Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            1 mech_infantry moved from Western Germany to Southern France
            2 armour moved from Greater Southern Germany to Southern France
            1 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 2 armour, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/11 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 3 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                3 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 5 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Germans attack with 2 armour and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 2 armour in Southern France, round 5 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in France
                Germans attack with 4 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 4 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/17 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Germans: 3 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from France to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Slovakia Hungary to Poland
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            2 infantry moved from Denmark to Western Germany
            3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 37 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.50
    French : -4.67
    AA fire in France : : -0.17
    Neutral_Allies : 2.33
    

    Savegame


  • @SixUnder

    Thought I should mention, I’m pretty casual, roughly same rules as if we were playing in person, so as long as you’re OK with it, if you miss something go ahead and edit it and tell each other in the forum, yeah? Obviously if its Germany and its now UK’s turn, that’s a bit much, but more ‘oops I forgot to move that plane…’ I’m good with.


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Thought I should mention, I’m pretty casual, roughly same rules as if we were playing in person, so as long as you’re OK with it, if you miss something go ahead and edit it and tell each other in the forum, yeah? Obviously if its Germany and its now UK’s turn, that’s a bit much, but more ‘oops I forgot to move that plane…’ I’m good with.

    :ok_hand:


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            6 infantry moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Belarus
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Belarus
            2 aaGuns moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            6 infantry moved from Sakha to Buryatia
            2 aaGuns moved from Sakha to Buryatia
            5 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 1 infantry
    Yakut S.S.R. : 6 infantry
    Buryatia : 2 aaGuns and 11 infantry
    Belarus : 1 aaGun, 1 armour, 13 infantry and 1 mech_infantry
    Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Rostov : 2 infantry
    Eastern Poland : 2 infantry
    Russia : 1 airfield, 1 artillery, 1 factory_major and 6 infantry
    Ukraine : 1 factory_minor and 4 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    124 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 40 / 68
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 20 times
            2 was rolled 15 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 19 times
            6 was rolled 19 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.799
        Total rolls : 120
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 82
    
    British Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.571
        Median : 3.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.873
        Standard Deviation : 1.369
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.250
        Median : 1.000
        Variance : 2.476
        Standard Deviation : 1.574
        Total rolls : 8
    

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Formosa to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to 37 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Okinawa to Kwangtung
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Formosa to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to 37 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Okinawa to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Siam to French Indo China
            3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            2 bombers moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Korea to Kiangsi
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to Kiangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -1.17
    ANZAC : -1.00
    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to Central United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to British Guiana
            1 infantry moved from Western United States to Central United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 infantry and 1 marine placed in Central United States
            1 carrier and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Queensland : 1 fighter
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter
    British Guiana : 1 fighter
    United Kingdom : 1 bomber
    Morocco : 1 artillery
    89 Sea Zone : 1 cruiser and 1 destroyer
    101 Sea Zone : 1 carrier, 1 cruiser and 4 transports
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 40 / 68
    Russians : 37 / 37
    Japanese : 40 / 43
    Americans : 50 / 80
    Chinese : 9 / 12
    British : 28 / 28
    UK_Pacific : 10 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 27 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 33 times
            5 was rolled 30 times
            6 was rolled 28 times
        Average roll : 3.527
        Median : 3.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 186
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 82
    
    British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 8
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.873
        Standard Deviation : 1.369
        Total rolls : 22
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            3 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.250
        Median : 1.000
        Variance : 2.476
        Standard Deviation : 1.574
        Total rolls : 8
    
    Chinese Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.875
        Median : 4.000
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 8
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.326
        Median : 3.000
        Variance : 0.874
        Standard Deviation : 0.935
        Total rolls : 46
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -1.33
    

    Territory Summary for Chinese :

    Shensi : 2 infantry
    Yunnan : 4 infantry
    Hunan : 2 infantry
    Szechwan : 1 fighter and 9 infantry
    

    Production/PUs Summary :

    Germans : 40 / 68
    Russians : 37 / 37
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 28 / 28
    UK_Pacific : 10 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 46 times
            4 was rolled 37 times
            5 was rolled 32 times
            6 was rolled 30 times
        Average roll : 3.535
        Median : 3.000
        Variance : 1.303
        Standard Deviation : 1.142
        Total rolls : 200
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 82
    
    British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 8
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.873
        Standard Deviation : 1.369
        Total rolls : 22
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            3 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.250
        Median : 1.000
        Variance : 2.476
        Standard Deviation : 1.574
        Total rolls : 8
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.380
        Median : 3.000
        Variance : 1.252
        Standard Deviation : 1.119
        Total rolls : 50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to Central United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to British Guiana
            1 infantry moved from Western United States to Central United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 infantry and 1 marine placed in Central United States
            1 carrier and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            3 fighters moved from 110 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Burma to Szechwan
            2 infantry moved from Burma to India
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
            British collect 28 PUs (2 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.33
    Italians : -0.33
    Chinese : -0.33
    Japanese : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
    Yunnan : 4 infantry
    Hunan : 2 infantry
    Szechwan : 2 fighters and 9 infantry
    Shan State : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 marine and 1 tactical_bomber
    Malaya : 1 harbour and 2 infantry
    Queensland : 1 fighter
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    Midway : 1 airfield
    39 Sea Zone : 1 cruiser
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield, 1 bomber, 5 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    British Guiana : 1 fighter
    Scotland : 1 aaGun and 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Morocco : 1 artillery
    Algeria : 1 aaGun and 1 infantry
    80 Sea Zone : 1 transport
    76 Sea Zone : 1 destroyer
    87 Sea Zone : 1 infantry and 1 transport
    89 Sea Zone : 1 cruiser and 1 destroyer
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 carrier, 1 cruiser and 4 transports
    81 Sea Zone : 1 destroyer
    Persia : 1 flag, 3 infantry
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 40 / 68
    Russians : 37 / 37
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 30 / 35
    UK_Pacific : 10 / 10
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 39 times
            2 was rolled 36 times
            3 was rolled 63 times
            4 was rolled 48 times
            5 was rolled 39 times
            6 was rolled 37 times
        Average roll : 3.469
        Median : 3.000
        Variance : 2.066
        Standard Deviation : 1.438
        Total rolls : 262
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 16 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.373
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 51
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 21 times
            4 was rolled 14 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.748
        Standard Deviation : 0.865
        Total rolls : 85
    
    British Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.867
        Median : 2.000
        Variance : 0.536
        Standard Deviation : 0.732
        Total rolls : 15
    
    Italians Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 2 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.873
        Standard Deviation : 1.369
        Total rolls : 22
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            3 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.250
        Median : 1.000
        Variance : 2.476
        Standard Deviation : 1.574
        Total rolls : 8
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 16 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.373
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 51
    

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    

    Savegame


  • @SixUnder

    Scramble options at Gibraltor. Also need to know if you want an OOL or just let the computer decide.


  • @weddingsinger max scramble, max d


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Trans-Jordan
            Battle in Syria
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Trans-Jordan from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 6 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 7 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 fighter
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits
                    British roll dice for 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
                    British roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                    1 transport owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 48
                Casualties for Italians: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : -4.00
    French : -2.33
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.67
    

    Production/PUs Summary :

    Germans : 40 / 68
    Russians : 37 / 37
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 27 / 35
    UK_Pacific : 10 / 10
    Italians : 17 / 17
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 40 times
            2 was rolled 35 times
            3 was rolled 62 times
            4 was rolled 48 times
            5 was rolled 50 times
            6 was rolled 41 times
        Average roll : 3.565
        Median : 4.000
        Variance : 1.665
        Standard Deviation : 1.291
        Total rolls : 276
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 21 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.913
        Standard Deviation : 0.955
        Total rolls : 83
    
    British Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.528
        Median : 4.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 4.207
        Median : 5.000
        Variance : 1.601
        Standard Deviation : 1.265
        Total rolls : 29
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.190
        Standard Deviation : 1.091
        Total rolls : 51
    

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 armour moved from Southern France to Normandy Bordeaux
    

    Savegame


  • @SixUnder Scramble options in both London at off Gibraltor


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Scramble options at Gibraltor. Also need to know if you want an OOL or just let the computer decide.

    I am still flabergasted how that battle ended up, ha

    according to tripla dice, you were 16% to win if i scrambled, and a -15 TUV average… I was like ok… ha

    Not only did you win, but still have a Battleship on fire:}


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder Scramble options in both London at off Gibraltor

    No scramble in either location, ty


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 armour moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 93 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            1 bomber moved from 91 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            1 armour and 4 infantry moved from Bulgaria to Romania
            2 artilleries moved from Slovakia Hungary to Poland
            2 artilleries and 2 infantry moved from France to Western Germany
            2 mech_infantrys moved from France to Holland Belgium
            4 armour and 1 mech_infantry moved from France to Greater Southern Germany
            1 armour moved from Southern France to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to France
            1 fighter moved from Southern Italy to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Germans from France: 1 fighter
            EDIT: Adding units owned by Germans to France: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    French : -1.83
    AA fire in United Kingdom : : 0.50
    

    Savegame

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