance : 0.404 Standard Deviation : 0.636 Total rolls : 34 Italians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 2 times Average roll : 3.528 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 5 times Average roll : 4.207 Median : 5.000 Variance : 1.601 Standard Deviation : 1.265 Total rolls : 29 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.333 Median : 3.000 Variance : 1.190 Standard Deviation : 1.091 Total rolls : 51
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 armour moved from Southern France to Normandy Bordeaux
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@SixUnder Scramble options in both London at off Gibraltor
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
Scramble options at Gibraltor. Also need to know if you want an OOL or just let the computer decide.
I am still flabergasted how that battle ended up, ha
according to tripla dice, you were 16% to win if i scrambled, and a -15 TUV average… I was like ok… ha
Not only did you win, but still have a Battleship on fire:}
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
@SixUnder Scramble options in both London at off Gibraltor
No scramble in either location, ty
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 armour moved from Southern France to Normandy Bordeaux Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 91 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 93 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from 91 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 armour and 4 infantry moved from Bulgaria to Romania 2 artilleries moved from Slovakia Hungary to Poland 2 artilleries and 2 infantry moved from France to Western Germany 2 mech_infantrys moved from France to Holland Belgium 4 armour and 1 mech_infantry moved from France to Greater Southern Germany 1 armour moved from Southern France to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to France 1 fighter moved from Southern Italy to Alexandria 1 tactical_bomber moved from Western Germany to Alexandria Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to France: 1 tactical_bomber EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 French : -1.83 AA fire in United Kingdom : : 0.50
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@SixUnder Yeah, what I expected from that Italy Gibraltor attack was to lose Italy’s guys completely, but at least UK’s navy would be gone…
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 artillery and 6 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 7 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Belarus to Karelia 1 aaGun moved from Novgorod to Karelia 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 bomber and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Amur : 1 infantry Yakut S.S.R. : 2 aaGuns and 11 infantry Belarus : 1 aaGun and 13 infantry Karelia : 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Bryansk : 1 artillery and 6 infantry Eastern Poland : 2 infantry Russia : 1 airfield, 1 bomber, 1 factory_major and 2 infantry Ukraine : 1 artillery, 1 factory_minor and 5 infantry Western Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber 124 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 27 / 35 UK_Pacific : 10 / 10 Italians : 17 / 17 ANZAC : 10 / 16 French : 6 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 44 times 2 was rolled 36 times 3 was rolled 70 times 4 was rolled 50 times 5 was rolled 52 times 6 was rolled 44 times Average roll : 3.547 Median : 3.000 Variance : 2.269 Standard Deviation : 1.506 Total rolls : 296 Null / Other 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.750 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.618 Median : 3.500 Variance : 0.404 Standard Deviation : 0.636 Total rolls : 34 Italians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 2 times Average roll : 3.528 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.333 Median : 3.000 Variance : 1.190 Standard Deviation : 1.091 Total rolls : 51
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Kwangsi to India 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei
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@SixUnder UKPac has scramble options at Calcutta. 2 options… scramble the 1 fighter against the 2 bombers, and/or scramble into the seazone.
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@SixUnder Also, I realized one of Japan’s transports is supposed to be hitting Guam. I’ll fix it before Japan’s turn is done.
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
@SixUnder Also, I realized one of Japan’s transports is supposed to be hitting Guam. I’ll fix it before Japan’s turn is done.
Scramble them to sz 39, water battle please.
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@SixUnder Well the scramble worked out well for you.
Default casualty was your tactical but you can lose the cruiser or fighter instead if you prefer.