Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 infantry moved from Russia to Caucasus
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 transport moved from West Spain Sea Zone to North Sea Zone
            1 submarine moved from West Spain Sea Zone to North Sea Zone
    
        Place Units - Russians
            2 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Avin

    thanks. I felt it was swinging toward the axis as well. This was the most fun I’ve had playing the classic, so, much appreciated. Barring some catastrophe on your part, i think you have me. I’ll do my best for another couple turns just to be sure.

    I’m highly interested in what you thought your mistakes were.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            2 armour moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 fighter moved from Germany to East Europe
            1 fighter moved from West Europe to East Europe
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 2 armour, 2 fighters and 12 infantry
                British defend with 1 armour and 2 infantry
                    Germans roll dice for 2 armour, 2 fighters and 12 infantry in East Europe, round 2 : 3/16 hits, 4.00 expected hits
                    British roll dice for 1 armour and 2 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in East Europe
                Germans win, taking East Europe from British with 2 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from East Europe to Germany
            1 fighter moved from East Europe to West Europe
            1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            1 aaGun moved from South Europe to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from West Europe to Germany
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            3 infantry placed in Karelia S.S.R.
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 armour and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            5 transports moved from Baltic Sea Zone to North Sea Zone
            1 armour and 7 infantry moved from United Kingdom to North Sea Zone
            1 armour, 7 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            1 armour and 7 infantry moved from Baltic Sea Zone to Karelia S.S.R.
            2 armour and 10 infantry moved from Finland Norway to Karelia S.S.R.
    
        Combat - British
            Battle in Karelia S.S.R.
                British attack with 3 armour and 17 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory and 19 infantry
                    British roll dice for 1 battleship in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 armour and 17 infantry in Karelia S.S.R., round 2 : 3/20 hits, 4.33 expected hits
                    Germans roll dice for 2 armour and 19 infantry in Karelia S.S.R., round 2 : 6/21 hits, 7.00 expected hits
                    3 infantry owned by the Germans and 6 infantry owned by the British lost in Karelia S.S.R.
                    British roll dice for 3 armour and 11 infantry in Karelia S.S.R., round 3 : 4/14 hits, 3.33 expected hits
                    Germans roll dice for 2 armour and 16 infantry in Karelia S.S.R., round 3 : 3/18 hits, 6.00 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
                    British roll dice for 3 armour and 8 infantry in Karelia S.S.R., round 4 : 3/11 hits, 2.83 expected hits
                    Germans roll dice for 2 armour and 12 infantry in Karelia S.S.R., round 4 : 5/14 hits, 4.67 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the British lost in Karelia S.S.R.
                    British roll dice for 3 armour and 3 infantry in Karelia S.S.R., round 5 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 9 infantry in Karelia S.S.R., round 5 : 4/11 hits, 3.67 expected hits
                    1 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                    British roll dice for 2 armour in Karelia S.S.R., round 6 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 armour and 8 infantry in Karelia S.S.R., round 6 : 2/10 hits, 3.33 expected hits
                    2 armour owned by the British lost in Karelia S.S.R.
                Germans win with 2 armour and 8 infantry remaining. Battle score for attacker is -33
                Casualties for British: 3 armour and 17 infantry
                Casualties for Germans: 11 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.67
    British : -3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
            1 infantry moved from Mozambique Sea Zone to South Africa
                  Japanese take South Africa from British
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 bomber moved from India to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            2 bombers moved from India to Russia
            1 armour moved from Japan to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone
            1 armour moved from Hawaii Sea Zone to Hawaiian Islands
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,6 and costs: 9 PUs.
                Bombing raid costs 9 PUs
            Battle in Hawaiian Islands
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Hawaiian Islands, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Hawaiian Islands, round 4 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            6 armour and 33 infantry moved from Novosibirsk to Kazakh S.S.R.
            2 infantry moved from Manchuria to Yakut S.S.R.
            2 bombers moved from Russia to India
            1 bomber moved from Evenki National Okrug to India
            2 infantry moved from French Indo China to India
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            2 battleships moved from Red Sea Zone to South Africa Sea Zone
            1 transport moved from Red Sea Zone to South Africa Sea Zone
            1 carrier moved from Red Sea Zone to South Africa Sea Zone
            1 transport moved from Red Sea Zone to French Indo China Sea Zone
            1 submarine moved from Red Sea Zone to South Africa Sea Zone
            1 armour moved from Yakut S.S.R. to Kazakh S.S.R.
            1 armour moved from India to Kazakh S.S.R.
            1 armour moved from Manchuria to Yakut S.S.R.
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in India
            3 infantry placed in Manchuria
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Americans : 0.00
    Russians : 0.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 transport moved from North Sea Zone to Baltic Sea Zone
            2 infantry moved from Finland Norway to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to Karelia S.S.R.
            2 armour and 9 infantry moved from Finland Norway to Karelia S.S.R.
            1 battleship moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Caucasus to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 fighter moved from Russia to Karelia S.S.R.
            3 fighters moved from Russia to Evenki National Okrug
    
        Combat - Americans
            Battle in Karelia S.S.R.
                Americans attack with 3 armour, 1 fighter and 12 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory and 8 infantry
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 3 armour, 1 fighter and 12 infantry in Karelia S.S.R., round 2 : 3/16 hits, 4.00 expected hits
                    Germans roll dice for 2 armour and 8 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.33 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans roll dice for 3 armour, 1 fighter and 7 infantry in Karelia S.S.R., round 3 : 3/11 hits, 3.17 expected hits
                    Germans roll dice for 2 armour and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans roll dice for 3 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 4 : 1/9 hits, 2.83 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans roll dice for 3 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 5 : 4/7 hits, 2.50 expected hits
                    Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 1/2 hits, 0.67 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                Americans win, taking Karelia S.S.R. from Germans with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 10 infantry
                Casualties for Germans: 2 armour and 8 infantry
            Battle in Evenki National Okrug
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Evenki National Okrug, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Evenki National Okrug to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            4 transports moved from North Sea Zone to East Canada Sea Zone
            1 carrier moved from North Sea Zone to West Africa Sea Zone
            1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from East US to Baltic Sea Zone
            1 infantry moved from Persia to Caucasus
            1 infantry moved from Syria Jordan to Persia
            1 armour moved from Syria Jordan to Caucasus
            4 infantry moved from Anglo Sudan Egypt to Syria Jordan
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
            1 infantry moved from Congo to Kenya-Rhodesia
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 armour and 8 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 fighter placed in East US
            1 armour and 5 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    AA fire in Karelia S.S.R. : : -0.17
    Americans : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            2 infantry moved from Russia to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            1 infantry moved from Caucasus to Russia
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Russia
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : -0.33
    

    Savegame


  • Oh, one extra non-combat move I forgot - the two Russian naval units to move to accompany the US Carrier.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour moved from East Europe to Caucasus
            1 fighter moved from Germany to Caucasus
            1 armour and 12 infantry moved from East Europe to Karelia S.S.R.
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 12 infantry
                Americans defend with 3 armour and 2 infantry; Russians defend with 1 aaGun, 1 factory and 1 infantry
                    Germans roll dice for 1 armour and 12 infantry in Karelia S.S.R., round 2 : 2/13 hits, 2.50 expected hits
                    Russians roll dice for 3 armour and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 11 infantry in Karelia S.S.R., round 3 : 2/12 hits, 2.33 expected hits
                    Russians roll dice for 3 armour and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 10 infantry in Karelia S.S.R., round 4 : 3/11 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 armour owned by the Americans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 infantry
                Casualties for Americans: 3 armour and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 aaGun moved from East Europe to Ukraine S.S.R.
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to West Europe
            3 infantry moved from Germany to South Europe
    
        Place Units - Germans
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from South Europe: 1 infantry
            EDIT: Removing units owned by Germans from South Europe: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to South Europe: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from Baltic Sea Zone to North Sea Zone
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to East Europe
    
        Combat - British
            Battle in East Europe
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in East Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                British win, taking East Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Cleaning up during movement phase
            4 transports moved from Baltic Sea Zone to North Sea Zone
            1 armour and 5 infantry moved from United Kingdom to North Sea Zone
            1 armour, 5 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
            1 armour and 5 infantry moved from Baltic Sea Zone to Finland Norway
    
        Place Units - British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from North Sea Zone: 1 submarine and 1 transport
            EDIT: Adding units owned by Russians to West Africa Sea Zone: 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            1 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 factory, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
            1 infantry and 1 transport moved from Hawaii Sea Zone to Mexico Sea Zone
            1 infantry moved from Mexico Sea Zone to Mexico
                  Japanese take Mexico from Americans
            1 armour moved from Hawaiian Islands to Hawaii Sea Zone
            1 armour and 1 transport moved from Hawaii Sea Zone to West Panama Sea Zone
            1 armour moved from West Panama Sea Zone to Panama
                  Japanese take Panama from Americans
            2 infantry moved from India to Persia
            2 infantry moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 bomber moved from India to Novosibirsk
            1 bomber moved from India to Novosibirsk
            1 bomber moved from India to Persia
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Novosibirsk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Persia
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Novosibirsk to West Europe
            1 bomber moved from Persia to West Europe
            1 armour moved from Yakut S.S.R. to Kazakh S.S.R.
            2 battleships moved from South Africa Sea Zone to Congo Sea Zone
            1 submarine moved from South Africa Sea Zone to Congo Sea Zone
            1 carrier moved from South Africa Sea Zone to Congo Sea Zone
            1 transport moved from South Africa Sea Zone to Congo Sea Zone
            1 transport moved from Mozambique Sea Zone to Angola Sea Zone
            5 infantry moved from Manchuria to Yakut S.S.R.
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            2 fighters moved from India to South Africa
    
        Place Units - Japanese
            1 factory placed in South Africa
            3 infantry placed in India
            3 infantry placed in Manchuria
            3 infantry placed in Japan
            1 transport placed in Japan Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Adding units owned by Japanese to Sinkiang: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Russians : 0.33
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Syria Jordan to Persia
            4 fighters moved from Russia to Persia
            1 infantry moved from Syria Jordan to Persia
            1 armour and 2 infantry moved from West US to Mexico
    
        Combat - Americans
            Battle in Persia
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
                Americans win, taking Persia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Mexico
                Americans attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Mexico, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 armour moved from Algeria to Anglo Sudan Egypt
            6 infantry moved from Algeria to French Equatorial Africa
            7 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            4 fighters moved from Persia to Russia
            4 transports moved from West Spain Sea Zone to East Canada Sea Zone
            1 battleship and 1 transport moved from Baltic Sea Zone to West Spain Sea Zone
            1 fighter moved from Baltic Sea Zone to West Spain Sea Zone
            1 carrier moved from West Africa Sea Zone to West Spain Sea Zone
            1 submarine moved from South Brazil Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from East US to West Spain Sea Zone
            3 infantry moved from West US to West Canada
            1 aaGun moved from East Canada to East US
    
        Place Units - Americans
            1 bomber placed in East US
            1 armour and 1 infantry placed in East US
            4 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Russia to Karelia S.S.R.
            30 infantry moved from Russia to Karelia S.S.R.
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
            2 fighters moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Karelia S.S.R.
                Russians attack with 2 armour and 30 infantry
                Germans defend with 1 aaGun, 1 armour, 1 factory and 9 infantry
                    Russians roll dice for 2 armour and 30 infantry in Karelia S.S.R., round 2 : 1/32 hits, 6.00 expected hits
                    Germans roll dice for 1 armour and 9 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 armour and 25 infantry in Karelia S.S.R., round 3 : 2/27 hits, 5.17 expected hits
                    Germans roll dice for 1 armour and 8 infantry in Karelia S.S.R., round 3 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                23 infantry owned by the Russians and 2 armour owned by the Russians retreated to Russia
                Germans win with 1 armour and 6 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 7 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Russia
            1 infantry moved from Evenki National Okrug to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -8.83
    

    Savegame


  • Well that certainly made up for your own losses earlier. I think it’s your game again.


  • Wow, yes I agree for the moment.


  • Capture.PNG
    Where would you like your hit?


  • Oh no, did I forget to move those Russian naval units again? I had meant to keep them with the American fleet.

    If it’s too late to amend that then I’d lose the transport and retreat the sub.


  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:

    Oh no, did I forget to move those Russian naval units again? I had meant to keep them with the American fleet.

    If it’s too late to amend that then I’d lose the transport and retreat the sub.

    No worries. I thought you were trying to block me from getting at your fleet. I’m going to redo my German turn given that’s the case.

    I hate “got ya’s”. No worries at all.


  • No I’m up for the fight if you want it to happen there, I just wanted them together for it. Thanks!


  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:

    No I’m up for the fight if you want it to happen there, I just wanted them together for it. Thanks!

    I hear ya. It was the first roll of G13 so no harm no foul. If it had been my last roll, we would both have had to live with it.

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