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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Eastern Poland to Vologda
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Cyprus
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 bomber in Vologda, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Germans win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 fighter and 1 transport; Americans defend with 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 5 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
3 submarines owned by the Americans, 3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 6 transports in 91 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 3 carriers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers in 91 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Americans roll dice for 5 fighters and 6 transports in 91 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
3 bombers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Germans: 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 bomber moved from Vologda to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Karelia to Novgorod
1 armour moved from Germany to Eastern Poland
3 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Germans undo move 5.
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Americans : 0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters moved from Bryansk to Eastern Poland
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
2 fighters moved from Russia to Bessarabia
2 armour moved from Russia to Smolensk
1 bomber and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Urals to Vologda
3 armour moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 3 fighters
EDIT: Adding units owned by Russians to Western Ukraine: 3 fighters
EDIT: Turning off Edit Mode
Battle in Eastern Poland
Germans defend with 3 aaGuns, 9 armour, 4 artilleries, 1 fighter, 14 infantry and 13 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
2 fighters moved from Bessarabia to Western Ukraine
1 bomber and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 aaGuns and 11 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
10 infantry placed in Russia
1 artillery placed in Ukraine
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : 0.00
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 2 aaGuns, 4 armour, 4 artilleries, 1 bomber, 5 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 armour
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 32
Japanese : 65 / 73
Americans : 52 / 78
Chinese : 3 / 3
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 12 / 18
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 163 times
2 was rolled 176 times
3 was rolled 195 times
4 was rolled 175 times
5 was rolled 185 times
6 was rolled 177 times
Average roll : 3.536
Median : 4.000
Variance : 0.538
Standard Deviation : 0.733
Total rolls : 1071
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.641
Median : 4.000
Variance : 0.467
Standard Deviation : 0.684
Total rolls : 128
Italians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.723
Median : 4.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 112
Americans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.471
Median : 3.000
Variance : 0.030
Standard Deviation : 0.173
Total rolls : 51
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 35 times
2 was rolled 34 times
3 was rolled 38 times
4 was rolled 31 times
5 was rolled 40 times
6 was rolled 29 times
Average roll : 3.454
Median : 3.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 207
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 1.569
Standard Deviation : 1.253
Total rolls : 13
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.389
Median : 3.000
Variance : 0.113
Standard Deviation : 0.336
Total rolls : 72
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
@weddingsinger lol i had somehow attacked your massive german army in eastern poland with 3 fighters somehow, haha
think i moved em there to run numbers and forgot to move them back. so you won that with no fight, i was like wtf… haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Shensi to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 armour moved from Shensi to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 artilleries and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries and 1 mech_infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
2 bombers moved from Yunnan to Shan State
3 armour moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Hunan to Shan State
2 infantry moved from Manchuria to Amur
1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Buyant-Uhaa
1 artillery moved from Yunnan to Shan State
2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
2 submarines moved from 39 Sea Zone to 38 Sea Zone
2 submarines moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
Place Units - Japanese
1 harbour placed in Shan State
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 99 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry and 2 marines moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone
6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from Central United States to Eastern United States
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from 99 Sea Zone to Syria
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag
Queensland : 2 fighters and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour
Gibraltar : 1 fighter and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys
Syria : 1 bomber
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Brazil : 1 flag
105 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 46 / 64
Russians : 25 / 32
Japanese : 71 / 79
Americans : 54 / 78
Chinese : 0 / 3
British : 34 / 37
UK_Pacific : 5 / 6
Italians : 12 / 18
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 167 times
2 was rolled 178 times
3 was rolled 200 times
4 was rolled 180 times
5 was rolled 190 times
6 was rolled 178 times
Average roll : 3.532
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 1093
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.641
Median : 4.000
Variance : 0.467
Standard Deviation : 0.684
Total rolls : 128
Italians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.723
Median : 4.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 112
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 38 times
2 was rolled 35 times
3 was rolled 40 times
4 was rolled 34 times
5 was rolled 42 times
6 was rolled 29 times
Average roll : 3.431
Median : 3.000
Variance : 0.504
Standard Deviation : 0.710
Total rolls : 218
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 1.569
Standard Deviation : 1.253
Total rolls : 13
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 64
Russians : 25 / 32
Japanese : 71 / 79
Americans : 54 / 78
Chinese : 0 / 0
British : 34 / 37
UK_Pacific : 5 / 6
Italians : 12 / 18
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 167 times
2 was rolled 178 times
3 was rolled 200 times
4 was rolled 180 times
5 was rolled 190 times
6 was rolled 178 times
Average roll : 3.532
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 1093
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.641
Median : 4.000
Variance : 0.467
Standard Deviation : 0.684
Total rolls : 128
Italians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.723
Median : 4.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 112
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 38 times
2 was rolled 35 times
3 was rolled 40 times
4 was rolled 34 times
5 was rolled 42 times
6 was rolled 29 times
Average roll : 3.431
Median : 3.000
Variance : 0.504
Standard Deviation : 0.710
Total rolls : 218
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 1.569
Standard Deviation : 1.253
Total rolls : 13
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 99 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry and 2 marines moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone
6 infantry, 2 marines and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from Central United States to Eastern United States
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from 99 Sea Zone to Syria
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
3 armour moved from Persia to West India
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 fighters in Burma, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -3.67
Americans : -0.67
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
Queensland : 2 fighters and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 transports
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major and 1 harbour
West India : 3 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Alexandria : 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 2 marines and 2 mech_infantrys
Syria : 1 flag, 1 bomber, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
76 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
81 Sea Zone : 1 cruiser
79 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 46 / 64
Russians : 25 / 32
Japanese : 70 / 79
Americans : 54 / 78
Chinese : 0 / 0
British : 34 / 38
UK_Pacific : 6 / 9
Italians : 12 / 18
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 168 times
2 was rolled 179 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 191 times
6 was rolled 183 times
Average roll : 3.544
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 1107
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 31 times
Average roll : 3.734
Median : 4.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 139
Italians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.723
Median : 4.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 112
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 40 times
4 was rolled 36 times
5 was rolled 42 times
6 was rolled 29 times
Average roll : 3.425
Median : 3.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 221
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 1.569
Standard Deviation : 1.253
Total rolls : 13
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 marine moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Syria
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 bomber
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
1 bomber owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery and 1 bomber in Syria, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Syria, round 4 : 0/2 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Syria, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Algeria from French, taking Syria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 marine placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 64
Russians : 25 / 32
Japanese : 70 / 79
Americans : 54 / 78
Chinese : 0 / 0
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 14 / 23
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 168 times
2 was rolled 183 times
3 was rolled 205 times
4 was rolled 188 times
5 was rolled 192 times
6 was rolled 190 times
Average roll : 3.553
Median : 4.000
Variance : 0.652
Standard Deviation : 0.807
Total rolls : 1126
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 33 times
Average roll : 3.745
Median : 4.000
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 145
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.770
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 122
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 40 times
4 was rolled 36 times
5 was rolled 42 times
6 was rolled 30 times
Average roll : 3.437
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 222
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Tobruk to Libya
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 64
Russians : 25 / 32
Japanese : 70 / 79
Americans : 54 / 78
Chinese : 0 / 0
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 14 / 23
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 168 times
2 was rolled 183 times
3 was rolled 205 times
4 was rolled 188 times
5 was rolled 192 times
6 was rolled 190 times
Average roll : 3.553
Median : 4.000
Variance : 0.652
Standard Deviation : 0.807
Total rolls : 1126
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 40 times
2 was rolled 46 times
3 was rolled 56 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.457
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 269
British Combat
1 was rolled 18 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 33 times
Average roll : 3.745
Median : 4.000
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 145
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.770
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 122
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 40 times
4 was rolled 36 times
5 was rolled 42 times
6 was rolled 30 times
Average roll : 3.437
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 222
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 22 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.463
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to 105 Sea Zone
1 fighter moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 5 transports
5 transports owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Southern Italy to Western Germany
1 fighter moved from 105 Sea Zone to France
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Bessarabia to Eastern Poland
1 carrier moved from 95 Sea Zone to 97 Sea Zone
5 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
11 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Western Ukraine to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 fighters moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
3 armour, 4 artilleries, 2 fighters, 35 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Bessarabia to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 bomber moved from Novosibirsk to Russia
Place Units - Russians
3 infantry placed in Volgograd
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.00
Japanese : 0.50
Territory Summary for Russians :
Buryatia : 2 aaGuns and 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Bryansk : 2 aaGuns, 3 armour, 4 artilleries, 5 fighters, 44 infantry and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 6 infantry and 1 mech_infantry
Tambov : 1 armour and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59
Russians : 25 / 33
Japanese : 70 / 79
Americans : 54 / 78
Chinese : 0 / 0
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 14 / 23
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 174 times
2 was rolled 185 times
3 was rolled 208 times
4 was rolled 191 times
5 was rolled 194 times
6 was rolled 193 times
Average roll : 3.546
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 1145
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 56 times
4 was rolled 48 times
5 was rolled 40 times
6 was rolled 44 times
Average roll : 3.466
Median : 3.000
Variance : 0.583
Standard Deviation : 0.763
Total rolls : 277
British Combat
1 was rolled 18 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 33 times
Average roll : 3.745
Median : 4.000
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 145
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.770
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 122
Americans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.491
Median : 3.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 57
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 39 times
2 was rolled 36 times
3 was rolled 40 times
4 was rolled 36 times
5 was rolled 42 times
6 was rolled 30 times
Average roll : 3.430
Median : 3.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 223
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.411
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 146
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
2 bombers moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
@weddingsinger ill never understand that part of triple A, we can scramble to subs who show themselves but not able to hit them. game mechanics is jacked up. my problem is because i can scramble to cover tt i wasnt worried,But then there is the monkey in the wrench with the subs. no big deal, all fun :v:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
2 bombers moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 2 destroyers in 79 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 armour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/6 hits, 3.17 expected hits
UK_Pacific roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in West India
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.50 expected hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in West India
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 armour
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 bombers moved from West India to Shan State
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
3 armour and 3 mech_infantrys moved from French Indo China to Shan State
1 aaGun, 1 artillery and 3 infantry moved from Buyant-Uhaa to Manchuria
2 infantry moved from Amur to Manchuria
1 armour moved from Sakha to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
3 armour moved from Hunan to Shan State
1 mech_infantry moved from Yunnan to Hunan
1 cruiser and 1 transport moved from 38 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Shan State
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Place Units - Japanese
2 artilleries and 1 infantry placed in Japan
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : 0.50
UK_Pacific : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 54 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in France
Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits
3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France
Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France
Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Germans and 1 marine owned by the Americans lost in France
Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
Place Units - Americans
1 aaGun and 2 armour placed in Eastern United States
1 marine placed in Eastern United States
1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3.33
Americans : 4.00
Japanese : 0.83
Territory Summary for Americans :
Marshall Islands : 1 flag
Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
25 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Gibraltar : 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
France : 1 marine
101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 42 / 59
Russians : 21 / 33
Japanese : 74 / 83
Americans : 52 / 77
Chinese : 0 / 0
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 14 / 23
ANZAC : 10 / 13
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 191 times
2 was rolled 203 times
3 was rolled 218 times
4 was rolled 208 times
5 was rolled 207 times
6 was rolled 203 times
Average roll : 3.525
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 1230
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 46 times
2 was rolled 51 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 293
British Combat
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 34 times
Average roll : 3.743
Median : 4.000
Variance : 0.948
Standard Deviation : 0.974
Total rolls : 148
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.770
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 122
Americans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.262
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 84
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 42 times
2 was rolled 42 times
3 was rolled 44 times
4 was rolled 45 times
5 was rolled 48 times
6 was rolled 36 times
Average roll : 3.479
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 257
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.411
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 146
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 59
Russians : 21 / 33
Japanese : 74 / 83
Americans : 52 / 77
Chinese : 0 / 0
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 14 / 23
ANZAC : 10 / 13
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 191 times
2 was rolled 203 times
3 was rolled 218 times
4 was rolled 208 times
5 was rolled 207 times
6 was rolled 203 times
Average roll : 3.525
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 1230
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 46 times
2 was rolled 51 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 293
British Combat
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 34 times
Average roll : 3.743
Median : 4.000
Variance : 0.948
Standard Deviation : 0.974
Total rolls : 148
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.770
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 122
Americans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.262
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 84
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 42 times
2 was rolled 42 times
3 was rolled 44 times
4 was rolled 45 times
5 was rolled 48 times
6 was rolled 36 times
Average roll : 3.479
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 257
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.411
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 146
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 54 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in France
Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits
3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France
Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France
Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Germans and 1 marine owned by the Americans lost in France
Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
Place Units - Americans
1 aaGun and 2 armour placed in Eastern United States
1 marine placed in Eastern United States
1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Alexandria to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Persia to West India
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Syria
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 infantry and 1 mech_infantry in Syria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 infantry and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Syria, round 4 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 armour and 2 fighters placed in Persia
2 armour placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,1,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 3.33
British : -0.17
Italians : 1.00
Americans : 4.00
Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 22 infantry
Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
25 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
West India : 3 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 mech_infantry
France : 1 marine
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 59
Russians : 21 / 33
Japanese : 74 / 83
Americans : 52 / 77
Chinese : 0 / 0
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 13 / 23
ANZAC : 10 / 13
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 237 times
2 was rolled 250 times
3 was rolled 263 times
4 was rolled 254 times
5 was rolled 256 times
6 was rolled 239 times
Average roll : 3.506
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 1499
Null / Other
1 was rolled 44 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 37 times
Average roll : 3.475
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 263
Germans Combat
1 was rolled 46 times
2 was rolled 51 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 293
British Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 22 times
6 was rolled 35 times
Average roll : 3.710
Median : 4.000
Variance : 0.876
Standard Deviation : 0.936
Total rolls : 155
Italians Combat
1 was rolled 14 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 25 times
6 was rolled 22 times
Average roll : 3.752
Median : 4.000
Variance : 0.813
Standard Deviation : 0.902
Total rolls : 125
Americans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.262
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 84
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 44 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 37 times
Average roll : 3.475
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 263
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.905
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.416
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 77
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.411
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 146
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Algeria to 94 Sea Zone
1 bomber moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 mech_infantrys
French defend with 1 factory_minor, 1 fighter and 1 harbour
Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 bomber placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00
French : 0.33