Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • @SixUnder

    Weather? What’s going on where you’re at?


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Caucasus
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Northwest Persia
                British win with no units remaining. Battle score for attacker is -8
                Casualties for Italians: 1 bomber
                Casualties for British: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Morocco
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 5 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Morocco
                Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber in Southern France, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.33
    French : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
            ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 destroyer and 1 transport
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 38 / 99
    Russians : 20 / 32
    Japanese : 76 / 90
    Americans : 54 / 74
    Chinese : 0 / 2
    British : 36 / 42
    UK_Pacific : 6 / 11
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 390 times
            2 was rolled 420 times
            3 was rolled 426 times
            4 was rolled 427 times
            5 was rolled 417 times
            6 was rolled 393 times
        Average roll : 3.501
        Median : 4.000
        Variance : 0.548
        Standard Deviation : 0.740
        Total rolls : 2473
    
    Null / Other
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 77 times
            5 was rolled 81 times
            6 was rolled 64 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 454
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 75 times
            3 was rolled 79 times
            4 was rolled 81 times
            5 was rolled 80 times
            6 was rolled 65 times
        Average roll : 3.519
        Median : 4.000
        Variance : 0.614
        Standard Deviation : 0.784
        Total rolls : 445
    
    British Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 50 times
        Average roll : 3.679
        Median : 4.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 224
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 25 times
            3 was rolled 31 times
            4 was rolled 30 times
            5 was rolled 26 times
            6 was rolled 25 times
        Average roll : 3.347
        Median : 3.000
        Variance : 0.551
        Standard Deviation : 0.743
        Total rolls : 173
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 77 times
            5 was rolled 81 times
            6 was rolled 64 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 454
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 5 times
        Average roll : 3.412
        Median : 3.000
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.440
        Median : 4.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 53 times
            2 was rolled 68 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 43 times
            6 was rolled 54 times
        Average roll : 3.383
        Median : 3.000
        Variance : 1.431
        Standard Deviation : 1.196
        Total rolls : 308
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
            ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 destroyer and 1 transport
    62 Sea Zone : 1 flag
    Alexandria : 1 infantry
    Normandy Bordeaux : 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    

    Production/PUs Summary :

    Germans : 38 / 99
    Russians : 20 / 32
    Japanese : 76 / 90
    Americans : 54 / 74
    Chinese : 0 / 2
    British : 36 / 42
    UK_Pacific : 6 / 11
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 390 times
            2 was rolled 420 times
            3 was rolled 426 times
            4 was rolled 427 times
            5 was rolled 417 times
            6 was rolled 393 times
        Average roll : 3.501
        Median : 4.000
        Variance : 0.548
        Standard Deviation : 0.740
        Total rolls : 2473
    
    Null / Other
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 77 times
            5 was rolled 81 times
            6 was rolled 64 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 454
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 75 times
            3 was rolled 79 times
            4 was rolled 81 times
            5 was rolled 80 times
            6 was rolled 65 times
        Average roll : 3.519
        Median : 4.000
        Variance : 0.614
        Standard Deviation : 0.784
        Total rolls : 445
    
    British Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 50 times
        Average roll : 3.679
        Median : 4.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 224
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 25 times
            3 was rolled 31 times
            4 was rolled 30 times
            5 was rolled 26 times
            6 was rolled 25 times
        Average roll : 3.347
        Median : 3.000
        Variance : 0.551
        Standard Deviation : 0.743
        Total rolls : 173
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 77 times
            5 was rolled 81 times
            6 was rolled 64 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 454
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 5 times
        Average roll : 3.412
        Median : 3.000
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.440
        Median : 4.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 53 times
            2 was rolled 68 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 43 times
            6 was rolled 54 times
        Average roll : 3.383
        Median : 3.000
        Variance : 1.431
        Standard Deviation : 1.196
        Total rolls : 308
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 7 infantry, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 91 Sea Zone
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from British
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Tunisia
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win, taking Tunisia from French with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 3 fighters
                British defend with 1 transport; Americans defend with 1 destroyer and 6 transports
                    Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 57
                Casualties for Americans: 1 destroyer and 6 transports
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Russians to Germans
            EDIT: Turning off Edit Mode
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Samara to Novgorod
            3 mech_infantrys moved from Eastern Poland to Novgorod
            4 armour moved from Bessarabia to Eastern Poland
            8 artilleries and 10 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            2 mech_infantrys moved from Germany to France
            3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Western Germany
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 bombers, 5 mech_infantrys and 3 tactical_bombers placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Americans : -0.33
    Russians : -0.50
    

    Savegame


  • @SixUnder

    Almost forgot… did an edit at the end, German tank “blitzed” Western Ukraine.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_minor; Remaining resources: 27 PUs; 
            Russians buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Samara
                  Russians take Samara from Japanese
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 armour and 2 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.33
    

    Territory Summary for Russians :

    Bryansk : 26 infantry and 1 tactical_bomber
    Rostov : 3 infantry
    Archangel : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 2 fighters
    Tambov : 2 infantry
    Ukraine : 1 artillery and 1 factory_minor
    Western Ukraine : 1 infantry
    Smolensk : 1 infantry
    Samara : 3 infantry
    

    Production/PUs Summary :

    Germans : 43 / 60
    Russians : 20 / 25
    Japanese : 75 / 90
    Americans : 54 / 74
    Chinese : 0 / 2
    British : 33 / 42
    UK_Pacific : 6 / 11
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 322 times
            2 was rolled 356 times
            3 was rolled 347 times
            4 was rolled 362 times
            5 was rolled 341 times
            6 was rolled 338 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.487
        Standard Deviation : 0.698
        Total rolls : 2066
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 4.043
        Median : 4.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 23
    
    Germans Combat
            1 was rolled 70 times
            2 was rolled 79 times
            3 was rolled 79 times
            4 was rolled 83 times
            5 was rolled 80 times
            6 was rolled 67 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.436
        Standard Deviation : 0.660
        Total rolls : 458
    
    British Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 50 times
        Average roll : 3.679
        Median : 4.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 224
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 25 times
            3 was rolled 31 times
            4 was rolled 30 times
            5 was rolled 27 times
            6 was rolled 25 times
        Average roll : 3.356
        Median : 3.000
        Variance : 0.520
        Standard Deviation : 0.721
        Total rolls : 174
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 73 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 76 times
            5 was rolled 81 times
            6 was rolled 64 times
        Average roll : 3.462
        Median : 3.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 452
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 5 times
        Average roll : 3.412
        Median : 3.000
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.440
        Median : 4.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 71 times
            3 was rolled 47 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.384
        Median : 3.000
        Variance : 1.446
        Standard Deviation : 1.203
        Total rolls : 320
    

    Savegame


  • TripleA Move Summary: Japanese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Volgograd to Caucasus
                  Japanese take Caucasus from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 submarines moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 mech_infantry moved from Borneo to 43 Sea Zone
            2 bombers and 6 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Hopei to India
            1 infantry moved from Yunnan to Burma
            6 tactical_bombers moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
    

    Savegame


  • @SixUnder

    Scramble options in India against a bombing run and in ANZAC, trying to sink that transport and destroyer


  • no scramble in india or Queensland ty


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Volgograd to Caucasus
                  Japanese take Caucasus from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 submarines moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 mech_infantry moved from Borneo to 43 Sea Zone
            2 bombers and 6 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Hopei to India
            1 infantry moved from Yunnan to Burma
            6 tactical_bombers moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 9 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/3 hits, 0.50 expected hits
                Bombing raid in India rolls: 4,6,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers and 3 submarines
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 2 bombers and 3 submarines remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Burma
                Japanese attack with 1 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 6 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 bomber
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 bombers moved from 54 Sea Zone to Java
            6 tactical_bombers moved from Burma to Yunnan
            1 artillery moved from Sakha to Amur
            2 bombers moved from India to French Indo China
            1 bomber moved from India to Yunnan
            6 fighters moved from India to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Anhwe
            1 armour moved from Anhwe to Yunnan
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            3 artilleries placed in Malaya
            3 artilleries placed in French Indo China
            1 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    UK_Pacific : -0.33
    AA fire in India : : -0.50
    Japanese : -0.33
    

    Savegame


  • @SixUnder

    I completely forgot India has a minor complex right now.


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 armour moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Holland Belgium
            1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
            4 carriers moved from 26 Sea Zone to 46 Sea Zone
            1 cruiser moved from 26 Sea Zone to 46 Sea Zone
            4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble orders in sz 112 sir


  • @SixUnder

    No scramble in sz 112


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 armour moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Holland Belgium
            1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
            4 carriers moved from 26 Sea Zone to 46 Sea Zone
            1 cruiser moved from 26 Sea Zone to 46 Sea Zone
            4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Denmark
            Battle in 46 Sea Zone
                Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                Japanese defend with 3 submarines
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 submarines owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 submarines
            Battle in Holland Belgium
                Americans attack with 3 armour
                Italians defend with 1 mech_infantry
                    Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 2 armour
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.17
    Japanese : -0.50
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Queensland : 2 fighters
    New Guinea : 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Soviet Far East : 2 artilleries and 2 infantry
    46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
    26 Sea Zone : 2 destroyers and 1 submarine
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
    3 Sea Zone : 1 transport
    4 Sea Zone : 1 transport
    54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Alexandria : 1 infantry
    Gibraltar : 5 artilleries, 5 infantry and 1 mech_infantry
    United Kingdom : 1 fighter
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
    Denmark : 1 flag, 1 artillery and 1 infantry
    Holland Belgium : 1 flag, 3 armour
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
    123 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    101 Sea Zone : 1 submarine
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 60
    Russians : 17 / 25
    Japanese : 79 / 88
    Americans : 62 / 87
    Chinese : 0 / 2
    British : 33 / 42
    UK_Pacific : 5 / 11
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 333 times
            2 was rolled 362 times
            3 was rolled 360 times
            4 was rolled 376 times
            5 was rolled 351 times
            6 was rolled 345 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.524
        Standard Deviation : 0.724
        Total rolls : 2127
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 4.077
        Median : 4.000
        Variance : 1.093
        Standard Deviation : 1.046
        Total rolls : 26
    
    Germans Combat
            1 was rolled 70 times
            2 was rolled 79 times
            3 was rolled 79 times
            4 was rolled 83 times
            5 was rolled 82 times
            6 was rolled 67 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.473
        Standard Deviation : 0.688
        Total rolls : 460
    
    British Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 50 times
        Average roll : 3.679
        Median : 4.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 224
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 41 times
            2 was rolled 29 times
            3 was rolled 36 times
            4 was rolled 36 times
            5 was rolled 32 times
            6 was rolled 26 times
        Average roll : 3.335
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 200
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 78 times
            2 was rolled 77 times
            3 was rolled 88 times
            4 was rolled 82 times
            5 was rolled 82 times
            6 was rolled 69 times
        Average roll : 3.462
        Median : 3.000
        Variance : 0.428
        Standard Deviation : 0.654
        Total rolls : 476
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 71 times
            3 was rolled 47 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.384
        Median : 3.000
        Variance : 1.446
        Standard Deviation : 1.203
        Total rolls : 320
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 35 / 60
    Russians : 17 / 25
    Japanese : 79 / 88
    Americans : 62 / 87
    Chinese : 0 / 2
    British : 33 / 42
    UK_Pacific : 5 / 11
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 333 times
            2 was rolled 362 times
            3 was rolled 360 times
            4 was rolled 376 times
            5 was rolled 351 times
            6 was rolled 345 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.524
        Standard Deviation : 0.724
        Total rolls : 2127
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 4.077
        Median : 4.000
        Variance : 1.093
        Standard Deviation : 1.046
        Total rolls : 26
    
    Germans Combat
            1 was rolled 70 times
            2 was rolled 79 times
            3 was rolled 79 times
            4 was rolled 83 times
            5 was rolled 82 times
            6 was rolled 67 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.473
        Standard Deviation : 0.688
        Total rolls : 460
    
    British Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 50 times
        Average roll : 3.679
        Median : 4.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 224
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 41 times
            2 was rolled 29 times
            3 was rolled 36 times
            4 was rolled 36 times
            5 was rolled 32 times
            6 was rolled 26 times
        Average roll : 3.335
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 200
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 78 times
            2 was rolled 77 times
            3 was rolled 88 times
            4 was rolled 82 times
            5 was rolled 82 times
            6 was rolled 69 times
        Average roll : 3.462
        Median : 3.000
        Variance : 0.428
        Standard Deviation : 0.654
        Total rolls : 476
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 71 times
            3 was rolled 47 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.384
        Median : 3.000
        Variance : 1.446
        Standard Deviation : 1.203
        Total rolls : 320
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 armour moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Holland Belgium
            1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
            4 carriers moved from 26 Sea Zone to 46 Sea Zone
            1 cruiser moved from 26 Sea Zone to 46 Sea Zone
            4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Denmark
            Battle in 46 Sea Zone
                Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                Japanese defend with 3 submarines
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 submarines owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 submarines
            Battle in Holland Belgium
                Americans attack with 3 armour
                Italians defend with 1 mech_infantry
                    Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 2 armour
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_minor; Remaining resources: 5 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from West India to Burma
            1 infantry moved from India to Burma
            4 fighters moved from India to Burma
            1 fighter moved from Egypt to Persia
    
        Combat - British
            Battle in Norway
            Battle in Burma
                British attack with 4 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Norway from Germans, taking Burma from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Burma to India
    
        Place Units - British
            3 armour placed in Persia
            1 mech_infantry placed in Egypt
            British undo move 2.
            1 infantry placed in Egypt
            3 infantry and 3 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.67
    Americans : -0.17
    Japanese : -0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Burma : 1 mech_infantry
    India : 3 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 18 infantry and 10 mech_infantrys
    Queensland : 2 fighters
    New Guinea : 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Soviet Far East : 2 artilleries and 2 infantry
    Kazakhstan : 1 infantry
    46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
    26 Sea Zone : 2 destroyers and 1 submarine
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
    3 Sea Zone : 1 transport
    4 Sea Zone : 1 transport
    54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 infantry
    Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 7 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry
    Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
    Norway : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
    Denmark : 1 flag, 1 artillery and 1 infantry
    Holland Belgium : 1 flag, 3 armour
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
    80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    123 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 1 submarine
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
    

    Production/PUs Summary :

    Germans : 32 / 60
    Russians : 17 / 25
    Japanese : 78 / 88
    Americans : 62 / 87
    Chinese : 0 / 2
    British : 36 / 39
    UK_Pacific : 6 / 10
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 335 times
            2 was rolled 363 times
            3 was rolled 362 times
            4 was rolled 379 times
            5 was rolled 353 times
            6 was rolled 350 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.511
        Standard Deviation : 0.715
        Total rolls : 2142
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 4.077
        Median : 4.000
        Variance : 1.093
        Standard Deviation : 1.046
        Total rolls : 26
    
    Germans Combat
            1 was rolled 70 times
            2 was rolled 79 times
            3 was rolled 79 times
            4 was rolled 83 times
            5 was rolled 82 times
            6 was rolled 67 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.473
        Standard Deviation : 0.688
        Total rolls : 460
    
    British Combat
            1 was rolled 32 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 54 times
        Average roll : 3.712
        Median : 4.000
        Variance : 1.282
        Standard Deviation : 1.132
        Total rolls : 236
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 39 times
        Average roll : 3.719
        Median : 4.000
        Variance : 0.772
        Standard Deviation : 0.879
        Total rolls : 199
    
    Americans Combat
            1 was rolled 41 times
            2 was rolled 29 times
            3 was rolled 36 times
            4 was rolled 36 times
            5 was rolled 32 times
            6 was rolled 26 times
        Average roll : 3.335
        Median : 3.000
        Variance : 0.740
        Standard Deviation : 0.860
        Total rolls : 200
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 77 times
            3 was rolled 89 times
            4 was rolled 82 times
            5 was rolled 82 times
            6 was rolled 70 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 479
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 71 times
            3 was rolled 47 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.384
        Median : 3.000
        Variance : 1.446
        Standard Deviation : 1.203
        Total rolls : 320
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
            1 bomber moved from Southern Italy to Denmark
            1 mech_infantry moved from Northern Italy to Denmark
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 artillery moved from Morocco to Algeria
                  Italians take Algeria from French
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Tobruk
            Battle in Denmark
                Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Italians win, taking Tobruk from French, taking Denmark from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 armour
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 bomber moved from Denmark to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 34 / 60
    Russians : 17 / 25
    Japanese : 78 / 88
    Americans : 57 / 87
    Chinese : 0 / 2
    British : 36 / 39
    UK_Pacific : 6 / 10
    Italians : 21 / 33
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 338 times
            2 was rolled 367 times
            3 was rolled 362 times
            4 was rolled 384 times
            5 was rolled 357 times
            6 was rolled 352 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.549
        Standard Deviation : 0.741
        Total rolls : 2160
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 4.077
        Median : 4.000
        Variance : 1.093
        Standard Deviation : 1.046
        Total rolls : 26
    
    Germans Combat
            1 was rolled 70 times
            2 was rolled 79 times
            3 was rolled 79 times
            4 was rolled 83 times
            5 was rolled 82 times
            6 was rolled 67 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.473
        Standard Deviation : 0.688
        Total rolls : 460
    
    British Combat
            1 was rolled 32 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 54 times
        Average roll : 3.712
        Median : 4.000
        Variance : 1.282
        Standard Deviation : 1.132
        Total rolls : 236
    
    Italians Combat
            1 was rolled 29 times
            2 was rolled 32 times
            3 was rolled 30 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 40 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.842
        Standard Deviation : 0.918
        Total rolls : 211
    
    Americans Combat
            1 was rolled 41 times
            2 was rolled 31 times
            3 was rolled 36 times
            4 was rolled 37 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.354
        Median : 3.000
        Variance : 0.582
        Standard Deviation : 0.763
        Total rolls : 206
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 77 times
            3 was rolled 89 times
            4 was rolled 82 times
            5 was rolled 82 times
            6 was rolled 70 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 479
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    Russians Combat
            1 was rolled 54 times
            2 was rolled 71 times
            3 was rolled 47 times
            4 was rolled 49 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.384
        Median : 3.000
        Variance : 1.446
        Standard Deviation : 1.203
        Total rolls : 320
    

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