NO scramble.
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 5 transports 5 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Bessarabia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 2 artilleries moved from Western Germany to France 1 infantry moved from Western Germany to France 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from 105 Sea Zone to France 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Bessarabia to Eastern Poland 1 carrier moved from 95 Sea Zone to 97 Sea Zone 5 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod Germans undo move 3. 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 11 infantry moved from Yakut S.S.R. to Buryatia 1 bomber moved from Western Ukraine to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 fighters moved from Western Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Tambov 3 armour, 4 artilleries, 2 fighters, 35 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 1 bomber and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Bessarabia Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Bessarabia to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 2 aaGuns moved from Yakut S.S.R. to Buryatia 1 bomber moved from Novosibirsk to Russia Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00 Japanese : 0.50
Territory Summary for Russians :
Buryatia : 2 aaGuns and 11 infantry Olgiy : 1 flag Dzavhan : 1 flag Bryansk : 2 aaGuns, 3 armour, 4 artilleries, 5 fighters, 44 infantry and 1 tactical_bomber Archangel : 1 infantry Bessarabia : 1 artillery and 1 infantry Russia : 1 airfield, 1 bomber, 1 factory_major, 6 infantry and 1 mech_infantry Tambov : 1 armour and 1 mech_infantry Ukraine : 1 factory_minor Volgograd : 1 factory_minor and 3 infantry Samara : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59 Russians : 25 / 33 Japanese : 70 / 79 Americans : 54 / 78 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 174 times 2 was rolled 185 times 3 was rolled 208 times 4 was rolled 191 times 5 was rolled 194 times 6 was rolled 193 times Average roll : 3.546 Median : 4.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 1145 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 42 times 2 was rolled 47 times 3 was rolled 56 times 4 was rolled 48 times 5 was rolled 40 times 6 was rolled 44 times Average roll : 3.466 Median : 3.000 Variance : 0.583 Standard Deviation : 0.763 Total rolls : 277 British Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 33 times Average roll : 3.745 Median : 4.000 Variance : 0.936 Standard Deviation : 0.968 Total rolls : 145 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.491 Median : 3.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 57 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 39 times 2 was rolled 36 times 3 was rolled 40 times 4 was rolled 36 times 5 was rolled 42 times 6 was rolled 30 times Average roll : 3.430 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 223 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.143 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from 39 Sea Zone to Ceylon 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Tsagaan Olom to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 mech_infantry moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
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Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
Technically you had scramble options at India and ANZAC but at ANZAC planes can’t hit subs and over at India I figured you didn’t want to lose your 2 planes vs a large fleet and six planes.
@weddingsinger ill never understand that part of triple A, we can scramble to subs who show themselves but not able to hit them. game mechanics is jacked up. my problem is because i can scramble to cover tt i wasnt worried,But then there is the monkey in the wrench with the subs. no big deal, all fun :v:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from 39 Sea Zone to Ceylon 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Tsagaan Olom to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 mech_infantry moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Ceylon Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer; French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 2 destroyers in 79 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery Battle in West India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 3 armour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/6 hits, 3.17 expected hits UK_Pacific roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in West India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in West India Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 3 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 bombers moved from West India to Shan State 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone 3 armour and 3 mech_infantrys moved from French Indo China to Shan State 1 aaGun, 1 artillery and 3 infantry moved from Buyant-Uhaa to Manchuria 2 infantry moved from Amur to Manchuria 1 armour moved from Sakha to Manchuria 3 mech_infantrys moved from Shantung to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 3 armour moved from Hunan to Shan State 1 mech_infantry moved from Yunnan to Hunan 1 cruiser and 1 transport moved from 38 Sea Zone to 20 Sea Zone 1 bomber moved from Philippines to Shan State 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 2 artilleries and 1 infantry placed in Japan 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 battleship placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : 0.50 UK_Pacific : 0.67 Japanese : -1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Gibraltar to France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 54 Sea Zone Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 marine owned by the Americans lost in France Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland Place Units - Americans 1 aaGun and 2 armour placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3.33 Americans : 4.00 Japanese : 0.83
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 1 artillery and 1 infantry 25 Sea Zone : 1 destroyer 3 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine Gibraltar : 1 mech_infantry Anglo Egyptian Sudan : 2 infantry France : 1 marine 101 Sea Zone : 1 cruiser, 1 submarine and 3 transports Brazil : 1 flag 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 191 times 2 was rolled 203 times 3 was rolled 218 times 4 was rolled 208 times 5 was rolled 207 times 6 was rolled 203 times Average roll : 3.525 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 1230 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 19 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.743 Median : 4.000 Variance : 0.948 Standard Deviation : 0.974 Total rolls : 148 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 38 UK_Pacific : 6 / 9 Italians : 14 / 23 ANZAC : 10 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 191 times 2 was rolled 203 times 3 was rolled 218 times 4 was rolled 208 times 5 was rolled 207 times 6 was rolled 203 times Average roll : 3.525 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 1230 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 19 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.743 Median : 4.000 Variance : 0.948 Standard Deviation : 0.974 Total rolls : 148 Italians Combat 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.770 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry, 2 marines and 2 mech_infantrys moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Gibraltar to France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 54 Sea Zone Americans attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry Americans roll dice for 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys in France, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/7 hits, 2.67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in France Americans roll dice for 1 fighter, 1 infantry, 2 marines and 2 mech_infantrys in France, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in France Americans roll dice for 1 fighter and 2 marines in France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 marine owned by the Americans lost in France Americans roll dice for 1 fighter and 1 marine in France, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 fighter in France, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 marine remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 6 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland Place Units - Americans 1 aaGun and 2 armour placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Alexandria to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Persia to West India Combat - British British creates battle in territory 106 Sea Zone Battle in Syria British attack with 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 infantry and 1 mech_infantry in Syria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 infantry and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Syria, round 4 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 armour and 2 fighters placed in Persia 2 armour placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,1,4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 3.33 British : -0.17 Italians : 1.00 Americans : 4.00 Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 22 infantry Queensland : 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 1 artillery and 1 infantry 25 Sea Zone : 1 destroyer 3 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 3 submarines and 3 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine West India : 3 mech_infantrys Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 mech_infantry Gibraltar : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 3 infantry Morocco : 1 artillery and 1 infantry Syria : 1 mech_infantry France : 1 marine Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 cruiser, 1 submarine and 3 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 cruiser and 1 destroyer Brazil : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 13 / 23 ANZAC : 10 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 237 times 2 was rolled 250 times 3 was rolled 263 times 4 was rolled 254 times 5 was rolled 256 times 6 was rolled 239 times Average roll : 3.506 Median : 3.000 Variance : 0.341 Standard Deviation : 0.584 Total rolls : 1499 Null / Other 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 37 times Average roll : 3.475 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 263 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 14 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 25 times 6 was rolled 22 times Average roll : 3.752 Median : 4.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 125 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 37 times Average roll : 3.475 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 263 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.905 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Algeria to 94 Sea Zone 1 bomber moved from Southern Italy to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 mech_infantrys French defend with 1 factory_minor, 1 fighter and 1 harbour Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 1 bomber placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 French : 0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 submarine and 1 transport 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 15 / 23 ANZAC : 10 / 16 French : 12 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 193 times 2 was rolled 209 times 3 was rolled 218 times 4 was rolled 211 times 5 was rolled 209 times 6 was rolled 204 times Average roll : 3.519 Median : 4.000 Variance : 0.281 Standard Deviation : 0.530 Total rolls : 1244 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 22 times Average roll : 3.727 Median : 4.000 Variance : 0.751 Standard Deviation : 0.866 Total rolls : 128 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.907 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 43 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tunisia Non Combat Move - French Turn Complete - French French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 submarine and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry France : 1 airfield, 1 factory_minor and 4 infantry Tunisia : 1 infantry Tobruk : 1 flag Libya : 1 flag
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 15 / 23 ANZAC : 10 / 16 French : 12 / 12 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 193 times 2 was rolled 209 times 3 was rolled 218 times 4 was rolled 211 times 5 was rolled 209 times 6 was rolled 204 times Average roll : 3.519 Median : 4.000 Variance : 0.281 Standard Deviation : 0.530 Total rolls : 1244 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 22 times Average roll : 3.727 Median : 4.000 Variance : 0.751 Standard Deviation : 0.866 Total rolls : 128 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.907 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 43 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tunisia Non Combat Move - French Turn Complete - French French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 submarine and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry France : 1 airfield, 1 factory_minor and 4 infantry Tunisia : 1 infantry Tobruk : 1 flag Libya : 1 flag
Production/PUs Summary :
Germans : 42 / 59 Russians : 21 / 33 Japanese : 74 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 15 / 23 ANZAC : 10 / 16 French : 12 / 12 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 193 times 2 was rolled 209 times 3 was rolled 218 times 4 was rolled 211 times 5 was rolled 209 times 6 was rolled 204 times Average roll : 3.519 Median : 4.000 Variance : 0.281 Standard Deviation : 0.530 Total rolls : 1244 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.400 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 293 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 22 times Average roll : 3.727 Median : 4.000 Variance : 0.751 Standard Deviation : 0.866 Total rolls : 128 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 44 times 4 was rolled 45 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.479 Median : 4.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 257 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.907 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 43 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.411 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 146
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 2 bombers moved from Western Germany to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 marine Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 2/8 hits, 3.00 expected hits French roll dice for 4 infantry and 1 marine in France, round 2 : 4/5 hits, 1.67 expected hits 3 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 0/4 hits, 1.83 expected hits French roll dice for 2 infantry and 1 marine in France, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 2 infantry and 1 marine in France, round 4 : 1/3 hits, 1.00 expected hits 1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 1 fighter and 1 tactical_bomber in France, round 5 : 0/2 hits, 1.17 expected hits French roll dice for 2 infantry in France, round 5 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 1 fighter in France, round 6 : 1/1 hits, 0.50 expected hits French roll dice for 2 infantry in France, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in France retreated to France French win with 1 infantry remaining. Battle score for attacker is -31 Casualties for Germans: 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for French: 3 infantry Casualties for Americans: 1 marine Non Combat Move - Germans 1 fighter moved from France to Western Germany 3 aaGuns, 12 armour, 4 artilleries, 1 fighter, 11 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 6 mech_infantrys moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 armour and 2 mech_infantrys moved from Novgorod to Karelia 2 bombers moved from Archangel to Novgorod 1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 1 artillery, 1 bomber and 1 infantry placed in Novgorod 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33 French : 2.00 Russians : -0.33
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So some epically bad rolling for the German attack on Paris. Like… statistically almost impossible.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 infantry moved from Russia to Smolensk 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 10 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 fighters moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 bomber moved from Russia to Novgorod Combat - Russians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Smolensk to Bryansk 2 infantry and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns moved from Buryatia to Sakha 1 bomber moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -3.00 Japanese : -0.33 AA fire in Novgorod : : -0.17
Territory Summary for Russians :
Sakha : 2 aaGuns and 10 infantry Amur : 1 infantry Kazakhstan : 1 armour and 1 mech_infantry Bryansk : 2 aaGuns, 3 armour, 4 artilleries, 3 fighters, 44 infantry and 1 mech_infantry Bessarabia : 1 artillery and 1 infantry Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 9 infantry and 1 tactical_bomber Ukraine : 1 factory_minor Western Ukraine : 1 infantry Novosibirsk : 1 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Caucasus : 3 infantry Smolensk : 2 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 63 Russians : 27 / 31 Japanese : 67 / 83 Americans : 52 / 77 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 6 / 6 Italians : 15 / 23 ANZAC : 10 / 16 French : 12 / 12 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 226 times 2 was rolled 260 times 3 was rolled 256 times 4 was rolled 252 times 5 was rolled 244 times 6 was rolled 245 times Average roll : 3.514 Median : 3.000 Variance : 0.492 Standard Deviation : 0.701 Total rolls : 1483 Null / Other 1 was rolled 27 times 2 was rolled 36 times 3 was rolled 28 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 34 times Average roll : 3.491 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 175 Germans Combat 1 was rolled 49 times 2 was rolled 55 times 3 was rolled 64 times 4 was rolled 55 times 5 was rolled 50 times 6 was rolled 46 times Average roll : 3.439 Median : 3.000 Variance : 0.638 Standard Deviation : 0.799 Total rolls : 319 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 22 times Average roll : 3.727 Median : 4.000 Variance : 0.751 Standard Deviation : 0.866 Total rolls : 128 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.262 Median : 3.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 84 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 42 times 2 was rolled 43 times 3 was rolled 44 times 4 was rolled 46 times 5 was rolled 50 times 6 was rolled 36 times Average roll : 3.487 Median : 4.000 Variance : 0.413 Standard Deviation : 0.643 Total rolls : 261 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.690 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 58 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Russians Combat 1 was rolled 27 times 2 was rolled 36 times 3 was rolled 28 times 4 was rolled 26 times 5 was rolled 24 times 6 was rolled 34 times Average roll : 3.491 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 175
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 bombers, 1 fighter, 1 harbour and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 3 bombers moved from Shan State to West India 7 armour, 2 artilleries and 4 mech_infantrys moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 mech_infantry moved from Urals to Novosibirsk 1 artillery moved from Timguska to Novosibirsk 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Olgiy to Yenisey Japanese take Yenisey from Russians 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win, taking Alaska from Americans with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/8 hits, 4.50 expected hits UK_Pacific roll dice for 3 mech_infantrys in West India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in West India Japanese win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 mech_infantrys Battle in Amur Japanese attack with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Amur, round 2 : 1/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 bombers moved from West India to Shan State 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from West India to 39 Sea Zone 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Shantung to Hopei 2 mech_infantrys moved from Kiangsu to Kwangsi 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Amur 1 submarine moved from 45 Sea Zone to 20 Sea Zone Place Units - Japanese 1 fighter and 2 tactical_bombers placed in French Indo China 1 harbour placed in Ceylon 3 bombers placed in Kiangsu Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 1.00 UK_Pacific : 0.00 Russians : 0.33 Japanese : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 bombers, 1 fighter, 1 harbour and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 3 bombers moved from Shan State to West India 7 armour, 2 artilleries and 4 mech_infantrys moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 mech_infantry moved from Urals to Novosibirsk 1 artillery moved from Timguska to Novosibirsk 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Olgiy to Yenisey Japanese take Yenisey from Russians 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win, taking Alaska from Americans with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/8 hits, 4.50 expected hits UK_Pacific roll dice for 3 mech_infantrys in West India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in West India Japanese win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 mech_infantrys Battle in Amur Japanese attack with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Amur, round 2 : 1/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 bombers moved from West India to Shan State 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from West India to 39 Sea Zone 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Shantung to Hopei 2 mech_infantrys moved from Kiangsu to Kwangsi 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Amur 1 submarine moved from 45 Sea Zone to 20 Sea Zone Place Units - Japanese 1 fighter and 2 tactical_bombers placed in French Indo China 1 harbour placed in Ceylon 3 bombers placed in Kiangsu Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.00 UK_Pacific : 0.00 Russians : 0.33 Japanese : -0.50
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Quick repost. Forgot a destroyer blocker at Java.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 submarines moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 54 Sea Zone to 42 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 3 armour, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Philippines Battle in Celebes Battle in 42 Sea Zone Americans attack with 2 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 1 fighter and 1 tactical_bomber Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 2 infantry 42 Sea Zone : 1 flag, 2 submarines and 1 transport 44 Sea Zone : 1 transport 35 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport 54 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 submarine Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 1 mech_infantry Anglo Egyptian Sudan : 2 infantry Morocco : 3 armour, 3 infantry and 1 marine 101 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 43 / 63 Russians : 22 / 31 Japanese : 66 / 83 Americans : 59 / 81 Chinese : 0 / 0 British : 33 / 36 UK_Pacific : 5 / 6 Italians : 15 / 23 ANZAC : 10 / 16 French : 12 / 12 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 208 times 2 was rolled 230 times 3 was rolled 236 times 4 was rolled 238 times 5 was rolled 231 times 6 was rolled 220 times Average roll : 3.524 Median : 4.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 1363 Null / Other 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.273 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Germans Combat 1 was rolled 49 times 2 was rolled 55 times 3 was rolled 63 times 4 was rolled 55 times 5 was rolled 50 times 6 was rolled 46 times Average roll : 3.440 Median : 3.000 Variance : 0.574 Standard Deviation : 0.758 Total rolls : 318 British Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 26 times 5 was rolled 22 times 6 was rolled 35 times Average roll : 3.710 Median : 4.000 Variance : 0.876 Standard Deviation : 0.936 Total rolls : 155 Italians Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 22 times Average roll : 3.727 Median : 4.000 Variance : 0.751 Standard Deviation : 0.866 Total rolls : 128 Americans Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 15 times 5 was rolled 14 times 6 was rolled 10 times Average roll : 3.202 Median : 3.000 Variance : 0.578 Standard Deviation : 0.760 Total rolls : 89 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 47 times 2 was rolled 46 times 3 was rolled 50 times 4 was rolled 54 times 5 was rolled 57 times 6 was rolled 40 times Average roll : 3.503 Median : 4.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 294 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.690 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 58 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.400 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.416 Median : 3.000 Variance : 0.116 Standard Deviation : 0.341 Total rolls : 77 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.800 Median : 4.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Russians Combat 1 was rolled 28 times 2 was rolled 37 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.497 Median : 3.000 Variance : 0.690 Standard Deviation : 0.831 Total rolls : 179